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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-15 08:18:37 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-15 08:18:37 +0000 |
commit | 850bc7080bfca0d30a24f3335150521977f612d9 (patch) | |
tree | 12a27e31e42548c134abad89b21190e2eeb55b34 /npc/cities | |
parent | 8e21e7f96da17206c693ace7052023767531055d (diff) | |
download | hercules-850bc7080bfca0d30a24f3335150521977f612d9.tar.gz hercules-850bc7080bfca0d30a24f3335150521977f612d9.tar.bz2 hercules-850bc7080bfca0d30a24f3335150521977f612d9.tar.xz hercules-850bc7080bfca0d30a24f3335150521977f612d9.zip |
Made Red/Cebalis as a single NPC + duplicate
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10770 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities')
-rw-r--r-- | npc/cities/izlude.txt | 95 |
1 files changed, 8 insertions, 87 deletions
diff --git a/npc/cities/izlude.txt b/npc/cities/izlude.txt index 61bf57731..2a26148c4 100644 --- a/npc/cities/izlude.txt +++ b/npc/cities/izlude.txt @@ -4,7 +4,7 @@ //= kobra_k88 //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.8 +//= 1.8a //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -25,6 +25,7 @@ //= 1.8 Rescripted to Aegis 10.3 standard. [L0ne_W0lf] //= Removed Honeymoon Helper, as she is a Jawaii NPC. //= Moved Signs to the msg_boards file. +//= 1.8a Made Red/Cebalis as a single NPC + duplicate [Lupus] //============================================================ // Izlude @@ -88,9 +89,9 @@ izlude,55,74,2 script Bonne#izlude 90,{ } izlude,135,78,2 script Charfri#izlude 91,{ + mes "[Charfri]"; switch(rand(2)) { case 1: - mes "[Charfri]"; mes "Some people may think Izlude is just a satellite city of Prontera, and not really that important..."; next; mes "[Charfri]"; @@ -100,7 +101,6 @@ izlude,135,78,2 script Charfri#izlude 91,{ mes "You'll have to board on a ship at the port to get to Byalan Island. There are dangerous dungeons on that island, so don't go snooping around just anywhere."; close; Default: - mes "[Charfri]"; mes "Though it is very beautiful, Byalan Island has a mysterious dungeon that extends deep under the sea."; next; mes "[Charfri]"; @@ -120,9 +120,9 @@ izlude,135,78,2 script Charfri#izlude 91,{ } izlude,119,121,2 script Cuskoal#izlude 124,{ + mes "[Cuskoal]"; switch(rand(2)) { case 1: - mes "[Cuskoal]"; mes "The Arena here is THE place for capable young people from all over the Rune-Midgarts Kingdom to challenge themselves and test their skills."; next; mes "[Cuskoal]"; @@ -132,7 +132,6 @@ izlude,119,121,2 script Cuskoal#izlude 124,{ mes "So, whaddya say?"; close; Default: - mes "[Cuskoal]"; mes "The pubs in Prontera are always full of people from local areas and from out-of-town. It can get pretty busy."; next; mes "[Cuskoal]"; @@ -145,9 +144,9 @@ izlude,119,121,2 script Cuskoal#izlude 124,{ } izlude,150,118,2 script Dega#izlude 84,{ + mes "[Dega]"; switch(rand(4)) { case 1: - mes "[Dega]"; mes "Mt. Mjornir, located north of Prontera, is a tough"; mes "and steep climb."; next; @@ -158,7 +157,6 @@ izlude,150,118,2 script Dega#izlude 84,{ mes "If you ever want to visit somewhere past Mt. Mjolnir, then you prepare yourself for the challenge. Or you could walk around it."; close; case 2: - mes "[Dega]"; mes "Some monsters in the world have the unique ability to sense mystical energy, and can detect Magic spells before they are cast."; next; mes "[Dega]"; @@ -168,7 +166,6 @@ izlude,150,118,2 script Dega#izlude 84,{ mes "If you try to cast magic near it, it will notice and saunter over to smash you. So you better watch out for Golem."; close; case 3: - mes "[Dega]"; mes "There's a very delightful place where you can find every"; mes "type of Poring."; next; @@ -223,9 +220,9 @@ izlude,150,118,2 script Dega#izlude 84,{ } izlude,150,143,2 script Kylick#izlude 97,{ + mes "[Kylick]"; switch(rand(2)) { case 1: - mes "[Kylick]"; mes "Don't you think Binoculars"; mes "are really COOL?! You can"; mes "see all sorts of places...!"; @@ -243,7 +240,6 @@ izlude,150,143,2 script Kylick#izlude 97,{ mes "after all, right?"; close; Default: - mes "[Kylick]"; mes "I was thinking, even though the people of Izlude live so close to the ocean..."; next; mes "[Kylick]"; @@ -255,7 +251,7 @@ izlude,150,143,2 script Kylick#izlude 97,{ } } -izlude,56,126,2 script Red#izlude 85,{ +izlude,56,126,2 script Red#izlude::RedCebalis 85,{ mes "[Red]"; mes "The only skill that's needed for a Swordman is ^FF2400Bash^000000! Bash, Bash and ONLY ^FF2400Bash^000000! No need to waste time and effort for smaller skills! Everything else is for cowards and wusses!"; next; @@ -325,82 +321,7 @@ izlude,56,126,2 script Red#izlude 85,{ close; } -izlude,58,126,2 script Cebalis#izlude 98,{ - mes "[Red]"; - mes "The only skill that's needed for a Swordman is ^FF2400Bash^000000! Bash, Bash and ONLY ^FF2400Bash^000000! No need to waste time and effort on smaller skills~~ Everything else is for cowards and wusses!"; - next; - mes "[Cebalis]"; - mes "What are you talking about!? The ideal Swordman resolutely stands alone, surrounded by countless foes, smashing them all with one awesome attack..."; - next; - mes "[Cebalis]"; - mes "^EE0000MAGNUM BREAK!^000000"; - mes "That's right, Magnum Break"; - mes "is the perfect"; - mes "Swordman skill."; - next; - mes "[Cebalis]"; - mes "Well..."; - mes "Sometimes the explosion accidentally hits some monsters that are just wandering around."; - next; - mes "[Cebalis]"; - mes "Then they all end up coming after you, but that's a risk a true Swordman should be willing to take."; - next; - mes "[Red]"; - mes "That's exactly why you're dumb, you idiot! And what was that about the 'ideal Swordman?' You remember the last time you used Magnum Break?!"; - next; - mes "[Red]"; - mes "You had to run away from all those Porings hit by that stupid skill! You weakling! All those Porings that you hit tried to kill you! "; - next; - mes "[Cebalis]"; - mes "Oh shut up. And those were Poporings. As I recall, you were running away too, apparently too busy to use your precious Bash."; - next; - mes "[Cebalis]"; - mes "In any case, Magnum Break is THE skill for a Swordman~!! Something simplistic like Bash is just one of those little steps towards Magnum Break."; - next; - mes "[Red]"; - mes "Oh man~"; - mes "Hey, I know you"; - mes "heard everything."; - mes "So what do you think?"; - next; - mes "[Red]"; - mes "Which one do you think is better? The critical damage skill, ^FF2400Bash^000000, or the Splash damage skill, ^EE0000Magnum Break^000000?"; - next; - if (select("Bash:Magnum Break") == 1) { - if (BaseClass == Job_Swordman) { - mes "[Red]"; - mes "Hahahaha!!! I knew you'd see things my way!! You ARE a great guy!! Without a doubt, only ^FF2400Bash^000000 suits a Swordman. Please tell that to FUNBOY over here!! Hahaha."; - next; - mes "[Red]"; - mes "Hmm, let me give you a bit of advice. After you achieve level 5 Bash, the amount of SP consumed by the skill increases greatly, so watch out for your SP."; - close; - } - mes "[Red]"; - mes "Hahahaha!!"; - mes "See!? Someone who pursues a different job agrees with me~! You really are a great guy! Hahaha!!"; - next; - mes "[Red]"; - mes "Without a doubt, only ^FF2400Bash^000000 suits a Swordman. Please tell that to this MORON over here!! Hahaha~"; - close; - } - if (BaseClass == Job_Swordman) { - mes "[Cebalis]"; - mes " Alright!! ^EE0000Magnum Break^000000 is the BEST!! Now you're talking~!! You know your stuff, kid. HaHaHa~!"; - next; - mes "[Cebalis]"; - mes "You wanna know some useful information? Okay, okay lemme tell ya! The explosion from 'Magnum Break' has the Fire Property."; - next; - mes "[Cebalis]"; - mes "So it won't be very effective against Water property monsters, but this is THE skill to use against Undead and Earth property monsters.!"; - next; - mes "[Cebalis]"; - mes "And most importantly, look around before you use it. Otherwise you'll be in BIG trouble~ "; - close; - } - mes "[Cebalis]"; - mes "I'm right, aren't I?! ^EE0000Magnum Break^000000 is THE BEST!!! You know what you're talking about, eh? I don't know why this LARDFACE is sooooo stubborn."; - close; -} +izlude,58,126,2 duplicate(RedCebalis) Cebalis#izlude 98 izlude,124,178,2 script Soldier#izlude 105,{ mes "[Soldier]"; |