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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-21 20:29:31 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-21 20:29:31 +0000 |
commit | ab82e12b76d1f84fa1542e5a64eb51b4d6d7e679 (patch) | |
tree | 664f242216043f425311a90a0622989fdfdb67d6 /npc/cities/einbech.txt | |
parent | 638a48ebbc532700ff547c47afe4bac1f33ce55e (diff) | |
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* Large update to Einbroch. Requires testing.
- Added missing somewhat-global einbroch quest.
- Full update to Uwe Kleine quest. Needs testing.
- Updated the structure of the other quests.
- Updated the structure of several NPCs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13229 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/einbech.txt')
-rw-r--r-- | npc/cities/einbech.txt | 1774 |
1 files changed, 822 insertions, 952 deletions
diff --git a/npc/cities/einbech.txt b/npc/cities/einbech.txt index 6eb718668..a8760657d 100644 --- a/npc/cities/einbech.txt +++ b/npc/cities/einbech.txt @@ -25,342 +25,153 @@ //= 1.5 Optimized some of the NPCs and fixed some typos [DZeroX] //============================================================ - -einbech,180,136,5 script Notice Board 858,{ - mes "[Tool Shop Entrance]"; - close; -} - -einbech,46,107,6 script Shena 846,{ - mes "[Shena]"; - mes "I think it's weird!"; - mes "How do you youngsters"; - mes "not learn all of this?"; - next; - mes "[Luda]"; - mes "Well, I'm sure the"; - mes "generation gap has"; - mes "something to do with it,"; - mes "but I'm surprised that elder"; - mes "people would know so much~"; - next; - menu "What are you guys talking about?",L_WHAT,"Pass on by",-; - - mes "[Shena]"; - mes "Luda..."; - mes "You don't live"; - mes "to be as old as"; - mes "I am and not learn"; - mes "a little something"; - mes "about this world of ours~"; - close; -L_WHAT: - mes "[Shena]"; - mes "Oh? Well, well"; - mes "Aren't you the most"; - mes "adorable little girl?"; - mes "Hello, dearie~"; +einbech,172,113,4 script Nemuk#ein 855,{ + mes "[Nemuk]"; + mes "You seem to be an"; + mes "outsider, so let me"; + mes "ask you something."; + mes "What do you think "; + mes "of Einbech?"; next; - menu "Excuse me, but I'm actually a guy.",-; + switch(select("It's fine.:It looks tough to live here.")) { + case 1: + mes "[Nemuk]"; + mes "Huh...?"; + mes "I'm not sure what"; + mes "you've seen, but I'm"; + mes "surprised to hear you"; + mes "say something like that."; + next; + mes "[Nemuk]"; + mes "It's been ten years since"; + mes "I've started to think about"; + mes "moving out. However, I'm still"; + mes "debating it. Now, if I were rich, I'd leave in no time, but it's hard getting the money to move out."; + next; + mes "[Nemuk]"; + mes "^333333*Sigh...*^000000"; + mes "Maybe if I had been"; + mes "an adventurer when I was"; + mes "younger, I wouldn't have"; + mes "these problems today..."; + close; + case 2: + mes "[Nemuk]"; + mes "I thought so."; + mes "Well, I apologize if"; + mes "I put you on the spot."; + next; + mes "[Nemuk]"; + mes "Everyone here has been"; + mes "having a tough time just"; + mes "living day to day for as long"; + mes "as I can remember. It's like"; + mes "things never seem to get any"; + mes "better, no matter what we do."; + next; + mes "[Nemuk]"; + mes "I really want to leave,"; + mes "but it's just an empty"; + mes "wish. My body is trapped"; + mes "here while my heart longs"; + mes "for a much better life. ^333333*Sigh*^000000"; + mes "Is it hopeless? What can I do?"; + close; + } +} - mes "[Shena]"; - mes "Oh, oh are you now?"; - mes "Perhaps my eyes are"; - mes "getting bad in my old"; - mes "age. Getting harder to"; - mes "tell the difference nowadays..."; - next; - mes "[Shena]"; - mes "Anyway, me and Luda"; - mes "were just having a little"; - mes "chat about all the monsters"; - mes "near Einbroch. Appearantly,"; - mes "you youngsters don't know as"; - mes "much about them as you should."; - next; - mes "[Shena]"; - mes "If adventuring is your"; - mes "business, you should"; - mes "know what you're up against."; - mes "Did you have any questions"; - mes "about the monsters around"; - mes "here, young lady?"; +einbech,197,139,4 script Young Man#air2 855,{ + mes "[Heinz]"; + mes "Wow..."; + mes "An adventurer from"; + mes "Rune-Midgarts, eh?"; + mes "What brings you here?"; next; - menu "I told you, I'm a dude...!",-; - mes "[Shena]"; - mes "Hmm. 'Dude.' I think"; - mes "I've heard that before."; - mes "Ho ho~ You'll have to"; - mes "forgive this old biddy"; - mes "I don't quite have a grasp"; - mes "on all the words you kids use."; + mes "[Heinz]"; + mes "Einbech doesn't offer much"; + mes "in terms of sight-seeing, but"; + mes "have you come to see the mine?"; + mes "Right now, it's swarming with"; + mes "monsters and we can't dig any"; + mes "ores because it's so dangerous."; next; - mes "[Shena]"; - mes "So dearie,"; - mes "which monster"; - mes "would you like"; - mes "to hear about?"; -L_MENU: + mes "[Heinz]"; + mes "Now, if some adventurers were"; + mes "generous enough to hunt down"; + mes "those evil creatures, we'd be able to mine again and they could earn some extra zeny. It's like killing two birds with one stone. Hahaha!"; next; - menu "Metaling",L_METALING,"Mineral",L_MINERAL,"Pitman",L_PITMAN,"Waste Stove",L_WASTE,"Quit",-; - mes "[Shena]"; - mes "Alright then."; - mes "Have a good"; - mes "day, young lady."; + mes "[Heinz]"; + mes "Oh wait... I'm sorry."; + mes "I don't know what's wrong"; + mes "with me, asking complete"; + mes "strangers to do favors for"; + mes "me. It's completely rude!"; + mes "I mean, who would do that?"; next; - mes "[Luda]"; - mes "I'm sorry about my"; - mes "mother! She can be"; - mes "overly friendly, I suppose."; - mes "But if you're bored, please"; - mes "feel free to visit. Be safe"; - mes "on your travels, adventurer~"; + mes "[Heinz]"; + mes "But... I'm beyond caring"; + mes "about my pride. For the sake"; + mes "of all that is good and holy, I'm begging you, please kill those foul and evil creatures. Please~!"; close; -L_METALING: - mes "[Shena]"; - mes "Well, the Metalings"; - mes "were created during"; - mes "the time when the gods"; - mes "ruled over this world."; - next; - mes "[Shena]"; - mes "I'm not sure if you knew"; - mes "this or not, but according"; - mes "to the myth, Porings and Drops"; - mes "were created from Odin's"; - mes "saliva. You migh not want"; - mes "to know about Poporing..."; - next; - mes "[Shena]"; - mes "metalings, on the"; - mes "other hand were made"; - mes "from the blood of living"; - mes "machines that I belive"; - mes "were called 'Gigantes.'"; - next; - mes "[Shena]"; - mes "Metaling is still like"; - mes "those other hopping"; - mes "blobbs of gelatine in that"; - mes "they'll swallow whatever"; - mes "might be lying on the ground."; - next; - mes "[Shena]"; - mes "If you defeat a Metaling,"; - mes "it could drop Large Jellopy,"; - mes "Iron Ore or even Iron. That"; - mes "might be good to know, right?"; - next; - mes "[Shena]"; - mes "Is there"; - mes "anything else"; - mes "you'd like to"; - mes "ask, dearie?"; - goto L_MENU; -L_MINERAL: - mes "[Shena]"; - mes "Did you know that"; - mes "stalactites and cave"; - mes "crystals grow for thousands"; - mes "and thousand of years?"; - next; - mes "[Shena]"; - mes "Now, if something's been"; - mes "growing for thousands of"; - mes "years, it would make sense"; - mes "if it actually was alive. Now,"; - mes "Mineral monsters are actually"; - mes "living stalactites"; - next; - mes "[Shena]"; - mes "It's rumored that they"; - mes "are grown in a dark cave"; - mes "in which something inside"; - mes "has some sort of malicious"; - mes "influence over them."; - next; - mes "[Shena]"; - mes "Minerals can defend themselves,"; - mes "but they might drop Crystal Fragment,"; - mes "Topaz or Emveretarcon if you defeat"; - mes "one. There's also a chance"; - mes "that they may drop a rare jewel,"; - mes "but I'm not quite sure."; - next; - mes "[Shena]"; - mes "Are there any"; - mes "other mosnters"; - mes "around here that"; - mes "you'd want to learn"; - mes "more about?"; - goto L_MENU; -L_PITMAN: - mes "[Shena]"; - mes "Pitmen are the ghosts"; - mes "of dead miners that haunt"; - mes "old and rusted mine cars."; - mes "For some reason, they can't"; - mes "leave this world so they just"; - mes "wander around the mines."; - next; - mes "[Shena]"; - mes "If you can defeat"; - mes "them, they'll drop"; - mes "Old Pick, Lantern, Iron,"; - mes "Steel, Coal, Flashlight"; - mes "and Rusty Iron Plate."; - next; - mes "[Shena]"; - mes "Did you want"; - mes "to ask me about"; - mes "any other of the"; - mes "local monsters?"; - goto L_MENU; -L_WASTE: - mes "[Shena]"; - mes "It's just an evil,"; - mes "man-eating stove."; - next; - menu "...That's it?",L_THAT,"H-horrifying!",-; - - mes "[Shena]"; - mes "Yes. God's creation,"; - mes "that creature is cruel"; - mes "and merciless, perhaps"; - mes "a symbol of pure evil"; - mes "if I ever saw one."; - next; - mes "[Shena]"; - mes "Unlike newe appliances,"; - mes "Waste Stoves were hand made by"; - mes "master craftsmen that, I guess,"; - mes "developed their own souls. They"; - mes "used to be benovalant machines,"; - mes "contend to provide loving warmth."; - next; - mes "[Shena]"; - mes "For years they would serve"; - mes "their owners with loyalty. But"; - mes "as technology advanced and"; - mes "they became obsolete, they were"; - mes "discarded like pieces of trash."; - mes "This twisted their hearts to ^FF0000evil^000000."; - next; - mes "[Shena]"; - mes "Waste Stoves will usually"; - mes "drop Battered Pot, Burnt Tree,"; - mes "Iron, Iron Ore and Rusty Iron Plate."; - mes "But once in a while they might drop"; - mes "interesting items like Rusty Iron"; - mes "or even Dead Branch."; - next; - mes "[Shena]"; - mes "So, is there"; - mes "anything else"; - mes "you'd like me to"; - mes "share with you?"; - goto L_MENU; -L_THAT: - mes "[Shena]"; - mes "Now, you know the importance"; - mes "of recycling and preserving our"; - mes "natural resources, right? Now,"; - mes "it would do my heart good if you"; - mes "were to recycle the scrap iron"; - mes "from those Waste Stove monsters."; - next; - mes "[Shena]"; - mes "Waste Stoves will usually"; - mes "drop Battered Pot, Burnt Tree,"; - mes "Iron, Iron Ore and Rusty Iron Plate."; - mes "But once in a while they might drop"; - mes "interesting items like Rusty Iron"; - mes "or even Dead Branch."; - next; - mes "[Shena]"; - mes "So, is there"; - mes "anything else"; - mes "you'd like me to"; - mes "share with you?"; - goto L_MENU; } - -einbech,48,107,4 duplicate(Shena) Luda 850 - -einbech,93,139,6 script Raust 847,{ - mes "[Raust]"; - mes "I don't get it!"; - mes "Einbroch gets bigger"; - mes "and fancier and our"; - mes "town gets dirtier and"; - mes "nastier. What the hell?!"; - next; - mes "[Raust]"; - mes "Not only do the people"; - mes "look more ragged, we're"; - mes "more tired and older looking"; - mes "as well! It's dirty, it's crowded,"; - mes "everything in this city is a total"; - mes "mess! What, you want a list?!"; + +einbech,128,238,5 script Mogan#ein 848,{ + mes "[Mogan]"; + mes "Recently, there were a few"; + mes "cave-ins where many miners"; + mes "were injured. It was discussed"; + mes "in the Town Council and in my"; + mes "opinion, I think the miners dug"; + mes "too deep and disturbed... ^FF0000it^000000."; next; - mes "[Raust]"; - mes "The food, literally, is"; - mes "garbage! The jobs here have"; - mes "to be a violation of human rights."; - mes "There's barely any women here and"; - mes "the ones we do have all stink"; - mes "anyway! Are you convinced yet?!"; + mes "[Mogan]"; + mes "Yes, they awoke Ungoliant,"; + mes "the master of the caves that"; + mes "has existed since ancient time."; + mes "I don't know how many more will"; + mes "be victimized by Ungoliant in the"; + mes "future. There's no telling..."; next; - mes "[Raust]"; - mes "Why is everything"; - mes "that's good over"; - mes "in Einbroch?! I hate this!"; - mes "*Grumble*"; + mes "[Mogan]"; + mes "Adventurer, be careful"; + mes "if you travel inside the"; + mes "mines, lest your footsteps"; + mes "disturb Ungoliant's slumber."; close; } - -einbech,97,167,6 script Cavitar 847,{ - mes "[Cavitar]"; - mes "Recently, we had some"; - mes "tunnel cave-ins that resulted"; - mes "in miner casualties. We're having"; - mes "a harder time working in the"; - mes "mines now that we're even"; - mes "lower on manpower."; - next; - mes "[Cavitar]"; - mes "What's really suspicious"; - mes "is that it seems something"; - mes "has been making the tunnels"; - mes "collapse on purpose. Some of"; - mes "us believe it's because we've"; - mes "angered the master of the cave."; + +einbech,129,234,5 script Hander#ein 848,{ + mes "[Hander]"; + mes "Those Einbroch bastards!"; + mes "Living off the resources we"; + mes "dig up while we keep working"; + mes "for them like suckers! Damn!"; next; - mes "[Cavitar]"; - mes "The tunnel accident"; - mes "is still fresh in my mind."; - mes "It still seems that there are"; - mes "more ^FF0000Cave Master^000000 sightings"; - mes "when the tunnels started"; - mes "to inexplicably collapse."; + mes "[Hander]"; + mes "Everyday, we risk our"; + mes "freakin' lives just so we"; + mes "can make a living! Why don't"; + mes "the elders do something about"; + mes "this, like raise our ore prices?"; next; - mes "[Cavitar]"; - mes "I was off duty whent"; - mes "the accident happened."; - mes "Still, I hear the only survivor"; - mes "went crazy and disappeared"; - mes "spmewhere. The poor bastard..."; + mes "[Hander]"; + mes "The work schedule's"; + mes "unreasonable, Cavitar's"; + mes "wife was attacked by a mine"; + mes "creature, the hospital's too"; + mes "far away and we don't have"; + mes "any food to eat! Why...?!"; close; } - -einbech,105,218,6 script Gushenmu 848,{ - mes "[Gushenmu]"; + +einbech,105,218,5 script Gushenmu#ein 848,{ + mes "[Gushenmu]"; mes "I've lived here a long time"; mes "and, believe it or not, things"; - mes "weren't as though in the past"; + mes "weren't as tough in the past"; mes "as they are right now."; next; - mes "[Gushenmu]"; + mes "[Gushenmu]"; mes "For lots of different reasons,"; mes "the work is more dangerous"; mes "and we're running real low on"; @@ -368,25 +179,24 @@ einbech,105,218,6 script Gushenmu 848,{ mes "Einbroch make so much smog,"; mes "we can't even see sunlight here."; next; - mes "[Gushenmu]"; + mes "[Gushenmu]"; mes "The sad reality of mining"; mes "life right now is that we"; mes "wake up, go to work, and at"; - mes "the end of the day some of us"; - mes "are injured while a few others"; - mes "never come to work the next day."; + mes "the end of the day, some of us"; + mes "are injured while a few others never come to work the next day."; next; - mes "[Gushenmu]"; + mes "[Gushenmu]"; mes "And as Einbech and Einbroch"; mes "have grown, I hear more and"; - mes "more rumors that unfammiliar"; + mes "more rumors that unfamiliar"; mes "monsters are beginning to"; - mes "swarm outside of town."; - mes "This is really Einbech's worst time..."; + mes "swarm outside of town. This"; + mes "is really Einbech's worst time..."; close; } - -einbech,39,215,6 script Train Station Staff 852,{ + +einbech,39,215,5 script Train Station Staff#ein3 852,{ mes "[Staff]"; mes "Welcome to"; mes "the Train Station."; @@ -395,422 +205,46 @@ einbech,39,215,6 script Train Station Staff 852,{ mes "200 zeny. Would"; mes "you like to ride?"; next; - switch (select("Yes:No")) { - case 1: - if(Zeny < 200) { - mes "[Staff]"; - mes "I'm sorry,"; - mes "but you don't"; - mes "have enough zeny"; - mes "to pay the train fare."; - close; - } + switch(select("Yes.:No.")) { + case 1: + if (Zeny > 199) { mes "[Staff]"; mes "Thank you and"; mes "we hope you enjoy"; mes "the ride. All aboard!"; close2; - set Zeny,Zeny - 200; + set zeny,zeny-200; warp "einbroch",226,276; end; - case 2: + } + else { mes "[Staff]"; - mes "Please enjoy"; - mes "your stay here"; - mes "in Einbech."; + mes "I'm sorry,"; + mes "but you don't"; + mes "have enough zeny"; + mes "to pay the train fare."; close; + } + case 2: + mes "[Staff]"; + mes "Please enjoy"; + mes "your stay here"; + mes "in Einbech."; + close; } } -einbech,157,215,4 script Train Station Manager 852,{ +einbech,157,215,3 script Train Station Manager#ei 852,{ mes "[Train Station Manager]"; mes "This train station"; mes "is strictly for trains"; mes "running from Einbech"; mes "to Einbroch. Please speak"; - mes "to the staff in the 11 o' clock"; - mes "direction if you'd like to board."; + mes "to the staff in the 11 'o clock direction if you'd like to board."; close; } -einbech,129,234,6 script Hander 848,{ - mes "[Hander]"; - mes "Those Einbroch bastards!"; - mes "Living off the resources we"; - mes "dig up while we keep working"; - mes "for them like suckers! Damn!"; - next; - mes "[Hander]"; - mes "Everyday, we risk our"; - mes "freakin' lives just so we"; - mes "can make a living! Why don't"; - mes "the elders do something about"; - mes "this, like raise our ore prices?"; - next; - mes "[Hander]"; - mes "The work schedule's"; - mes "unreasonable, Cavitar's"; - mes "wife was attacked by a mine"; - mes "creature, the hospital's too"; - mes "far away and we don't have"; - mes "any food to eat! Why...?!"; - close; -} - -einbech,128,238,6 script Mogan 848,{ - mes "[Mogan]"; - mes "Recently, there were a few"; - mes "cave-ins where many miners"; - mes "were injured. It was discussed"; - mes "in the Town Council and in my"; - mes "opinion, I think the miners dug"; - mes "too deep and disturbed... ^FF0000it^000000."; - next; - mes "[Mogan]"; - mes "Yes, they awoke Ungoliant,"; - mes "the master of the caves that"; - mes "has existed since ancient time."; - mes "I don't know how many more will"; - mes "be victimised by Ungolian in the"; - mes "future. There's no telling..."; - next; - mes "[Mogan]"; - mes "Adventurer, be careful"; - mes "if you travel inside the"; - mes "mines, lest your footsteps"; - mes "distrub Ungoliant's slumber."; - close; -} - -einbech,130,253,2 script Ekuri 848,{ - mes "[Ekuri]"; - mes "Yo-heave-ho!"; - mes "Yo-heave-ho~!"; - next; - mes "[Ekuri]"; - mes "What am I doing here?"; - mes "heck, I'm scared to death"; - mes "of entering the mine! But"; - mes "I can make a living here at"; - mes "the entrance by gathering"; - mes "scrap metal! Smart, huh?"; - next; - mes "[Ekuri]"; - mes "Sometimes, I get lucky"; - mes "and score an entire ore!"; - mes "Sure, I'm a coward, but"; - mes "at least I'm alive. Well,"; - mes "for the time being."; - next; - mes "[Ekuri]"; - mes "Now you know what"; - mes "I'm doing here. So why"; - mes "don't you leave me to"; - mes "my work? Heave-ho!"; - mes "Ores, come to me!"; - close; -} - -einbech,148,242,5 script Jung 855,{ - mes "[Jung]"; - mes "I'm one of the few"; - mes "people who's lived"; - mes "in both Einbech and"; - mes "Einbroch for a long time,"; - mes "So I guess I'm one of the"; - mes "best guides of this area."; - next; - mes "[Jung]"; - mes "Say, if you're thinking of"; - mes "entering the Mine Dungeon,"; - mes "I can tell you all I know about"; - mes "the monsters in that place so"; - mes "that you'll be better prepared."; - next; - switch (select("Sure, why not?:No, thanks")) { - case 1: - mes "[Jung]"; - mes "Let's see. Ah, the monsters that"; - mes "are unique to the Mine Dungeon"; - mes "are Noxious, Venomous, Porcellio"; - mes "and Obsidian. Which one do you"; - mes "want to know more about?"; - next; - switch (select("Noxious and Venomous:Porcellio:Obsidian")) { - case 1: - mes "[Jung]"; - mes "You know, no one seems"; - mes "to know where Noxious and"; - mes "Venomous have come form."; - mes "It's like they appeared out of"; - mes "nowhere when Einbroch"; - mes "started to industrialise."; - next; - mes "[Jung]"; - mes "Now that I think about it,"; - mes "I don't think they're naturally"; - mes "created monsters. They have"; - mes "this fixed look of despair and"; - mes "suffering and tend to act like they"; - mes "want their enemies to kill them."; - next; - mes "[Jung]"; - mes "Still, you'd better be careful!"; - mes "Careful! Nocious and Venomous"; - mes "are stealthy monsters that can"; - mes "glide quietly through the air"; - mes "and attack you before"; - mes "you even notice..."; - next; - mes "[Jung]"; - mes "You should know that"; - mes "Noxious is Ghost property"; - mes "and Venomous is Poison."; - mes "Both are medium sized,"; - mes "formless monsters."; - next; - mes "[Jung]"; - mes "Both of them drop Apple,"; - mes "Dust Pollutant, Toxic Gas,"; - mes "Poisonous Powder, Bacillus,"; - mes "Mold Powder and Anodyne."; - next; - mes "[Jung]"; - mes "That's all for now."; - mes "Feel free to ask me"; - mes "if you have any questions"; - mes "about monsters in the Mine"; - mes "Dungeon. Be safe, adventurer."; - close; - case 2: - mes "[Jung]"; - mes "Porcellio is an insect that"; - mes "lives in caves and drinks water"; - mes "dripped from stalactites. It's"; - mes "different from Ungoliant since"; - mes "it likes to be near different"; - mes "kinds of minerals and ores."; - next; - mes "[Jung]"; - mes "Porcellio drops Jubilee,"; - mes "Insect Leg, Single Cell,"; - mes "Moss of Morning Dew, Neon"; - mes "Liquid and a few other things"; - mes "I can't quite remember."; - next; - mes "[Jung]"; - mes "Lastly, Porcellio is an"; - mes "Earth property monster."; - mes "That's all I know about it."; - mes "But if you want to know more"; - mes "about some monster in the"; - mes "Mine Dungeon, feel free to ask."; - close; - case 3: - mes "[Jung]"; - mes "Do you know about the"; - mes "belief that underground"; - mes "minerlas that contain huge"; - mes "amounts of energy actually"; - mes "have souls? Obsidian is"; - mes "one of these living rocks."; - next; - mes "[Jung]"; - mes "Supposedly, just a piece of an"; - mes "Obsidian in a Jung Processor has"; - mes "enough energy to light up the night"; - mes "sky. Unfortunately, it's impossible"; - mes "to capture one alive and hunting"; - mes "them isn't so easy."; - next; - mes "[Jung]"; - mes "Obsidian is a small,"; - mes "shapeless monster that"; - mes "drops Clear Jewel, Piece of"; - mes "Black Crystal, Coal, Elunium,"; - mes "Iron and Steel."; - next; - mes "[Jung]"; - mes "That's all for Obsidian."; - mes "If you have any questions"; - mes "about other monsters living"; - mes "in the Mine Dungeon, feel"; - mes "free to ask me."; - close; - } - case 2: - mes "[Jung]"; - mes "I understand if you're"; - mes "kind of in a hurry. Still,"; - mes "if you're pretty new around"; - mes "here, you should learn as"; - mes "much as you can before"; - mes "entering any dungeons."; - next; - mes "[Jung]"; - mes "Alright then,"; - mes "be safe on your"; - mes "adventures, alright?"; - close; - } -} - -einbech,148,246,5 script Franz 851,{ - mes "[Franz]"; - mes "So bored..."; - mes "Starving for..."; - mes "Conversation."; - mes "S-somebody..."; - next; - mes "[Franz]"; - mes "Hey, a traveller!"; - mes "Are you planning to explore"; - mes "the Mine Dungeon or the fields"; - mes "around here? Let's chat for a bit"; - mes "and maybe you'll learn something."; - next; - switch (select("Okay, fine:No thanks")) { - case 1: - mes "[Franz]"; - mes "Ooh, have you heard"; - mes "about the creature in the"; - mes "Mine Dungeon or what's"; - mes "happened in town recently?"; - mes "Which would you like to"; - mes "know more about?"; - next; - switch (select("Creature of the Mine Dungeon:Town Incident")) { - case 1: - mes "[Franz]"; - mes "The creature I'm talking about is"; - mes "Ungoliant, which also called the"; - mes "Master of the Caves around here."; - mes "It's said to live deep in the caves"; - mes "where it guards peculiar ores and"; - mes "minerals with strange powers."; - next; - mes "[Franz]"; - mes "At first I thought it was"; - mes "just an old fairy tale, but it"; - mes "actually started appearing"; - mes "again about ten years ago"; - mes "when the tunnel cave-ins"; - mes "started to happen."; - next; - mes "[Franz]"; - mes "As sightings of Ungoliant"; - mes "increased, more and more"; - mes "tunnel cave-ins occured."; - mes "I guess the miners have"; - mes "inadvertently intruded"; - mes "into it's territory."; - next; - mes "[Franz]"; - mes "According to legend,"; - mes "ancient giants snuck into"; - mes "a mine to steal coal from"; - mes "humans. But they made too"; - mes "much noise while they were"; - mes "digging and awoke Ungoliant."; - next; - mes "[Franz]"; - mes "When the miners went to work"; - mes "the next morning, they found the"; - mes "bloodied bodies of those giants."; - mes "After that, people have feared"; - mes "the threat that Ungoliant poses"; - mes "to anyone entering the mines."; - next; - mes "[Franz]"; - mes "Now, an adventurer that"; - mes "managed to kill an Ungoliant"; - mes "has told me that it drops Ant's"; - mes "Jaw, Colorful Shell, Very Hard"; - mes "Shell, Long Leg, Neon Liquid"; - mes "and Zircon."; - close; - case 2: - mes "[Franz]"; - mes "In Einbroch, there was"; - mes "a short lived teddy bear"; - mes "fad. However, a series of"; - mes "mysterious accidents and"; - mes "murders where entire families"; - mes "were killed also occured."; - next; - mes "[Franz]"; - mes "It turns out that every family"; - mes "that had been murdered had"; - mes "bought one of these teddy bears."; - mes "There were even rumors that these"; - mes "teddy bears were comming to life."; - next; - mes "[Franz]"; - mes "After an investigation, the"; - mes "authorities learned that all the"; - mes "merchants who sold these bears"; - mes "had purchased them from the"; - mes "same wholesaler, an outsider"; - mes "no one knew anything about."; - next; - mes "[Franz]"; - mes "Since the teddy bears were"; - mes "clearly not made to be mere,"; - mes "harmless toys, troops were"; - mes "sent to secure all the teddy"; - mes "bears and dispose of them"; - mes "outside of town."; - next; - mes "[Franz]"; - mes "But as soon as the teddy"; - mes "bears were set outside of"; - mes "town, they sprang to life and"; - mes "started rioting! This is clear"; - mes "proof that these bears are"; - mes "controlled by some evil force."; - next; - mes "[Franz]"; - mes "Now those aggressive teddy"; - mes "bears are scattered all over"; - mes "the place and the government"; - mes "has classified them as monsters."; - mes "Kill with extreme prejudice!"; - next; - mes "[Franz]"; - mes "According to adventurers"; - mes "who have caught these bears,"; - mes "they're small, neutral monsters"; - mes "which drop Honey, Screw, Well-baked"; - mes "Cookie and Oridecon Hammer."; - next; - mes "[Franz]"; - mes "That's all I know"; - mes "about it. Watch out"; - mes "for those bears if you"; - mes "go exploring, okay? They"; - mes "may be cute, but they're"; - mes "known to be extremely vicious!"; - close; - } - case 2: - mes "[Franz]"; - mes "Oh, okay."; - mes "You're busy and have"; - mes "things to do, I understand."; - mes "You probably have to head"; - mes "off somewhere right away."; - mes "Right. Got it."; - next; - mes "[Franz]"; - mes "I..."; - mes "I've got stuff"; - mes "I should be working"; - mes "on. Yes. So very busy."; - close; - } -} - -einbech,151,168,4 script Tollaf 854,{ +einbech,151,168,3 script Tollaf#ein 855,{ mes "[Tollaf]"; mes "Ah...!"; mes "This is killing me!"; @@ -823,17 +257,43 @@ einbech,151,168,4 script Tollaf 854,{ mes "live so much better than we"; mes "do, especially those snobs in"; mes "Einbroch! Einbech must be the"; - mes "worst town of Schwarzwald Republic."; - mes "No, it's the worst in the world!"; + mes "worst town Schwaltzvalt Republic. No, it's the worst in the world!"; + close; +} + +einbech,93,139,5 script Raust#ein 847,{ + mes "[Raust]"; + mes "I don't get it!"; + mes "Einbroch gets bigger"; + mes "and fancier and our"; + mes "town gets dirtier and"; + mes "nastier. What the hell?!"; + next; + mes "[Raust]"; + mes "Not only do the people"; + mes "here look more ragged, we're"; + mes "more tired and older looking"; + mes "even! It's dirty, it's crowded,"; + mes "everything in this city is total crap! What, you want a list?!"; + next; + mes "[Raust]"; + mes "The food, literally, is"; + mes "garbage! The jobs here have"; + mes "to be violations of human rights. There's barely any women here and the ones we do have are all stank anyway! Are you convinced yet?!"; + next; + mes "[Raust]"; + mes "Why is everything"; + mes "that's good over in"; + mes "Einbroch?! I hate this!"; + mes "^333333*Grumble*^000000"; close; } -einbech,149,154,4 script Mjunia 850,{ +einbech,149,154,3 script Mjunia#ein 850,{ mes "[Mjunia]"; mes "It's hard being a woman"; - mes "in this town, By being born"; - mes "here, it's like fate just decided"; - mes "to be especially cruel to me."; + mes "in this town. By being born"; + mes "here, it's like fate just decided to be especially cruel to me."; next; mes "[Mjunia]"; mes "My skin and hands are"; @@ -849,7 +309,7 @@ einbech,149,154,4 script Mjunia 850,{ mes "and get married so I can"; mes "get away from this town."; mes "But it doesn't look like"; - mes "that wil happen..."; + mes "that will happen..."; next; mes "[Mjunia]"; mes "And I'd never marry"; @@ -862,151 +322,148 @@ einbech,149,154,4 script Mjunia 850,{ mes "Look at these"; mes "muscles. What do"; mes "you think? Am I pretty?"; - mes "*Sniff* I gave up trying"; + mes "^333333*Sniff*^000000 I gave up trying"; mes "to be feminine years ago."; mes "I have to work so hard..."; close; } -einbech,176,125,4 script Ellhenje 850,{ - mes "[Ellhenje]"; - mes "Things might be"; - mes "bad in this town"; - mes "with the pollution"; - mes "and the bullying"; - mes "from Einbroch..."; - next; - mes "[Ellhenje]"; - mes "But somehow, people"; - mes "are able to get by. That's"; - mes "because there's a guy"; - mes "that everyone here likes..."; +einbech,130,253,1 script Ekuri#ein 848,{ + mes "[Ekuri]"; + mes "Yo-heave-ho!"; + mes "Yo-heave-ho~!"; next; - mes "[Ellhenje]"; - mes "I'm talking about Clitzer!"; - mes "He's almost too honest and"; - mes "almost too diligent. But most"; - mes "of all, he's the nicest guy~"; + mes "[Ekuri]"; + mes "What am I doing here?"; + mes "Heck, I'm scared to death"; + mes "of entering the mine! But"; + mes "I can make a living here at"; + mes "the entrance by gathering"; + mes "scrap metal! Smart, huh?"; next; - mes "[Ellhenje]"; - mes "Clitzer was born in one of"; - mes "Einbech's poorest families,"; - mes "but he's usually happy and always"; - mes "thinks about others. I guess that's"; - mes "why people like to think of him"; - mes "as representing all of Einbech."; + mes "[Ekuri]"; + mes "Sometimes, I get lucky"; + mes "and score an entire ore!"; + mes "Sure, I'm a coward, but"; + mes "at least I'm alive. Well,"; + mes "for the time being."; next; - mes "[Ellhenje]"; - mes "Recently, something's"; - mes "been bothering him. I'm"; - mes "not sure, but I think only"; - mes "woman troubles could make"; - mes "a guy feel so glum. I hope he"; - mes "feels better soon..."; + mes "[Ekuri]"; + mes "Now you know what"; + mes "I'm doing here. So why"; + mes "don't you leave me to"; + mes "my work? Heave-ho!"; + mes "Ores, come to me!"; close; } -einbech,172,113,4 script Nemuk 855,{ - mes "[Nemuk]"; - mes "You seem to be an"; - mes "outsider, so let me"; - mes "ask you something."; - mes "What do you think"; - mes "of Einbech?"; +einbech,135,250,5 script Bulletin Board#einbech11 858,{ + mes " "; + mes " Mine Dungeon Entrance "; + mes " "; + close; +} + +einbech,90,214,5 script Bulletin Board#einbech22 858,{ + mes " "; + mes " Train Station "; + mes " "; + close; +} + +einbech,158,189,4 script Bulletin Board#einbech33 858,{ + mes " "; + mes " Freight Train Station "; + mes " "; + close; +} + +einbech,180,136,5 script Bulletin Board#einbech44 858,{ + mes " "; + mes " Tool Shop "; + mes " "; + close; +} + +einbech,133,114,5 script Bulletin Board#einbech55 858,{ + mes " "; + mes " Tavern "; + mes " "; + close; +} + +einbech,77,105,5 script Bulletin Board#einbech01 858,{ + mes "Welcome to 'Einbech'."; next; - switch (select("It's fine:It looks tough to live here")) { - case 1: - mes "[Nemuk]"; - mes "Huh...?"; - mes "I'm not sure what"; - mes "you've seen, but I'm"; - mes "surprised to hear you"; - mes "say something like that."; - next; - mes "[Nemuk]"; - mes "It's been ten years since"; - mes "I've started to think about"; - mes "moving out. However, I'm still"; - mes "debating it. Now, if I were rich,"; - mes "I'd leave in no time, but it's hard"; - mes "getting the money to move out."; - next; - mes "[Nemuk]"; - mes "*Sigh...*"; - mes "Maybe if I had been"; - mes "and adventurer when I was"; - mes "younger, I wouldn't have"; - mes "these problems today..."; - close; - case 2: - mes "[Nemuk]"; - mes "I thought so."; - mes "Well, I appologize if"; - mes "I put you on the spot."; - next; - mes "[Nemuk]"; - mes "Everyone here has been"; - mes "having a tough time just"; - mes "living day to day for as long"; - mes "as I can remember. It's like"; - mes "things never seem to get any"; - mes "better, no matter what we do."; - next; - mes "[Nemuk]"; - mes "I really want to leave,"; - mes "but it's just an empty"; - mes "wish. My body is trapped"; - mes "here while my heart longs"; - mes "for a much better life. *Sigh*"; - mes "Is it hopeless? What can I do?"; - close; - } + mes "East - Tavern, Tool Shop"; + mes "North - Train Station, Mine Dungeon"; + close; } -ein_in01,281,85,2 script Drunken Man#01 849,{ - mes "[Drunken Man]"; - mes "...*Hiccup*..."; - mes "*Hiccup*..."; - mes "*Yawn*....."; - mes "................."; - mes "..*Hiccup*....."; - mes "*Hiccup*.."; +einbech,181,127,5 script Bulletin Board#einbech03 858,{ + mes "Northwest - Train Station"; + mes "South - Tavern"; + mes "North - Tool Shop, Mine Dungeon"; close; } -ein_in01,277,95,8 script Ryan Danger 855,{ - mes "[R.D. kim]"; +ein_in01,279,92,3 script Tavern Lady#ein 854,{ + mes "[Tavern Lady]"; + mes "Most Einbech men are"; + mes "crude and primitive male"; + mes "chauvinists! They disgust me!"; + next; + mes "[Tavern Lady]"; + mes "I mean, there's nothing"; + mes "good about them! They're"; + mes "wild, violent, simple minded"; + mes "and ignorant. They settle all"; + mes "their arguments with brawn"; + mes "and they're so... close minded!"; + next; + mes "[Tavern Lady]"; + mes "How can they not know"; + mes "that women want gentle,"; + mes "sensitive men with whom"; + mes "they can share their feelings"; + mes "and drink chamoille tea over"; + mes "freshly knit doilies?"; + close; +} + +ein_in01,277,95,7 script Ryan Danger#air#einbech 855,{ + mes "[R.D. Kim]"; mes "Oooh..."; next; - mes "[R.D. kim]"; + mes "[R.D. Kim]"; mes "Oooh..."; mes "Momma."; next; - mes "[R.D. kim]"; + mes "[R.D. Kim]"; mes "Oooh..."; mes "Momma."; mes "You are so..."; next; - mes "[R.D. kim]"; + mes "[R.D. Kim]"; mes "Oooh..."; mes "Momma."; mes "You are so..."; mes "^FF0000Hot^000000!"; next; - mes "[R.D. kim]"; + mes "[R.D. Kim]"; mes "Why don't you take off"; mes "those heavy, uncomfortable"; mes "clothes? I'll buy you whatever"; mes "you want, it's on me! C'mon~"; next; - mes "[" + strcharinfo(0) + "]"; + mes "["+PcName+"]"; mes "N-no...!"; mes "I-I-I-I..."; - mes "(this is the"; + mes "^666666(This is the"; mes "shadiest guy"; - mes "I've ever seen!)"; + mes "I've ever seen!)^000000"; next; - mes "[R.D. kim]"; + mes "[R.D. Kim]"; mes "Hm? No...?"; mes "Absolutely no?"; mes "Are you sure?"; @@ -1014,141 +471,554 @@ ein_in01,277,95,8 script Ryan Danger 855,{ mes "I'm sorry, I apologize."; mes "I was totally out of line."; next; - mes "[R.D. kim]"; + mes "[R.D. Kim]"; mes "..."; mes "Or am I?"; mes "Bwahahahaha!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "["+PcName+"]"; mes "(Th-this guy"; - mes "must be drunk, out"; - mes "of his freakin' mind)"; + mes "must be drunk out"; + mes "of his freakin' mind!)"; close; } - -ein_in01,279,92,2 script Tavern Lady 854,{ - mes "[Tavern Lady]"; - mes "most Einbech men are"; - mes "crude and primitive male"; - mes "chauvinists! They disgust me!"; - next; - mes "[Tavern Lady]"; - mes "I mean, there's nothing"; - mes "good about them! They're"; - mes "wild, violent, simple minded"; - mes "and ignorant. They settle all"; - mes "their arguments with brawn"; - mes "and they're so... close minded!"; - next; - mes "[Tavern Lady]"; - mes "How can they not know"; - mes "that women want gentle,"; - mes "sensitive men with whom"; - mes "they can share their feelings"; - mes "and drink chamille tea over"; - mes "freshly knit doillies?"; + +ein_in01,281,85,3 script Drunken Man#einbech 849,{ + mes "[Drunken Man]"; + mes "...^333333*Hiccup*^000000..."; + mes "^333333*Hiccup*^000000..."; + mes "^333333*Yawn*^000000....."; + mes "................."; + mes "..^333333*Hiccup*^000000....."; + mes "^333333*Hiccup*^000000.."; close; } -einbech,197,139,4 script Young Man#05 855,{ - mes "[Heinz]"; - mes "Wow..."; - mes "And adventurer from"; - mes "Rune-Midgard, eh?"; - mes "What brings you here?"; - next; - mes "[Heinz]"; - mes "Einbech doesn't offer much"; - mes "in terms of sight-seeing, but"; - mes "have you come to see the mine?"; - mes "Right now, it's swarming with"; - mes "monsters and we can't dig any"; - mes "ores because it's so dangerous."; - next; - mes "[Heinz]"; - mes "Now, if some adventurers were"; - mes "generous enough to hunt down"; - mes "those evil creatures, we'd be able"; - mes "to mine again and they could earn"; - mes "some extra zeny. It's like killing"; - mes "two birds with one stone. Hahaha!"; +einbech,46,107,6 script Shena#ein::EinMonsters 846,{ + mes "[Shena]"; + mes "I think it's weird!"; + mes "How do you youngsters"; + mes "not learn all of this?"; next; - mes "[Heinz]"; - mes "Oh wait... I'm sorry."; - mes "I don't know what's wrong"; - mes "with me, asking complete"; - mes "strangers to do favors for"; - mes "me. It's completely rude!"; - mes "I mean, who would do that?"; + mes "[Luda]"; + mes "Well, I'm sure the"; + mes "generation gap has"; + mes "something to do with it,"; + mes "but I'm surprised that elder"; + mes "people would know so much~"; next; - mes "[Heinz]"; - mes "But... I'm beyond caring"; - mes "about my pride. For the sake"; - mes "of all that is good and holy, I'm"; - mes "begging you, please kill thise foul"; - mes "and evil creatures. Please!!"; - close; + switch(select("What are you guys talking about?:Pass on by")) { + case 1: + mes "[Shena]"; + mes "Oh? Well, well!"; + mes "Aren't you the most"; + mes "adorable little girl?"; + mes "Hello, dearie~"; + next; + if (Sex) { + select("Excuse me, but I'm actually a guy."); + mes "[Shena]"; + mes "Oh, oh are you now?"; + mes "Perhaps my eyes are"; + mes "getting bad in my old"; + mes "age. Getting harder to"; + mes "tell the difference nowadays..."; + next; + } + mes "[Shena]"; + mes "Anyway, me and Luda"; + mes "were just having a little"; + mes "chat about all the monsters"; + mes "near Einbroch. Apparently,"; + mes "you youngsters don't know as"; + mes "much about them as you should."; + next; + mes "[Shena]"; + mes "If adventuring is your"; + mes "business, you should"; + mes "know what you're up against."; + mes "Did you have any questions"; + mes "about the monsters around"; + mes "here, young lady?"; + next; + if (Sex) { + select("I told you, I'm a dude...!"); + mes "[Shena]"; + mes "Hmm. ''Dude.'' I think"; + mes "I've heard that before."; + mes "Ho ho~ You'll have to "; + mes "forgive this old biddy. "; + mes "I don't quite have a grasp"; + mes "on all the words you kids use."; + next; + mes "[Shena]"; + mes "So dearie,"; + mes "which monster"; + mes "would you like"; + mes "to hear about?"; + next; + } + while(1) { + switch(select("Metalling:Mineral:Pit Man:Old Stove:Quit")) { + case 1: + mes "[Shena]"; + mes "Well, the Metallings"; + mes "were created during"; + mes "the time when the gods"; + mes "ruled over this world."; + next; + mes "[Shena]"; + mes "I'm not sure if you knew"; + mes "this or not, but according"; + mes "to myth, Porings and Drops"; + mes "were created from Odin's"; + mes "saliva. You might not want"; + mes "to know about Poporing..."; + next; + mes "[Shena]"; + mes "Metallings, on the"; + mes "other hand, were made"; + mes "from the blood of living"; + mes "machines that I believe"; + mes "were called ''Gigantes.''"; + next; + mes "[Shena]"; + mes "Metalling is still like"; + mes "those other hopping"; + mes "blobs of gelatin in that"; + mes "they'll swallow whatever"; + mes "might be lying on the ground."; + next; + mes "[Shena]"; + mes "If you defeat a Metalling,"; + mes "it could drop Large Jellopy,"; + mes "Iron Ore or even Iron. That"; + mes "might be good to know, right?"; + next; + mes "[Shena]"; + mes "Is there"; + mes "anything else"; + mes "you'd like to"; + mes "ask, dearie?"; + next; + break; + case 2: + mes "[Shena]"; + mes "Did you know that"; + mes "stalactites and cave"; + mes "crystals grow for thousands"; + mes "and thousands of years?"; + next; + mes "[Shena]"; + mes "Now, if something's been"; + mes "growing for thousands of"; + mes "years, it would make sense"; + mes "if it were actually alive. Now,"; + mes "Mineral monsters are actually living stalactites."; + next; + mes "[Shena]"; + mes "It's rumored that they"; + mes "are grown in a dark cave"; + mes "in which something inside"; + mes "has some sort of malicious"; + mes "influence over them."; + next; + mes "[Shena]"; + mes "Minerals can defend themselves,"; + mes "but they might drop Crystal Piece, Topaz or Emvertacon if you defeat one. There's also a slim chance that they may drop a rare jewel, but I'm not quite sure."; + next; + mes "[Shena]"; + mes "Are there any"; + mes "other monsters"; + mes "around here that"; + mes "you'd want to learn"; + mes "more about?"; + next; + break; + case 3: + mes "[Shena]"; + mes "Pit Men are the ghosts"; + mes "of dead miners that haunt"; + mes "old and rusted mine cars."; + mes "For some reason, they can't"; + mes "leave this world so they just"; + mes "wander around the mines."; + next; + mes "[Shena]"; + mes "If you can defeat"; + mes "them, they'll drop"; + mes "Old Pick, Lantern, Iron,"; + mes "Steel, Coal, Flashlight"; + mes "and Old Iron Plate."; + next; + mes "[Shena]"; + mes "Did you want"; + mes "to ask me about"; + mes "any other of the"; + mes "local monsters?"; + next; + break; + case 4: + mes "[Shena]"; + mes "It's just an evil,"; + mes "man-eating stove."; + next; + switch(select("...That's it?:H-horrifying!")) { + case 1: + mes "[Shena]"; + mes "Now, you know the importance"; + mes "of recycling and preserving our"; + mes "natural resources, right? Now,"; + mes "it would do my heart good if you were to recycle the scrap iron"; + mes "from those Old Stove monsters."; + next; + mes "[Shena]"; + mes "Old Stoves will usually"; + mes "drop Battered Pot, Burnt Tree,"; + mes "Iron, Iron Ore and Old Iron Plate. But once in a while they might drop interesting items like Rusty Iron or even Dead Branch."; + next; + break; + case 2: + mes "[Shena]"; + mes "Yes. God's creation,"; + mes "that creature is cruel"; + mes "and merciless, perhaps"; + mes "a symbol of purest evil"; + mes "if I ever saw one."; + next; + mes "[Shena]"; + mes "Unlike newer appliances,"; + mes "Old Stoves were hand made by"; + mes "master craftsmen that, I guess,"; + mes "developed their own souls. They"; + mes "used to be benevolent machines, content to provide loving warmth."; + next; + mes "[Shena]"; + mes "For years they would serve"; + mes "their owners with loyalty. But"; + mes "as technology advanced and"; + mes "they became obsolete, they were"; + mes "discarded like pieces of trash. This twisted their hearts to ^FF0000evil^000000."; + next; + mes "[Shena]"; + mes "Old Stoves will usually"; + mes "drop Battered Pot, Burnt Tree,"; + mes "Iron, Iron Ore and Old Iron Plate. But once in a while they might drop interesting items like Rusty Iron or even Dead Branch."; + next; + break; + } + mes "[Shena]"; + mes "So, is there"; + mes "anything else"; + mes "you'd like me to"; + mes "share with you?"; + next; + break; + case 5: + mes "[Shena]"; + mes "Alright then."; + mes "Have a good"; + mes "day, young lady."; + next; + mes "[Luda]"; + mes "I'm sorry about my"; + mes "mother! She can be"; + mes "overly friendly, I suppose."; + mes "But if you're bored, please"; + mes "feel free to visit. Be safe"; + mes "on your travels, adventurer~"; + close; + } + } + case 2: + mes "[Shena]"; + mes "Luda..."; + mes "You don't live"; + mes "to be as old as"; + mes "I am and not learn"; + mes "a little something"; + mes "about this world of ours~"; + close; + } } + +einbech,48,107,4 duplicate(EinMonsters) Luda#ein 850,{ - -ein_in01,192,90,2 script Supineque 849,{ - mes "[Supineque]"; - mes "Ugh..."; - mes "I'm starving!"; - next; - mes "[Supineque]"; - mes "I haven't had food for so"; - mes "long that my stomach is"; - mes "beginning to digest itself!"; - mes "This is horrible..."; +einbech,148,242,5 script Jung#ein 855,{ + mes "[Jung]"; + mes "I'm one of the few"; + mes "people who's lived"; + mes "in both Einbech and"; + mes "Einbrock for a long time."; + mes "So I guess I'm one of the"; + mes "best guides of this area."; next; - mes "[Supineque]"; - mes "I mean, I have"; - mes "food that I can"; - mes "eat today. But if"; - mes "I finish it, what am"; - mes "I gonna eat tomorrow?"; - close; -} - -ein_in01,208,86,3 script Decii 855,{ - mes "[Decii]"; - mes "This is so"; - mes "frustating!"; - mes "I'm surrounded"; - mes "by all these ^FF0000people^000000!"; + mes "[Jung]"; + mes "Say, if you're thinking of"; + mes "entering the Mine Dungeon,"; + mes "I can tell you all I know about"; + mes "the monsters in that place so"; + mes "that you'll be better prepared."; next; - mes "[Decii]"; - mes "There's absolutely"; - mes "no privacy in a town"; - mes "this crowded! I guess"; - mes "I should try to move"; - mes "out as soon as I can."; - close; + switch(select("Sure, why not?:No, thanks.")) { + case 1: + mes "[Jung]"; + mes "Let's see. Ah, the monsters that are unique to the Mine Dungeon"; + mes "are Noxious, Venomous, Pollcellio and Obsidian. Which one do you"; + mes "want to know more about?"; + next; + switch(select("Noxious and Venomous:Pollcellio:Obsidian")) { + case 1: + mes "[Jung]"; + mes "You know, no one seems"; + mes "to know where Noxious and"; + mes "Venomous have come from."; + mes "It's like they appeared out of"; + mes "nowhere when Einbroch"; + mes "started to industrialize."; + next; + mes "[Jung]"; + mes "Now that I think about it,"; + mes "I don't think they're naturally created monsters. They have"; + mes "this fixed look of despair and"; + mes "suffering and tend to act like they want their enemies to kill them."; + next; + mes "[Jung]"; + mes "Still, you'd better be careful!"; + mes "careful! Noxious and Venomous"; + mes "are stealthy monsters that can"; + mes "glide quietly through the air"; + mes "and attack you before"; + mes "you even notice..."; + next; + mes "[Jung]"; + mes "You should know that"; + mes "Noxious is Ghost property"; + mes "and Venomous is Poison."; + mes "Both are medium sized,"; + mes "formless monsters."; + next; + mes "[Jung]"; + mes "Both of them drop Apple,"; + mes "Dust Pollutant, Toxic Gas,"; + mes "Poisonous Powder, Bacillus,"; + mes "Mold Powder and Anodyne."; + next; + mes "[Jung]"; + mes "That's all for now."; + mes "Feel free to ask me"; + mes "if you have any questions"; + mes "about monsters in the Mine"; + mes "Dungeon. Be safe, adventurer."; + close; + case 2: + mes "[Jung]"; + mes "Pollcellio is an insect that"; + mes "lives in caves and drinks water"; + mes "dripped from stalactites. It's"; + mes "different from Ungoliant since"; + mes "it likes to be near different"; + mes "kinds of minerals and ores."; + next; + mes "[Jung]"; + mes "Pollcellio drops Jubilee,"; + mes "Insect Antenna, Single Cell,"; + mes "Moss of Morning Dew, Neon"; + mes "Liquid and a few other things"; + mes "I can't quite remember."; + next; + mes "[Jung]"; + mes "Lastly, Pollcellio is an"; + mes "Earth property monster."; + mes "That's all I know about it."; + mes "But if you want to know more"; + mes "about some other monster in the"; + mes "Mine Dungeon, feel free to ask."; + close; + case 3: + mes "[Jung]"; + mes "Do you know about the"; + mes "belief that underground"; + mes "minerals that contain huge"; + mes "amounts of energy actually"; + mes "have souls? Obsidian is"; + mes "one of these living rocks."; + next; + mes "[Jung]"; + mes "Supposedly, just a piece of an Obsidian in a Jung Processor has enough energy to light up the night sky. Unfortunately, it's impossible to capture one alive and hunting them isn't so easy."; + next; + mes "[Jung]"; + mes "Obsidian is a small,"; + mes "shapeless monster that"; + mes "drops Clear Jewel, Piece of"; + mes "Black Crystal, Coal, Elunium,"; + mes "Iron and Steel."; + next; + mes "[Jung]"; + mes "That's all for Obsidian."; + mes "If you have any questions"; + mes "about other monsters living"; + mes "in the Mine Dungeon, feel"; + mes "free to ask me."; + close; + } + case 2: + mes "[Jung]"; + mes "I understand if you're"; + mes "kind of in a hurry. Still,"; + mes "if you're pretty new around"; + mes "here, you should learn as"; + mes "much as you can before"; + mes "entering any dungeons."; + next; + mes "[Jung]"; + mes "Alright then,"; + mes "be safe on your"; + mes "adventures, alright?"; + close; + } } -einbech,216,118,4 script Catzllanpu 854,{ - mes "[Catzllanpu]"; - mes "*Sigh...* "; - mes "Simple pleasures."; - mes "They're what makes"; - mes "life worth living,"; - mes "you know?"; - next; - mes "[Catzllanpu]"; - mes "It's enough for me just to"; - mes "live a normal and happy life,"; - mes "but everyone around me wants"; - mes "to work harder and harder. If"; - mes "you never take a rest, you're"; - mes "killing yourself pretty slowly."; +einbech,148,246,5 script Franz#ein 851,{ + mes "[Franz]"; + mes "So bored..."; + mes "Starving for..."; + mes "Conversation."; + mes "S-somebody..."; next; - mes "[Catzllanpu]"; - mes "I guess you can tell that"; - mes "I don't have the worries"; - mes "other people have about"; - mes "money. It's great, but it's"; - mes "not worth sacrificing the"; - mes "quality of your life, right?"; - close; + mes "[Franz]"; + mes "Hey, a traveller!"; + mes "Are you planning to explore"; + mes "the Mine Dungeon or the fields"; + mes "around here? Let's chat for a bit and maybe you'll learn something."; + next; + switch(select("Okay, fine.:No, thanks.")) { + case 1: + mes "[Franz]"; + mes "Ooh, have you heard"; + mes "about the creature in the"; + mes "Mine Dungeon or what's"; + mes "happened in town recently?"; + mes "Which would you like to"; + mes "know more about?"; + next; + switch(select("Creature of Mine Dungeon:Town Incident")) { + case 1: + mes "[Franz]"; + mes "The creature I'm talking about is Ungoliant, which also called the Master of the Caves around here."; + mes "It's said to live deep in the caves where it guards peculiar ores and minerals with strange powers."; + next; + mes "[Franz]"; + mes "At first I thought it was"; + mes "just an old fairy tale, but it"; + mes "actually started appearing"; + mes "again about ten years ago"; + mes "when the tunnel cave-ins"; + mes "started to happen."; + next; + mes "[Franz]"; + mes "As sightings of Ungoliant"; + mes "increased, more and more"; + mes "tunnel cave-ins occurred."; + mes "I guess the miners have"; + mes "inadvertently intruded"; + mes "into its territory."; + next; + mes "[Franz]"; + mes "According to legend,"; + mes "ancient giants snuck into"; + mes "a mine to steal coal from"; + mes "humans. But they made too"; + mes "much noise while they were"; + mes "digging and awoke Ungoliant."; + next; + mes "[Franz]"; + mes "When the miners went to work"; + mes "the next morning, they found the bloodied bodies of those giants."; + mes "After that, people have feared"; + mes "the threat that Ungoliant poses"; + mes "to anyone entering the mines."; + next; + mes "[Franz]"; + mes "Now, an adventurer that"; + mes "managed to kill an Ungoliant"; + mes "has told me that it drops Ant's"; + mes "Jaw, Colorful Shell, Very Hard"; + mes "Shell, Long Leg, Neon Liquid"; + mes "and Zilcon."; + close; + case 2: + mes "[Franz]"; + mes "In Einbroch, there was"; + mes "a short lived teddy bear"; + mes "fad. However, a series of"; + mes "mysterious accidents and"; + mes "murders where entire familes"; + mes "were killed also occurred."; + next; + mes "[Franz]"; + mes "It turns out that every family"; + mes "that had been murdered had"; + mes "bought one of these teddy bears. There were even rumors that these teddy bears were coming to life."; + next; + mes "[Franz]"; + mes "After an investigation, the"; + mes "authorities learned that all the merchants who sold these bears"; + mes "had purchased them from the"; + mes "same wholesaler, an outsider"; + mes "no one knew anything about."; + next; + mes "[Franz]"; + mes "Since the teddy bears were"; + mes "clearly not made to be mere,"; + mes "harmless toys, troops were"; + mes "sent to secure all the teddy"; + mes "bears and dispose of them"; + mes "outside of town."; + next; + mes "[Franz]"; + mes "But as soon as the teddy"; + mes "bears were set outside of"; + mes "town, they sprang to life and"; + mes "started rioting! This is clear"; + mes "proof that these bears are"; + mes "controlled by some evil force. "; + next; + mes "[Franz]"; + mes "Now those aggressive teddy"; + mes "bears are scattered all over"; + mes "the place and the government"; + mes " has classified them as monsters. Kill with extreme prejudice!"; + next; + mes "[Franz]"; + mes "According to adventurers"; + mes "who have caught these bears,"; + mes "they're small, neutral monsters"; + mes "which drop Honey, Screw, Well-baked Cookie and Oridecon Hammer."; + next; + mes "[Franz]"; + mes "That's all I know"; + mes "about it. Watch out"; + mes "for those bears if you"; + mes "go exploring, okay? They"; + mes "may be cute, but they're"; + mes "known to be extremely vicious!"; + close; + } + case 2: + mes "[Franz]"; + mes "Oh, okay."; + mes "You're busy and you have"; + mes "things to do, I understand."; + mes "You probably have to head"; + mes "off somewhere right away."; + mes "Right. Got it."; + next; + mes "[Franz]"; + mes "I..."; + mes "I've got stuff"; + mes "I should be working"; + mes "on. Yes. So very busy."; + close; + } } |