diff options
author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-01-05 21:32:34 +0000 |
---|---|---|
committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-01-05 21:32:34 +0000 |
commit | aeb00708cbef98f7ae2e6582ce9a7fdd4bdc37a2 (patch) | |
tree | 5e77194c0be027c7628fe4f01aca34b880f2541f /npc/cities | |
parent | 1e091214a0f55def71889158da474472b4a8e2ea (diff) | |
download | hercules-aeb00708cbef98f7ae2e6582ce9a7fdd4bdc37a2.tar.gz hercules-aeb00708cbef98f7ae2e6582ce9a7fdd4bdc37a2.tar.bz2 hercules-aeb00708cbef98f7ae2e6582ce9a7fdd4bdc37a2.tar.xz hercules-aeb00708cbef98f7ae2e6582ce9a7fdd4bdc37a2.zip |
* Updated Kunlun NPCs and warps.
- Didn't update the Kunlun 'Power' npcs
- Updated Lutie and Comodo warps.
* Fixed some slight inconsistencies with the some script headers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12014 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities')
-rw-r--r-- | npc/cities/amatsu.txt | 5 | ||||
-rw-r--r-- | npc/cities/ayothaya.txt | 8 | ||||
-rw-r--r-- | npc/cities/gonryun.txt | 810 | ||||
-rw-r--r-- | npc/cities/louyang.txt | 2 |
4 files changed, 338 insertions, 487 deletions
diff --git a/npc/cities/amatsu.txt b/npc/cities/amatsu.txt index b6fd867fb..d33c751b3 100644 --- a/npc/cities/amatsu.txt +++ b/npc/cities/amatsu.txt @@ -5,8 +5,11 @@ //===== Current Version: ===================================== //= 1.3 //===== Compatible With: ===================================== -//= Any eAthena Version; Niflheim Required +//= eAthena SVN //===== Description: ========================================= +//= [Aegis Conversion] +//= Amatsu Town Script +//===== Additional Comments: ================================= //= 1.3 Rescripted to Aegis 10.3 Standards. [L0ne_W0lf] //= Moved elemental stone trader to 'elemental_trader.txt' //============================================================ diff --git a/npc/cities/ayothaya.txt b/npc/cities/ayothaya.txt index 3b2ae908e..d22e39fa6 100644 --- a/npc/cities/ayothaya.txt +++ b/npc/cities/ayothaya.txt @@ -1,5 +1,5 @@ //===== eAthena Script ======================================= -//= Ayothaya Town +//= Ayotaya Town //===== By: ================================================== //= MasterOfMuppets //===== Current Version: ===================================== @@ -8,9 +8,9 @@ //= eAthena SVN //===== Description: ========================================= //= [Aegis Conversion] -//= Ayothaya Town Scripts +//= Ayotaya Town Script //===== Additional Comments: ================================= -//= 1.6 Rescripted to AEgis 10.3 standards. [L0ne_W0lf] +//= 1.6 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] //============================================================ // Ayothaya Transportation NPC @@ -26,7 +26,7 @@ alberta,247,42,3 script Aibakthing#ayo 843,{ switch(select("About Ayotaya.:Go to Ayotaya.:Cancel.")) { case 1: mes "[Aibakthing]"; - mes "We Ayothayans are a pious people who value peace and sincerity. We endeavor to lead simple, yet noble, lives in harmony with nature."; + mes "We Ayotayans are a pious people who value peace and sincerity. We endeavor to lead simple, yet noble, lives in harmony with nature."; next; mes "[Aibakthing]"; mes "Our traditional cuisine is world famous. It's no surprise when we serve dishes like Tom Yum Goong, made of Shrimp, Lemon and Chillis, which has a tantalizing aroma and flavor beyond imagining."; diff --git a/npc/cities/gonryun.txt b/npc/cities/gonryun.txt index fffdb4403..b5452ee02 100644 --- a/npc/cities/gonryun.txt +++ b/npc/cities/gonryun.txt @@ -1,572 +1,420 @@ //===== eAthena Script ======================================= -//= Gonryun Town +//= Kunlun Town //===== By: ================================================== //= x[tsk], KarLaeda //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== -//= eAthena 1.0 +//= eAthena SVN //===== Description: ========================================= -// +//= [Aegis Conversion] +//= Kunlun Town Script //===== Additional Comments: ================================= -// May be missing npc's and dialogue. -//= 1.1 Fixed Typo’s [Nexon] -//= 1.2 Removed Duplicates [Silent] -//= 1.3 Max NPC Name is 23 [Toms] -//= 1.3a Removed temp NPC plugs due Broken Sword quest [Lupus] -//= 1.4 Added missing NPC [KarLaeda] +//= 1.5 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] +//= Moved Lost Knife mini-quest to quest file. //============================================================ - -alberta,245,69,4 script Public Relations#01 776,{ - mes "[Waba]"; - mes "Hello there! I have traveled far from the Kingdom of Gonryun, my hometown."; - mes "I invite all to visit and celebrate the diversity of Gonryun! We welcome all sorts of visitors."; - M_Menu: +// Kunlun Transportation +//============================================================ +alberta,245,69,3 script Kunlun Envoy#gon 776,{ + mes "[Wa Bai Hu]"; + mes "Good day~"; + mes "Let me invite you all"; + mes "to my homeland, Kunlun."; + mes "It is my honor to guide"; + mes "such distinguished quests from"; + mes "the Rune-Midgard kingdom."; next; - menu "Gonryun? What is that?",M_1, "Travel to Gonryun.",M_2, "Nevermind.",M_End; - - M_1: - mes "[Waba]"; - mes "The Kingdom of Gonryun is a sight to behold! It floats high above the sky, beyond the pillar of light!"; + switch(select("About Kunlun:Visit Kunlun:Cancel")) { + case 1: + mes "[Wa Bai Hu]"; + mes "Kunlun is a beautiful place,"; + mes "rich with history, and its"; + mes "own traditions. I also think"; + mes "Kunlun is the best place for"; + mes "sightseeing."; next; - mes "[Waba]"; - mes "You can certainly appreciate the sights of the floating mainland! If you go, be sure to try."; - mes "The steamed dumplings and peaches, they're a Gonryun specialty not to be missed!"; - goto M_Menu; - M_2: - mes "[Waba]"; - mes "The traveling expenses are ^0000ff10,000 zeny^000000. The fee is a bit pricy but this is because of the dangerous nature of the trip."; - mes "The return trip is free, however. Are you prepared to go?"; + mes "[Wa Bai Hu]"; + mes "When you arrive at the harbor of"; + mes "Kunlun, you'll be able to see"; + mes "miniature replicas of"; + mes "buildings found in Alberta"; + mes "and Prontera."; next; - menu "Let's Go!",-, "Actually... I changed my mind, sorry.",M_End; - - if (Zeny < 10000){ - mes "[Waba]"; - mes "I am sorry if it seems like a lot, but the ^0000ff10,000 zeny^000000 we request is necessary in order to make the trip."; - close; - } - set Zeny,Zeny-10000; - warp "gon_fild01",258,82; - end; - M_End: - mes "[Waba]"; - mes "Please see me again if you want to visit! I am pleased just to meet an honored guest from the Continent."; - close; - -} - -//=============================================================================== - -gon_fild01,255,79,6 script Public Relations#02 776,{ - mes "[Waba]"; - mes "We are ready to head back as soon as the conditions are favorable."; - next; - menu "ALBERTA.",-,"I'll stay a bit longer.",M_End; - - warp "alberta",243,68; - end; - M_End: - mes "[Waba]"; - mes "Oh there's no rush! Enjoy yourself and take in all the sights!"; - close; -} - -//=============================================================================== - -gon_fild01,187,239,4 script Public Relations#03 776,{ - mes "[Choseryu]"; - mes "The sacred pillar of light connects this island to Gonryun Kingdom. There's no time to idly chit chat now, be on your way."; - mes "I hope you will have many fond memories of Gonryun before you leave."; - close; -} - -//=============================================================================== - -gonryun,153,64,0 script Public Relations#04 776,{ - mes "[Choseryu]"; - mes "If you're ready to set sail I can send you back to the harbor."; - next; - menu "Send me to the harbor.",-,"I'd like to stay a bit longer.",M_End; - - mes "[Choseryu]"; - mes "Please come back to visit soon!"; + mes "[Wa Bai Hu]"; + mes "After enjoying a nice, leisurely"; + mes "stroll, step into the beautiful"; + mes "column of light that will take"; + mes "you up into the clouds to"; + mes "Kunlun Village."; next; - warp "gon_fild01",258,82; - close; - M_End: - mes "[Choseryu]"; - mes "Be sure to see all that Gonryun has to offer!"; - close; -} - -//=============================================================================== -//Inn -//=============================================================================== - -gon_in,153,35,4 script Hotel Manager 702,{ - mes "[Mayouban]"; - mes "Welcome! Your face is new around here. We've had many strangers from the outside coming into the village recently."; - mes "We've been quite short-handed here at the hotel."; - next; - mes "[Mayouban]"; - mes "It always seems to be 'get me this' or 'get me that' with the customers! Never a tip or a compliment. I suppose I should really welcome all the extra business."; - next; - menu "I'd like something to drink.",-,"I'll be on my way.",M_End; - - mes "[Mayouban]"; - mes "Here you go. There have been so many rowdy customers lately sometimes I'd just like to sit down and have a drink myself."; - close; - M_End: - mes "[Mayouban]"; - mes "May you have a safe journey! Come back any time."; + mes "[Wa Bai Hu]"; + mes "I've heard that on the"; + mes "Rune-Midgarts continent,"; + mes "there is another city that is"; + mes "is kept aloft in the sky by"; + mes "an ancient, mysterious power..."; + next; + mes "[Wa Bai Hu]"; + mes "Well, my Kunlun also floats"; + mes "in the air, but without any"; + mes "so called technology or"; + mes "power supply. We consider"; + mes "our land especially blessed..."; + next; + mes "[Wa Bai Hu]"; + mes "When you're in Kunlun, don't"; + mes "forget to try our specialties"; + mes "such as the giant dumpling or the heaven peach."; + next; + mes "[Wa Bai Hu]"; + mes "You'd better prepare yourself"; + mes "if you are planning to visit"; + mes "the Kunlun dungeon. I must"; + mes "say, that is not a safe place to go for fun."; + next; + mes "[Wa Bai Hu]"; + mes "If you are interested in visiting"; + mes "Kunlun, do not hesitate to let"; + mes "me know. It's my great pleasure"; + mes "to serve you, honorable guest."; close; -} - -//=============================================================================== - -gonryun,139,142,6 script Girl#08 772,{ - mes "[Sanfayon]"; - mes "................"; - mes "It's been great having new visitors come to the village, but........ ever since I was robbed by that Thief......."; - next; - mes "[Sanfayon]"; - mes "I have been so afraid of the foreigners....."; - emotion e_wah; - close; -} - -//=============================================================================== - -gon_in,18,27,4 script Elder's Wife 771,{ - mes "[Sangufayon]"; - mes "Oh my! You look like an important visitor from the outside. Aren't you?"; - next; - menu "Yes, I am.",-,"Where is the village Elder?",M_End; - - mes "[Sangufayon]"; - mes "We do not get many visitors from the outside to see my husband so it's so easy to spot them. Hohohohoho!"; + case 2: + mes "[Wa Bai Hu]"; + mes "Excellent choice, I am glad"; + mes "to have you as our guest~"; + mes "However, a small fee is required"; + mes "to board the ship to Kunlun."; + next; + mes "[Wa Bai Hu]"; + mes "We ask that you pay 10,000 zeny"; + mes "prior to departure. That fee also"; + mes "covers the cost of returning"; + mes "to Alberta. I am ready to guide"; + mes "you to Kunlun at any time."; + next; + mes "[Wa Bai Hu]"; + mes "Would you like to board?"; + next; + if (select("To Kunlun~!:No.") == 1) { + if (Zeny > 9999) { + mes "[Wa Bai Hu]"; + mes "Thank you, let me guide you there immediately."; + close2; + set zeny,zeny-10000; + warp "gon_fild01",258,82; + end; + } + mes "[Wa Bai Hu]"; + mes "I am sorry, but you must have"; + mes "10,000 zeny to travel to Kunlun."; + mes "Please make sure you have enough"; + mes "zeny with you. Thank you, and"; + mes "please come again."; + close; + } + mes "[Wa Bai Hu]"; + mes "I see. However, whenever you"; + mes "change your mind, please let"; + mes "me know. It would be a great"; + mes "please to serve you, most"; + mes "honorable guest."; close; - M_End: - mes "[Sangufayon]"; - mes "The master of the house, hohohohoho? Why... he is upstairs on the second floor if you need to talk to him, hohohoho."; + case 3: + mes "[Wa Bai Hu]"; + mes "I see. However, whenever you"; + mes "change your mind, please let me"; + mes "know. It would be a great pleasure to serve you, most honorable guest."; close; + } } -//=============================================================================== - -gonryun,119,111,4 script Chen Wan Sok 89,{ - mes "[Chen Wan Sok]"; - mes "The village Elder here is truly a sociable fellow. Just because he is friendly does not mean he is lax on the rules! He can get riled up sometimes."; +gon_fild01,255,79,7 script Kunlun Envoy#gon2 776,{ + mes "[Wa Bai Hu]"; + mes "So, did you enjoy your trip?"; + mes "I guess it's the time for you to"; + mes "go home. The ship to Rune-Midgard is ready to depart at any time."; next; - mes "[Chen Wan Sok]"; - mes "When the Elder's blessing, you can get away with a lot of things in this town. Sometimes there are those that cause mischief, but they are always dealt with."; + if (select("Go back to Alberta:Cancel") == 1) { + mes "[Wa Bai Hu]"; + mes "Please come again."; + mes "I hope you will let your friends"; + mes "know about Kunlun when you get"; + mes "back. Now, let me guide you"; + mes "back to Alberta."; + close2; + warp "alberta",243,67; + end; + } + mes "[Wa Bai Hu]"; + mes "Take your time, my guest."; + mes "There should be many places"; + mes "you may have missed."; close; } -//=============================================================================== - -gonryun,237,225,4 script Hanyon Kyou 776,{ - mes "[Hanyon Kyou]"; - mes "How could I have done something like this?"; - mes ".............."; - next; - mes "[Hanyon Kyou]"; - mes "I've dropped my lucky knife! Now it's probably gone forever."; +gon_fild01,187,239,7 script Kunlun Envoy#gon3 776,{ + mes "[Zhang Quing Long]"; + mes "Please head north to enter Kunlun."; + mes "I hope you will have a great time"; + mes "while staying in Kunlun."; close; } -//=============================================================================== - -gonryun,51,101,4 script Gaiysonchoru 778,{ - mes "[Gaiysonchoru]"; - emotion e_swt; - mes ".............."; - next; - mes "[Gaiysonchoru]"; - mes "Well......... I'm worried."; +gonryun,153,64,7 script Kunlun Envoy#gon4 776,{ + mes "[Zhang Quing Long]"; + mes "Please make yourself comfortable."; + mes "If you want to go back, I will"; + mes "be more than happy to guide you"; + mes "to the ship to Alberta."; next; - mes "[Gaiysonchoru]"; - mes "So very worried."; - close; -} - -//=============================================================================== - -gonryun,237,226,3 script YunKyoHam#gn 776,{ - mes "[YunKyoHam]"; - if (nakha < 2) { - mes "Oh no~ Holy cow!"; - mes "Can't believe I dropped"; - mes "my valuable knife! ahhhhhh."; - if (baselevel >= 20) { - next; - if (nakha == 0) set nakha,1; - mes "[YunKyoHam]"; - mes "I need to go down to get it"; - mes "but...the monsters.."; - mes "I am so scared.. What should I do!"; - } - } else if (nakha == 2) { - mes "ehhhh.. what should I do.."; - mes "got any business to"; - mes "take care of?"; - mes "hmm?"; - if (countitem(1201) < 1) close; - next; - mes "[YunKyoHam]"; - mes "uk! that...that knife"; - mes "is my ancestor's knife that"; - mes "I dropped from here."; - mes "Where did you get it?"; - next; - mes "[YunKyoHam]"; - mes "I dropped that knife from"; - mes "here and it belongs to my"; - mes "ancestor's property. It sure is"; - mes "a cheap knife,"; - mes "but really valuable to me"; - mes "and my family."; - next; - mes "[YunKyoHam]"; - mes "Would you hand that"; - mes "knife to me?"; - next; - if (select("give.:ignore.") == 2 || countitem(1201) < 1) { - mes "[YunKyoHam]"; - mes "Huk! my family heiloom!!"; - mes "You Evil! Satan! Animal! Hode"; - mes "My curse shall be on his head!!!"; - close; - } - mes "[YunKyoHam]"; - mes "ohoh! Thank you!"; - mes "Take these potions."; - mes "They are not expensive"; - mes "but my favorites."; - set nakha,3; - delitem 1201, 1; // Knife - getitem 505,2; // Blue_Potion - next; - mes "[YunKyoHam]"; - mes "You kept my family"; - mes "treasure safe. Thank you!!"; - mes "hahaha"; - } else { - mes "next.. I heard my neighbor"; - mes "is worrying about something"; - mes "these days.. well, I got my"; - mes "own business to take care of."; - } - close; -} - -gon_fild01,245,257,0 script lost knife#gn 139,1,1,{ - if (nakha == 1) { - set nakha, 2; - mes "-something is hidden underneath the sand dunes-"; - mes " "; - mes "-You have found an -"; - mes "-undefined knife.-"; + if (select("Go back to the harbor:Cancel") == 1) { + mes "[Zhang Quing Long]"; + mes "I hope you enjoyed your trip."; + mes "Now, let me guide you back"; + mes "to the harbor."; close2; - getitem 1201, 1; // Knife + warp "gon_fild01",258,82; end; } + mes "[Zhang Quing Long]"; + mes "Take your time, my guest."; + mes "There should be many places"; + mes "you may have missed."; + close; } -gonryun,200,82,3 script Sungson Gam#gn 774,{ - mes "[Sungson Gam]"; - mes "Festival is always wonderful."; +// Generic Kunlun NPCs +//============================================================ +gonryun,200,82,3 script Jian Chung Xun#gon 774,{ + mes "[Jian Chung Xun]"; + mes "I simply adore festivals."; mes "That's why I love this town."; - mes "This town make me feel that I am"; - mes "in the middle of festival all the time. hehe."; + mes "This town makes me feel like I am"; + mes "in the middle of a festival all year round."; close; } -gonryun,268,88,3 script Joonpo Lyang#gn 776,{ - mes "[Joonpo Lyang]"; - mes "We are proud in name of independent nation"; - mes "We've been fighting againt the evil envaders"; - mes "who wanted to take this blessed land."; - mes "And we did win the battles and kept our land until now."; +gonryun,268,88,3 script Liang Zhun Bu#gon 776,{ + mes "[Liang Zhun Bu]"; + mes "We are proud to be an independent"; + mes "nation, and have been fighting"; + mes "against the evil invaders who've"; + mes "wanted to conquer this blessed land for many years..."; next; - mes "[Joonpo Lyang]"; - mes "We believe in Victory of Triumphal song!"; - mes "That represents our sunrise!"; + mes "[Liang Zhun Bu]"; + mes "But we have victoriously fended"; + mes "off every invasion! As long"; + mes "as we believe in ourselves,"; + mes "we shall never forget the"; + mes "Trumphal Song that has helped us in our struggles."; close; } -gonryun,118,111,5 script Wonsuk Chen#gn 89,{ - mes "[Wonsuk Chen]"; - mes "A chieft of this town is"; - mes "an open-hearted man."; - mes "But I heard that there are some"; - mes "people who don't like his character. hmm.."; +gonryun,118,111,5 script Qian Yuen Shuang#gon 89,{ + mes "[Qian Yuen Shuang]"; + mes "The chief of this town is a man"; + mes "who opens his heart to others."; + mes "However, I have heard that there"; + mes "are some people who don't like his personality..."; next; - mes "[Wonsuk Chen]"; - mes "Well, I like my town. Chief's efforts"; - mes "make our town way better. I just hope"; - mes "I don't get to see some dummies"; - mes "around the town anymore."; + mes "[Qian Yuen Shuang]"; + mes "Well, I like my town. The Chief's"; + mes "efforts have made our town safer."; + mes "I just hope other people feel the"; + mes "same way about what he has done."; close; } -gonryun,181,161,3 script Moonjin Chung#gn 773,{ - mes "[Moonjin Chung]"; - mes "The men in our town, Gonryun are"; - mes "all brave and energetic."; - mes "But, they are unable to get married"; - mes "these days.."; +gonryun,181,161,3 script Jing Wen Zhen#gon 773,{ + mes "[Jing Wen Zhen]"; + mes "The men in our town, Kunlun, are"; + mes "all brave and courageous."; + mes "But, they are unable to get"; + mes "married. It's quite a shame really..."; next; - mes "[Moonjin Chung]"; + mes "[Jing Wen Zhen]"; mes "It's all because there are"; - mes "way more men than women."; + mes "more men than women."; mes "I am not even sure whether"; - mes "my son could get married"; - mes "or not. hmm.."; + mes "or not my son will be able to"; + mes "find me a daughter in law."; close; } -gonryun,113,135,6 script Gatekeeper#gn1 780,{ - mes "[Gatekeeper]"; - mes "Welcome. This is a resident"; - mes "of SaYumMoon, a chief"; - mes "of this town."; +gonryun,113,135,6 script Gatekeeper#gon 780,{ + mes "[Kunlun Guard]"; + mes "Welcome."; + mes "This is the residence of Shi Yan Wen, the chief of Kunlun."; next; - mes "[Gatekeeper]"; - mes "It won't likely to happen"; - mes "but, if we see anything suspicious,"; - mes "we'll arrest you right away."; + mes "[Kunlun Guard]"; + mes "You better behave yourself while"; + mes "you are here. If we see anything"; + mes "suspicious, we'll arrest you in a heartbeat."; next; - mes "[Gatekeeper]"; - mes "But do not worry that much."; - mes "Nothing will happen I believe."; - mes "Enjoy your visit."; + mes "[Kunlun Guard]"; + mes "However, rest assured, you seem"; + mes "like a trustworthy person."; + mes "I'm sure nothing will happen. Enjoy your visit."; close; } -gonryun,113,127,6 script Gatekeeper#gn2 780,{ - mes "[Gatekeeper]"; - mes "Welcome. This is a resident"; - mes "of SaYumMoon, a chief"; - mes "of this town."; +gonryun,113,127,6 script Gatekeeper#gon2 780,{ + mes "[Kunlun Guard]"; + mes "Welcome."; + mes "This is the residence of Shi Yan Wen, the chief of Kunlun."; next; - mes "[Gatekeeper]"; - mes "It won't likely to happen"; - mes "but, if we see anything suspicious,"; - mes "we'll arrest you right away."; + mes "[Kunlun Guard]"; + mes "You better behave yourself while"; + mes "you are here. If we see anything"; + mes "suspicious, we'll arrest you in a heartbeat."; next; - mes "[Gatekeeper]"; - mes "But do not worry that much."; - mes "Nothing will happen I believe."; - mes "Enjoy your visit."; + mes "[Kunlun Guard]"; + mes "However, rest assured, you seem"; + mes "like a trustworthy person."; + mes "I'm sure nothing will happen. Enjoy your visit."; close; } -gon_in,73,82,5 script SungChul Ki#gn 778,{ - mes "[SungChul Ki]"; - if (nakha != 3) { +gon_in,73,82,5 script Ji Chung Zhe#gon 778,{ + if (nakha >= 0 && nakha <= 2) { + mes "[Ji Chung Zhe]"; mes "............"; next; - mes "[SungChul Ki]"; + mes "[Ji Chung Zhe]"; mes "puuuuu....This sure is"; mes "something to worry about."; close; } - set cha, 1; - mes "SungChul Ki is my name."; - mes "I am a great tea maker."; - mes "I give all my efforts"; - mes "in making tasty tea"; - mes "night and day."; - next; - mes "[SungChul Ki]"; - mes "hu...but I haven't make any"; - mes "great tea lately."; - mes "I need some special"; - mes "ingredients..."; - next; - mes "[SungChul Ki]"; - mes "There's a rumor says with snake,"; - mes "it's possible to make great tea."; - mes "But where can I find and how can"; - mes "I catch one? that's not possible."; - mes "hmm..."; - close; - -// no idea what should happen after you started the quest... -// if ((v[cha] == 1) & (v[°Ç°-ȯ] > 0)) -// mes "[SungChul Ki]" -// mes "...À_? ¹ìÀ> Àâ_Æ_- _ª¿Â" -// mes "¹°°ÇÀ̶ó°í? ÈåÀ_..." -// mes "¿ØÁö ¸ð¸_°Ô ÁÁ_ƺ¸ÀÌ_°É." -// mes "À̸R Áຸ°Ô. Çѹø Â÷¸¦" -// mes "¸¸÷é_°Ú_×!" -// next; -// mes "................................" -// next; -// mes "................................" -// next; -// mes "................................" -// next; -// endif -// -// -// + if (nakha == 3) { + set cha,1; + mes "[Ji Chung Zhe]"; + mes "I am Ji Chung Zhe, a renown brewer"; + mes "of teas. Everyday, I put all my"; + mes "efforts in making scrumptious, delicious tea."; + next; + mes "[Ji Chung Zhe]"; + mes "*Sigh* But lately, the tea I've"; + mes "been making hasn't been that"; + mes "great... If I only had some special ingredients..."; + next; + mes "[Ji Chung Zhe]"; + mes "I've been told that if you use"; + mes "a snake, you can concoct a truly"; + mes "extraordinary beverage~"; + mes "But...where can I find one"; + mes "and how can I catch one?"; + mes "Hmm..."; + close; + } } -//==============ÃàÁ¦ °ü¸RÀÎ================ -//npc "gon_in" "È_ÀÌ _º" 4_M_TWMIDMAN 101 21 3 5 5 -//OnClick: -// mes "[È_ÀÌ _º]" -// mes "ÈÞ¿ì... °ÆÁ¤ÀÌ+º." -// mes "____ À̹ø¿¡÷÷ ÃàÁ¦¸¦ ¹úÀÏ" -// mes "ŸÀ̹ÖÀÌ ¿Ô_Â÷_ _îÂî÷È" -// mes "ÀÏÀÎÁö ÀüÇô ÃàÁ¦Áغñ°¡" -// mes "÷ÇÁö_Ê_Ò_î..." -// next; -// mes "[È_ÀÌ _º]" - -gon_in,173,27,3 script Kuha Woo#gn 774,{ - mes "[Kuha Woo]"; - mes "Like I expected, with my age,"; - mes "they don't sell alcohol to me."; - mes "Adults seems enjoying drinks."; - mes "I wonder how it taste."; +gon_in,173,27,3 script Yu Jiu Xia#gon 774,{ + mes "[Yu Jiu Xia]"; + mes "Geez, just as I thought."; + mes "They won't sell alcohol to me."; + mes "Maybe its cuz I'm too young..."; + mes "Hmmm...I wonder how it tastes..."; next; - mes "[Kuha Woo]"; - mes "However, they're making"; - mes "some tasty tea that even kid"; + mes "[Yu Jiu Xia]"; + mes "However, I know they're making"; + mes "some tasty tea that even kids"; mes "like me can enjoy."; - mes "It's such a heart beating"; - mes "just even thinking about this new tea."; - close; -} - -gonryun,163,60,4 script Gonryun Guide 780,{ - mes "[Wonchi Ha]"; - mes "Come to Gonryun where passion"; - mes "and energy overflows. You can feel liveliness"; - mes "just by walking around!"; - next; - mes "[Wonchi Ha]"; - mes "I am responsible to help you"; - mes "with any questions you may have."; - mes "so please feel free to ask any"; - next; - switch(select("resident of Chief:Tool Dealer:Weapon Dealer:Armor Dealer:wine shop")){ - case 1: - viewpoint 1,109,131,1,0xFF3355; - mes "[Wonchi Ha]"; - mes "In your minimap"; - mes "Head to ^FF3355+^000000"; - mes "You'll get to a resident of chief."; - mes "Enjoy your trip in"; - mes "lovely Gonryun!"; - break; - case 2: - viewpoint 1,147,82,2,0xCE6300; - mes "[Wonchi Ha]"; - mes "In your minimap"; - mes "Head to ^CE6300+^000000"; - mes "You'll get to a Tool Dealer."; - mes "Enjoy your trip in"; - mes "lovely Gonryun!"; - break; - case 3: - viewpoint 1,174,104,3,0x55FF33; - mes "[Wonchi Ha]"; - mes "In your minimap"; - mes "Head to ^55FF33+^000000"; - mes "You'll get to a Weapon Dealer."; - mes "Enjoy your trip in"; - mes "lovely Gonryun!"; - break; - case 4: - viewpoint 1,173,84,4,0x3355FF; - mes "[Wonchi Ha]"; - mes "In your minimap"; - mes "Head to ^3355FF+^000000"; - mes "You'll get to an Armor Dealer."; - mes "Enjoy your trip in"; - mes "lovely Gonryun!"; - break; - case 5: - viewpoint 1,215,114,5,0xFFFFFF; - mes "[Wonchi Ha]"; - mes "In your minimap"; - mes "Head to ^FFFFFF+^000000"; - mes "You'll get to a wine shop."; - mes "Enjoy your trip in"; - mes "lovely Gonryun!"; - break; - } + mes "It makes my mouth water just"; + mes "thinking about this new tea."; close; } -gonryun,166,196,3 script Soldier#gn 780,{ - mes "[Waguo]"; +gonryun,166,196,3 script Soldier#gon 780,{ if (b_sword < 7) { - mes "You know what?"; - mes "This place used to be a shrine."; - mes "From the certain period time,"; - mes "the Taoist hermits who failed to"; - mes "get to the kingdom in the sky began"; - mes "to gather, it became a den of monsters."; - } else if (b_sword > 6 && b_sword < 10){ - mes "It was pretty noisy last night huh?"; - mes "Because of that theif, it was a mess."; - mes "Noisier than the festivals."; + mes "[Wa Qiu Wu]"; + mes "Let me tell you something"; + mes "interesting about this place~"; + mes "Long ago, this entire area used to be a shrine."; + next; + mes "[Wa Qiu Wu]"; + mes "In those days, Taoist hermits"; + mes "used to gather here in order to"; + mes "reach the Sky Kingdom. However,"; + mes "they failed miserably...slowly the monsters began to come..."; + close; + } + else if ((b_sword > 6) && (b_sword < 10)) { + mes "[Wa Qiu Wu]"; + mes "Don't you think it was quite noisy"; + mes "last night? It was all because"; + mes "of that thief. He made quite"; + mes "a scene...It was so loud that"; mes "I couldn't sleep at all..."; next; - mes "[Waguo]"; + mes "[Wa Qiu Wu]"; mes "Ahh~~~~!"; - mes "I was night working last night"; - mes "and all of a sudden, I saw"; + mes "In the middle of all that"; + mes "commotion, I saw"; mes "something running straight"; - mes "into a shrine."; + mes "into the shrine."; next; - mes "[Waguo]"; + mes "[Wa Qiu Wu]"; mes "It was moving so fast that"; - mes "I couldn't even decide to chase it"; - mes "at all. It was a ponderous creature"; - mes "looked like human. I wonder"; + mes "I couldn't even tell what it was."; + mes "From what I could recognize, it"; + mes "looked human. I wonder"; mes "what it was..."; - } else { - mes "You know what??"; - mes "This place used to be a shrine."; - mes "From the certain period time,"; - mes "the Taoist hermits who failed to"; - mes "get to the kingdom in the sky began"; - mes "to gather, it became a den of monsters."; next; - mes "[Waguo]"; - mes "Town is getting ready for the"; - mes "Festival, But it's taking long time."; - mes "It never happended in the past."; + mes "[Wa Qiu Wi]"; + mes "It might have been the"; + mes "thief, but it moved"; + mes "so fast, it seemed like"; + mes "just a blur."; + close; } + mes "[Wa Qiu Wu]"; + mes "Let me tell you something"; + mes "interesting~ This entire area"; + mes "used to be a shrine."; + next; + mes "[Wa Qiu Wu]"; + mes "A long time ago, Taoist hermits"; + mes "used to gather here in order to"; + mes "reach the Sky Kingdom. However,"; + mes "they failed miserably...slowly the monsters began to come."; + next; + mes "[Wa Qiu Wu]"; + mes "The town is getting ready for the"; + mes "Festival, but something is delaying"; + mes "it. This has never happened before..."; close; } -gonryun,169,71,3 script Guide#gn 770,{ - mes "[Leeheemin]"; - mes "Welcome~"; - mes "Did you enjoy sightseeing"; - mes "on the way?"; - mes "Small buildings you saw are a structures"; - mes "we made with hard working efforts."; +gonryun,169,71,3 script Guidev#gon 770,{ + mes "[Li Xi Jiao]"; + mes "Welcome to Kunlun!"; + mes "Did you enjoy all the incredible"; + mes "scenery on your way here?"; + mes "The buildings may be small, but we"; + mes "all worked hard to build this city."; next; - mes "[Leeheemin]"; - mes "They are a miniatures of"; - mes "Rune-Midgarts Kingdom."; - mes "You can have a view of"; - mes "cities at a glance."; - mes "It was not easy to work on it."; - mes "Don't you think they're masterpiece?"; + mes "[Li Xi Jiao]"; + mes "I have some miniatures of"; + mes "the Rune-Midgarts Kingdom."; + mes "You can view all of Prontera in a"; + mes "single glance. The craftsmanship"; + mes "on these masterpieces is quite stunning!"; next; - mes "[Leeheemin]"; + mes "[Li Xi Jiao]"; mes "If you look around carefully,"; - mes "You'll find a lots of beautiful"; - mes "sights all over the town."; + mes "You'll find all sorts of beautiful"; + mes "sights throughout the town."; close; } + +//============================================================ +// Old changelog +//============================================================ +// May be missing npc's and dialogue. +//= 1.1 Fixed Typo’s [Nexon] +//= 1.2 Removed Duplicates [Silent] +//= 1.3 Max NPC Name is 23 [Toms] +//= 1.3a Removed temp NPC plugs due Broken Sword quest [Lupus] +//= 1.4 Added missing NPC [KarLaeda] +//============================================================ diff --git a/npc/cities/louyang.txt b/npc/cities/louyang.txt index c741d596e..516676aa9 100644 --- a/npc/cities/louyang.txt +++ b/npc/cities/louyang.txt @@ -13,7 +13,7 @@ //= eAthena SVN //===== Description: ========================================= //= [Aegis Conversion] -//= Official NPC's for Louyang city. +//= Louyang Town Script //===== Additional Comments: ================================= //= 2.9 Rescripted to Aegis 10.3 Standards. [L0ne_W0lf] //============================================================ |