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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-31 09:42:24 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-31 09:42:24 +0000 |
commit | 31bf1466cfeb3e4ea72c58c5ea715532f65dd28d (patch) | |
tree | 608aef61663e4879f14808d0ee04a1e8a324fc93 /npc/cities/niflheim.txt | |
parent | f2fd4a251da74bb8311c321e800f8fce9f5e5fef (diff) | |
download | hercules-31bf1466cfeb3e4ea72c58c5ea715532f65dd28d.tar.gz hercules-31bf1466cfeb3e4ea72c58c5ea715532f65dd28d.tar.bz2 hercules-31bf1466cfeb3e4ea72c58c5ea715532f65dd28d.tar.xz hercules-31bf1466cfeb3e4ea72c58c5ea715532f65dd28d.zip |
many quests variables are shrinked in 1 variable bits. UPDATE ALL YOUR OLD scripts!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6884 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/niflheim.txt')
-rw-r--r-- | npc/cities/niflheim.txt | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/npc/cities/niflheim.txt b/npc/cities/niflheim.txt index 83fce64f0..45c768c75 100644 --- a/npc/cities/niflheim.txt +++ b/npc/cities/niflheim.txt @@ -4,7 +4,7 @@ //= Fyrien, Dizzy, PKGINGO
//= Official NPCs translated and re-edited by Celest
//===== Current Version: =====================================
-//= 1.08
+//= 1.1
//===== Compatible With: =====================================
//= Any eAthena Version; Niflheim Required
//===== Description: =========================================
@@ -19,6 +19,7 @@ //= 1.07 Fixed typos [Nexon]
//= 1.08 Commented "Traveler" out as it is not official & we have correct Bungee quest in.
//= Also removed TODO, as they are already done. [Vicious_Pucca]
+//= 1.1 Replaced nif_q_done with MISC_QUEST & 32. nif_t -> @nif_t [Lupus]
//============================================================
//prontera.gat,164,161,4 script Traveler::NifTrav 68,{
@@ -247,7 +248,7 @@ L_book2: close;
L_book3:
- set nif_t,0;
+ set @nif_t,0;
set @nif_random1,rand(1,10);
mes "[Aesop Bruce]";
mes "Ahahaha.... I see you are brave!!";
@@ -260,7 +261,7 @@ L_MENU1: goto L_MENU2;
L_MENU1_2:
- set nif_t,nif_t + 10;
+ set @nif_t,@nif_t + 10;
goto L_MENU2;
L_MENU1_3:
@@ -276,7 +277,7 @@ L_MENU2: goto L_MENU3;
L_MENU2_3:
- set nif_t,nif_t + 10;
+ set @nif_t,@nif_t + 10;
goto L_MENU3;
L_MENU3:
@@ -292,12 +293,12 @@ L_MENU3: goto L_score;
L_MENU3_4:
- set nif_t,nif_t + 10;
+ set @nif_t,@nif_t + 10;
goto L_score;
L_score:
- if (nif_t == 30) goto L_sucess1;
+ if (@nif_t == 30) goto L_sucess1;
mes "[Aesop Bruce]";
mes "Hahahaha!! Your prayers were wrong!!";
mes "Time to face deathohohohoho,";
@@ -341,7 +342,7 @@ niflheim.gat,224,243,3 script Alager 795,{ mes "I'm going to eat you...";
next;
mes "-Chomp bite slurp-";
- if (nif_quest1 == 1 || nif_q_done == 1) goto L_end;
+ if (nif_quest1 == 1 || (MISC_QUEST & 32)) goto L_end;
percentheal -60,0;
next;
mes "[Alager]";
@@ -375,7 +376,7 @@ nif_in.gat,105,81,3 script Grey 794,{ mes "^FF0000The beautiful melody surrounding thy soul,^000000";
mes "^FF0000Is the key from Lord Death's wrath.^000000";
next;
- if (nif_quest2 == 1 || nif_q_done == 1) goto L_end;
+ if (nif_quest2 == 1 || (MISC_QUEST & 32)) goto L_end;
set @nif_random,rand(1,4);
mes "[Grey]";
mes "Heh, let me give you a little exam!";
@@ -441,7 +442,7 @@ nif_in.gat,31,20,3 script Kurtz 794,{ mes "Business nowadays is really bad...";
mes "Back when I used to be alive,";
mes "my business was this bad too~!";
- if (nif_quest3 == 1 || nif_q_done == 1) close;
+ if (nif_quest3 == 1 || (MISC_QUEST & 32)) close;
next;
mes "[Kurtz]";
mes "Hey! You there! Dump this for me";
@@ -456,8 +457,7 @@ nif_in.gat,31,20,3 script Kurtz 794,{ }
niflheim.gat,169,71,5 script #1 111,2,2{
- if (nif_q_done == 1) end;
- if (nif_quest4 == 1) end;
+ if (MISC_QUEST & 32 || nif_quest4 == 1) end;
mes "- In the nearby tombs -";
mes "- you see something -";
@@ -474,7 +474,7 @@ L_end: }
niflheim.gat,208,103,5 script #2 111,2,2{
- if (nif_q_done == 1) end;
+ if (MISC_QUEST & 32) end;
if (nif_quest5 == 1) goto L_key2;
if (nif_quest5 >= 2) end;
@@ -505,14 +505,14 @@ L_end: nif_in.gat,115,181,5 script #4 111,3,3{
mes "- You see a huge old piano -";
- if (nif_q_done==0) mes "- with a few keys missing -";
- if (nif_q_done==1) mes "- with one key missing -";
- if (nif_q_done==0 && countitem(7184) > 5) goto L_event;//Items: Piano Key,
+ if ((MISC_QUEST & 32)==0) mes "- with a few keys missing -";
+ if (MISC_QUEST & 32) mes "- with one key missing -";
+ if ((MISC_QUEST & 32)==0 && countitem(7184) > 5) goto L_event;//Items: Piano Key,
close;
L_event:
delitem 7184,6;//Items: Piano Key,
- set nif_q_done, 1;
+ set MISC_QUEST,MISC_QUEST | 32;
//clear auxiliary vars now
set nif_quest1, 0;
set nif_quest2, 0;
@@ -530,7 +530,7 @@ L_event: }
nif_in.gat,118,151,5 script #5 111,3,3{
- if (nif_q_done != 1) end;
+ if((MISC_QUEST & 32)==0) end;
mes "- The very moment the long shadow -";
mes "- of your body falls on the piano -";
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