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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-03 04:11:22 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-03 04:11:22 +0000 |
commit | d69cbbc6c9a858c98be91c082ac6422ef61597e0 (patch) | |
tree | 687a2784678dc5f89da1d7a9bf7aa78785c72c84 /npc/cities/einbroch.txt | |
parent | d74e2a1e8a487287289c76a98893d6688c972bbe (diff) | |
download | hercules-d69cbbc6c9a858c98be91c082ac6422ef61597e0.tar.gz hercules-d69cbbc6c9a858c98be91c082ac6422ef61597e0.tar.bz2 hercules-d69cbbc6c9a858c98be91c082ac6422ef61597e0.tar.xz hercules-d69cbbc6c9a858c98be91c082ac6422ef61597e0.zip |
* Another round of bug fixes to various scripts.
- Added Satan Morroc spawn and corrected shadow spawn timers. (bugreport:2690)
- Fixed Group of Evil NPC not reactivating when it should. (bugreport:2696)
- Fixed the Zeny check when summoning guardians in agits. (bugreport:2712)
- Added zeny check to Jawaii bartender (hung the script.) (bugreport:2747)
- Corrected a mapwarp assosiated with the z-gang quest. (bugreport:2757)
- Fixed warps in ice dungeon 3 being usable all the time. (bugreport:2776)
- Corrected impossible condition if in Keil Hyre quest. (bugreport:2789)
- Corrected leftover aegis variables in several scripts. (bugreport:2794)
- Removed duplicate line from nameless quest. (bugreport:2795)
* Implemented official behaviour/Cost for investing in economy and defence
- Eco/Def will be modified on the turn of the day instead of immediately.
- Cost has been updated to official values. Investing twice now costs 4 times the first investment.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13559 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/einbroch.txt')
-rw-r--r-- | npc/cities/einbroch.txt | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/npc/cities/einbroch.txt b/npc/cities/einbroch.txt index e59c94da0..fb0298857 100644 --- a/npc/cities/einbroch.txt +++ b/npc/cities/einbroch.txt @@ -29,6 +29,7 @@ //= 1.5 Updated Hotel Employee to work with Airship Ticket Quest [Samuray22] //= 1.6 Optimized several NPCs [DZeroX] //= 1.7 Replaced outdated variable with getarg. [L0ne_W0lf] +//= 1.8 Fixed Occurances of PcName. [L0ne_W0lf] //============================================================ einbroch,218,198,5 script Mark#ein 855,{ @@ -330,7 +331,7 @@ einbroch,40,116,1 script Airship Engineer#ein-1 855,{ next; switch(select("Ah~:Uh huh...")) { case 1: - mes "["+PcName+"]"; + mes "["+strcharinfo(0)+"]"; mes "Ah~"; mes "I see, so you're"; mes "working on restoring"; @@ -344,7 +345,7 @@ einbroch,40,116,1 script Airship Engineer#ein-1 855,{ mes "fixing up Burielle..."; close; case 2: - mes "["+PcName+"]"; + mes "["+strcharinfo(0)+"]"; mes "Uh huh..."; mes "Right. For a second"; mes "there, I thought you were"; @@ -352,7 +353,7 @@ einbroch,40,116,1 script Airship Engineer#ein-1 855,{ mes "then I also assumed that you"; mes "weren't, you know, a nutcase."; next; - mes "["+PcName+"]"; + mes "["+strcharinfo(0)+"]"; mes "Oh, did you say,"; mes "''prettiest model?''"; mes "All Airships look the"; |