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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/cities/izlude.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/cities/izlude.txt')
-rw-r--r--npc/cities/izlude.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/cities/izlude.txt b/npc/cities/izlude.txt
index 3c330a46e..7355205a0 100644
--- a/npc/cities/izlude.txt
+++ b/npc/cities/izlude.txt
@@ -458,7 +458,7 @@
// Inside Izlude
//============================================================
-izlude_in,125,164,2 script Aaron#izlude 65,{
+izlude_in,125,164,2 script Aaron#izlude 1_M_YOUNGKNIGHT,{
mes "[Aaron]";
mes "Don't you think Strong VIT and training in a unique breathing method which enables quick HP recovery are the greatest advantages for a Swordman?";
next;
@@ -500,7 +500,7 @@ izlude_in,125,164,2 script Aaron#izlude 65,{
// Izlude Dungeon
//============================================================
-izlu2dun,108,27,0 script Sailor#2izlude 100,{
+izlu2dun,108,27,0 script Sailor#2izlude 4W_SAILOR,{
mes "[Sailor]";
mes "Wanna";
mes "head back?";