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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2016-06-30 15:25:41 +0300
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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) L0ne_W0lf
-//= Copyright (C) DZeroX
-//= Copyright (C) Samuray22
-//= Copyright (C) Evera
-//= Copyright (C) Silent
-//= Copyright (C) erKURITA
-//= Copyright (C) Komurka
-//= Copyright (C) MasterOfMuppets
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Einbroch Town
-//================= Description ===========================================
-//= Einbroch Town NPCs
-//================= Current Version =======================================
-//= 1.7
-//=========================================================================
-
-einbroch,218,198,5 script Mark#ein 4_M_EINMAN,{
- callfunc "EinTower","Mark";
- end;
-}
-
-einbroch,175,196,5 script Morei#ein 4_M_EINMAN2,{
- mes "[Morei]";
- mes "Greetings,";
- mes "I am Morei,";
- mes "Assistant Guide";
- mes "of Einbroch Tower.";
- next;
- mes "[Morei]";
- mes "If you wish to return";
- mes "to the ground floor,";
- mes "please let me know.";
- mes "Would you like to go";
- mes "back to ground level?";
- next;
- switch(select("Yes.", "No.")) {
- case 1:
- mes "[Morei]";
- mes "I see.";
- mes "Let me lead you";
- mes "to the ground floor.";
- mes "Thank you for using";
- mes "our services.";
- close2;
- switch(rand(1,3)) {
- case 1:
- warp "einbroch",170,229;
- end;
- case 2:
- warp "einbroch",216,188;
- end;
- case 3:
- warp "einbroch",178,167;
- end;
- }
- case 2:
- mes "[Morei]";
- mes "I see.";
- mes "I hope you";
- mes "enjoy your time";
- mes "in Einbroch Tower.";
- close;
- }
-}
-
-einbroch,173,229,5 script Oberu#ein 4_M_EINMAN,{
- callfunc "EinTower","Oberu";
- end;
-}
-einbroch,176,172,5 script Khemko#ein 4_M_EINMAN,{
- callfunc "EinTower","Khemko";
- end;
-}
-
-function script EinTower {
- mes "[" + getarg(0) + "]";
- mes "Good day~";
- mes "I'm " + getarg(0) + ", your";
- mes "guide to exploring";
- mes "the Einbroch Tower.";
- next;
- mes "[" + getarg(0) + "]";
- mes "Einbroch Tower offers";
- mes "the best view of our city";
- mes "and it's a great place to";
- mes "meet with friends or take";
- mes "a date. The Einbroch Tower";
- mes "admission fee is 10 zeny.";
- next;
- mes "[" + getarg(0) + "]";
- mes "Right now, we're offering";
- mes "a special promotion called";
- mes "the Apple Combo Set for only";
- mes "20 zeny. This set includes";
- mes "Einbroch Tower admission";
- mes "and an Apple to snack on.";
- next;
- switch(select("Tower Admission Only", "Apple Combo Set", "Cancel")) {
- case 1:
- if (Zeny < 10) {
- mes "[" + getarg(0) + "]";
- mes "I'm sorry, but you";
- mes "don't have enough";
- mes "zeny. The Einbroch";
- mes "Tower Admission";
- mes "fee is 10 zeny.";
- close;
- }
- else {
- mes "[" + getarg(0) + "]";
- mes "Thank you for";
- mes "using our services.";
- mes "Let me guide you to";
- mes "the tower right away.";
- Zeny -= 10;
- close2;
- warp "einbroch",181,196;
- end;
- }
- case 2:
- if (Zeny < 20) {
- mes "[" + getarg(0) + "]";
- mes "I'm sorry, but you don't";
- mes "have enough zeny. The";
- mes "Apple Combo Set is 20 zeny.";
- close;
- }
- else {
- mes "[" + getarg(0) + "]";
- mes "Before I guide you to";
- mes "the tower, let me check";
- mes "your status to insure";
- mes "your safety before I give";
- mes "you the Apple Combo Set.";
- next;
- if (checkweight(Apple,1)) {
- mes "[" + getarg(0) + "]";
- mes "Thank you for";
- mes "using our services.";
- mes "Let me guide you to";
- mes "the tower right away.";
- Zeny -= 20;
- getitem Apple,1;
- close2;
- warp "einbroch",174,204;
- end;
- }
- else {
- mes "[" + getarg(0) + "]";
- mes "I'm sorry, but you're carrying";
- mes "too many items with you. Please store some of your things in your Kafra Storage before purchasing";
- mes "the Apple Combo Set.";
- close;
- }
- }
- case 3:
- mes "[" + getarg(0) + "]";
- mes "I see.";
- mes "Feel free to";
- mes "come back any";
- mes "time. Thank you.";
- close;
- }
-}
-
-einbroch,232,272,3 script Train Station Staff#ein1::EinbrochTrain 4_M_EIN_SOLDIER,{
- mes "[Staff]";
- mes "Welcome to";
- mes "the Train Station.";
- mes "Trains to Einbech";
- mes "are always running";
- mes "so if you miss one,";
- mes "it's no problem.";
- next;
- mes "[Staff]";
- mes "The fare to board the";
- mes "train that runs the Einbroch";
- mes "to Einbech line is 200 zeny.";
- mes "Would you like to buy a ticket?";
- next;
- switch(select("Yes.", "No.", "About the Environment...")) {
- case 1:
- if (Zeny > 199) {
- mes "[Staff]";
- mes "Thank you";
- mes "very much.";
- mes "Have a safe trip.";
- mes "^333333*Ahem*^000000 All aboard!";
- close2;
- Zeny -= 200;
- warp "einbech",43,215;
- end;
- }
- else {
- mes "[Staff]";
- mes "I'm sorry, but this";
- mes "isn't enough zeny";
- mes "to pay the train fare.";
- close;
- }
- case 2:
- mes "[Staff]";
- mes "Very well, then.";
- mes "Please enjoy your";
- mes "stay in Einbroch.";
- close;
- case 3:
- mes "[Staff]";
- mes "Einbroch is infamous for";
- mes "its air pollution, no doubt";
- mes "caused by the industrial";
- mes "facilities located here.";
- mes "It's really horrible...";
- next;
- mes "[Staff]";
- mes "Sometimes the air pollution";
- mes "gets so bad that it becomes";
- mes "hard to breathe. If you hear";
- mes "the Einbroch Smog Alert, you";
- mes "should find shelter immediately!";
- close;
- }
-}
-
-einbroch,252,301,3 duplicate(EinbrochTrain) Train Station Staff#ein2 4_M_EIN_SOLDIER
-
-einbroch,259,326,3 script Leslie#ein_1 4_F_EINOLD,{
- mes "[Leslie]";
- mes "^666666*Cough cough!*^000000";
- mes "Laaaand sakes!";
- next;
- mes "[Leslie]";
- mes "An old woman like me";
- mes "can't breathe this air! How";
- mes "do people even live in all this";
- mes "smog? Sure, the air in Einbech";
- mes "isn't pristine, but the air here in Einbroch is much worse! ^333333*Cough~!*^000000";
- next;
- mes "[Leslie]";
- mes "I hate coming here";
- mes "sometimes! The air is";
- mes "totally polluted and this";
- mes "city is full of stuck up";
- mes "pricks! But they sell stuff";
- mes "here I can't buy back home...";
- close;
-}
-
-einbroch,236,191,3 script Tan#ein 4_M_EINMAN,{
- mes "[Tan]";
- mes "All the factories";
- mes "here in Einbroch are";
- mes "causing a serious air";
- mes "pollution problem.";
- next;
- mes "[Tan]";
- mes "I'm an Airship engineer and";
- mes "everyday, all day long, I deal";
- mes "with oil stains and all sorts";
- mes "of pollutants. I'm surprised";
- mes "I haven't gotten sick yet...";
- next;
- mes "[Tan]";
- mes "Still, I try to be careful";
- mes "when I can. Whenever I go";
- mes "out into the city's red fog,";
- mes "I always wear my Flu Mask.";
- mes "If you'll be here for a while,";
- mes "you should carry one with you.";
- close;
-}
-
-einbroch,228,121,5 script Little Toby#ein-1 4_M_EINMAN,{
- mes "[Little Toby]";
- mes "Excuse me...";
- mes "But I'm lost!";
- mes "I can't find my";
- mes "mom or dad!";
- next;
- mes "[Little Toby]";
- mes "A-am I at the Airport?!";
- mes "My parents are supposed";
- mes "to come get me, but I still";
- mes "haven't found them! We just";
- mes "moved here, so I don't know";
- mes "where anything is!";
- next;
- mes "[Little Toby]";
- mes "W-wait!";
- mes "Where are you";
- mes "going?! Don't leave";
- mes "me, I'm all alone...!";
- close;
-}
-
-einbroch,40,116,1 script Airship Engineer#ein-1 4_M_EINMAN,{
- mes "[Airship Engineer]";
- mes "H-hey! Don't";
- mes "touch my precious";
- mes "Burielle! I just finished";
- mes "her tune-up and now she's";
- mes "sleeping! J-just step away!";
- next;
- switch(select("Who's Burielle?", "Sorry about That.")) {
- case 1:
- mes "[Airship Engineer]";
- mes "Burielle is the prettiest";
- mes "model among all the Airships";
- mes "made within the last ten years!";
- mes "She might be grounded now, but";
- mes "with my healing hands, she'll";
- mes "conquer the skies again!";
- next;
- switch(select("Ah~", "Uh huh...")) {
- case 1:
- mes "["+strcharinfo(0)+"]";
- mes "Ah~";
- mes "I see, so you're";
- mes "working on restoring";
- mes "this magnificent specimen";
- mes "of an Airship. Best of luck~";
- next;
- mes "[Airship Engineer]";
- mes "Yeah. I'd appreciate";
- mes "it if you'd just be careful.";
- mes "I've put a lot of love into";
- mes "fixing up Burielle...";
- close;
- case 2:
- mes "["+strcharinfo(0)+"]";
- mes "Uh huh...";
- mes "Right. For a second";
- mes "there, I thought you were";
- mes "talking about a person, but";
- mes "then I also assumed that you";
- mes "weren't, you know, a nutcase.";
- next;
- mes "["+strcharinfo(0)+"]";
- mes "Oh, did you say,";
- mes "''prettiest model?''";
- mes "All Airships look the";
- mes "same to me, this one";
- mes "ain't special at all. You've";
- mes "gone loony tunes, paley boy.";
- next;
- emotion e_an;
- mes "[Airship Engineer]";
- mes "Wh-what...?!";
- close;
- }
- case 2:
- mes "[Airship Engineer]";
- mes "Well, at least you know";
- mes "what you did wrong. Now";
- mes "quit disturbing her and git!";
- close;
- }
-}
-
-einbroch,294,312,3 script Centzu#ein 4_M_EINMAN2,{
- mes "[Centzu]";
- mes "I've lived here for";
- mes "a long time and I see";
- mes "that this huge city is still";
- mes "growing bigger everyday.";
- next;
- mes "[Centzu]";
- mes "How did Einbroch get so";
- mes "huge so quickly? I still can't";
- mes "believe there's been this much";
- mes "development. Well, I suppose";
- mes "it's not my concern. Nothing";
- mes "I do will make a difference... ";
- next;
- mes "[Centzu]";
- mes "Even though such";
- mes "rapid industrialization";
- mes "can't be good for the";
- mes "environment or the people,";
- mes "I'll just sit back, watch what";
- mes "happens and just enjoy life...";
- close;
-}
-
-einbroch,232,255,5 script Khowropher#ein 4_M_EINOLD,{
- mes "[Khowropher]";
- mes "^666666*Cough cough*^000000";
- mes "Jiminy! The air here";
- mes "is so thick and grimy!";
- mes "And it's worse for us old";
- mes "people with breathing";
- mes "problems! ^333333*Haaack!*^000000";
- next;
- mes "[Khowropher]";
- mes "I don't care if they keep";
- mes "building more and more";
- mes "factories and homes in this";
- mes "town. Still, I'd like to spend";
- mes "the rest of my life somewhere";
- mes "quiet and with clean air...";
- next;
- mes "[Khowropher]";
- mes "Then again, Einbroch is my";
- mes "hometown and I can't just up";
- mes "and leave. I suppose it's my";
- mes "fate to suffer from this foul air until the day I die. ^666666*Sigh...*^000000";
- close;
-}
-
-einbroch,143,109,5 script Khetine#ein 4_M_EINMAN,{
- mes "[Khetine]";
- mes "Lately, there's been";
- mes "talk about this empty";
- mes "building downtown that's";
- mes "been converted into some";
- mes "sort of mysterious facility.";
- next;
- mes "[Khetine]";
- mes "It all seems pretty";
- mes "shady, but I guess it's";
- mes "not really my job to know";
- mes "about that. I mean, if it";
- mes "doesn't affect me, why";
- mes "should I be concerned?";
- close;
-}
-
-einbroch,229,149,3 script Sleik#ein 4_M_EINMAN2,{
- mes "[Sleik]";
- mes "Surprisingly, we have";
- mes "a Train Station that everyone";
- mes "has been calling a victory for";
- mes "science. I mean, shouldn't we";
- mes "be more amazed by the Airship?";
- next;
- mes "[Sleik]";
- mes "Now, if you want to know";
- mes "where the train actually goes,";
- mes "I wouldn't be able to tell you.";
- mes "After all, I never rode it. But";
- mes "still, I guess having our own";
- mes "Train Station is a good thing.";
- close;
-}
-
-airport,174,41,6 script Young Man#air 4W_M_03,{
- mes "[Runnan]";
- mes "...And that's why";
- mes "I travel around the";
- mes "globe. My bosses have";
- mes "a keen eye for the most";
- mes "exotic goods, so I acquire";
- mes "them and make deliveries.";
- next;
- mes "[Runnan]";
- mes "There even was a time";
- mes "when they had me collect";
- mes "Jellopy, though that stuff is";
- mes "pretty common nowadays.";
- mes "Now that I think about it, why";
- mes "did they need so much stuff?";
- close;
-}
-
-airport,176,41,4 script Old Man#air 4_M_ORIENT01,{
- mes "[Zhen Lan]";
- mes "Now, I hear that the";
- mes "monsters around here";
- mes "carry around some ore";
- mes "that dazzles with a sublimely";
- mes "beautiful light. Neat, huh?";
- next;
- mes "[Zhen Lan]";
- mes "These ores are a great";
- mes "material to use in making";
- mes "flower vases. My friend, who";
- mes "happens to be a dollmaker,";
- mes "told me that. He makes these dolls using all sorts of materials.";
- next;
- mes "[Zhen Lan]";
- mes "He fashions them out of";
- mes "Well-Tanned Leather, stuffs";
- mes "them with Bird Feathers, and";
- mes "uses Cyfar or Zargon to make";
- mes "the eyes. He even uses a Jellopy at the bottom to balance the doll.";
- next;
- mes "[Zhen Lan]";
- mes "I guess that goes to show";
- mes "that things that seem useless";
- mes "might actually be handy in some";
- mes "way. So don't worry about having too much stuff. Sooner or later, it might be useful to someone.";
- close;
-}
-
-ein_in01,113,211,3 script Teinz#ein 4_M_REPAIR,{
- mes "[Teinz]";
- mes "If you just pay me money,";
- mes "I'll be your slave! There's";
- mes "nothing I won't do! Anything";
- mes "is fair game. Hell, I'll get buck naked if you pay me enough.";
- next;
- mes "[Teinz]";
- mes "If you pay me what I'm";
- mes "worth, I'll work hard at";
- mes "any task you set me to.";
- mes "Sure, mining's rough, but";
- mes "as long as the zeny's coming";
- mes "in, I'm happy. Heh heh heh~";
- close;
-}
-
-ein_in01,48,220,5 script Lowe#ein 4_M_REPAIR,{
- mes "[Lowe]";
- mes "...";
- mes "......";
- next;
- mes "[Lowe]";
- mes "...";
- mes "......";
- mes ".........";
- next;
- mes "[Lowe]";
- mes "Hey. Why are you";
- mes "looking at me like";
- mes "that? There's no idle";
- mes "chatting allowed at work.";
- mes "If Canphotii catches";
- mes "you, you'll be punished...";
- next;
- mes "[Lowe]";
- mes "Oh wait...";
- mes "You don't work here.";
- mes "I apologize, that kind";
- mes "of reaction's an old";
- mes "habit for me, adventurer.";
- close;
-}
-
-ein_in01,87,237,5 script Dinje#ein 4_F_EINWOMAN,{
- mes "[Dinje]";
- mes "Do you know why a woman";
- mes "like me has to work in this";
- mes "factory? I'll tell you why... ";
- next;
- mes "[Dinje]";
- mes "My lazy husband, Gesin,";
- mes "is just lying there on the";
- mes "ground! So I have to work";
- mes "in order to support us!";
- next;
- mes "[Dinje]";
- mes "We can't rest for even";
- mes "a second if we want to save";
- mes "enough money to become";
- mes "wealthy and powerful some";
- mes "day. Don't you understand?";
- next;
- mes "[Dinje]";
- mes "Well, my husband obviously";
- mes "doesn't! How can he not know";
- mes "how the real world works?!";
- mes "Hey, kick his ass for me if";
- mes "he doesn't wake up soon!";
- close;
-}
-
-ein_in01,84,218,3 script Tsuen#ein 4_M_REPAIR,{
- mes "[Tsuen]";
- mes "There was a time";
- mes "when I dreamed of";
- mes "being an adventurer,";
- mes "just like you. But that";
- mes "was a long time ago...";
- next;
- mes "[Tsuen]";
- mes "Now, I'm nothing but";
- mes "a factory manager. Still,";
- mes "even if my job's not that";
- mes "great, I'm pretty satisfied.";
- mes "I'm sure people enjoy the";
- mes "products I oversee and all...";
- next;
- mes "[Tsuen]";
- mes "Maybe my life was meant";
- mes "to be this way, even if it's";
- mes "not how I planned it. But the";
- mes "time will come when I up and";
- mes "leave and travel the world";
- mes "once I get my chance!";
- next;
- mes "[Tsuen]";
- mes "I hope the day will";
- mes "come when I can meet";
- mes "you out in that big wide";
- mes "world and greet you as";
- mes "a fellow adventurer.";
- close;
-}
-
-ein_in01,103,239,1 script Gesin#ein 4_M_DIEMAN,{
- mes "[Gesin]";
- mes "Arrrgh!";
- mes "This is killing me!";
- mes "Why should I be rich?";
- mes "What's wrong with living";
- mes "within our means?";
- next;
- mes "[Gesin]";
- mes "I've got no problem";
- mes "with my current way";
- mes "of life, but the old ball";
- mes "and chain disagrees.";
- mes "Why is she so obsessed";
- mes "with riches and power?";
- next;
- mes "[Gesin]";
- mes "Well, in any case, I'd";
- mes "like to help her, but I can't";
- mes "get up! I'm exhausted and";
- mes "my body is just overtaxed.";
- mes "I have no strength at all.";
- next;
- mes "[Gesin]";
- mes "This is horrible~";
- mes "I should be resting";
- mes "instead of worrying";
- mes "about making money...";
- close;
-}
-
-ein_in01,33,275,1 script Pevtatin#ein 4_M_EINMINER,{
- mes "[Pevtatin]";
- mes "Good god!";
- mes "I'm so stressed!";
- mes "It's been nonstop";
- mes "since I moved here!";
- next;
- mes "[Pevtatin]";
- mes "The work is tough and";
- mes "already the boss hates";
- mes "me! I didn't move here";
- mes "for this! Still, the pay is";
- mes "decent so I guess I should";
- mes "endure just a little longer.";
- next;
- mes "[Pevtatin]";
- mes "Here goes...!";
- mes "Yo-heave-ho!";
- mes "Yo-heave-ho~!";
- close;
-}
-
-ein_in01,36,204,3 script Rombell#ein 4_M_REPAIR,{
- mes "[Rombell]";
- mes "It's great that the";
- mes "factory is making good";
- mes "business and drawing";
- mes "in a lot of profit, but I still";
- mes "have one major concern.";
- next;
- mes "[Rombell]";
- mes "The amount of pollution";
- mes "that this place is causing";
- mes "is horrific! We've got these";
- mes "machines blowing out toxic";
- mes "gas all day long! The air";
- mes "can't be safe for very long...";
- next;
- mes "[Rombell]";
- mes "I mean, the air we're";
- mes "breathing right now is";
- mes "pretty foul and things";
- mes "are only going to get";
- mes "worse. How can we";
- mes "solve this problem?";
- close;
-}
-
-ein_in01,64,271,3 script Vonstein#ein 4_M_EINMAN,{
- mes "[Vonstein]";
- mes "Staring at this";
- mes "bubbling hot liquid";
- mes "metal gives me a good";
- mes "feeling inside. It's like";
- mes "that stuff can melt anything!";
- next;
- mes "[Vonstein]";
- mes "Imagine covering an";
- mes "entire street of people";
- mes "with that stuff! Bwahah--";
- mes "Oh, I'm sorry if I'm talking";
- mes "crazy talk! I'm just kidding~";
- close;
-}
-
-ein_in01,49,202,3 script Dorf#ein 4_M_REPAIR,{
- mes "[Dorf]";
- mes "Machines are sooo";
- mes "convenient. Just look";
- mes "at this contraption easily";
- mes "do tasks that'd be tough";
- mes "for me to finish alone.";
- next;
- mes "[Dorf]";
- mes "Now this is what";
- mes "I call technology!";
- mes "Sure, it takes effort and";
- mes "money to make one of";
- mes "these, but what do I care?";
- next;
- mes "[Dorf]";
- mes "I've got no problems,";
- mes "so long as this freaking";
- mes "thing keeps working the";
- mes "way I want it to!";
- close;
-}
-
-ein_in01,68,209,5 script Khashurantze#ein 4_M_EIN_SOLDIER,{
- mes "[Khashurantze]";
- mes "I'm sorry, but you need";
- mes "special authority in order";
- mes "to enter this place. I'll have";
- mes "to ask you to leave right now.";
- close2;
- warp "einbroch",179,63;
- end;
-}
-
-ein_in01,85,261,3 script Zherin#ein 4_M_REPAIR,{
- mes "[Zherin]";
- mes "I'm in charge of this";
- mes "blast furnace which";
- mes "contains all of this";
- mes "boiling magma.";
- next;
- mes "[Zherin]";
- mes "Even though it doesn't";
- mes "require actual labor, this";
- mes "job is pretty tiring. I've got";
- mes "to pay careful attention all";
- mes "the time. It's pretty stressful.";
- next;
- mes "[Zherin]";
- mes "Still, I'm proud of my job";
- mes "since I have the responsibility";
- mes "of ensuring employee safety.";
- mes "Anyway, don't get too close";
- mes "to the furnace. It won't do if";
- mes "you get burned on accident!";
- close;
-}
-
-ein_in01,43,252,3 script Canphotii#ein 4_M_EIN_SOLDIER,{
- mes "[Canphotii]";
- mes "Hustle, hustle!";
- mes "Pick up the pace!";
- mes "Anyone working too";
- mes "slowly will be punished!";
- next;
- mes "[Canphotii]";
- mes "Can't you understand";
- mes "that?! Now go to your";
- mes "station and get back to";
- mes "work! Wait, are you even";
- mes "an employee? If not, then";
- mes "stop wandering around!";
- next;
- mes "[Canphotii]";
- mes "You're not supposed";
- mes "to be able to get in here!";
- mes "I can't believe they let you";
- mes "in! This requires extreme";
- mes "disciplinary action!";
- close;
-}
-
-ein_in01,206,224,3 script Hotel Employee#ein 4_M_EINMAN,{
- mes "[Hotel Employee]";
- mes "Good day, welcome to the";
- mes "Einbroch Hotel. The staff is";
- mes "always striving to accomodate";
- mes "our guests with the highest";
- mes "standards in cleanliness,";
- mes "service and convenience~";
- next;
- if (kain_ticket == 5) {
- mes "[Hotel Employee]";
- mes "Are you looking";
- mes "for Mr. Defru Ark?";
- mes "Oh right, he did mention";
- mes "waiting for some package";
- mes "from the Airport. Now let";
- mes "me pull up that information...";
- next;
- mes "[Hotel Employee]";
- mes "Ah, here we are.";
- mes "Mr. Defru Ark is";
- mes "staying in Room 201.";
- next;
- }
- else {
- switch(select("Save", "Take Rest - 5,000 zeny", "Cancel")) {
- case 1:
- mes "[Hotel Employee]";
- mes "Your Respawn Point";
- mes "has been saved here";
- mes "in the Einbroch Hotel.";
- mes "Thank you, and please";
- mes "come again.";
- close2;
- savepoint "ein_in01",200,224;
- end;
- case 2:
- if (Zeny > 4999) {
- mes "[Hotel Employee]";
- mes "Thank you.";
- mes "Please enjoy";
- mes "your rest~";
- close2;
- Zeny -= 5000;
- percentheal 100,100;
- warp "ein_in01",272,167;
- end;
- }
- else {
- mes "[Hotel Employee]";
- mes "I'm sorry, but the";
- mes "acommodation fee is";
- mes "5,000 zeny. Next time,";
- mes "please make sure that you";
- mes "bring enough zeny, okay?";
- close;
- }
- case 3:
- mes "[Hotel Employee]";
- mes "Thank you and";
- mes "please come again~";
- close;
- }
- }
- mes "[Hotel Employee]";
- mes "Have a good day.";
- close;
-}
-
-einbroch,244,255,5 script Bulletin Board#ein1 4_BULLETIN_BOARD2,{
- mes " ";
- mes " Train Station ";
- mes " ";
- close;
-}
-
-einbroch,253,203,5 script Bulletin Board#ein2 4_BULLETIN_BOARD2,{
- mes " ";
- mes " Hotel ";
- mes " ";
- close;
-}
-
-einbroch,68,206,5 script Bulletin Board#ein3 4_BULLETIN_BOARD2,{
- mes " ";
- mes " Airship Airport ";
- mes " ";
- close;
-}
-
-einbroch,90,84,5 script Bulletin Board#ein4 4_BULLETIN_BOARD2,{
- mes " ";
- mes " Laboratory ";
- mes " ";
- close;
-}
-
-einbroch,101,106,5 script Bulletin Board#ein5 4_BULLETIN_BOARD2,{
- mes " ";
- mes " Airship Repair Shop ";
- mes " ";
- close;
-}
-
-einbroch,220,208,5 script Bulletin Board#ein6 4_BULLETIN_BOARD2,{
- mes " ";
- mes " Weapon Shop ";
- mes " ";
- close;
-}
-
-einbroch,132,76,5 script Bulletin Board#ein7 4_BULLETIN_BOARD2,{
- mes " ";
- mes " Factory ";
- mes " ";
- close;
-}
-
-einbroch,152,46,5 script Bulletin Board#ein11 4_BULLETIN_BOARD2,{
- mes "West - Laboratory, Airship Repair Shop";
- mes "South - Einbroch Front Gate";
- mes "North - Airport";
- mes "Northeast - Train Station, Hotel, Weapon Shop";
- close;
-}
-
-einbroch,235,141,5 script Bulletin Board#ein22 4_BULLETIN_BOARD2,{
- mes "Southwest - Airship Repair Shop, Laboratory";
- mes "Northwest - Airport";
- mes "North - Weapon Shop, Hotel, Train Station";
- close;
-}
-
-einbroch,162,256,5 script Bulletin Board#ein33 4_BULLETIN_BOARD2,{
- mes "East - Train Station";
- mes "Southeast - Hotel";
- mes "South - Weapon Shop,Factory";
- mes "Southwest - Airport, Airship Repair Shop, Laboratory";
- close;
-}
-
-einbroch,183,174,5 script Bulletin Board#ein44 4_BULLETIN_BOARD2,{
- mes "East - Weapon Shop, Hotel";
- mes "South - Factory";
- mes "Southwest - Airship Repair Shop, Laboratory";
- mes "Northwest - Airport";
- close;
-}
-
-einbroch,104,202,5 script Bulletin Board#ein55 4_BULLETIN_BOARD2,{
- mes "Northeast - Train Station";
- mes "East - Weapon Shop,Hotel";
- mes "South - Airship Repair Shop, Laboratory";
- close;
-}
-
-ein_in01,31,217,3 script Cendadt#ein 4_M_REPAIR,{
- mes "[Cendadt]";
- mes "This factory has a lot";
- mes "of things that need fixing,";
- mes "pronto! I'm amazed that";
- mes "the place is still operating!";
- next;
- mes "[Cendadt]";
- mes "Lucky for us, I hear that";
- mes "some altruistic adventurers";
- mes "have been donating materials";
- mes "to help keep this factory from";
- mes "falling apart... Or worse.";
- mes "But that's just a rumor.";
- next;
- mes "[Cendadt]";
- mes "^666666*Sigh*^000000";
- mes "Even if it is true,";
- mes "there's nothing no one";
- mes "here can do. Nobody has";
- mes "the courage to challenge";
- mes "the system, you know?";
- next;
- mes "[Cendadt]";
- mes "I...";
- mes "I better get";
- mes "back to work";
- mes "before I get";
- mes "in trouble...";
- close;
-}