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author | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:00:45 +0000 |
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committer | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:00:45 +0000 |
commit | a2675f07d7da22a7c6ae11f545bf8f671e785a82 (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /npc/cities/geffen.txt | |
parent | b8801ae9585201eaaf9fdf80d9c7117ee18f52e2 (diff) | |
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Clearing trunk.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/geffen.txt')
-rw-r--r-- | npc/cities/geffen.txt | 652 |
1 files changed, 0 insertions, 652 deletions
diff --git a/npc/cities/geffen.txt b/npc/cities/geffen.txt deleted file mode 100644 index 615f6a806..000000000 --- a/npc/cities/geffen.txt +++ /dev/null @@ -1,652 +0,0 @@ -//===== eAthena Script ======================================= -//= Geffen Town -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= eAthena 7.15 + -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= -//= Fully working -//============================================================ - - -// Lady ------------------------------------------------------- -geffen.gat,59,143,8 script Lady 91,{ - mes "[Lady]"; - mes "Oh, you must be a Stranger here."; - next; - mes "[Lady]"; - mes "Wellcome to geffen, the City of Magic. You Must be very tired? Why don't you eat Some ^ffaa00Honey^000000? It will relieve of your fatigue"; - next; - mes "[Lady]"; - mes "Honey is very sweet and highly nutritious. It will allow you to ^0000ffregain^000000 some of your ^0000ffHP as well as SP^000000."; - mes "It's gatthered by Hornets for the queen bee ^ff0000Mistress^000000. MIstress is a very rare and powerfull monster."; - next; - mes "[Lady]"; - mes "BELIEVE me, you DON'T want to try and take honey away from HER...."; - next; - mes "[Lady]"; - mes "There are other monsters that drop honey but they are fairly strong. Honey is pretty hard to come by which makes it very pricey to buy."; - next; - mes "[Lady]"; - mes "Believe it or not Honey is actually NOT the most valuable bee product there is......."; - mes "Apparently ^ffaa00`Royal Jelly'^000000, which is made by ^ff0000Mistress^000000 herself, is even rarer and more sought after."; - next; - mes "[Lady]"; - mes "Ah~ Thinking of Royal Jelly makes my mouth Water~"; - close; -} - - -// Womankind ------------------------------------------------------------ -geffen.gat,111,48,2 script Womankind 101,{ - mes "[Womankind]"; - mes "Good Day, adventurer."; - next; - mes "[Womankind]"; - mes "Have you ever seen the ^ff0000Orcs^000000, the Demi-Human Tribe?"; - next; - mes "[Womankind]"; - mes "South of here, deep in the forest, lies the home land of the Orcs. I here they have a unique culture and language that is much different from our own."; - next; - mes "[Womankind]"; - mes "I wonder.....? Do they dream of love and romance just as we do? Hmm..... I wonder........"; - close; -} - - -// Researcher ------------------------------------------------------------------------ -geffen.gat,156,190,8 script Researcher 57,{ - mes "[Researcher]"; - mes "Hmm... Interesting. Hmm... It is Very interesting...."; - next; - mes "[Researcher]"; - mes "Oh, you've come at just the right time. Let me tell you about something I just discovered."; - next; - mes "[Researcher]"; - mes "You see, I found this Mysterious Scroll when I was researching Magic. In the scroll there is a description of a tree named ^008800Yggdrasill^000000."; - mes "It says that the leaves, seeds, and fruits of this tree are somehow connected to the creation and preservation of life in this world."; - next; - mes "[Researcher]"; - mes "I've never actually come across the leaves, seeds, or fruits of the Yggdrasill, let alone the tree itself..... but....."; - next; - mes "[Researcher]"; - mes "The idea of a tree of life is quite amazing! Don't you think so?"; - close; -} - -// Young Man -------------------------------------------------------------------------- -geffen.gat,147,26,0 script "Young man" 97,{ - mes "[Young Man]"; - mes "I heard that somewhere in this world, there is a rare staff which transforms its owner's psychic power into phisycal powers, and endows with destructive force also..."; - mes "With this, everybody could be as strong as Hercules, despite their lack of muscles. Haw haw...I will take it."; - next; - mes "[Young Man]"; - mes "Good heavens! You, since when were you behind me?"; - mes "Did you happen to hear what I said? Ha ma...Muhaha. I didn't say anything. If you heard anything from me, just forget~Forget about it~"; - mes "Yay~ veggie is cheap today~come on!!"; - close; -} - -// Young Man ----------------------------------------------------------------------- -geffen_in.gat,34,170,0 script "Young man" 47,{ - mes "[Young Man]"; - mes "Hello? Isn't it wonderful, today? I am a promising young Mage. Ahem."; - mes "Nowadays, my mental anguish about magic things keeps me awake every night..sigh...Especially, about the weak point of magic, you know."; - next; - mes "[Young Man]"; - mes "Darn! It was really annoying when I encountered that long-ranged enemy last time. It disrupted magic casting."; - mes "After all I realised I need a weapon to counter Such a long-ranged attack from an enemy....But geez..It is not easy to make such a weapon I wish."; - next; - mes "There should be another way.....Should be....."; - mes "Any ideas for me?"; - close; -} - - -//<============================================ Inn =====================================================>\\ -// Waitress --------------------------------------------------------------------------- -geffen_in.gat,70,67,5 script Waitress 80,{ - mes "[Waitress]"; - mes "Ugh!! SO annoying! Why would you drink here when you could drink at the pub!? This is an Inn, not a pub!!"; - mes "That man!... everytime he drinks... he gets like that! Ugh!!"; - emotion 6; - next; - mes "[Waitress]"; - mes "(~yells to the man~)'Hey mister! I TOLD you... THIS.. IS.. AN INN, NOT A BAR!!'"; - emotion 32; - next; - mes "[Waitress]"; - mes "(~sighs~) That old man in the front corner there gives me a headache."; - mes "My younger sister, who works at the pub, told me that there is someone just like him at the Pub."; - next; - mes "[Waitress]"; - mes "To think that there are 2 of them in one city... It's JUST ABSURD!!"; - emotion 32; - next; - mes "[Waitress]"; - mes "(~mumbles~)... I wish they would both just leave this town and be forgotten forever... that would be nice...."; -M_Menu: - next; - menu "May I have a drink?",M_0, "Has there been anything interesting lately?",M_1, "End Conversation",M_End; - - M_0: - mes "[Waitress]"; - mes "Oh my, I'm sorry but that DRUNKARD swallowed up every last drop of liquior we have."; - mes "Everyday it's the same thing... as soon as the Inn opens he comes in and gulps down drink after drink."; - next; - mes "[Waitress]"; - mes "It's amazing he hasn't died yet. Maybe if you came by some other time we'll be restocked... oh who am I kidding...."; - goto M_Menu; - M_1: - mes "[Waitress]"; - mes "Well... of all of the people who have stopped by latelty, there are a group of merchants that have caught my attention."; - mes "I could tell right away that they were from out of town. My younger sister tells me they are from Schubaltzwald..."; - next; - mes "[Waitress]"; - mes "It really doesn't matter who they are or where they're from, afterall business is business. They could be from Schuschu Chocolate Land for all I care...."; - next; - mes "[Waitress]"; - mes "I just wish the amount of local customers would start increasing again, since they are the bulk of my customers."; - goto M_Menu; - M_End: - mes "[Waitress]"; - mes "Have a nice day!"; - close; -} - -// Merhcant Daven ------------------------------------------------------------------- -geffen_in.gat,79,75,2 script Merchant Daven 61,{ - mes "[Merchant Daven]"; - mes "Back in the day when I frist came to Geffen, the town was a very boring place to live in."; - next; - mes "[Merchant Daven]"; - mes "But now there are noble Mages and a flourishing community of Blacksmiths, that make Geffen......."; - next; - mes "[Merchant Daven]"; - mes ".... still.... a very BORING place to be.... Bleh! I'm really bored here!!!"; -M_Menu: - next; - menu "-Mages?",M_0, "-Blacksmiths?",M_1, "-Who are you?",M_2, "-End Conversation.",M_End; - - M_0: - mes "[Merchant Daven]"; - mes "Mages and Wizards love to carry books around with them wherever they go. That's just how they are."; - next; - mes "[Merchant Daven]"; - mes "Mages like to gather at the ^5555FFMagic Academey^000000 where they study the basics of magic use."; - next; - mes "[Merchant Daven]"; - mes "After much study and with enough experience, Mages can become Wizards. Wizards can use much more powerfull magical spells."; - mes "You can find them at the top floor of the ^5555FFGeffen Tower^000000."; - goto M_Menu; - M_1: - mes "[Merchant Daven]"; - mes "Blaksmiths are difficult people. They are also a dirty bunch, whose faces are often covered with black soot."; - mes "No matter where they are or what they do, they always smell of iron and soot."; - next; - mes "[Merchant Daven]"; - mes "However, that is something that can't be helped. Blacksmiths are always hard at work, refining ores, and tempering equipment."; - mes "It's just not possible to be a Blacksmith and not be dirty and smelly. Unfortunately it's part of the job."; - next; - mes "[Merchant Daven]"; - mes "Weapons forged by Blacksmiths can be much more unique then those sold in Armories."; - mes "The actual ores and stones used by the Blacksmiths are of a much higher quality and are often scarce."; - mes "This can give their weapons special qualities that are very benificial to a character."; - goto M_Menu; - M_2: - mes "[Merchant Daven]"; - mes "Me?.... Oh I'm the world's PRETTIEST street merchant!!..... teh he he..."; - emotion 30; - next; - menu "..... I'm gonna puke....",sM_0, ".... SLAPP him upside his head!!!",sM_1; - - sM_0: - mes "[Merchant Daven]"; - mes "Hehehe.... it was a joke.... a joke ok..... hehehe...."; - emotion 18; - goto M_Menu; - sM_1: - mes "~^FF8000!!!^FF0000THWAAACCCKKK^FF8000!!!^000000~"; - next; - mes "[Merchant Daven]"; - mes "OW!! Ok! Ok! I was just kidding.... sheesh...."; - emotion 16; - goto M_Menu; - M_End: - close; -} - -// Drunkard ------------------------------------------------------------------- -geffen_in.gat,59,62,2 script Drunkard 120,{ - mes "[Drunkard]"; - mes "Hmm... You're Joshua's friend too??"; - next; - menu "-Nope.",M_0, "-Who's that??",M_1, "-I have no friends.(~sob~)",M_2; - - M_0: - mes "[Drunkard]"; - mes "Hmf. Yeah... that dork has no reason to have any friends. Forget I even asked."; - close; - M_1: - mes "[Drunkard]"; - mes "Uh... well if you go down this hall to the room on the left... you'll find this dork."; - mes "All day long, he just stays in that dark room tempering steel.... who the hell knows what he's making...."; - next; - mes "[Drunkard]"; - mes "If you're interested you should go talk to him. From the looks of it, you two would probably get along really well... HAHAHA!"; - emotion 18; - close; - M_2: - mes "[Drunkard]"; - mes "Oh... I see, I see. My appologies. You seem to be sensative about this. To think that you have no friends...."; - mes "Ya know, you remind me of my younger self! Heck... you might end up just like me... heh heh."; - next; - mes "[Drunkard]"; - mes "(~sob~sob~).... oh what happened to my life!!!....(~baaaahhhh~)"; - emotion 28; - next; - mes "[Waitress]"; - mes "ARGH!! STOP being so noisey!"; - close; -} - -// Schubaltzwald Merchant ---------------------------------------------------------------------- -geffen_in.gat,113,73,4 script Schubaltzwald Merchant 709,{ - mes "[Schubaltzwald Merchant]"; - mes "How are you, Rune-Midgard young'un? I am Schubaltzwald's one and only Hans Hadenhiem."; - next; - mes "[Schubaltzwald Merchant]"; - mes "My business associates and I plan to do business, both here in Geffen, and at home in Schubaltzwald."; - next; - mes "[Schubaltzwald Merchant]"; - mes "Although Rune-Midgard doesn't seem to have any exciting places to go sight-seeing, it does have a lot of interesting merchandise."; - mes "Because of their uniqueness, these items have become quite valuable in my city."; - next; - mes "[Schubaltzwald Merchant]"; - mes "Something may be plentifull here, but scarce somewhere else, an item may be popular there but not here...."; - mes "That is what makes being a merchant so interesting, the variety of items to buy and sell between different places."; - next; - mes "[Schubaltzwald Merchant]"; - mes "Of course it would be ideal if a merchant could have a widespread distribution of the same items in different cities."; - next; - mes "[Schubaltzwald Merchant]"; - mes "If you're not satisfied with the merchandise, just wait, and some other day what you're looking for may be in stock."; - mes "It's a merchant's duty to make the customer happy with the quality of the items being sold!"; - close; -} - - -//<============================================== Pub ==================================================>\\ -// Waitress ----------------------------------------------------------------- -geffen_in.gat,28,134,4 script Waitress 69,{ - mes "[Waitress]"; - mes "Meh! ALWAYS drinking and ALWAYS fighting..... HEY Mister! This is a place of BUSINESS!!"; - emotion 6; - next; - mes "[Waitress]"; - mes "That man gives me a headache. My sister at the Inn says that there is another IDIOT just LIKE HIM there!"; - mes "I CAN'T BELIEEEEVE that there is more that one IDIOT like him in this world..... I wish they would just... just... DISAPPEAR!!"; - next; - mes "[Waitress]"; - mes "(~sighs~)"; - emotion 32; -M_Menu: - next; - menu "Could I get drink?",M_0, "Anything interesting goin on lately?",M_1, "End Conversation",M_End; - - M_0: - mes "[Waitress]"; - mes "Jeez, I'm real sorry but we ran out of liquior. THAT DRUNKARD chugged down every last drop we had...."; - mes "As soon as we open he's in here downing drink after drink! I'm surprised he's still alive."; - next; - mes "[Waitress]"; - mes "Maybe if you stopped by later.... but then again, the way HE'S been drinking.... you might have better luck else where...."; - goto M_Menu; - M_1: - mes "[Waitress]"; - mes "Hmm... there really hasn't been anything new going on lately.... there haven't been any rumors from the customers either...."; - mes "Come to think of it.... you yourself are a person of few words...."; - next; - mes "[Waitress]"; - mes "I'm sure there's a reason why there has been such a lull as of late...."; - mes "It's just we working girls tend to get REALLLYYY BORED.... so if anything exciting happens let me know okay?"; - goto M_Menu; - M_End: - mes "[Waitress]"; - mes "You have a nice day now!"; - close; -} - -// Drunkard ---------------------------------------------------------------------------- -geffen_in.gat,21,125,5 script Drunkard 52,{ - mes "[Drunkard]"; - mes "You want to be an idiotic magician? Is that why you came here??"; - emotion 1; - close; -} - -// Friend of Youth ----------------------------------------------------------------- -geffen_in.gat,37,124,5 script Friend of Youth 704,{ - set @temp,0; - mes "[Friend of Youth]"; - mes "Welcome young one! Are you worrying about something? Tell me all your troubles and I will tell you your fortune with my silver ball of mystery!"; -M_Menu: - next; - set @temp, rand(5); - menu "-Life!",M_0, "-Love!",M_1, "-Fortune!",M_2, "-Grades!",M_3, "-Future!",M_4, "-Fashion!",M_5, "-End.",M_End; - - M_0: - if(@temp ==1) goto R0_1; - if(@temp ==2) goto R0_2; - if(@temp ==3) goto R0_3; - if(@temp ==4) goto R0_4; - - R0_0: - mes "[Friend of Youth]"; - mes "It seems that you've had to deal with many problems recently... but don't despair."; - mes "Although you may have to endure some hardships now, the road ahead of you is clear."; - next; - mes "[Friend of Youth]"; - mes "Being tossed out in the desert, naked, and chased by a Peco Peco really isn't that bad."; - mes "If you maintain your composure and perservere, you will be able to enjoy the sweet taste of acomplishment."; - next; - mes "[Friend of Youth]"; - mes "So keep your head up and endure for a bit longer!"; - next; - goto R0_End; - R0_1: - mes "[Friend of Youth]"; - mes "It looks as though you have chosen an obscure path for yourself. You may feel as though you may have made a mistake."; - mes "This uncertainty about your choices affects you even now. Try to take a break and relax."; - next; - mes "[Friend of Youth]"; - mes "Re-organize yourself to better handle the situation that surrounds you."; - mes "Rearrange your items and equipment to give yourself a 'fresh' start."; - next; - goto R0_End; - R0_2: - mes "[Friend of Youth]"; - mes "The evil forces that evny your fortune and good health are always watching you."; - mes "They are jealous of what you have and are eagerly waiting for you to make mistakes."; - next; - mes "[Friend of Youth]"; - mes "Therefore you must be more careful with your actions. Proceed with caution, especially in dangerous sitiuations."; - mes "Remain calm however, and continue to prepapre for the days to come."; - next; - goto R0_End; - R0_3: - mes "[Friend of Youth]"; - mes "Some recent turmoil between you and someone you know still looms over your head."; - mes "There is no way to avoid the problems... you must face them head on."; - next; - mes "[Friend of Youth]"; - mes "Try to resolve the issues in a calm, peaceful, and friendly manner. Think about the relationship you have with this person."; - next; - goto R0_End; - R0_4: - mes "[Friend of Youth]"; - mes "Lately you have been living in the darkness of the monsters."; - mes "The power of the dark is too strong and you must pull away from it."; - next; - mes "[Friend of Youth]"; - mes "In order to do that you must be physically strong and mentally able. Give it all you have and make good use of your training!"; - next; - - R0_End: - mes "[Friend of Youth]"; - mes "Now, have the questions about your life been answered? Feel free to ask me again. I am always on your side friend!"; - emotion 21; - goto M_Menu; - - M_1: - if(@temp ==1) goto R1_1; - if(@temp ==2) goto R1_2; - if(@temp ==3) goto R1_3; - - R1_0: - mes "[Friend of Youth]"; - mes "Tsk tsk.... Are you looking for another love?"; - emotion 1; - next; - mes "[Friend of Youth]"; - mes "So you're not satisfied with the relationship your in now.... you want one that is new, better, more exciting......."; - next; - mes "[Friend of Youth]"; - mes "Don't be a fool!! Treasure the love you have now! You never no where a wandering heart will lead you...."; - emotion 0; - next; - goto R1_End; - R1_1: - mes "[Friend of Youth]"; - mes "Everybody says that love is wonderful. THAT IS, until things go WRONG, then it's not so easy to say that love is wonderful."; - next; - mes "[Friend of Youth]"; - mes "Maybe your not quite ready for love right now. Build up some more confidence in yourself then go after that special someone with all your heart."; - next; - mes "[Friend of Youth]"; - mes "With that confidence and a little bit of luck, you're sure to find love. Always!!"; - emotion 21; - next; - goto R1_End; - R1_2: - mes "[Friend of Youth]"; - mes "Oh ho! To be in love is a wonderful existance!"; - mes "Love can be as exciting as running through a forest filled with porings while wildly swinging your sword around!!"; - next; - mes "[Friend of Youth]"; - mes "So BRANDISH your sword in the name of LOVE!!"; - emotion 21; - next; - goto R1_End; - R1_3: - mes "[Friend of Youth]"; - mes "Well now... You're so happy, you don't know what to do!! No matter how hard you try, you can't hide the fact that you're in love!"; - next; - mes "[Friend of Youth]"; - mes "Heh, I guess there's nothing for me to tell you."; - next; - mes "[Friend of Youth]"; - mes "Now if I could only find someone to love......."; - emotion 20; - next; - goto R1_End; - R1_End: - mes "[Friend of Youth]"; - mes "Even in this bleek world, love is all around you! Love can be fun so treasure the heart and come back for another reading!"; - emotion 22; - goto M_Menu; - - M_2: - if(@temp ==1) goto R2_1; - if(@temp ==2) goto R2_2; - if(@temp ==3) goto R2_3; - if(@temp ==4) goto R2_4; - - R2_0: - mes "[Friend of Youth]"; - mes "For a young one such as yourself, money should not be the most important thing in your life."; - mes "Don't worry about money too much, just live your life to the fullest! Only then can something wonderfull can happen to you."; - goto M_Menu; - R2_1: - mes "[Friend of Youth]"; - mes "Let me tell you something, DON'T become obsessed with materialistic things!"; - next; - mes "[Friend of Youth]"; - mes "Although you need money to get by in this world, if aquiring wealth is your sole purpose in life...."; - mes "you will ultimately find yourself dissapointed and empty."; - goto M_Menu; - R2_2: - mes "[Friend of Youth]"; - mes "Are you envious of someones else's items?? DON'T BE!!"; - mes "You are better then that! Seek that which makes you a better person"; - goto M_Menu; - R2_3: - mes "[Friend of Youth]"; - mes "Saving money is important. Don't get into the habbit of buying cheap things you can afford right away."; - mes "It's better to wait untill you have enough for something that is of high quality. That way you spend less money overall."; - goto M_Menu; - R2_4: - mes "[Friend of Youth]"; - mes "It's a very interesting thing. To be honest, money just might be the REAL MONSTER in this world...."; - next; - mes "[Friend of Youth]"; - mes "One man's trash is another man's treasure! Go out and gather everything you can find! Don't be embarressed about it!"; - goto M_Menu; - M_3: - if(@temp ==1) goto R3_1; - if(@temp ==2) goto R3_End; - - R3_0: - mes "[Friend of Youth]"; - mes "It's good to be worried about your grades. You will have a bright future if you study hard and get good grades."; - mes "It can be difficult to do, but that is how life is. The difficult things in life are the ones worth doing."; - next; - goto R3_End; - R3_1: - mes "[Friend of Youth]"; - mes "Worrying about your grades can be a hassle. And sometimes it's hard to be confident that you will get good grades."; - mes "But stay positive and keep your head up! With hard work and preseverance you'll surely achieve your goals."; - next; - goto R3_End; - R3_End: - mes "[Friend of Youth]"; - mes "Concentrating on studies is difficult. Come back anytime to ask questions regarding your studies! I'll be waiting."; - goto M_Menu; - - M_4: - if(@temp ==1) goto R4_1; - if(@temp ==2) goto R4_2; - if(@temp ==3) goto R4_3; - - R4_0: - mes "[Friend of Youth]"; - mes "A person who worries about the future is one who is ill prepared for it."; - mes "And yet a person who prepares for the future is also one who worries about it."; - next; - goto R4_End; - R4_1: - mes "[Friend of Youth]"; - mes "Hmm... Don't you think you're worrying too much about the future?? Try focusing more on the present."; - mes "Obsessing over the future will eventually cause problems for you in the hear and now."; - next; - goto R4_End; - R4_2: - mes "[Friend of Youth]"; - mes "If all you do is play and you don't plan ahead for your future, you may have to re-think your approach to life."; - next; - mes "[Friend of Youth]"; - mes "There is an old story about the Thief Bug who was happy and full during the winter months,...."; - mes "while the Rocker was starving and cold...The Thief Bug planned ahead and gathered enough food for winter,....."; - mes "where as the Rocker had spent all his time playing and did not have enough food for the winter."; - next; - mes "[Friend of Youth]"; - mes "The person who treasures his/her life prepares for the future. So treasure your life and plan for the future!!"; - next; - goto R4_End; - R4_3: - mes "[Friend of Youth]"; - mes "You have the ability to leap towards the future! But the past has a hold of your ankle and wont let go."; - next; - mes "[Friend of Youth]"; - mes "Break free and move towards the future and be prepapred to face what lies ahead!"; - emotion 21; - next; - goto R4_End; - R4_End: - mes "[Friend of Youth]"; - mes "There are many reasons to look forward to the future. So untill you find one for yourself, keep searching for it."; - mes "And feel free to come back for another reading any time okay?"; - goto M_Menu; - M_5: - if(@temp ==1 && countitem(2280)>=1) goto R5_1; - if(@temp ==2) goto R5_2; - if(@temp ==3) goto R5_3; - if(@temp ==4) goto R5_4; - - R5_0: - mes "[Friend of Youth]"; - mes "Equipping basic items that provide you with exactly what you need is important."; - mes "But isn't there a way to make equipment more stylish?"; - next; - goto R5_End; - R5_1: - mes "[Friend of Youth]"; - mes "Wah! A Sakkat hat with that type of outfit is a bad idea!!"; - emotion 23; - next; - mes "[Friend of Youth]"; - mes "Wow, now that I think about it, it's unbearable!!"; - next; - goto R5_End; - - R5_2: - mes "[Friend of Youth]"; - mes "A Mr. Smile mask and an Orc Helmet look cute when used together. But a Mr. Smile cap by itself is just plain scary!"; - next; - mes "[Friend of Youth]"; - mes "Why is that??"; - emotion 1; - next; - goto R5_End; - R5_3: - mes "[Friend of Youth]"; - mes "An Adventurer's Suit is so cool! Especially when a guy wears it. It just seems to add to his charm!"; - next; - mes "[Friend of Youth]"; - mes "But wear a pair of Red Sandals with it.... and that becomes just TOOOO much to bear!!"; - emotion 19; - next; - goto R5_End; - R5_4: - mes "[Friend of Youth]"; - mes "It's nice to wear expensive headgear. It's nice to wear fancy clothing too!"; - mes "But remember to make everything match or you'll look like a fool!"; - mes "You can't just wear everything that you think is fancy."; - next; - mes "[Friend of Youth]"; - mes "Make sure the things you wear go with each other and compliment one another."; - next; - goto R5_End; - R5_End: - mes "[Friend of Youth]"; - mes "Hmm... this has nothing to do with fortune telling... but still... I like talking about fashion."; - goto M_Menu; - - M_End: - close; -} - - -//<============================================ Mage Guild ===============================================>\\ -// Dark Wizard ------------------------------------------------------------------------- -geffen_in.gat,164,109,2 script Dark Wizard 64,{ - - if(Class == 2 || Class == 9) goto L_Magic; - - mes "[Dark Wizard]"; - mes "Hmf. I only speak to those with magic abilities...."; - close; - -L_Magic: - mes "[Dark Wizard]"; - mes "Oh... I can feel the mighty spirits stirring around me."; - next; - mes "[Dark Wizard]"; - mes "You there, I sense that you too use magic."; - next; - mes "[Dark Wizard]"; - mes "Magic... a great power which is dictated by cause and effect. If it is used for good then in turn positive reactions will occur."; - mes "However, if it is used for evil, then negative reactions will occur instead. When using magic you truly reap what you sew."; - next; - mes "[Dark Wizard]"; - mes "Have you ever heard of ^0000ddGemstones^000000? Some magic spells are so powerfull that they require the use of a Gemstone."; - mes "These stones amplify a magic users power and allow them to cast high level spells. They can be bought at the magic store in town."; - next; - mes "[Dark Wizard]"; - mes "Always remeber that magic should only be used for the bennefit of people, not to do them harm."; - close; -} |