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author | Taylor Locke <kisuka@kisuka.com> | 2013-11-25 06:03:06 -0800 |
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committer | Haru <haru@dotalux.com> | 2013-11-30 21:38:38 +0100 |
commit | 94ac9fe3303c4d604485a4784e8f5c99f5457863 (patch) | |
tree | e33f4d96453941392a1d9b721d4a179ba8f89941 /npc/cities/jawaii.txt | |
parent | afb2ed27fcc12f86f2418425dd1e7c9b8234a1f2 (diff) | |
download | hercules-94ac9fe3303c4d604485a4784e8f5c99f5457863.tar.gz hercules-94ac9fe3303c4d604485a4784e8f5c99f5457863.tar.bz2 hercules-94ac9fe3303c4d604485a4784e8f5c99f5457863.tar.xz hercules-94ac9fe3303c4d604485a4784e8f5c99f5457863.zip |
Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179
Cleaned up Zeny manipulation in scripts.
- It is now finally safe to re-commit.
- Removed some unwanted parts of the original commit, that broke the
character set in some scripts. [Haru]
- Corrected spacing in some edited lines. [Haru]
Diffstat (limited to 'npc/cities/jawaii.txt')
-rw-r--r-- | npc/cities/jawaii.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt index 501e0f336..1b3e5b12a 100644 --- a/npc/cities/jawaii.txt +++ b/npc/cities/jawaii.txt @@ -245,7 +245,7 @@ jawaii,141,200,3 script Employee#sroom 4_M_NFMAN,{ mes "ffffor you. Thank y-you."; mes "Ha-have a good time."; close2; - set Zeny, Zeny-1000; + Zeny -= 1000; warp "jawaii_in",116,64; end; } @@ -294,7 +294,7 @@ jawaii,108,199,5 script Employee#antroom 1_F_MERCHANT_02,{ mes "Make yourself"; mes "comfortable."; close2; - set Zeny, Zeny-1000; + Zeny -= 1000; warp "jawaii_in",129,110; end; } @@ -325,7 +325,7 @@ jawaii,107,189,5 script Employee#horoom 4_F_04,{ mes "Eh, alright."; mes "Let's get going."; close2; - set Zeny, Zeny-1000; + Zeny -= 1000; warp "jawaii_in",86,117; end; } @@ -368,7 +368,7 @@ jawaii,112,173,7 script Employee#villroom 4_F_04,{ mes "Thank you~"; mes "Enjoy your stay."; close2; - set Zeny, Zeny-1000; + Zeny -= 1000; warp "jawaii_in",87,75; end; } @@ -413,7 +413,7 @@ jawaii,214,168,5 script Honeymoon Helper#Jawaii 1_F_LIBRARYGIRL,{ if (select("I shall buy it.:No, thanks.") == 1) { mes "[Helper]"; if (Zeny > 49999) { - set Zeny, Zeny-50000; + Zeny -= 50000; getitem 681,1; //Memory_Of_Wedding mes "Thank you very much~!"; mes "Please remember, you"; @@ -737,7 +737,7 @@ jawaii_in,15,104,0 script Waitress#jawaii 1_F_PUBGIRL,{ if (select("Yes.:Wha--! It's too expensive!") == 1) { mes "[Waitress]"; if (Zeny > 999) { - set Zeny, Zeny-1000; + Zeny -= 1000; getitem 517,1; //Meat mes "There you go~"; mes "Enjoy your meal~!"; @@ -763,7 +763,7 @@ jawaii_in,15,104,0 script Waitress#jawaii 1_F_PUBGIRL,{ if (select("Yes.:Wha--! It's too expensive!") == 1) { mes "[Waitress]"; if (Zeny > 999) { - set Zeny, Zeny-1000; + Zeny -= 1000; getitem 503,1; //Yelow_Potion mes "There you go~"; mes "Enjoy your meal~!"; @@ -895,7 +895,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{ percentheal -100,0; end; } - if (Zeny > 99) set Zeny, Zeny-100; + if (Zeny > 99) Zeny -= 100; switch(rand(4)) { case 1: mes "[Bartender]"; @@ -1105,7 +1105,7 @@ S_KillChar: percentheal -100,0; end; } - if (Zeny > 99) set Zeny, Zeny-100; + if (Zeny > 99) Zeny -= 100; set .@roof_jaw,.@roof_jaw+getarg(0); mes "[Bartender]"; mes "There you go."; @@ -1431,7 +1431,7 @@ prt_in,170,14,0 script Customer#Bachewcca 4_M_ORIENT02,{ close; } else if (Zeny > 99999) { - set Zeny, Zeny-100000; + Zeny -= 100000; mes "Bon Voyage...!!"; mes "Let me guide"; mes "you to 'Jawaii!'"; |