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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-01-05 21:32:34 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-01-05 21:32:34 +0000
commitaeb00708cbef98f7ae2e6582ce9a7fdd4bdc37a2 (patch)
tree5e77194c0be027c7628fe4f01aca34b880f2541f /npc/cities
parent1e091214a0f55def71889158da474472b4a8e2ea (diff)
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* Updated Kunlun NPCs and warps.
- Didn't update the Kunlun 'Power' npcs - Updated Lutie and Comodo warps. * Fixed some slight inconsistencies with the some script headers. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12014 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities')
-rw-r--r--npc/cities/amatsu.txt5
-rw-r--r--npc/cities/ayothaya.txt8
-rw-r--r--npc/cities/gonryun.txt810
-rw-r--r--npc/cities/louyang.txt2
4 files changed, 338 insertions, 487 deletions
diff --git a/npc/cities/amatsu.txt b/npc/cities/amatsu.txt
index b6fd867fb..d33c751b3 100644
--- a/npc/cities/amatsu.txt
+++ b/npc/cities/amatsu.txt
@@ -5,8 +5,11 @@
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
-//= Any eAthena Version; Niflheim Required
+//= eAthena SVN
//===== Description: =========================================
+//= [Aegis Conversion]
+//= Amatsu Town Script
+//===== Additional Comments: =================================
//= 1.3 Rescripted to Aegis 10.3 Standards. [L0ne_W0lf]
//= Moved elemental stone trader to 'elemental_trader.txt'
//============================================================
diff --git a/npc/cities/ayothaya.txt b/npc/cities/ayothaya.txt
index 3b2ae908e..d22e39fa6 100644
--- a/npc/cities/ayothaya.txt
+++ b/npc/cities/ayothaya.txt
@@ -1,5 +1,5 @@
//===== eAthena Script =======================================
-//= Ayothaya Town
+//= Ayotaya Town
//===== By: ==================================================
//= MasterOfMuppets
//===== Current Version: =====================================
@@ -8,9 +8,9 @@
//= eAthena SVN
//===== Description: =========================================
//= [Aegis Conversion]
-//= Ayothaya Town Scripts
+//= Ayotaya Town Script
//===== Additional Comments: =================================
-//= 1.6 Rescripted to AEgis 10.3 standards. [L0ne_W0lf]
+//= 1.6 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//============================================================
// Ayothaya Transportation NPC
@@ -26,7 +26,7 @@ alberta,247,42,3 script Aibakthing#ayo 843,{
switch(select("About Ayotaya.:Go to Ayotaya.:Cancel.")) {
case 1:
mes "[Aibakthing]";
- mes "We Ayothayans are a pious people who value peace and sincerity. We endeavor to lead simple, yet noble, lives in harmony with nature.";
+ mes "We Ayotayans are a pious people who value peace and sincerity. We endeavor to lead simple, yet noble, lives in harmony with nature.";
next;
mes "[Aibakthing]";
mes "Our traditional cuisine is world famous. It's no surprise when we serve dishes like Tom Yum Goong, made of Shrimp, Lemon and Chillis, which has a tantalizing aroma and flavor beyond imagining.";
diff --git a/npc/cities/gonryun.txt b/npc/cities/gonryun.txt
index fffdb4403..b5452ee02 100644
--- a/npc/cities/gonryun.txt
+++ b/npc/cities/gonryun.txt
@@ -1,572 +1,420 @@
//===== eAthena Script =======================================
-//= Gonryun Town
+//= Kunlun Town
//===== By: ==================================================
//= x[tsk], KarLaeda
//===== Current Version: =====================================
//= 1.4
//===== Compatible With: =====================================
-//= eAthena 1.0
+//= eAthena SVN
//===== Description: =========================================
-//
+//= [Aegis Conversion]
+//= Kunlun Town Script
//===== Additional Comments: =================================
-// May be missing npc's and dialogue.
-//= 1.1 Fixed Typo’s [Nexon]
-//= 1.2 Removed Duplicates [Silent]
-//= 1.3 Max NPC Name is 23 [Toms]
-//= 1.3a Removed temp NPC plugs due Broken Sword quest [Lupus]
-//= 1.4 Added missing NPC [KarLaeda]
+//= 1.5 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
+//= Moved Lost Knife mini-quest to quest file.
//============================================================
-
-alberta,245,69,4 script Public Relations#01 776,{
- mes "[Waba]";
- mes "Hello there! I have traveled far from the Kingdom of Gonryun, my hometown.";
- mes "I invite all to visit and celebrate the diversity of Gonryun! We welcome all sorts of visitors.";
- M_Menu:
+// Kunlun Transportation
+//============================================================
+alberta,245,69,3 script Kunlun Envoy#gon 776,{
+ mes "[Wa Bai Hu]";
+ mes "Good day~";
+ mes "Let me invite you all";
+ mes "to my homeland, Kunlun.";
+ mes "It is my honor to guide";
+ mes "such distinguished quests from";
+ mes "the Rune-Midgard kingdom.";
next;
- menu "Gonryun? What is that?",M_1, "Travel to Gonryun.",M_2, "Nevermind.",M_End;
-
- M_1:
- mes "[Waba]";
- mes "The Kingdom of Gonryun is a sight to behold! It floats high above the sky, beyond the pillar of light!";
+ switch(select("About Kunlun:Visit Kunlun:Cancel")) {
+ case 1:
+ mes "[Wa Bai Hu]";
+ mes "Kunlun is a beautiful place,";
+ mes "rich with history, and its";
+ mes "own traditions. I also think";
+ mes "Kunlun is the best place for";
+ mes "sightseeing.";
next;
- mes "[Waba]";
- mes "You can certainly appreciate the sights of the floating mainland! If you go, be sure to try.";
- mes "The steamed dumplings and peaches, they're a Gonryun specialty not to be missed!";
- goto M_Menu;
- M_2:
- mes "[Waba]";
- mes "The traveling expenses are ^0000ff10,000 zeny^000000. The fee is a bit pricy but this is because of the dangerous nature of the trip.";
- mes "The return trip is free, however. Are you prepared to go?";
+ mes "[Wa Bai Hu]";
+ mes "When you arrive at the harbor of";
+ mes "Kunlun, you'll be able to see";
+ mes "miniature replicas of";
+ mes "buildings found in Alberta";
+ mes "and Prontera.";
next;
- menu "Let's Go!",-, "Actually... I changed my mind, sorry.",M_End;
-
- if (Zeny < 10000){
- mes "[Waba]";
- mes "I am sorry if it seems like a lot, but the ^0000ff10,000 zeny^000000 we request is necessary in order to make the trip.";
- close;
- }
- set Zeny,Zeny-10000;
- warp "gon_fild01",258,82;
- end;
- M_End:
- mes "[Waba]";
- mes "Please see me again if you want to visit! I am pleased just to meet an honored guest from the Continent.";
- close;
-
-}
-
-//===============================================================================
-
-gon_fild01,255,79,6 script Public Relations#02 776,{
- mes "[Waba]";
- mes "We are ready to head back as soon as the conditions are favorable.";
- next;
- menu "ALBERTA.",-,"I'll stay a bit longer.",M_End;
-
- warp "alberta",243,68;
- end;
- M_End:
- mes "[Waba]";
- mes "Oh there's no rush! Enjoy yourself and take in all the sights!";
- close;
-}
-
-//===============================================================================
-
-gon_fild01,187,239,4 script Public Relations#03 776,{
- mes "[Choseryu]";
- mes "The sacred pillar of light connects this island to Gonryun Kingdom. There's no time to idly chit chat now, be on your way.";
- mes "I hope you will have many fond memories of Gonryun before you leave.";
- close;
-}
-
-//===============================================================================
-
-gonryun,153,64,0 script Public Relations#04 776,{
- mes "[Choseryu]";
- mes "If you're ready to set sail I can send you back to the harbor.";
- next;
- menu "Send me to the harbor.",-,"I'd like to stay a bit longer.",M_End;
-
- mes "[Choseryu]";
- mes "Please come back to visit soon!";
+ mes "[Wa Bai Hu]";
+ mes "After enjoying a nice, leisurely";
+ mes "stroll, step into the beautiful";
+ mes "column of light that will take";
+ mes "you up into the clouds to";
+ mes "Kunlun Village.";
next;
- warp "gon_fild01",258,82;
- close;
- M_End:
- mes "[Choseryu]";
- mes "Be sure to see all that Gonryun has to offer!";
- close;
-}
-
-//===============================================================================
-//Inn
-//===============================================================================
-
-gon_in,153,35,4 script Hotel Manager 702,{
- mes "[Mayouban]";
- mes "Welcome! Your face is new around here. We've had many strangers from the outside coming into the village recently.";
- mes "We've been quite short-handed here at the hotel.";
- next;
- mes "[Mayouban]";
- mes "It always seems to be 'get me this' or 'get me that' with the customers! Never a tip or a compliment. I suppose I should really welcome all the extra business.";
- next;
- menu "I'd like something to drink.",-,"I'll be on my way.",M_End;
-
- mes "[Mayouban]";
- mes "Here you go. There have been so many rowdy customers lately sometimes I'd just like to sit down and have a drink myself.";
- close;
- M_End:
- mes "[Mayouban]";
- mes "May you have a safe journey! Come back any time.";
+ mes "[Wa Bai Hu]";
+ mes "I've heard that on the";
+ mes "Rune-Midgarts continent,";
+ mes "there is another city that is";
+ mes "is kept aloft in the sky by";
+ mes "an ancient, mysterious power...";
+ next;
+ mes "[Wa Bai Hu]";
+ mes "Well, my Kunlun also floats";
+ mes "in the air, but without any";
+ mes "so called technology or";
+ mes "power supply. We consider";
+ mes "our land especially blessed...";
+ next;
+ mes "[Wa Bai Hu]";
+ mes "When you're in Kunlun, don't";
+ mes "forget to try our specialties";
+ mes "such as the giant dumpling or the heaven peach.";
+ next;
+ mes "[Wa Bai Hu]";
+ mes "You'd better prepare yourself";
+ mes "if you are planning to visit";
+ mes "the Kunlun dungeon. I must";
+ mes "say, that is not a safe place to go for fun.";
+ next;
+ mes "[Wa Bai Hu]";
+ mes "If you are interested in visiting";
+ mes "Kunlun, do not hesitate to let";
+ mes "me know. It's my great pleasure";
+ mes "to serve you, honorable guest.";
close;
-}
-
-//===============================================================================
-
-gonryun,139,142,6 script Girl#08 772,{
- mes "[Sanfayon]";
- mes "................";
- mes "It's been great having new visitors come to the village, but........ ever since I was robbed by that Thief.......";
- next;
- mes "[Sanfayon]";
- mes "I have been so afraid of the foreigners.....";
- emotion e_wah;
- close;
-}
-
-//===============================================================================
-
-gon_in,18,27,4 script Elder's Wife 771,{
- mes "[Sangufayon]";
- mes "Oh my! You look like an important visitor from the outside. Aren't you?";
- next;
- menu "Yes, I am.",-,"Where is the village Elder?",M_End;
-
- mes "[Sangufayon]";
- mes "We do not get many visitors from the outside to see my husband so it's so easy to spot them. Hohohohoho!";
+ case 2:
+ mes "[Wa Bai Hu]";
+ mes "Excellent choice, I am glad";
+ mes "to have you as our guest~";
+ mes "However, a small fee is required";
+ mes "to board the ship to Kunlun.";
+ next;
+ mes "[Wa Bai Hu]";
+ mes "We ask that you pay 10,000 zeny";
+ mes "prior to departure. That fee also";
+ mes "covers the cost of returning";
+ mes "to Alberta. I am ready to guide";
+ mes "you to Kunlun at any time.";
+ next;
+ mes "[Wa Bai Hu]";
+ mes "Would you like to board?";
+ next;
+ if (select("To Kunlun~!:No.") == 1) {
+ if (Zeny > 9999) {
+ mes "[Wa Bai Hu]";
+ mes "Thank you, let me guide you there immediately.";
+ close2;
+ set zeny,zeny-10000;
+ warp "gon_fild01",258,82;
+ end;
+ }
+ mes "[Wa Bai Hu]";
+ mes "I am sorry, but you must have";
+ mes "10,000 zeny to travel to Kunlun.";
+ mes "Please make sure you have enough";
+ mes "zeny with you. Thank you, and";
+ mes "please come again.";
+ close;
+ }
+ mes "[Wa Bai Hu]";
+ mes "I see. However, whenever you";
+ mes "change your mind, please let";
+ mes "me know. It would be a great";
+ mes "please to serve you, most";
+ mes "honorable guest.";
close;
- M_End:
- mes "[Sangufayon]";
- mes "The master of the house, hohohohoho? Why... he is upstairs on the second floor if you need to talk to him, hohohoho.";
+ case 3:
+ mes "[Wa Bai Hu]";
+ mes "I see. However, whenever you";
+ mes "change your mind, please let me";
+ mes "know. It would be a great pleasure to serve you, most honorable guest.";
close;
+ }
}
-//===============================================================================
-
-gonryun,119,111,4 script Chen Wan Sok 89,{
- mes "[Chen Wan Sok]";
- mes "The village Elder here is truly a sociable fellow. Just because he is friendly does not mean he is lax on the rules! He can get riled up sometimes.";
+gon_fild01,255,79,7 script Kunlun Envoy#gon2 776,{
+ mes "[Wa Bai Hu]";
+ mes "So, did you enjoy your trip?";
+ mes "I guess it's the time for you to";
+ mes "go home. The ship to Rune-Midgard is ready to depart at any time.";
next;
- mes "[Chen Wan Sok]";
- mes "When the Elder's blessing, you can get away with a lot of things in this town. Sometimes there are those that cause mischief, but they are always dealt with.";
+ if (select("Go back to Alberta:Cancel") == 1) {
+ mes "[Wa Bai Hu]";
+ mes "Please come again.";
+ mes "I hope you will let your friends";
+ mes "know about Kunlun when you get";
+ mes "back. Now, let me guide you";
+ mes "back to Alberta.";
+ close2;
+ warp "alberta",243,67;
+ end;
+ }
+ mes "[Wa Bai Hu]";
+ mes "Take your time, my guest.";
+ mes "There should be many places";
+ mes "you may have missed.";
close;
}
-//===============================================================================
-
-gonryun,237,225,4 script Hanyon Kyou 776,{
- mes "[Hanyon Kyou]";
- mes "How could I have done something like this?";
- mes "..............";
- next;
- mes "[Hanyon Kyou]";
- mes "I've dropped my lucky knife! Now it's probably gone forever.";
+gon_fild01,187,239,7 script Kunlun Envoy#gon3 776,{
+ mes "[Zhang Quing Long]";
+ mes "Please head north to enter Kunlun.";
+ mes "I hope you will have a great time";
+ mes "while staying in Kunlun.";
close;
}
-//===============================================================================
-
-gonryun,51,101,4 script Gaiysonchoru 778,{
- mes "[Gaiysonchoru]";
- emotion e_swt;
- mes "..............";
- next;
- mes "[Gaiysonchoru]";
- mes "Well......... I'm worried.";
+gonryun,153,64,7 script Kunlun Envoy#gon4 776,{
+ mes "[Zhang Quing Long]";
+ mes "Please make yourself comfortable.";
+ mes "If you want to go back, I will";
+ mes "be more than happy to guide you";
+ mes "to the ship to Alberta.";
next;
- mes "[Gaiysonchoru]";
- mes "So very worried.";
- close;
-}
-
-//===============================================================================
-
-gonryun,237,226,3 script YunKyoHam#gn 776,{
- mes "[YunKyoHam]";
- if (nakha < 2) {
- mes "Oh no~ Holy cow!";
- mes "Can't believe I dropped";
- mes "my valuable knife! ahhhhhh.";
- if (baselevel >= 20) {
- next;
- if (nakha == 0) set nakha,1;
- mes "[YunKyoHam]";
- mes "I need to go down to get it";
- mes "but...the monsters..";
- mes "I am so scared.. What should I do!";
- }
- } else if (nakha == 2) {
- mes "ehhhh.. what should I do..";
- mes "got any business to";
- mes "take care of?";
- mes "hmm?";
- if (countitem(1201) < 1) close;
- next;
- mes "[YunKyoHam]";
- mes "uk! that...that knife";
- mes "is my ancestor's knife that";
- mes "I dropped from here.";
- mes "Where did you get it?";
- next;
- mes "[YunKyoHam]";
- mes "I dropped that knife from";
- mes "here and it belongs to my";
- mes "ancestor's property. It sure is";
- mes "a cheap knife,";
- mes "but really valuable to me";
- mes "and my family.";
- next;
- mes "[YunKyoHam]";
- mes "Would you hand that";
- mes "knife to me?";
- next;
- if (select("give.:ignore.") == 2 || countitem(1201) < 1) {
- mes "[YunKyoHam]";
- mes "Huk! my family heiloom!!";
- mes "You Evil! Satan! Animal! Hode";
- mes "My curse shall be on his head!!!";
- close;
- }
- mes "[YunKyoHam]";
- mes "ohoh! Thank you!";
- mes "Take these potions.";
- mes "They are not expensive";
- mes "but my favorites.";
- set nakha,3;
- delitem 1201, 1; // Knife
- getitem 505,2; // Blue_Potion
- next;
- mes "[YunKyoHam]";
- mes "You kept my family";
- mes "treasure safe. Thank you!!";
- mes "hahaha";
- } else {
- mes "next.. I heard my neighbor";
- mes "is worrying about something";
- mes "these days.. well, I got my";
- mes "own business to take care of.";
- }
- close;
-}
-
-gon_fild01,245,257,0 script lost knife#gn 139,1,1,{
- if (nakha == 1) {
- set nakha, 2;
- mes "-something is hidden underneath the sand dunes-";
- mes " ";
- mes "-You have found an -";
- mes "-undefined knife.-";
+ if (select("Go back to the harbor:Cancel") == 1) {
+ mes "[Zhang Quing Long]";
+ mes "I hope you enjoyed your trip.";
+ mes "Now, let me guide you back";
+ mes "to the harbor.";
close2;
- getitem 1201, 1; // Knife
+ warp "gon_fild01",258,82;
end;
}
+ mes "[Zhang Quing Long]";
+ mes "Take your time, my guest.";
+ mes "There should be many places";
+ mes "you may have missed.";
+ close;
}
-gonryun,200,82,3 script Sungson Gam#gn 774,{
- mes "[Sungson Gam]";
- mes "Festival is always wonderful.";
+// Generic Kunlun NPCs
+//============================================================
+gonryun,200,82,3 script Jian Chung Xun#gon 774,{
+ mes "[Jian Chung Xun]";
+ mes "I simply adore festivals.";
mes "That's why I love this town.";
- mes "This town make me feel that I am";
- mes "in the middle of festival all the time. hehe.";
+ mes "This town makes me feel like I am";
+ mes "in the middle of a festival all year round.";
close;
}
-gonryun,268,88,3 script Joonpo Lyang#gn 776,{
- mes "[Joonpo Lyang]";
- mes "We are proud in name of independent nation";
- mes "We've been fighting againt the evil envaders";
- mes "who wanted to take this blessed land.";
- mes "And we did win the battles and kept our land until now.";
+gonryun,268,88,3 script Liang Zhun Bu#gon 776,{
+ mes "[Liang Zhun Bu]";
+ mes "We are proud to be an independent";
+ mes "nation, and have been fighting";
+ mes "against the evil invaders who've";
+ mes "wanted to conquer this blessed land for many years...";
next;
- mes "[Joonpo Lyang]";
- mes "We believe in Victory of Triumphal song!";
- mes "That represents our sunrise!";
+ mes "[Liang Zhun Bu]";
+ mes "But we have victoriously fended";
+ mes "off every invasion! As long";
+ mes "as we believe in ourselves,";
+ mes "we shall never forget the";
+ mes "Trumphal Song that has helped us in our struggles.";
close;
}
-gonryun,118,111,5 script Wonsuk Chen#gn 89,{
- mes "[Wonsuk Chen]";
- mes "A chieft of this town is";
- mes "an open-hearted man.";
- mes "But I heard that there are some";
- mes "people who don't like his character. hmm..";
+gonryun,118,111,5 script Qian Yuen Shuang#gon 89,{
+ mes "[Qian Yuen Shuang]";
+ mes "The chief of this town is a man";
+ mes "who opens his heart to others.";
+ mes "However, I have heard that there";
+ mes "are some people who don't like his personality...";
next;
- mes "[Wonsuk Chen]";
- mes "Well, I like my town. Chief's efforts";
- mes "make our town way better. I just hope";
- mes "I don't get to see some dummies";
- mes "around the town anymore.";
+ mes "[Qian Yuen Shuang]";
+ mes "Well, I like my town. The Chief's";
+ mes "efforts have made our town safer.";
+ mes "I just hope other people feel the";
+ mes "same way about what he has done.";
close;
}
-gonryun,181,161,3 script Moonjin Chung#gn 773,{
- mes "[Moonjin Chung]";
- mes "The men in our town, Gonryun are";
- mes "all brave and energetic.";
- mes "But, they are unable to get married";
- mes "these days..";
+gonryun,181,161,3 script Jing Wen Zhen#gon 773,{
+ mes "[Jing Wen Zhen]";
+ mes "The men in our town, Kunlun, are";
+ mes "all brave and courageous.";
+ mes "But, they are unable to get";
+ mes "married. It's quite a shame really...";
next;
- mes "[Moonjin Chung]";
+ mes "[Jing Wen Zhen]";
mes "It's all because there are";
- mes "way more men than women.";
+ mes "more men than women.";
mes "I am not even sure whether";
- mes "my son could get married";
- mes "or not. hmm..";
+ mes "or not my son will be able to";
+ mes "find me a daughter in law.";
close;
}
-gonryun,113,135,6 script Gatekeeper#gn1 780,{
- mes "[Gatekeeper]";
- mes "Welcome. This is a resident";
- mes "of SaYumMoon, a chief";
- mes "of this town.";
+gonryun,113,135,6 script Gatekeeper#gon 780,{
+ mes "[Kunlun Guard]";
+ mes "Welcome.";
+ mes "This is the residence of Shi Yan Wen, the chief of Kunlun.";
next;
- mes "[Gatekeeper]";
- mes "It won't likely to happen";
- mes "but, if we see anything suspicious,";
- mes "we'll arrest you right away.";
+ mes "[Kunlun Guard]";
+ mes "You better behave yourself while";
+ mes "you are here. If we see anything";
+ mes "suspicious, we'll arrest you in a heartbeat.";
next;
- mes "[Gatekeeper]";
- mes "But do not worry that much.";
- mes "Nothing will happen I believe.";
- mes "Enjoy your visit.";
+ mes "[Kunlun Guard]";
+ mes "However, rest assured, you seem";
+ mes "like a trustworthy person.";
+ mes "I'm sure nothing will happen. Enjoy your visit.";
close;
}
-gonryun,113,127,6 script Gatekeeper#gn2 780,{
- mes "[Gatekeeper]";
- mes "Welcome. This is a resident";
- mes "of SaYumMoon, a chief";
- mes "of this town.";
+gonryun,113,127,6 script Gatekeeper#gon2 780,{
+ mes "[Kunlun Guard]";
+ mes "Welcome.";
+ mes "This is the residence of Shi Yan Wen, the chief of Kunlun.";
next;
- mes "[Gatekeeper]";
- mes "It won't likely to happen";
- mes "but, if we see anything suspicious,";
- mes "we'll arrest you right away.";
+ mes "[Kunlun Guard]";
+ mes "You better behave yourself while";
+ mes "you are here. If we see anything";
+ mes "suspicious, we'll arrest you in a heartbeat.";
next;
- mes "[Gatekeeper]";
- mes "But do not worry that much.";
- mes "Nothing will happen I believe.";
- mes "Enjoy your visit.";
+ mes "[Kunlun Guard]";
+ mes "However, rest assured, you seem";
+ mes "like a trustworthy person.";
+ mes "I'm sure nothing will happen. Enjoy your visit.";
close;
}
-gon_in,73,82,5 script SungChul Ki#gn 778,{
- mes "[SungChul Ki]";
- if (nakha != 3) {
+gon_in,73,82,5 script Ji Chung Zhe#gon 778,{
+ if (nakha >= 0 && nakha <= 2) {
+ mes "[Ji Chung Zhe]";
mes "............";
next;
- mes "[SungChul Ki]";
+ mes "[Ji Chung Zhe]";
mes "puuuuu....This sure is";
mes "something to worry about.";
close;
}
- set cha, 1;
- mes "SungChul Ki is my name.";
- mes "I am a great tea maker.";
- mes "I give all my efforts";
- mes "in making tasty tea";
- mes "night and day.";
- next;
- mes "[SungChul Ki]";
- mes "hu...but I haven't make any";
- mes "great tea lately.";
- mes "I need some special";
- mes "ingredients...";
- next;
- mes "[SungChul Ki]";
- mes "There's a rumor says with snake,";
- mes "it's possible to make great tea.";
- mes "But where can I find and how can";
- mes "I catch one? that's not possible.";
- mes "hmm...";
- close;
-
-// no idea what should happen after you started the quest...
-// if ((v[cha] == 1) & (v[°Ç°-ȯ] > 0))
-// mes "[SungChul Ki]"
-// mes "...À_? ¹ìÀ> Àâ_Æ_- _ª¿Â"
-// mes "¹°°ÇÀ̶ó°í? ÈåÀ_..."
-// mes "¿ØÁö ¸ð¸_°Ô ÁÁ_ƺ¸ÀÌ_°É."
-// mes "À̸R Áຸ°Ô. Çѹø Â÷¸¦"
-// mes "¸¸÷é_°Ú_×!"
-// next;
-// mes "................................"
-// next;
-// mes "................................"
-// next;
-// mes "................................"
-// next;
-// endif
-//
-//
-//
+ if (nakha == 3) {
+ set cha,1;
+ mes "[Ji Chung Zhe]";
+ mes "I am Ji Chung Zhe, a renown brewer";
+ mes "of teas. Everyday, I put all my";
+ mes "efforts in making scrumptious, delicious tea.";
+ next;
+ mes "[Ji Chung Zhe]";
+ mes "*Sigh* But lately, the tea I've";
+ mes "been making hasn't been that";
+ mes "great... If I only had some special ingredients...";
+ next;
+ mes "[Ji Chung Zhe]";
+ mes "I've been told that if you use";
+ mes "a snake, you can concoct a truly";
+ mes "extraordinary beverage~";
+ mes "But...where can I find one";
+ mes "and how can I catch one?";
+ mes "Hmm...";
+ close;
+ }
}
-//==============ÃàÁ¦ °ü¸RÀÎ================
-//npc "gon_in" "È_ÀÌ _º" 4_M_TWMIDMAN 101 21 3 5 5
-//OnClick:
-// mes "[È_ÀÌ _º]"
-// mes "ÈÞ¿ì... °ÆÁ¤ÀÌ+º."
-// mes "____ À̹ø¿¡÷÷ ÃàÁ¦¸¦ ¹úÀÏ"
-// mes "ŸÀ̹ÖÀÌ ¿Ô_Â÷_ _îÂî÷È"
-// mes "ÀÏÀÎÁö ÀüÇô ÃàÁ¦Áغñ°¡"
-// mes "÷ÇÁö_Ê_Ò_î..."
-// next;
-// mes "[È_ÀÌ _º]"
-
-gon_in,173,27,3 script Kuha Woo#gn 774,{
- mes "[Kuha Woo]";
- mes "Like I expected, with my age,";
- mes "they don't sell alcohol to me.";
- mes "Adults seems enjoying drinks.";
- mes "I wonder how it taste.";
+gon_in,173,27,3 script Yu Jiu Xia#gon 774,{
+ mes "[Yu Jiu Xia]";
+ mes "Geez, just as I thought.";
+ mes "They won't sell alcohol to me.";
+ mes "Maybe its cuz I'm too young...";
+ mes "Hmmm...I wonder how it tastes...";
next;
- mes "[Kuha Woo]";
- mes "However, they're making";
- mes "some tasty tea that even kid";
+ mes "[Yu Jiu Xia]";
+ mes "However, I know they're making";
+ mes "some tasty tea that even kids";
mes "like me can enjoy.";
- mes "It's such a heart beating";
- mes "just even thinking about this new tea.";
- close;
-}
-
-gonryun,163,60,4 script Gonryun Guide 780,{
- mes "[Wonchi Ha]";
- mes "Come to Gonryun where passion";
- mes "and energy overflows. You can feel liveliness";
- mes "just by walking around!";
- next;
- mes "[Wonchi Ha]";
- mes "I am responsible to help you";
- mes "with any questions you may have.";
- mes "so please feel free to ask any";
- next;
- switch(select("resident of Chief:Tool Dealer:Weapon Dealer:Armor Dealer:wine shop")){
- case 1:
- viewpoint 1,109,131,1,0xFF3355;
- mes "[Wonchi Ha]";
- mes "In your minimap";
- mes "Head to ^FF3355+^000000";
- mes "You'll get to a resident of chief.";
- mes "Enjoy your trip in";
- mes "lovely Gonryun!";
- break;
- case 2:
- viewpoint 1,147,82,2,0xCE6300;
- mes "[Wonchi Ha]";
- mes "In your minimap";
- mes "Head to ^CE6300+^000000";
- mes "You'll get to a Tool Dealer.";
- mes "Enjoy your trip in";
- mes "lovely Gonryun!";
- break;
- case 3:
- viewpoint 1,174,104,3,0x55FF33;
- mes "[Wonchi Ha]";
- mes "In your minimap";
- mes "Head to ^55FF33+^000000";
- mes "You'll get to a Weapon Dealer.";
- mes "Enjoy your trip in";
- mes "lovely Gonryun!";
- break;
- case 4:
- viewpoint 1,173,84,4,0x3355FF;
- mes "[Wonchi Ha]";
- mes "In your minimap";
- mes "Head to ^3355FF+^000000";
- mes "You'll get to an Armor Dealer.";
- mes "Enjoy your trip in";
- mes "lovely Gonryun!";
- break;
- case 5:
- viewpoint 1,215,114,5,0xFFFFFF;
- mes "[Wonchi Ha]";
- mes "In your minimap";
- mes "Head to ^FFFFFF+^000000";
- mes "You'll get to a wine shop.";
- mes "Enjoy your trip in";
- mes "lovely Gonryun!";
- break;
- }
+ mes "It makes my mouth water just";
+ mes "thinking about this new tea.";
close;
}
-gonryun,166,196,3 script Soldier#gn 780,{
- mes "[Waguo]";
+gonryun,166,196,3 script Soldier#gon 780,{
if (b_sword < 7) {
- mes "You know what?";
- mes "This place used to be a shrine.";
- mes "From the certain period time,";
- mes "the Taoist hermits who failed to";
- mes "get to the kingdom in the sky began";
- mes "to gather, it became a den of monsters.";
- } else if (b_sword > 6 && b_sword < 10){
- mes "It was pretty noisy last night huh?";
- mes "Because of that theif, it was a mess.";
- mes "Noisier than the festivals.";
+ mes "[Wa Qiu Wu]";
+ mes "Let me tell you something";
+ mes "interesting about this place~";
+ mes "Long ago, this entire area used to be a shrine.";
+ next;
+ mes "[Wa Qiu Wu]";
+ mes "In those days, Taoist hermits";
+ mes "used to gather here in order to";
+ mes "reach the Sky Kingdom. However,";
+ mes "they failed miserably...slowly the monsters began to come...";
+ close;
+ }
+ else if ((b_sword > 6) && (b_sword < 10)) {
+ mes "[Wa Qiu Wu]";
+ mes "Don't you think it was quite noisy";
+ mes "last night? It was all because";
+ mes "of that thief. He made quite";
+ mes "a scene...It was so loud that";
mes "I couldn't sleep at all...";
next;
- mes "[Waguo]";
+ mes "[Wa Qiu Wu]";
mes "Ahh~~~~!";
- mes "I was night working last night";
- mes "and all of a sudden, I saw";
+ mes "In the middle of all that";
+ mes "commotion, I saw";
mes "something running straight";
- mes "into a shrine.";
+ mes "into the shrine.";
next;
- mes "[Waguo]";
+ mes "[Wa Qiu Wu]";
mes "It was moving so fast that";
- mes "I couldn't even decide to chase it";
- mes "at all. It was a ponderous creature";
- mes "looked like human. I wonder";
+ mes "I couldn't even tell what it was.";
+ mes "From what I could recognize, it";
+ mes "looked human. I wonder";
mes "what it was...";
- } else {
- mes "You know what??";
- mes "This place used to be a shrine.";
- mes "From the certain period time,";
- mes "the Taoist hermits who failed to";
- mes "get to the kingdom in the sky began";
- mes "to gather, it became a den of monsters.";
next;
- mes "[Waguo]";
- mes "Town is getting ready for the";
- mes "Festival, But it's taking long time.";
- mes "It never happended in the past.";
+ mes "[Wa Qiu Wi]";
+ mes "It might have been the";
+ mes "thief, but it moved";
+ mes "so fast, it seemed like";
+ mes "just a blur.";
+ close;
}
+ mes "[Wa Qiu Wu]";
+ mes "Let me tell you something";
+ mes "interesting~ This entire area";
+ mes "used to be a shrine.";
+ next;
+ mes "[Wa Qiu Wu]";
+ mes "A long time ago, Taoist hermits";
+ mes "used to gather here in order to";
+ mes "reach the Sky Kingdom. However,";
+ mes "they failed miserably...slowly the monsters began to come.";
+ next;
+ mes "[Wa Qiu Wu]";
+ mes "The town is getting ready for the";
+ mes "Festival, but something is delaying";
+ mes "it. This has never happened before...";
close;
}
-gonryun,169,71,3 script Guide#gn 770,{
- mes "[Leeheemin]";
- mes "Welcome~";
- mes "Did you enjoy sightseeing";
- mes "on the way?";
- mes "Small buildings you saw are a structures";
- mes "we made with hard working efforts.";
+gonryun,169,71,3 script Guidev#gon 770,{
+ mes "[Li Xi Jiao]";
+ mes "Welcome to Kunlun!";
+ mes "Did you enjoy all the incredible";
+ mes "scenery on your way here?";
+ mes "The buildings may be small, but we";
+ mes "all worked hard to build this city.";
next;
- mes "[Leeheemin]";
- mes "They are a miniatures of";
- mes "Rune-Midgarts Kingdom.";
- mes "You can have a view of";
- mes "cities at a glance.";
- mes "It was not easy to work on it.";
- mes "Don't you think they're masterpiece?";
+ mes "[Li Xi Jiao]";
+ mes "I have some miniatures of";
+ mes "the Rune-Midgarts Kingdom.";
+ mes "You can view all of Prontera in a";
+ mes "single glance. The craftsmanship";
+ mes "on these masterpieces is quite stunning!";
next;
- mes "[Leeheemin]";
+ mes "[Li Xi Jiao]";
mes "If you look around carefully,";
- mes "You'll find a lots of beautiful";
- mes "sights all over the town.";
+ mes "You'll find all sorts of beautiful";
+ mes "sights throughout the town.";
close;
}
+
+//============================================================
+// Old changelog
+//============================================================
+// May be missing npc's and dialogue.
+//= 1.1 Fixed Typo’s [Nexon]
+//= 1.2 Removed Duplicates [Silent]
+//= 1.3 Max NPC Name is 23 [Toms]
+//= 1.3a Removed temp NPC plugs due Broken Sword quest [Lupus]
+//= 1.4 Added missing NPC [KarLaeda]
+//============================================================
diff --git a/npc/cities/louyang.txt b/npc/cities/louyang.txt
index c741d596e..516676aa9 100644
--- a/npc/cities/louyang.txt
+++ b/npc/cities/louyang.txt
@@ -13,7 +13,7 @@
//= eAthena SVN
//===== Description: =========================================
//= [Aegis Conversion]
-//= Official NPC's for Louyang city.
+//= Louyang Town Script
//===== Additional Comments: =================================
//= 2.9 Rescripted to Aegis 10.3 Standards. [L0ne_W0lf]
//============================================================