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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/cities/einbroch.txt | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
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Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/einbroch.txt')
-rw-r--r-- | npc/cities/einbroch.txt | 982 |
1 files changed, 982 insertions, 0 deletions
diff --git a/npc/cities/einbroch.txt b/npc/cities/einbroch.txt new file mode 100644 index 000000000..710c57740 --- /dev/null +++ b/npc/cities/einbroch.txt @@ -0,0 +1,982 @@ +//===== rAthena Script ======================================= +//= Einbroch Town +//===== By: ================================================== +//= Everybody mentioned in the comments +//===== Current Version: ===================================== +//= 1.7 +//===== Compatible With: ===================================== +//= rAthena Revision 3000+ +//===== Description: ========================================= +//= +//===== Additional Comments: ================================= +//= 0.2 Added some NPCs [MasterOfMuppets] +//= 0.3 Added a few npcs by reddozen [MasterOfMuppets] +//= 0.4 Added a crappy quest, have fun guys... [MasterOfMuppets] +//= 0.4a Added exp bonus for the factory quest, borrowed from a Korean fansite. +//= 0.4b Added missing close [Komurka] +//= 0.5 Added Temporal Locations of Gunslinger Job Change map. +//= Info provided by RockmanEXE [erKURITA] +//= 0.6 Implemented a crap quest [MasterOfMuppets] +//= 0.7 Implemented an inn NPC [MasterOfMuppets] +//= 0.8 Implemented the Shinokas quest, thanks to [MasterOfMuppets] +//= Dj-Yhn for scripting it. +//= 0.9 Removed Duplicates [Silent] +//= 1.0 Implemented the Lover's quest. [MasterOfMuppets] +//= 1.1 Split quests into quests/cities_einbroch.txt [Evera] +//= 1.2 Split more quests into above file [Evera] +//= 1.3 Added (finally) the Garrison quest npc [erKURITA] +//= 1.4 Implemented the polution script. [MasterOfMuppets] +//= 1.5 Updated Hotel Employee to work with Airship Ticket Quest [Samuray22] +//= 1.6 Optimized several NPCs [DZeroX] +//= 1.7 Replaced outdated variable with getarg. [L0ne_W0lf] +//= 1.8 Fixed Occurances of PcName. [L0ne_W0lf] +//============================================================ + +einbroch,218,198,5 script Mark#ein 855,{ + callfunc "EinTower","Mark"; + end; +} + +einbroch,175,196,5 script Morei#ein 854,{ + mes "[Morei]"; + mes "Greetings,"; + mes "I am Morei,"; + mes "Assistant Guide"; + mes "of Einbroch Tower."; + next; + mes "[Morei]"; + mes "If you wish to return"; + mes "to the ground floor,"; + mes "please let me know."; + mes "Would you like to go"; + mes "back to ground level?"; + next; + switch(select("Yes.:No.")) { + case 1: + mes "[Morei]"; + mes "I see."; + mes "Let me lead you"; + mes "to the ground floor."; + mes "Thank you for using"; + mes "our services."; + close2; + switch(rand(1,3)) { + case 1: + warp "einbroch",170,229; + end; + case 2: + warp "einbroch",216,188; + end; + case 3: + warp "einbroch",178,167; + end; + } + case 2: + mes "[Morei]"; + mes "I see."; + mes "I hope you"; + mes "enjoy your time"; + mes "in Einbroch Tower."; + close; + } +} + +einbroch,173,229,5 script Oberu#ein 855,{ + callfunc "EinTower","Oberu"; + end; +} +einbroch,176,172,5 script Khemko#ein 855,{ + callfunc "EinTower","Khemko"; + end; +} + +function script EinTower { + mes "[" + getarg(0) + "]"; + mes "Good day~"; + mes "I'm " + getarg(0) + ", your"; + mes "guide to exploring"; + mes "the Einbroch Tower."; + next; + mes "[" + getarg(0) + "]"; + mes "Einbroch Tower offers"; + mes "the best view of our city"; + mes "and it's a great place to"; + mes "meet with friends or take"; + mes "a date. The Einbroch Tower"; + mes "admission fee is 10 zeny."; + next; + mes "[" + getarg(0) + "]"; + mes "Right now, we're offering"; + mes "a special promotion called"; + mes "the Apple Combo Set for only"; + mes "20 zeny. This set includes"; + mes "Einbroch Tower admission"; + mes "and an Apple to snack on."; + next; + switch(select("Tower Admission Only:Apple Combo Set:Cancel")) { + case 1: + if (Zeny < 10) { + mes "[" + getarg(0) + "]"; + mes "I'm sorry, but you"; + mes "don't have enough"; + mes "zeny. The Einbroch"; + mes "Tower Admission"; + mes "fee is 10 zeny."; + close; + } + else { + mes "[" + getarg(0) + "]"; + mes "Thank you for"; + mes "using our services."; + mes "Let me guide you to"; + mes "the tower right away."; + set zeny,zeny-10; + close2; + warp "einbroch",181,196; + end; + } + case 2: + if (Zeny < 20) { + mes "[" + getarg(0) + "]"; + mes "I'm sorry, but you don't"; + mes "have enough zeny. The"; + mes "Apple Combo Set is 20 zeny."; + close; + } + else { + mes "[" + getarg(0) + "]"; + mes "Before I guide you to"; + mes "the tower, let me check"; + mes "your status to insure"; + mes "your safety before I give"; + mes "you the Apple Combo Set."; + next; + if (checkweight(512,1)) { + mes "[" + getarg(0) + "]"; + mes "Thank you for"; + mes "using our services."; + mes "Let me guide you to"; + mes "the tower right away."; + set zeny,zeny-20; + getitem 512,1; //Apple + close2; + warp "einbroch",174,204; + end; + } + else { + mes "[" + getarg(0) + "]"; + mes "I'm sorry, but you're carrying"; + mes "too many items with you. Please store some of your things in your Kafra Storage before purchasing"; + mes "the Apple Combo Set."; + close; + } + } + case 3: + mes "[" + getarg(0) + "]"; + mes "I see."; + mes "Feel free to"; + mes "come back any"; + mes "time. Thank you."; + close; + } +} + +einbroch,232,272,3 script Train Station Staff#ein1::EinbrochTrain 852,{ + mes "[Staff]"; + mes "Welcome to"; + mes "the Train Station."; + mes "Trains to Einbech"; + mes "are always running"; + mes "so if you miss one,"; + mes "it's no problem."; + next; + mes "[Staff]"; + mes "The fare to board the"; + mes "train that runs the Einbroch"; + mes "to Einbech line is 200 zeny."; + mes "Would you like to buy a ticket?"; + next; + switch(select("Yes.:No.:About the Environment...")) { + case 1: + if (Zeny > 199) { + mes "[Staff]"; + mes "Thank you"; + mes "very much."; + mes "Have a safe trip."; + mes "^333333*Ahem*^000000 All aboard!"; + close2; + set zeny,zeny-200; + warp "einbech",43,215; + end; + } + else { + mes "[Staff]"; + mes "I'm sorry, but this"; + mes "isn't enough zeny"; + mes "to pay the train fare."; + close; + } + case 2: + mes "[Staff]"; + mes "Very well, then."; + mes "Please enjoy your"; + mes "stay in Einbroch."; + close; + case 3: + mes "[Staff]"; + mes "Einbroch is infamous for"; + mes "its air pollution, no doubt"; + mes "caused by the industrial"; + mes "facilities located here."; + mes "It's really horrible..."; + next; + mes "[Staff]"; + mes "Sometimes the air pollution"; + mes "gets so bad that it becomes"; + mes "hard to breathe. If you hear"; + mes "the Einbroch Smog Alert, you"; + mes "should find shelter immediately!"; + close; + } +} + +einbroch,252,301,3 duplicate(EinbrochTrain) Train Station Staff#ein2 852 + +einbroch,259,326,3 script Leslie#ein_1 846,{ + mes "[Leslie]"; + mes "^666666*Cough cough!*^000000"; + mes "Laaaand sakes!"; + next; + mes "[Leslie]"; + mes "An old woman like me"; + mes "can't breathe this air! How"; + mes "do people even live in all this"; + mes "smog? Sure, the air in Einbech"; + mes "isn't pristine, but the air here in Einbroch is much worse! ^333333*Cough~!*^000000"; + next; + mes "[Leslie]"; + mes "I hate coming here"; + mes "sometimes! The air is"; + mes "totally polluted and this"; + mes "city is full of stuck up"; + mes "pricks! But they sell stuff"; + mes "here I can't buy back home..."; + close; +} + +einbroch,236,191,3 script Tan#ein 855,{ + mes "[Tan]"; + mes "All the factories"; + mes "here in Einbroch are"; + mes "causing a serious air"; + mes "pollution problem."; + next; + mes "[Tan]"; + mes "I'm an Airship engineer and"; + mes "everyday, all day long, I deal"; + mes "with oil stains and all sorts"; + mes "of pollutants. I'm surprised"; + mes "I haven't gotten sick yet..."; + next; + mes "[Tan]"; + mes "Still, I try to be careful"; + mes "when I can. Whenever I go"; + mes "out into the city's red fog,"; + mes "I always wear my Flu Mask."; + mes "If you'll be here for a while,"; + mes "you should carry one with you."; + close; +} + +einbroch,228,121,5 script Little Toby#ein-1 855,{ + mes "[Little Toby]"; + mes "Excuse me..."; + mes "But I'm lost!"; + mes "I can't find my"; + mes "mom or dad!"; + next; + mes "[Little Toby]"; + mes "A-am I at the Airport?!"; + mes "My parents are supposed"; + mes "to come get me, but I still"; + mes "haven't found them! We just"; + mes "moved here, so I don't know"; + mes "where anything is!"; + next; + mes "[Little Toby]"; + mes "W-wait!"; + mes "Where are you"; + mes "going?! Don't leave"; + mes "me, I'm all alone...!"; + close; +} + +einbroch,40,116,1 script Airship Engineer#ein-1 855,{ + mes "[Airship Engineer]"; + mes "H-hey! Don't"; + mes "touch my precious"; + mes "Burielle! I just finished"; + mes "her tune-up and now she's"; + mes "sleeping! J-just step away!"; + next; + switch(select("Who's Burielle?:Sorry about That.")) { + case 1: + mes "[Airship Engineer]"; + mes "Burielle is the prettiest"; + mes "model among all the Airships"; + mes "made within the last ten years!"; + mes "She might be grounded now, but"; + mes "with my healing hands, she'll"; + mes "conquer the skies again!"; + next; + switch(select("Ah~:Uh huh...")) { + case 1: + mes "["+strcharinfo(0)+"]"; + mes "Ah~"; + mes "I see, so you're"; + mes "working on restoring"; + mes "this magnificent specimen"; + mes "of an Airship. Best of luck~"; + next; + mes "[Airship Engineer]"; + mes "Yeah. I'd appreciate"; + mes "it if you'd just be careful."; + mes "I've put a lot of love into"; + mes "fixing up Burielle..."; + close; + case 2: + mes "["+strcharinfo(0)+"]"; + mes "Uh huh..."; + mes "Right. For a second"; + mes "there, I thought you were"; + mes "talking about a person, but"; + mes "then I also assumed that you"; + mes "weren't, you know, a nutcase."; + next; + mes "["+strcharinfo(0)+"]"; + mes "Oh, did you say,"; + mes "''prettiest model?''"; + mes "All Airships look the"; + mes "same to me, this one"; + mes "ain't special at all. You've"; + mes "gone loony tunes, paley boy."; + next; + emotion e_an; + mes "[Airship Engineer]"; + mes "Wh-what...?!"; + close; + } + case 2: + mes "[Airship Engineer]"; + mes "Well, at least you know"; + mes "what you did wrong. Now"; + mes "quit disturbing her and git!"; + close; + } +} + +einbroch,294,312,3 script Centzu#ein 854,{ + mes "[Centzu]"; + mes "I've lived here for"; + mes "a long time and I see"; + mes "that this huge city is still"; + mes "growing bigger everyday."; + next; + mes "[Centzu]"; + mes "How did Einbroch get so"; + mes "huge so quickly? I still can't"; + mes "believe there's been this much"; + mes "development. Well, I suppose"; + mes "it's not my concern. Nothing"; + mes "I do will make a difference... "; + next; + mes "[Centzu]"; + mes "Even though such"; + mes "rapid industrialization"; + mes "can't be good for the"; + mes "environment or the people,"; + mes "I'll just sit back, watch what"; + mes "happens and just enjoy life..."; + close; +} + +einbroch,232,255,5 script Khowropher#ein 847,{ + mes "[Khowropher]"; + mes "^666666*Cough cough*^000000"; + mes "Jiminy! The air here"; + mes "is so thick and grimy!"; + mes "And it's worse for us old"; + mes "people with breathing"; + mes "problems! ^333333*Haaack!*^000000"; + next; + mes "[Khowropher]"; + mes "I don't care if they keep"; + mes "building more and more"; + mes "factories and homes in this"; + mes "town. Still, I'd like to spend"; + mes "the rest of my life somewhere"; + mes "quiet and with clean air..."; + next; + mes "[Khowropher]"; + mes "Then again, Einbroch is my"; + mes "hometown and I can't just up"; + mes "and leave. I suppose it's my"; + mes "fate to suffer from this foul air until the day I die. ^666666*Sigh...*^000000"; + close; +} + +einbroch,143,109,5 script Khetine#ein 855,{ + mes "[Khetine]"; + mes "Lately, there's been"; + mes "talk about this empty"; + mes "building downtown that's"; + mes "been converted into some"; + mes "sort of mysterious facility."; + next; + mes "[Khetine]"; + mes "It all seems pretty"; + mes "shady, but I guess it's"; + mes "not really my job to know"; + mes "about that. I mean, if it"; + mes "doesn't affect me, why"; + mes "should I be concerned?"; + close; +} + +einbroch,229,149,3 script Sleik#ein 854,{ + mes "[Sleik]"; + mes "Surprisingly, we have"; + mes "a Train Station that everyone"; + mes "has been calling a victory for"; + mes "science. I mean, shouldn't we"; + mes "be more amazed by the Airship?"; + next; + mes "[Sleik]"; + mes "Now, if you want to know"; + mes "where the train actually goes,"; + mes "I wouldn't be able to tell you."; + mes "After all, I never rode it. But"; + mes "still, I guess having our own"; + mes "Train Station is a good thing."; + close; +} + +airport,174,41,6 script Young Man#air 99,{ + mes "[Runnan]"; + mes "...And that's why"; + mes "I travel around the"; + mes "globe. My bosses have"; + mes "a keen eye for the most"; + mes "exotic goods, so I acquire"; + mes "them and make deliveries."; + next; + mes "[Runnan]"; + mes "There even was a time"; + mes "when they had me collect"; + mes "Jellopy, though that stuff is"; + mes "pretty common nowadays."; + mes "Now that I think about it, why"; + mes "did they need so much stuff?"; + close; +} + +airport,176,41,4 script Old Man#air 88,{ + mes "[Zhen Lan]"; + mes "Now, I hear that the"; + mes "monsters around here"; + mes "carry around some ore"; + mes "that dazzles with a sublimely"; + mes "beautiful light. Neat, huh?"; + next; + mes "[Zhen Lan]"; + mes "These ores are a great"; + mes "material to use in making"; + mes "flower vases. My friend, who"; + mes "happens to be a dollmaker,"; + mes "told me that. He makes these dolls using all sorts of materials."; + next; + mes "[Zhen Lan]"; + mes "He fashions them out of"; + mes "Well-Tanned Leather, stuffs"; + mes "them with Bird Feathers, and"; + mes "uses Cyfar or Zargon to make"; + mes "the eyes. He even uses a Jellopy at the bottom to balance the doll."; + next; + mes "[Zhen Lan]"; + mes "I guess that goes to show"; + mes "that things that seem useless"; + mes "might actually be handy in some"; + mes "way. So don't worry about having too much stuff. Sooner or later, it might be useful to someone."; + close; +} + +ein_in01,113,211,3 script Teinz#ein 851,{ + mes "[Teinz]"; + mes "If you just pay me money,"; + mes "I'll be your slave! There's"; + mes "nothing I won't do! Anything"; + mes "is fair game. Hell, I'll get buck naked if you pay me enough."; + next; + mes "[Teinz]"; + mes "If you pay me what I'm"; + mes "worth, I'll work hard at"; + mes "any task you set me to."; + mes "Sure, mining's rough, but"; + mes "as long as the zeny's coming"; + mes "in, I'm happy. Heh heh heh~"; + close; +} + +ein_in01,48,220,5 script Lowe#ein 851,{ + mes "[Lowe]"; + mes "..."; + mes "......"; + next; + mes "[Lowe]"; + mes "..."; + mes "......"; + mes "........."; + next; + mes "[Lowe]"; + mes "Hey. Why are you"; + mes "looking at me like"; + mes "that? There's no idle"; + mes "chatting allowed at work."; + mes "If Canphotii catches"; + mes "you, you'll be punished..."; + next; + mes "[Lowe]"; + mes "Oh wait..."; + mes "You don't work here."; + mes "I apologize, that kind"; + mes "of reaction's an old"; + mes "habit for me, adventurer."; + close; +} + +ein_in01,87,237,5 script Dinje#ein 850,{ + mes "[Dinje]"; + mes "Do you know why a woman"; + mes "like me has to work in this"; + mes "factory? I'll tell you why... "; + next; + mes "[Dinje]"; + mes "My lazy husband, Gesin,"; + mes "is just lying there on the"; + mes "ground! So I have to work"; + mes "in order to support us!"; + next; + mes "[Dinje]"; + mes "We can't rest for even"; + mes "a second if we want to save"; + mes "enough money to become"; + mes "wealthy and powerful some"; + mes "day. Don't you understand?"; + next; + mes "[Dinje]"; + mes "Well, my husband obviously"; + mes "doesn't! How can he not know"; + mes "how the real world works?!"; + mes "Hey, kick his ass for me if"; + mes "he doesn't wake up soon!"; + close; +} + +ein_in01,84,218,3 script Tsuen#ein 851,{ + mes "[Tsuen]"; + mes "There was a time"; + mes "when I dreamed of"; + mes "being an adventurer,"; + mes "just like you. But that"; + mes "was a long time ago..."; + next; + mes "[Tsuen]"; + mes "Now, I'm nothing but"; + mes "a factory manager. Still,"; + mes "even if my job's not that"; + mes "great, I'm pretty satisfied."; + mes "I'm sure people enjoy the"; + mes "products I oversee and all..."; + next; + mes "[Tsuen]"; + mes "Maybe my life was meant"; + mes "to be this way, even if it's"; + mes "not how I planned it. But the"; + mes "time will come when I up and"; + mes "leave and travel the world"; + mes "once I get my chance!"; + next; + mes "[Tsuen]"; + mes "I hope the day will"; + mes "come when I can meet"; + mes "you out in that big wide"; + mes "world and greet you as"; + mes "a fellow adventurer."; + close; +} + +ein_in01,103,239,1 script Gesin#ein 849,{ + mes "[Gesin]"; + mes "Arrrgh!"; + mes "This is killing me!"; + mes "Why should I be rich?"; + mes "What's wrong with living"; + mes "within our means?"; + next; + mes "[Gesin]"; + mes "I've got no problem"; + mes "with my current way"; + mes "of life, but the old ball"; + mes "and chain disagrees."; + mes "Why is she so obsessed"; + mes "with riches and power?"; + next; + mes "[Gesin]"; + mes "Well, in any case, I'd"; + mes "like to help her, but I can't"; + mes "get up! I'm exhausted and"; + mes "my body is just overtaxed."; + mes "I have no strength at all."; + next; + mes "[Gesin]"; + mes "This is horrible~"; + mes "I should be resting"; + mes "instead of worrying"; + mes "about making money..."; + close; +} + +ein_in01,33,275,1 script Pevtatin#ein 848,{ + mes "[Pevtatin]"; + mes "Good god!"; + mes "I'm so stressed!"; + mes "It's been nonstop"; + mes "since I moved here!"; + next; + mes "[Pevtatin]"; + mes "The work is tough and"; + mes "already the boss hates"; + mes "me! I didn't move here"; + mes "for this! Still, the pay is"; + mes "decent so I guess I should"; + mes "endure just a little longer."; + next; + mes "[Pevtatin]"; + mes "Here goes...!"; + mes "Yo-heave-ho!"; + mes "Yo-heave-ho~!"; + close; +} + +ein_in01,36,204,3 script Rombell#ein 851,{ + mes "[Rombell]"; + mes "It's great that the"; + mes "factory is making good"; + mes "business and drawing"; + mes "in a lot of profit, but I still"; + mes "have one major concern."; + next; + mes "[Rombell]"; + mes "The amount of pollution"; + mes "that this place is causing"; + mes "is horrific! We've got these"; + mes "machines blowing out toxic"; + mes "gas all day long! The air"; + mes "can't be safe for very long..."; + next; + mes "[Rombell]"; + mes "I mean, the air we're"; + mes "breathing right now is"; + mes "pretty foul and things"; + mes "are only going to get"; + mes "worse. How can we"; + mes "solve this problem?"; + close; +} + +ein_in01,64,271,3 script Vonstein#ein 855,{ + mes "[Vonstein]"; + mes "Staring at this"; + mes "bubbling hot liquid"; + mes "metal gives me a good"; + mes "feeling inside. It's like"; + mes "that stuff can melt anything!"; + next; + mes "[Vonstein]"; + mes "Imagine covering an"; + mes "entire street of people"; + mes "with that stuff! Bwahah--"; + mes "Oh, I'm sorry if I'm talking"; + mes "crazy talk! I'm just kidding~"; + close; +} + +ein_in01,49,202,3 script Dorf#ein 851,{ + mes "[Dorf]"; + mes "Machines are sooo"; + mes "convenient. Just look"; + mes "at this contraption easily"; + mes "do tasks that'd be tough"; + mes "for me to finish alone."; + next; + mes "[Dorf]"; + mes "Now this is what"; + mes "I call technology!"; + mes "Sure, it takes effort and"; + mes "money to make one of"; + mes "these, but what do I care?"; + next; + mes "[Dorf]"; + mes "I've got no problems,"; + mes "so long as this freaking"; + mes "thing keeps working the"; + mes "way I want it to!"; + close; +} + +ein_in01,68,209,5 script Khashurantze#ein 852,{ + mes "[Khashurantze]"; + mes "I'm sorry, but you need"; + mes "special authority in order"; + mes "to enter this place. I'll have"; + mes "to ask you to leave right now."; + close2; + warp "einbroch",179,63; + end; +} + +ein_in01,85,261,3 script Zherin#ein 851,{ + mes "[Zherin]"; + mes "I'm in charge of this"; + mes "blast furnace which"; + mes "contains all of this"; + mes "boiling magma."; + next; + mes "[Zherin]"; + mes "Even though it doesn't"; + mes "require actual labor, this"; + mes "job is pretty tiring. I've got"; + mes "to pay careful attention all"; + mes "the time. It's pretty stressful."; + next; + mes "[Zherin]"; + mes "Still, I'm proud of my job"; + mes "since I have the responsibility"; + mes "of ensuring employee safety."; + mes "Anyway, don't get too close"; + mes "to the furnace. It won't do if"; + mes "you get burned on accident!"; + close; +} + +ein_in01,43,252,3 script Canphotii#ein 852,{ + mes "[Canphotii]"; + mes "Hustle, hustle!"; + mes "Pick up the pace!"; + mes "Anyone working too"; + mes "slowly will be punished!"; + next; + mes "[Canphotii]"; + mes "Can't you understand"; + mes "that?! Now go to your"; + mes "station and get back to"; + mes "work! Wait, are you even"; + mes "an employee? If not, then"; + mes "stop wandering around!"; + next; + mes "[Canphotii]"; + mes "You're not supposed"; + mes "to be able to get in here!"; + mes "I can't believe they let you"; + mes "in! This requires extreme"; + mes "disciplinary action!"; + close; +} + +ein_in01,206,224,3 script Hotel Employee#ein 855,{ + mes "[Hotel Employee]"; + mes "Good day, welcome to the"; + mes "Einbroch Hotel. The staff is"; + mes "always striving to accomodate"; + mes "our guests with the highest"; + mes "standards in cleanliness,"; + mes "service and convenience~"; + next; + if (kain_ticket == 5) { + mes "[Hotel Employee]"; + mes "Are you looking"; + mes "for Mr. Defru Ark?"; + mes "Oh right, he did mention"; + mes "waiting for some package"; + mes "from the Airport. Now let"; + mes "me pull up that information..."; + next; + mes "[Hotel Employee]"; + mes "Ah, here we are."; + mes "Mr. Defru Ark is"; + mes "staying in Room 201."; + next; + } + else { + switch(select("Save:Take Rest - 5,000 zeny:Cancel")) { + case 1: + mes "[Hotel Employee]"; + mes "Your Respawn Point"; + mes "has been saved here"; + mes "in the Einbroch Hotel."; + mes "Thank you, and please"; + mes "come again."; + close2; + savepoint "ein_in01",200,224; + end; + case 2: + if (Zeny > 4999) { + mes "[Hotel Employee]"; + mes "Thank you."; + mes "Please enjoy"; + mes "your rest~"; + close2; + set zeny,zeny-5000; + percentheal 100,100; + warp "ein_in01",272,167; + end; + } + else { + mes "[Hotel Employee]"; + mes "I'm sorry, but the"; + mes "acommodation fee is"; + mes "5,000 zeny. Next time,"; + mes "please make sure that you"; + mes "bring enough zeny, okay?"; + close; + } + case 3: + mes "[Hotel Employee]"; + mes "Thank you and"; + mes "please come again~"; + close; + } + } + mes "[Hotel Employee]"; + mes "Have a good day."; + close; +} + +einbroch,244,255,5 script Bulletin Board#ein1 858,{ + mes " "; + mes " Train Station "; + mes " "; + close; +} + +einbroch,253,203,5 script Bulletin Board#ein2 858,{ + mes " "; + mes " Hotel "; + mes " "; + close; +} + +einbroch,68,206,5 script Bulletin Board#ein3 858,{ + mes " "; + mes " Airship Airport "; + mes " "; + close; +} + +einbroch,90,84,5 script Bulletin Board#ein4 858,{ + mes " "; + mes " Laboratory "; + mes " "; + close; +} + +einbroch,101,106,5 script Bulletin Board#ein5 858,{ + mes " "; + mes " Airship Repair Shop "; + mes " "; + close; +} + +einbroch,220,208,5 script Bulletin Board#ein6 858,{ + mes " "; + mes " Weapon Shop "; + mes " "; + close; +} + +einbroch,132,76,5 script Bulletin Board#ein7 858,{ + mes " "; + mes " Factory "; + mes " "; + close; +} + +einbroch,152,46,5 script Bulletin Board#ein11 858,{ + mes "West - Laboratory, Airship Repair Shop"; + mes "South - Einbroch Front Gate"; + mes "North - Airport"; + mes "Northeast - Train Station, Hotel, Weapon Shop"; + close; +} + +einbroch,235,141,5 script Bulletin Board#ein22 858,{ + mes "Southwest - Airship Repair Shop, Laboratory"; + mes "Northwest - Airport"; + mes "North - Weapon Shop, Hotel, Train Station"; + close; +} + +einbroch,162,256,5 script Bulletin Board#ein33 858,{ + mes "East - Train Station"; + mes "Southeast - Hotel"; + mes "South - Weapon Shop,Factory"; + mes "Southwest - Airport, Airship Repair Shop, Laboratory"; + close; +} + +einbroch,183,174,5 script Bulletin Board#ein44 858,{ + mes "East - Weapon Shop, Hotel"; + mes "South - Factory"; + mes "Southwest - Airship Repair Shop, Laboratory"; + mes "Northwest - Airport"; + close; +} + +einbroch,104,202,5 script Bulletin Board#ein55 858,{ + mes "Northeast - Train Station"; + mes "East - Weapon Shop,Hotel"; + mes "South - Airship Repair Shop, Laboratory"; + close; +} + +ein_in01,31,217,3 script Cendadt#ein 851,{ + mes "[Cendadt]"; + mes "This factory has a lot"; + mes "of things that need fixing,"; + mes "pronto! I'm amazed that"; + mes "the place is still operating!"; + next; + mes "[Cendadt]"; + mes "Lucky for us, I hear that"; + mes "some altruistic adventurers"; + mes "have been donating materials"; + mes "to help keep this factory from"; + mes "falling apart... Or worse."; + mes "But that's just a rumor."; + next; + mes "[Cendadt]"; + mes "^666666*Sigh*^000000"; + mes "Even if it is true,"; + mes "there's nothing no one"; + mes "here can do. Nobody has"; + mes "the courage to challenge"; + mes "the system, you know?"; + next; + mes "[Cendadt]"; + mes "I..."; + mes "I better get"; + mes "back to work"; + mes "before I get"; + mes "in trouble..."; + close; +} |