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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-20 22:40:05 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-20 22:40:05 +0000
commitebb6751aa59345d5dc13a1b15eb71db262044cd7 (patch)
tree30f23343df9a834aea2bdbc60136507f0f7308b1 /npc/cities/valkyrie.txt
parent4594a7332706f921420e89b59487029543a54282 (diff)
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Hopefully fixed npc/cities/valkyrie.txt (Rebirth) not working for some Knights and Crusaders
Needs some testing! git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6201 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/valkyrie.txt')
-rw-r--r--npc/cities/valkyrie.txt4
1 files changed, 4 insertions, 0 deletions
diff --git a/npc/cities/valkyrie.txt b/npc/cities/valkyrie.txt
index b463e3f24..af1962120 100644
--- a/npc/cities/valkyrie.txt
+++ b/npc/cities/valkyrie.txt
@@ -226,6 +226,8 @@ L_CHANGE:
next;
set ADVJOB,Class+4001; //memo the target 3rd Job ID
+ if(ADVJOB == 4014) set ADVJOB,4002;
+ if(ADVJOB == 4022) set ADVJOB,4015;
// callfunc "F_ToHigh",25,"Swordman High",31,"Lord Knight",144,145,146,0;
// callfunc "F_ToHigh",28,"Acolyte High",32,"High Priest",156,0,0,0;
@@ -325,6 +327,8 @@ L_SKILLPNTS:
function script F_ToHigh {
if(Upper == 2) return; //Baby Class - skip it
+ if(ADVJOB == 4014) set ADVJOB,4002;
+ if(ADVJOB == 4022) set ADVJOB,4015;
set @fjob,ADVJOB; //alternative classes should pass, too
if(@fjob == Job_Stalker) set @fjob,Job_Assassin_Cross;
if(@fjob == Job_Creator) set @fjob,Job_Whitesmith;