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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/cities/payon.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/cities/payon.txt')
-rw-r--r-- | npc/cities/payon.txt | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/npc/cities/payon.txt b/npc/cities/payon.txt index 70f2d9f69..5a4bb811d 100644 --- a/npc/cities/payon.txt +++ b/npc/cities/payon.txt @@ -28,7 +28,7 @@ // Payon //============================================================ -payon,246,154,0 script Lady#payon 90,{ +payon,246,154,0 script Lady#payon 4_F_01,{ mes "[Lady]"; mes "A long time ago,"; mes "when Payon was still"; @@ -56,7 +56,7 @@ payon,246,154,0 script Lady#payon 90,{ close; } -payon,134,211,4 script Young Man#payon 59,{ +payon,134,211,4 script Young Man#payon 1_M_ORIENT01,{ mes "[Young Man]"; mes "From your attire,"; mes "I can see that you"; @@ -77,7 +77,7 @@ payon,134,211,4 script Young Man#payon 59,{ close; } -payon,173,82,0 script Young Man#2payon 88,{ +payon,173,82,0 script Young Man#2payon 4_M_ORIENT01,{ mes "[Young Man]"; mes "I remember the story my dearly departed grandfather has told me."; next; @@ -110,7 +110,7 @@ payon,173,82,0 script Young Man#2payon 88,{ close; } -payon,158,246,3 script Guardsman#payon 708,3,3,{ +payon,158,246,3 script Guardsman#payon 4_M_PAY_SOLDIER,3,3,{ end; OnTouch: @@ -125,7 +125,7 @@ OnTouch: close; } -payon,249,156,1 script Woman#payon 66,{ +payon,249,156,1 script Woman#payon 1_F_01,{ mes "[Woman]"; mes "Welcome to Payon."; mes "You must have had"; @@ -177,7 +177,7 @@ payon,249,156,1 script Woman#payon 66,{ close; } -payon,246,158,5 script Woman#2payon 66,0,0,{ +payon,246,158,5 script Woman#2payon 1_F_01,0,0,{ mes "[Jim's Mother]"; mes "Oh boy~"; mes "There she goes again."; @@ -224,7 +224,7 @@ payon,246,158,5 script Woman#2payon 66,0,0,{ close; } -payon,210,110,1 script Drunkard#payon 120,{ +payon,210,110,1 script Drunkard#payon 2_M_PHARMACIST,{ if (Class != Job_Archer) { mes "[Drunkard]"; mes "Hey..."; @@ -296,7 +296,7 @@ payon,210,110,1 script Drunkard#payon 120,{ close; } -payon,132,235,3 script Monster Scholar#02 98,{ +payon,132,235,3 script Monster Scholar#02 4W_M_02,{ mes "[Monster Scholar Vuicokk]"; mes "Nice to meet you."; mes "I am called Vuicokk."; @@ -371,7 +371,7 @@ payon,132,235,3 script Monster Scholar#02 98,{ // Inside Payon //============================================================ -payon_in01,180,7,2 script Waitress#payon 90,{ +payon_in01,180,7,2 script Waitress#payon 4_F_01,{ mes "[Pub Lady]"; mes "This place is always bustling with busy people. Little Novices come and go to become Archers, and everyone else is buying arrows while I have to stay here in this small shop."; next; @@ -463,7 +463,7 @@ payon_in01,180,7,2 script Waitress#payon 90,{ close; } -payon_in03,96,116,3 script Chief Guardsman#payon 708,3,3,{ +payon_in03,96,116,3 script Chief Guardsman#payon 4_M_PAY_SOLDIER,3,3,{ end; OnTouch: @@ -481,7 +481,7 @@ OnTouch: close; } -payon_in01,66,64,5 script Archer Zakk#payon 88,{ +payon_in01,66,64,5 script Archer Zakk#payon 4_M_ORIENT01,{ mes "[Archer Zakk]"; mes "I'm kind of worried"; mes "about one of my pals."; @@ -536,7 +536,7 @@ payon_in01,66,64,5 script Archer Zakk#payon 88,{ close; } -payon_in01,47,59,2 script Archer Wolt#payon 88,{ +payon_in01,47,59,2 script Archer Wolt#payon 4_M_ORIENT01,{ mes "[Archer Wolt]"; mes "Archers should"; mes "practice as much"; @@ -827,7 +827,7 @@ payon_in01,47,59,2 script Archer Wolt#payon 88,{ close; } -payon_in03,99,190,4 script Chief#payon 107,2,2,{ +payon_in03,99,190,4 script Chief#payon 1_M_PAY_ELDER,2,2,{ end; OnTouch: @@ -968,7 +968,7 @@ OnTouch: end; } -payon_in03,102,185,5 script Guard#payon 708,{ +payon_in03,102,185,5 script Guard#payon 4_M_PAY_SOLDIER,{ if (BaseLevel < 30) { mes "[Guard]"; mes "Hey...!"; @@ -990,7 +990,7 @@ payon_in03,102,185,5 script Guard#payon 708,{ // Payon Archer Village //============================================================ -pay_arche,77,131,2 script Archer Joe#payon 88,{ +pay_arche,77,131,2 script Archer Joe#payon 4_M_ORIENT01,{ mes "[Archer Joe]"; mes "Payon!"; mes "Such a wonderful"; |