diff options
author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-24 03:59:22 +0000 |
---|---|---|
committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-24 03:59:22 +0000 |
commit | 42ce0d32d93eefd0b96baab07fe26718c70e2e0f (patch) | |
tree | 93c93a09fd5e3383c721bc8e7ab88441c5dd2485 /npc/cities | |
parent | 7548398638e921e12a98658f3fd5756ae93c9595 (diff) | |
download | hercules-42ce0d32d93eefd0b96baab07fe26718c70e2e0f.tar.gz hercules-42ce0d32d93eefd0b96baab07fe26718c70e2e0f.tar.bz2 hercules-42ce0d32d93eefd0b96baab07fe26718c70e2e0f.tar.xz hercules-42ce0d32d93eefd0b96baab07fe26718c70e2e0f.zip |
Removed duplicate Morroc city npc (bugreport:277)
Fix to the knight job quest. (bad areawarp destination)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11568 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities')
-rw-r--r-- | npc/cities/morocc.txt | 38 |
1 files changed, 7 insertions, 31 deletions
diff --git a/npc/cities/morocc.txt b/npc/cities/morocc.txt index 44561dc30..1c6163a8c 100644 --- a/npc/cities/morocc.txt +++ b/npc/cities/morocc.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88; L0ne_W0lf //===== Current Version: ===================================== -//= 1.8 +//= 1.9 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -20,6 +20,7 @@ //= 1.6 Added Bartender NPC, made by Persian69 [Vicious_Pucca] //= 1.7 Removed Duplicates [Silent] //= 1.8 Rescripted to Aegis 10.3 Standards. [L0ne_W0lf] +//= 1.9 Removed duplicate NPC, changed temp char vars to temp npc. [L0ne_W0;f] //============================================================ // Morroc @@ -687,31 +688,6 @@ morocc,289,230,3 script Citizen#06 92, { close; } -//<================================================== Assassin Guild ====================================================>\\ - -// Hashisid ==================================== -moc_fild16,199,212,4 script Hashisid 48,{ - mes "[Hashisid]"; - mes "For Assassins, it is important not to look a target in the eye. If a target is smart, he/she may be able to tell what you're up too."; - next; - menu "About Assassins",M_0,"Quit Conversation",M_End; - - M_0: - mes "[Hashisid]"; - mes "Let me tell you a little bit about Assassins"; - next; - mes "[Hashisid]"; - mes "Assassin's are hired to infiltrate, gather intelligence, and even commit murder without being seen or heard."; - mes "Stealth and speed are vital to Assassins. Assassins live in the shadows and never get praise or congratulations."; - next; - mes "[Hashisid]"; - mes "It's their job to go unnoticed. Though an Assassin may seem like a cruel and heartless individual...."; - mes "An Assassin will never do any harm to an innocent being. The main purpose of the Assassin to seek out and destroy evil forces!"; - close; - M_End: - close; -} - //================================================== // Assassin Guild Guards //=================================================== @@ -722,11 +698,11 @@ moc_fild16,195,281,4 script Assassin Guardian#1::SinGuard 707,{ mes "Welcome."; close; } - set @temp, rand(1,4); - if(@temp == 1) mes "........"; - if(@temp == 2) mes "Hmmm.........."; - if(@temp == 3) mes "Hmmm... you shouldn't be here....."; - if(@temp == 4) mes "You're trespassing on forbidden grounds......."; + set .@temp, rand(1,4); + if(.@temp == 1) mes "........"; + if(.@temp == 2) mes "Hmmm.........."; + if(.@temp == 3) mes "Hmmm... you shouldn't be here....."; + if(.@temp == 4) mes "You're trespassing on forbidden grounds......."; close; } |