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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-14 20:34:13 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-14 20:34:13 +0000 |
commit | 9d220e770517b1bd71bc3f1ad2e57ce894661f22 (patch) | |
tree | ae1ecf26f0b1f4c95541b426b9c216ff55b4c355 /npc/cities/prontera.txt | |
parent | 37e1cf1387107171eb5e8731de69a30503f3d355 (diff) | |
download | hercules-9d220e770517b1bd71bc3f1ad2e57ce894661f22.tar.gz hercules-9d220e770517b1bd71bc3f1ad2e57ce894661f22.tar.bz2 hercules-9d220e770517b1bd71bc3f1ad2e57ce894661f22.tar.xz hercules-9d220e770517b1bd71bc3f1ad2e57ce894661f22.zip |
* Updated cities: Morroc, Jawaii, and Izlude
- Moved an NPC out of Prontera because of the Jawaii update.
* Updated Wedding script to official. (Moved previous to custom.)
- Updated the Divorce NPC to Official as well.
* Changed some dialog in the Kafra Functions.
* Updated the Message boards to iRO standards.
* Added the Mail box NPCs even though the mail system is not implemented.
* Near total rewrite of the shops.txt file. Lots of corrections and such.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10766 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/prontera.txt')
-rw-r--r-- | npc/cities/prontera.txt | 112 |
1 files changed, 3 insertions, 109 deletions
diff --git a/npc/cities/prontera.txt b/npc/cities/prontera.txt index f68b4ebdf..6ad025d55 100644 --- a/npc/cities/prontera.txt +++ b/npc/cities/prontera.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 1.8a +//= 2.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -18,7 +18,8 @@ //= 1.6 Replaced sewer_prt with (MISC_QUEST & 8) [Lupus] //= 1.7 Removed Duplicates [Silent] //= 1.8 Moved Culvert to quests/quests_prontera.txt -//= 1.9 Rescript from the ground up. [L0ne_W0lf] +//= 1.9 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] +//= 2.0 Removed "Hans Solo", as he is a Jawaii NPC. [L0ne_W0lf] //============================================================ // Prontera @@ -759,110 +760,3 @@ prt_maze02,110,69,0 script Soldier#2pront 105,{ mes "Whaaaat a stupid guy. Why would anyone want to throw his life away just to collect some silly Herbs?"; close; } - -// Drunken man in the inn ----------------------------------------------- -prt_in,173,13,4 script Customer#Hans Solo 86,{ - - set @number_drink,0; - set @number_place,0; - mes "[Hans Solo]"; - mes "UhOh... I'm drunk. hiccups!"; - mes "Hey, you. You look lonely!"; - next; - mes "[Hans Solo]"; - mes "You must be angry seeing others busy getting marry too? You're upset, aren't you?"; - next; - mes "[Hans Solo]"; - mes "You must be upset with the couples who ignore everyone and drown themselves in happiness,"; - mes "aren't you?"; - next; - mes "[Hans Solo]"; - mes "I wonder since when everybody starts praising only themselves?"; - mes "It used to be peaceful before that..."; - next; - mes "[Hans Solo]"; - mes "Anyway, it's ok even if you're not married, friend!!"; - mes "Come, I'll buy you a drink."; - next; - mes "- How do I become his friend all of a sudden?! -"; - mes "- Anyway, a free drink won't do any harm.... -"; - next; - mes "- Gulu Gulu GuLu -"; - percentheal -10,0; - next; - mes "[Hans Solo]"; - mes "It's good, isn't it? I know a great place to hang out."; - mes "Do you want to tag along?"; - next; - Loopback: - menu "...Give me another drink",-,"........What place is that?",s_What; - - mes "[Hans Solo]"; - mes "Well then, another drink it is."; - mes "Hey,BaZooKa...let's have a drink!"; - next; - mes "[Hans Solo]"; - mes "Cheers to the dateless adventurers!"; - next; - mes "- Gulu Gulu GuLu -"; - percentheal -10,0; - next; - set @number_drink,@number_drink + 1; - if (@number_drink == 5)goto s_Five; - goto s_While; -s_What: - mes "[Hans Solo]"; - mes "Eat and drink as much as you like!"; - mes "Still don't have enough!"; - mes "Come, have more!"; - next; - mes "[Hans Solo]"; - mes "Cheers for the dateless adventurers!"; - next; - mes "- Gulu Gulu GuLu -"; - percentheal -10,0; - next; - set @number_place,@number_place + 1; - goto s_While; - -s_Five: - mes "[Hans Solo]"; - mes "UhOh... Are you alright?"; - mes "Come, sign your name here."; - mes "I'll take you to a wonderful place!"; - next; - menu "Sign it",-,"Don't sign it",s_Dont; - - mes "[Hans Solo]"; - mes "Good! Let me send you to that place now...Hehe.."; - percentheal 100,0; - close2; - warp "jawaii_in",44,124; - end; - -s_Dont: - mes "[Hans Solo]"; - mes "....Hey!"; - close; -s_While: - if (@number_drink >= 4 && @number_place >= 1 || @number_place >= 4) -{ - mes "[Hans Solo]"; - mes "Hiccups... So you finally decide to go there?"; - mes "Come... Sign your name here,"; - mes "I'll take you to a great place!"; - next; - menu "Sign it",-,"Don't sign it",s_Dont2; - mes "[Hans Solo]"; - mes "Good! I'll send you there now...Hehe.."; - mes "Grumble about your pityful life while you can...Hehe..."; - percentheal 100,0; - warp "jawaii_in",44,124; - close; -s_Dont2: - mes "[Hans Solo]"; - mes "....Hey!"; - close; -} -goto Loopback; -} |