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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-21 20:29:31 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-21 20:29:31 +0000
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tree664f242216043f425311a90a0622989fdfdb67d6 /npc/cities/einbech.txt
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* Large update to Einbroch. Requires testing.
- Added missing somewhat-global einbroch quest. - Full update to Uwe Kleine quest. Needs testing. - Updated the structure of the other quests. - Updated the structure of several NPCs. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13229 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/einbech.txt')
-rw-r--r--npc/cities/einbech.txt1774
1 files changed, 822 insertions, 952 deletions
diff --git a/npc/cities/einbech.txt b/npc/cities/einbech.txt
index 6eb718668..a8760657d 100644
--- a/npc/cities/einbech.txt
+++ b/npc/cities/einbech.txt
@@ -25,342 +25,153 @@
//= 1.5 Optimized some of the NPCs and fixed some typos [DZeroX]
//============================================================
-
-einbech,180,136,5 script Notice Board 858,{
- mes "[Tool Shop Entrance]";
- close;
-}
-
-einbech,46,107,6 script Shena 846,{
- mes "[Shena]";
- mes "I think it's weird!";
- mes "How do you youngsters";
- mes "not learn all of this?";
- next;
- mes "[Luda]";
- mes "Well, I'm sure the";
- mes "generation gap has";
- mes "something to do with it,";
- mes "but I'm surprised that elder";
- mes "people would know so much~";
- next;
- menu "What are you guys talking about?",L_WHAT,"Pass on by",-;
-
- mes "[Shena]";
- mes "Luda...";
- mes "You don't live";
- mes "to be as old as";
- mes "I am and not learn";
- mes "a little something";
- mes "about this world of ours~";
- close;
-L_WHAT:
- mes "[Shena]";
- mes "Oh? Well, well";
- mes "Aren't you the most";
- mes "adorable little girl?";
- mes "Hello, dearie~";
+einbech,172,113,4 script Nemuk#ein 855,{
+ mes "[Nemuk]";
+ mes "You seem to be an";
+ mes "outsider, so let me";
+ mes "ask you something.";
+ mes "What do you think ";
+ mes "of Einbech?";
next;
- menu "Excuse me, but I'm actually a guy.",-;
+ switch(select("It's fine.:It looks tough to live here.")) {
+ case 1:
+ mes "[Nemuk]";
+ mes "Huh...?";
+ mes "I'm not sure what";
+ mes "you've seen, but I'm";
+ mes "surprised to hear you";
+ mes "say something like that.";
+ next;
+ mes "[Nemuk]";
+ mes "It's been ten years since";
+ mes "I've started to think about";
+ mes "moving out. However, I'm still";
+ mes "debating it. Now, if I were rich, I'd leave in no time, but it's hard getting the money to move out.";
+ next;
+ mes "[Nemuk]";
+ mes "^333333*Sigh...*^000000";
+ mes "Maybe if I had been";
+ mes "an adventurer when I was";
+ mes "younger, I wouldn't have";
+ mes "these problems today...";
+ close;
+ case 2:
+ mes "[Nemuk]";
+ mes "I thought so.";
+ mes "Well, I apologize if";
+ mes "I put you on the spot.";
+ next;
+ mes "[Nemuk]";
+ mes "Everyone here has been";
+ mes "having a tough time just";
+ mes "living day to day for as long";
+ mes "as I can remember. It's like";
+ mes "things never seem to get any";
+ mes "better, no matter what we do.";
+ next;
+ mes "[Nemuk]";
+ mes "I really want to leave,";
+ mes "but it's just an empty";
+ mes "wish. My body is trapped";
+ mes "here while my heart longs";
+ mes "for a much better life. ^333333*Sigh*^000000";
+ mes "Is it hopeless? What can I do?";
+ close;
+ }
+}
- mes "[Shena]";
- mes "Oh, oh are you now?";
- mes "Perhaps my eyes are";
- mes "getting bad in my old";
- mes "age. Getting harder to";
- mes "tell the difference nowadays...";
- next;
- mes "[Shena]";
- mes "Anyway, me and Luda";
- mes "were just having a little";
- mes "chat about all the monsters";
- mes "near Einbroch. Appearantly,";
- mes "you youngsters don't know as";
- mes "much about them as you should.";
- next;
- mes "[Shena]";
- mes "If adventuring is your";
- mes "business, you should";
- mes "know what you're up against.";
- mes "Did you have any questions";
- mes "about the monsters around";
- mes "here, young lady?";
+einbech,197,139,4 script Young Man#air2 855,{
+ mes "[Heinz]";
+ mes "Wow...";
+ mes "An adventurer from";
+ mes "Rune-Midgarts, eh?";
+ mes "What brings you here?";
next;
- menu "I told you, I'm a dude...!",-;
- mes "[Shena]";
- mes "Hmm. 'Dude.' I think";
- mes "I've heard that before.";
- mes "Ho ho~ You'll have to";
- mes "forgive this old biddy";
- mes "I don't quite have a grasp";
- mes "on all the words you kids use.";
+ mes "[Heinz]";
+ mes "Einbech doesn't offer much";
+ mes "in terms of sight-seeing, but";
+ mes "have you come to see the mine?";
+ mes "Right now, it's swarming with";
+ mes "monsters and we can't dig any";
+ mes "ores because it's so dangerous.";
next;
- mes "[Shena]";
- mes "So dearie,";
- mes "which monster";
- mes "would you like";
- mes "to hear about?";
-L_MENU:
+ mes "[Heinz]";
+ mes "Now, if some adventurers were";
+ mes "generous enough to hunt down";
+ mes "those evil creatures, we'd be able to mine again and they could earn some extra zeny. It's like killing two birds with one stone. Hahaha!";
next;
- menu "Metaling",L_METALING,"Mineral",L_MINERAL,"Pitman",L_PITMAN,"Waste Stove",L_WASTE,"Quit",-;
- mes "[Shena]";
- mes "Alright then.";
- mes "Have a good";
- mes "day, young lady.";
+ mes "[Heinz]";
+ mes "Oh wait... I'm sorry.";
+ mes "I don't know what's wrong";
+ mes "with me, asking complete";
+ mes "strangers to do favors for";
+ mes "me. It's completely rude!";
+ mes "I mean, who would do that?";
next;
- mes "[Luda]";
- mes "I'm sorry about my";
- mes "mother! She can be";
- mes "overly friendly, I suppose.";
- mes "But if you're bored, please";
- mes "feel free to visit. Be safe";
- mes "on your travels, adventurer~";
+ mes "[Heinz]";
+ mes "But... I'm beyond caring";
+ mes "about my pride. For the sake";
+ mes "of all that is good and holy, I'm begging you, please kill those foul and evil creatures. Please~!";
close;
-L_METALING:
- mes "[Shena]";
- mes "Well, the Metalings";
- mes "were created during";
- mes "the time when the gods";
- mes "ruled over this world.";
- next;
- mes "[Shena]";
- mes "I'm not sure if you knew";
- mes "this or not, but according";
- mes "to the myth, Porings and Drops";
- mes "were created from Odin's";
- mes "saliva. You migh not want";
- mes "to know about Poporing...";
- next;
- mes "[Shena]";
- mes "metalings, on the";
- mes "other hand were made";
- mes "from the blood of living";
- mes "machines that I belive";
- mes "were called 'Gigantes.'";
- next;
- mes "[Shena]";
- mes "Metaling is still like";
- mes "those other hopping";
- mes "blobbs of gelatine in that";
- mes "they'll swallow whatever";
- mes "might be lying on the ground.";
- next;
- mes "[Shena]";
- mes "If you defeat a Metaling,";
- mes "it could drop Large Jellopy,";
- mes "Iron Ore or even Iron. That";
- mes "might be good to know, right?";
- next;
- mes "[Shena]";
- mes "Is there";
- mes "anything else";
- mes "you'd like to";
- mes "ask, dearie?";
- goto L_MENU;
-L_MINERAL:
- mes "[Shena]";
- mes "Did you know that";
- mes "stalactites and cave";
- mes "crystals grow for thousands";
- mes "and thousand of years?";
- next;
- mes "[Shena]";
- mes "Now, if something's been";
- mes "growing for thousands of";
- mes "years, it would make sense";
- mes "if it actually was alive. Now,";
- mes "Mineral monsters are actually";
- mes "living stalactites";
- next;
- mes "[Shena]";
- mes "It's rumored that they";
- mes "are grown in a dark cave";
- mes "in which something inside";
- mes "has some sort of malicious";
- mes "influence over them.";
- next;
- mes "[Shena]";
- mes "Minerals can defend themselves,";
- mes "but they might drop Crystal Fragment,";
- mes "Topaz or Emveretarcon if you defeat";
- mes "one. There's also a chance";
- mes "that they may drop a rare jewel,";
- mes "but I'm not quite sure.";
- next;
- mes "[Shena]";
- mes "Are there any";
- mes "other mosnters";
- mes "around here that";
- mes "you'd want to learn";
- mes "more about?";
- goto L_MENU;
-L_PITMAN:
- mes "[Shena]";
- mes "Pitmen are the ghosts";
- mes "of dead miners that haunt";
- mes "old and rusted mine cars.";
- mes "For some reason, they can't";
- mes "leave this world so they just";
- mes "wander around the mines.";
- next;
- mes "[Shena]";
- mes "If you can defeat";
- mes "them, they'll drop";
- mes "Old Pick, Lantern, Iron,";
- mes "Steel, Coal, Flashlight";
- mes "and Rusty Iron Plate.";
- next;
- mes "[Shena]";
- mes "Did you want";
- mes "to ask me about";
- mes "any other of the";
- mes "local monsters?";
- goto L_MENU;
-L_WASTE:
- mes "[Shena]";
- mes "It's just an evil,";
- mes "man-eating stove.";
- next;
- menu "...That's it?",L_THAT,"H-horrifying!",-;
-
- mes "[Shena]";
- mes "Yes. God's creation,";
- mes "that creature is cruel";
- mes "and merciless, perhaps";
- mes "a symbol of pure evil";
- mes "if I ever saw one.";
- next;
- mes "[Shena]";
- mes "Unlike newe appliances,";
- mes "Waste Stoves were hand made by";
- mes "master craftsmen that, I guess,";
- mes "developed their own souls. They";
- mes "used to be benovalant machines,";
- mes "contend to provide loving warmth.";
- next;
- mes "[Shena]";
- mes "For years they would serve";
- mes "their owners with loyalty. But";
- mes "as technology advanced and";
- mes "they became obsolete, they were";
- mes "discarded like pieces of trash.";
- mes "This twisted their hearts to ^FF0000evil^000000.";
- next;
- mes "[Shena]";
- mes "Waste Stoves will usually";
- mes "drop Battered Pot, Burnt Tree,";
- mes "Iron, Iron Ore and Rusty Iron Plate.";
- mes "But once in a while they might drop";
- mes "interesting items like Rusty Iron";
- mes "or even Dead Branch.";
- next;
- mes "[Shena]";
- mes "So, is there";
- mes "anything else";
- mes "you'd like me to";
- mes "share with you?";
- goto L_MENU;
-L_THAT:
- mes "[Shena]";
- mes "Now, you know the importance";
- mes "of recycling and preserving our";
- mes "natural resources, right? Now,";
- mes "it would do my heart good if you";
- mes "were to recycle the scrap iron";
- mes "from those Waste Stove monsters.";
- next;
- mes "[Shena]";
- mes "Waste Stoves will usually";
- mes "drop Battered Pot, Burnt Tree,";
- mes "Iron, Iron Ore and Rusty Iron Plate.";
- mes "But once in a while they might drop";
- mes "interesting items like Rusty Iron";
- mes "or even Dead Branch.";
- next;
- mes "[Shena]";
- mes "So, is there";
- mes "anything else";
- mes "you'd like me to";
- mes "share with you?";
- goto L_MENU;
}
-
-einbech,48,107,4 duplicate(Shena) Luda 850
-
-einbech,93,139,6 script Raust 847,{
- mes "[Raust]";
- mes "I don't get it!";
- mes "Einbroch gets bigger";
- mes "and fancier and our";
- mes "town gets dirtier and";
- mes "nastier. What the hell?!";
- next;
- mes "[Raust]";
- mes "Not only do the people";
- mes "look more ragged, we're";
- mes "more tired and older looking";
- mes "as well! It's dirty, it's crowded,";
- mes "everything in this city is a total";
- mes "mess! What, you want a list?!";
+
+einbech,128,238,5 script Mogan#ein 848,{
+ mes "[Mogan]";
+ mes "Recently, there were a few";
+ mes "cave-ins where many miners";
+ mes "were injured. It was discussed";
+ mes "in the Town Council and in my";
+ mes "opinion, I think the miners dug";
+ mes "too deep and disturbed... ^FF0000it^000000.";
next;
- mes "[Raust]";
- mes "The food, literally, is";
- mes "garbage! The jobs here have";
- mes "to be a violation of human rights.";
- mes "There's barely any women here and";
- mes "the ones we do have all stink";
- mes "anyway! Are you convinced yet?!";
+ mes "[Mogan]";
+ mes "Yes, they awoke Ungoliant,";
+ mes "the master of the caves that";
+ mes "has existed since ancient time.";
+ mes "I don't know how many more will";
+ mes "be victimized by Ungoliant in the";
+ mes "future. There's no telling...";
next;
- mes "[Raust]";
- mes "Why is everything";
- mes "that's good over";
- mes "in Einbroch?! I hate this!";
- mes "*Grumble*";
+ mes "[Mogan]";
+ mes "Adventurer, be careful";
+ mes "if you travel inside the";
+ mes "mines, lest your footsteps";
+ mes "disturb Ungoliant's slumber.";
close;
}
-
-einbech,97,167,6 script Cavitar 847,{
- mes "[Cavitar]";
- mes "Recently, we had some";
- mes "tunnel cave-ins that resulted";
- mes "in miner casualties. We're having";
- mes "a harder time working in the";
- mes "mines now that we're even";
- mes "lower on manpower.";
- next;
- mes "[Cavitar]";
- mes "What's really suspicious";
- mes "is that it seems something";
- mes "has been making the tunnels";
- mes "collapse on purpose. Some of";
- mes "us believe it's because we've";
- mes "angered the master of the cave.";
+
+einbech,129,234,5 script Hander#ein 848,{
+ mes "[Hander]";
+ mes "Those Einbroch bastards!";
+ mes "Living off the resources we";
+ mes "dig up while we keep working";
+ mes "for them like suckers! Damn!";
next;
- mes "[Cavitar]";
- mes "The tunnel accident";
- mes "is still fresh in my mind.";
- mes "It still seems that there are";
- mes "more ^FF0000Cave Master^000000 sightings";
- mes "when the tunnels started";
- mes "to inexplicably collapse.";
+ mes "[Hander]";
+ mes "Everyday, we risk our";
+ mes "freakin' lives just so we";
+ mes "can make a living! Why don't";
+ mes "the elders do something about";
+ mes "this, like raise our ore prices?";
next;
- mes "[Cavitar]";
- mes "I was off duty whent";
- mes "the accident happened.";
- mes "Still, I hear the only survivor";
- mes "went crazy and disappeared";
- mes "spmewhere. The poor bastard...";
+ mes "[Hander]";
+ mes "The work schedule's";
+ mes "unreasonable, Cavitar's";
+ mes "wife was attacked by a mine";
+ mes "creature, the hospital's too";
+ mes "far away and we don't have";
+ mes "any food to eat! Why...?!";
close;
}
-
-einbech,105,218,6 script Gushenmu 848,{
- mes "[Gushenmu]";
+
+einbech,105,218,5 script Gushenmu#ein 848,{
+ mes "[Gushenmu]";
mes "I've lived here a long time";
mes "and, believe it or not, things";
- mes "weren't as though in the past";
+ mes "weren't as tough in the past";
mes "as they are right now.";
next;
- mes "[Gushenmu]";
+ mes "[Gushenmu]";
mes "For lots of different reasons,";
mes "the work is more dangerous";
mes "and we're running real low on";
@@ -368,25 +179,24 @@ einbech,105,218,6 script Gushenmu 848,{
mes "Einbroch make so much smog,";
mes "we can't even see sunlight here.";
next;
- mes "[Gushenmu]";
+ mes "[Gushenmu]";
mes "The sad reality of mining";
mes "life right now is that we";
mes "wake up, go to work, and at";
- mes "the end of the day some of us";
- mes "are injured while a few others";
- mes "never come to work the next day.";
+ mes "the end of the day, some of us";
+ mes "are injured while a few others never come to work the next day.";
next;
- mes "[Gushenmu]";
+ mes "[Gushenmu]";
mes "And as Einbech and Einbroch";
mes "have grown, I hear more and";
- mes "more rumors that unfammiliar";
+ mes "more rumors that unfamiliar";
mes "monsters are beginning to";
- mes "swarm outside of town.";
- mes "This is really Einbech's worst time...";
+ mes "swarm outside of town. This";
+ mes "is really Einbech's worst time...";
close;
}
-
-einbech,39,215,6 script Train Station Staff 852,{
+
+einbech,39,215,5 script Train Station Staff#ein3 852,{
mes "[Staff]";
mes "Welcome to";
mes "the Train Station.";
@@ -395,422 +205,46 @@ einbech,39,215,6 script Train Station Staff 852,{
mes "200 zeny. Would";
mes "you like to ride?";
next;
- switch (select("Yes:No")) {
- case 1:
- if(Zeny < 200) {
- mes "[Staff]";
- mes "I'm sorry,";
- mes "but you don't";
- mes "have enough zeny";
- mes "to pay the train fare.";
- close;
- }
+ switch(select("Yes.:No.")) {
+ case 1:
+ if (Zeny > 199) {
mes "[Staff]";
mes "Thank you and";
mes "we hope you enjoy";
mes "the ride. All aboard!";
close2;
- set Zeny,Zeny - 200;
+ set zeny,zeny-200;
warp "einbroch",226,276;
end;
- case 2:
+ }
+ else {
mes "[Staff]";
- mes "Please enjoy";
- mes "your stay here";
- mes "in Einbech.";
+ mes "I'm sorry,";
+ mes "but you don't";
+ mes "have enough zeny";
+ mes "to pay the train fare.";
close;
+ }
+ case 2:
+ mes "[Staff]";
+ mes "Please enjoy";
+ mes "your stay here";
+ mes "in Einbech.";
+ close;
}
}
-einbech,157,215,4 script Train Station Manager 852,{
+einbech,157,215,3 script Train Station Manager#ei 852,{
mes "[Train Station Manager]";
mes "This train station";
mes "is strictly for trains";
mes "running from Einbech";
mes "to Einbroch. Please speak";
- mes "to the staff in the 11 o' clock";
- mes "direction if you'd like to board.";
+ mes "to the staff in the 11 'o clock direction if you'd like to board.";
close;
}
-einbech,129,234,6 script Hander 848,{
- mes "[Hander]";
- mes "Those Einbroch bastards!";
- mes "Living off the resources we";
- mes "dig up while we keep working";
- mes "for them like suckers! Damn!";
- next;
- mes "[Hander]";
- mes "Everyday, we risk our";
- mes "freakin' lives just so we";
- mes "can make a living! Why don't";
- mes "the elders do something about";
- mes "this, like raise our ore prices?";
- next;
- mes "[Hander]";
- mes "The work schedule's";
- mes "unreasonable, Cavitar's";
- mes "wife was attacked by a mine";
- mes "creature, the hospital's too";
- mes "far away and we don't have";
- mes "any food to eat! Why...?!";
- close;
-}
-
-einbech,128,238,6 script Mogan 848,{
- mes "[Mogan]";
- mes "Recently, there were a few";
- mes "cave-ins where many miners";
- mes "were injured. It was discussed";
- mes "in the Town Council and in my";
- mes "opinion, I think the miners dug";
- mes "too deep and disturbed... ^FF0000it^000000.";
- next;
- mes "[Mogan]";
- mes "Yes, they awoke Ungoliant,";
- mes "the master of the caves that";
- mes "has existed since ancient time.";
- mes "I don't know how many more will";
- mes "be victimised by Ungolian in the";
- mes "future. There's no telling...";
- next;
- mes "[Mogan]";
- mes "Adventurer, be careful";
- mes "if you travel inside the";
- mes "mines, lest your footsteps";
- mes "distrub Ungoliant's slumber.";
- close;
-}
-
-einbech,130,253,2 script Ekuri 848,{
- mes "[Ekuri]";
- mes "Yo-heave-ho!";
- mes "Yo-heave-ho~!";
- next;
- mes "[Ekuri]";
- mes "What am I doing here?";
- mes "heck, I'm scared to death";
- mes "of entering the mine! But";
- mes "I can make a living here at";
- mes "the entrance by gathering";
- mes "scrap metal! Smart, huh?";
- next;
- mes "[Ekuri]";
- mes "Sometimes, I get lucky";
- mes "and score an entire ore!";
- mes "Sure, I'm a coward, but";
- mes "at least I'm alive. Well,";
- mes "for the time being.";
- next;
- mes "[Ekuri]";
- mes "Now you know what";
- mes "I'm doing here. So why";
- mes "don't you leave me to";
- mes "my work? Heave-ho!";
- mes "Ores, come to me!";
- close;
-}
-
-einbech,148,242,5 script Jung 855,{
- mes "[Jung]";
- mes "I'm one of the few";
- mes "people who's lived";
- mes "in both Einbech and";
- mes "Einbroch for a long time,";
- mes "So I guess I'm one of the";
- mes "best guides of this area.";
- next;
- mes "[Jung]";
- mes "Say, if you're thinking of";
- mes "entering the Mine Dungeon,";
- mes "I can tell you all I know about";
- mes "the monsters in that place so";
- mes "that you'll be better prepared.";
- next;
- switch (select("Sure, why not?:No, thanks")) {
- case 1:
- mes "[Jung]";
- mes "Let's see. Ah, the monsters that";
- mes "are unique to the Mine Dungeon";
- mes "are Noxious, Venomous, Porcellio";
- mes "and Obsidian. Which one do you";
- mes "want to know more about?";
- next;
- switch (select("Noxious and Venomous:Porcellio:Obsidian")) {
- case 1:
- mes "[Jung]";
- mes "You know, no one seems";
- mes "to know where Noxious and";
- mes "Venomous have come form.";
- mes "It's like they appeared out of";
- mes "nowhere when Einbroch";
- mes "started to industrialise.";
- next;
- mes "[Jung]";
- mes "Now that I think about it,";
- mes "I don't think they're naturally";
- mes "created monsters. They have";
- mes "this fixed look of despair and";
- mes "suffering and tend to act like they";
- mes "want their enemies to kill them.";
- next;
- mes "[Jung]";
- mes "Still, you'd better be careful!";
- mes "Careful! Nocious and Venomous";
- mes "are stealthy monsters that can";
- mes "glide quietly through the air";
- mes "and attack you before";
- mes "you even notice...";
- next;
- mes "[Jung]";
- mes "You should know that";
- mes "Noxious is Ghost property";
- mes "and Venomous is Poison.";
- mes "Both are medium sized,";
- mes "formless monsters.";
- next;
- mes "[Jung]";
- mes "Both of them drop Apple,";
- mes "Dust Pollutant, Toxic Gas,";
- mes "Poisonous Powder, Bacillus,";
- mes "Mold Powder and Anodyne.";
- next;
- mes "[Jung]";
- mes "That's all for now.";
- mes "Feel free to ask me";
- mes "if you have any questions";
- mes "about monsters in the Mine";
- mes "Dungeon. Be safe, adventurer.";
- close;
- case 2:
- mes "[Jung]";
- mes "Porcellio is an insect that";
- mes "lives in caves and drinks water";
- mes "dripped from stalactites. It's";
- mes "different from Ungoliant since";
- mes "it likes to be near different";
- mes "kinds of minerals and ores.";
- next;
- mes "[Jung]";
- mes "Porcellio drops Jubilee,";
- mes "Insect Leg, Single Cell,";
- mes "Moss of Morning Dew, Neon";
- mes "Liquid and a few other things";
- mes "I can't quite remember.";
- next;
- mes "[Jung]";
- mes "Lastly, Porcellio is an";
- mes "Earth property monster.";
- mes "That's all I know about it.";
- mes "But if you want to know more";
- mes "about some monster in the";
- mes "Mine Dungeon, feel free to ask.";
- close;
- case 3:
- mes "[Jung]";
- mes "Do you know about the";
- mes "belief that underground";
- mes "minerlas that contain huge";
- mes "amounts of energy actually";
- mes "have souls? Obsidian is";
- mes "one of these living rocks.";
- next;
- mes "[Jung]";
- mes "Supposedly, just a piece of an";
- mes "Obsidian in a Jung Processor has";
- mes "enough energy to light up the night";
- mes "sky. Unfortunately, it's impossible";
- mes "to capture one alive and hunting";
- mes "them isn't so easy.";
- next;
- mes "[Jung]";
- mes "Obsidian is a small,";
- mes "shapeless monster that";
- mes "drops Clear Jewel, Piece of";
- mes "Black Crystal, Coal, Elunium,";
- mes "Iron and Steel.";
- next;
- mes "[Jung]";
- mes "That's all for Obsidian.";
- mes "If you have any questions";
- mes "about other monsters living";
- mes "in the Mine Dungeon, feel";
- mes "free to ask me.";
- close;
- }
- case 2:
- mes "[Jung]";
- mes "I understand if you're";
- mes "kind of in a hurry. Still,";
- mes "if you're pretty new around";
- mes "here, you should learn as";
- mes "much as you can before";
- mes "entering any dungeons.";
- next;
- mes "[Jung]";
- mes "Alright then,";
- mes "be safe on your";
- mes "adventures, alright?";
- close;
- }
-}
-
-einbech,148,246,5 script Franz 851,{
- mes "[Franz]";
- mes "So bored...";
- mes "Starving for...";
- mes "Conversation.";
- mes "S-somebody...";
- next;
- mes "[Franz]";
- mes "Hey, a traveller!";
- mes "Are you planning to explore";
- mes "the Mine Dungeon or the fields";
- mes "around here? Let's chat for a bit";
- mes "and maybe you'll learn something.";
- next;
- switch (select("Okay, fine:No thanks")) {
- case 1:
- mes "[Franz]";
- mes "Ooh, have you heard";
- mes "about the creature in the";
- mes "Mine Dungeon or what's";
- mes "happened in town recently?";
- mes "Which would you like to";
- mes "know more about?";
- next;
- switch (select("Creature of the Mine Dungeon:Town Incident")) {
- case 1:
- mes "[Franz]";
- mes "The creature I'm talking about is";
- mes "Ungoliant, which also called the";
- mes "Master of the Caves around here.";
- mes "It's said to live deep in the caves";
- mes "where it guards peculiar ores and";
- mes "minerals with strange powers.";
- next;
- mes "[Franz]";
- mes "At first I thought it was";
- mes "just an old fairy tale, but it";
- mes "actually started appearing";
- mes "again about ten years ago";
- mes "when the tunnel cave-ins";
- mes "started to happen.";
- next;
- mes "[Franz]";
- mes "As sightings of Ungoliant";
- mes "increased, more and more";
- mes "tunnel cave-ins occured.";
- mes "I guess the miners have";
- mes "inadvertently intruded";
- mes "into it's territory.";
- next;
- mes "[Franz]";
- mes "According to legend,";
- mes "ancient giants snuck into";
- mes "a mine to steal coal from";
- mes "humans. But they made too";
- mes "much noise while they were";
- mes "digging and awoke Ungoliant.";
- next;
- mes "[Franz]";
- mes "When the miners went to work";
- mes "the next morning, they found the";
- mes "bloodied bodies of those giants.";
- mes "After that, people have feared";
- mes "the threat that Ungoliant poses";
- mes "to anyone entering the mines.";
- next;
- mes "[Franz]";
- mes "Now, an adventurer that";
- mes "managed to kill an Ungoliant";
- mes "has told me that it drops Ant's";
- mes "Jaw, Colorful Shell, Very Hard";
- mes "Shell, Long Leg, Neon Liquid";
- mes "and Zircon.";
- close;
- case 2:
- mes "[Franz]";
- mes "In Einbroch, there was";
- mes "a short lived teddy bear";
- mes "fad. However, a series of";
- mes "mysterious accidents and";
- mes "murders where entire families";
- mes "were killed also occured.";
- next;
- mes "[Franz]";
- mes "It turns out that every family";
- mes "that had been murdered had";
- mes "bought one of these teddy bears.";
- mes "There were even rumors that these";
- mes "teddy bears were comming to life.";
- next;
- mes "[Franz]";
- mes "After an investigation, the";
- mes "authorities learned that all the";
- mes "merchants who sold these bears";
- mes "had purchased them from the";
- mes "same wholesaler, an outsider";
- mes "no one knew anything about.";
- next;
- mes "[Franz]";
- mes "Since the teddy bears were";
- mes "clearly not made to be mere,";
- mes "harmless toys, troops were";
- mes "sent to secure all the teddy";
- mes "bears and dispose of them";
- mes "outside of town.";
- next;
- mes "[Franz]";
- mes "But as soon as the teddy";
- mes "bears were set outside of";
- mes "town, they sprang to life and";
- mes "started rioting! This is clear";
- mes "proof that these bears are";
- mes "controlled by some evil force.";
- next;
- mes "[Franz]";
- mes "Now those aggressive teddy";
- mes "bears are scattered all over";
- mes "the place and the government";
- mes "has classified them as monsters.";
- mes "Kill with extreme prejudice!";
- next;
- mes "[Franz]";
- mes "According to adventurers";
- mes "who have caught these bears,";
- mes "they're small, neutral monsters";
- mes "which drop Honey, Screw, Well-baked";
- mes "Cookie and Oridecon Hammer.";
- next;
- mes "[Franz]";
- mes "That's all I know";
- mes "about it. Watch out";
- mes "for those bears if you";
- mes "go exploring, okay? They";
- mes "may be cute, but they're";
- mes "known to be extremely vicious!";
- close;
- }
- case 2:
- mes "[Franz]";
- mes "Oh, okay.";
- mes "You're busy and have";
- mes "things to do, I understand.";
- mes "You probably have to head";
- mes "off somewhere right away.";
- mes "Right. Got it.";
- next;
- mes "[Franz]";
- mes "I...";
- mes "I've got stuff";
- mes "I should be working";
- mes "on. Yes. So very busy.";
- close;
- }
-}
-
-einbech,151,168,4 script Tollaf 854,{
+einbech,151,168,3 script Tollaf#ein 855,{
mes "[Tollaf]";
mes "Ah...!";
mes "This is killing me!";
@@ -823,17 +257,43 @@ einbech,151,168,4 script Tollaf 854,{
mes "live so much better than we";
mes "do, especially those snobs in";
mes "Einbroch! Einbech must be the";
- mes "worst town of Schwarzwald Republic.";
- mes "No, it's the worst in the world!";
+ mes "worst town Schwaltzvalt Republic. No, it's the worst in the world!";
+ close;
+}
+
+einbech,93,139,5 script Raust#ein 847,{
+ mes "[Raust]";
+ mes "I don't get it!";
+ mes "Einbroch gets bigger";
+ mes "and fancier and our";
+ mes "town gets dirtier and";
+ mes "nastier. What the hell?!";
+ next;
+ mes "[Raust]";
+ mes "Not only do the people";
+ mes "here look more ragged, we're";
+ mes "more tired and older looking";
+ mes "even! It's dirty, it's crowded,";
+ mes "everything in this city is total crap! What, you want a list?!";
+ next;
+ mes "[Raust]";
+ mes "The food, literally, is";
+ mes "garbage! The jobs here have";
+ mes "to be violations of human rights. There's barely any women here and the ones we do have are all stank anyway! Are you convinced yet?!";
+ next;
+ mes "[Raust]";
+ mes "Why is everything";
+ mes "that's good over in";
+ mes "Einbroch?! I hate this!";
+ mes "^333333*Grumble*^000000";
close;
}
-einbech,149,154,4 script Mjunia 850,{
+einbech,149,154,3 script Mjunia#ein 850,{
mes "[Mjunia]";
mes "It's hard being a woman";
- mes "in this town, By being born";
- mes "here, it's like fate just decided";
- mes "to be especially cruel to me.";
+ mes "in this town. By being born";
+ mes "here, it's like fate just decided to be especially cruel to me.";
next;
mes "[Mjunia]";
mes "My skin and hands are";
@@ -849,7 +309,7 @@ einbech,149,154,4 script Mjunia 850,{
mes "and get married so I can";
mes "get away from this town.";
mes "But it doesn't look like";
- mes "that wil happen...";
+ mes "that will happen...";
next;
mes "[Mjunia]";
mes "And I'd never marry";
@@ -862,151 +322,148 @@ einbech,149,154,4 script Mjunia 850,{
mes "Look at these";
mes "muscles. What do";
mes "you think? Am I pretty?";
- mes "*Sniff* I gave up trying";
+ mes "^333333*Sniff*^000000 I gave up trying";
mes "to be feminine years ago.";
mes "I have to work so hard...";
close;
}
-einbech,176,125,4 script Ellhenje 850,{
- mes "[Ellhenje]";
- mes "Things might be";
- mes "bad in this town";
- mes "with the pollution";
- mes "and the bullying";
- mes "from Einbroch...";
- next;
- mes "[Ellhenje]";
- mes "But somehow, people";
- mes "are able to get by. That's";
- mes "because there's a guy";
- mes "that everyone here likes...";
+einbech,130,253,1 script Ekuri#ein 848,{
+ mes "[Ekuri]";
+ mes "Yo-heave-ho!";
+ mes "Yo-heave-ho~!";
next;
- mes "[Ellhenje]";
- mes "I'm talking about Clitzer!";
- mes "He's almost too honest and";
- mes "almost too diligent. But most";
- mes "of all, he's the nicest guy~";
+ mes "[Ekuri]";
+ mes "What am I doing here?";
+ mes "Heck, I'm scared to death";
+ mes "of entering the mine! But";
+ mes "I can make a living here at";
+ mes "the entrance by gathering";
+ mes "scrap metal! Smart, huh?";
next;
- mes "[Ellhenje]";
- mes "Clitzer was born in one of";
- mes "Einbech's poorest families,";
- mes "but he's usually happy and always";
- mes "thinks about others. I guess that's";
- mes "why people like to think of him";
- mes "as representing all of Einbech.";
+ mes "[Ekuri]";
+ mes "Sometimes, I get lucky";
+ mes "and score an entire ore!";
+ mes "Sure, I'm a coward, but";
+ mes "at least I'm alive. Well,";
+ mes "for the time being.";
next;
- mes "[Ellhenje]";
- mes "Recently, something's";
- mes "been bothering him. I'm";
- mes "not sure, but I think only";
- mes "woman troubles could make";
- mes "a guy feel so glum. I hope he";
- mes "feels better soon...";
+ mes "[Ekuri]";
+ mes "Now you know what";
+ mes "I'm doing here. So why";
+ mes "don't you leave me to";
+ mes "my work? Heave-ho!";
+ mes "Ores, come to me!";
close;
}
-einbech,172,113,4 script Nemuk 855,{
- mes "[Nemuk]";
- mes "You seem to be an";
- mes "outsider, so let me";
- mes "ask you something.";
- mes "What do you think";
- mes "of Einbech?";
+einbech,135,250,5 script Bulletin Board#einbech11 858,{
+ mes " ";
+ mes " Mine Dungeon Entrance ";
+ mes " ";
+ close;
+}
+
+einbech,90,214,5 script Bulletin Board#einbech22 858,{
+ mes " ";
+ mes " Train Station ";
+ mes " ";
+ close;
+}
+
+einbech,158,189,4 script Bulletin Board#einbech33 858,{
+ mes " ";
+ mes " Freight Train Station ";
+ mes " ";
+ close;
+}
+
+einbech,180,136,5 script Bulletin Board#einbech44 858,{
+ mes " ";
+ mes " Tool Shop ";
+ mes " ";
+ close;
+}
+
+einbech,133,114,5 script Bulletin Board#einbech55 858,{
+ mes " ";
+ mes " Tavern ";
+ mes " ";
+ close;
+}
+
+einbech,77,105,5 script Bulletin Board#einbech01 858,{
+ mes "Welcome to 'Einbech'.";
next;
- switch (select("It's fine:It looks tough to live here")) {
- case 1:
- mes "[Nemuk]";
- mes "Huh...?";
- mes "I'm not sure what";
- mes "you've seen, but I'm";
- mes "surprised to hear you";
- mes "say something like that.";
- next;
- mes "[Nemuk]";
- mes "It's been ten years since";
- mes "I've started to think about";
- mes "moving out. However, I'm still";
- mes "debating it. Now, if I were rich,";
- mes "I'd leave in no time, but it's hard";
- mes "getting the money to move out.";
- next;
- mes "[Nemuk]";
- mes "*Sigh...*";
- mes "Maybe if I had been";
- mes "and adventurer when I was";
- mes "younger, I wouldn't have";
- mes "these problems today...";
- close;
- case 2:
- mes "[Nemuk]";
- mes "I thought so.";
- mes "Well, I appologize if";
- mes "I put you on the spot.";
- next;
- mes "[Nemuk]";
- mes "Everyone here has been";
- mes "having a tough time just";
- mes "living day to day for as long";
- mes "as I can remember. It's like";
- mes "things never seem to get any";
- mes "better, no matter what we do.";
- next;
- mes "[Nemuk]";
- mes "I really want to leave,";
- mes "but it's just an empty";
- mes "wish. My body is trapped";
- mes "here while my heart longs";
- mes "for a much better life. *Sigh*";
- mes "Is it hopeless? What can I do?";
- close;
- }
+ mes "East - Tavern, Tool Shop";
+ mes "North - Train Station, Mine Dungeon";
+ close;
}
-ein_in01,281,85,2 script Drunken Man#01 849,{
- mes "[Drunken Man]";
- mes "...*Hiccup*...";
- mes "*Hiccup*...";
- mes "*Yawn*.....";
- mes ".................";
- mes "..*Hiccup*.....";
- mes "*Hiccup*..";
+einbech,181,127,5 script Bulletin Board#einbech03 858,{
+ mes "Northwest - Train Station";
+ mes "South - Tavern";
+ mes "North - Tool Shop, Mine Dungeon";
close;
}
-ein_in01,277,95,8 script Ryan Danger 855,{
- mes "[R.D. kim]";
+ein_in01,279,92,3 script Tavern Lady#ein 854,{
+ mes "[Tavern Lady]";
+ mes "Most Einbech men are";
+ mes "crude and primitive male";
+ mes "chauvinists! They disgust me!";
+ next;
+ mes "[Tavern Lady]";
+ mes "I mean, there's nothing";
+ mes "good about them! They're";
+ mes "wild, violent, simple minded";
+ mes "and ignorant. They settle all";
+ mes "their arguments with brawn";
+ mes "and they're so... close minded!";
+ next;
+ mes "[Tavern Lady]";
+ mes "How can they not know";
+ mes "that women want gentle,";
+ mes "sensitive men with whom";
+ mes "they can share their feelings";
+ mes "and drink chamoille tea over";
+ mes "freshly knit doilies?";
+ close;
+}
+
+ein_in01,277,95,7 script Ryan Danger#air#einbech 855,{
+ mes "[R.D. Kim]";
mes "Oooh...";
next;
- mes "[R.D. kim]";
+ mes "[R.D. Kim]";
mes "Oooh...";
mes "Momma.";
next;
- mes "[R.D. kim]";
+ mes "[R.D. Kim]";
mes "Oooh...";
mes "Momma.";
mes "You are so...";
next;
- mes "[R.D. kim]";
+ mes "[R.D. Kim]";
mes "Oooh...";
mes "Momma.";
mes "You are so...";
mes "^FF0000Hot^000000!";
next;
- mes "[R.D. kim]";
+ mes "[R.D. Kim]";
mes "Why don't you take off";
mes "those heavy, uncomfortable";
mes "clothes? I'll buy you whatever";
mes "you want, it's on me! C'mon~";
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "["+PcName+"]";
mes "N-no...!";
mes "I-I-I-I...";
- mes "(this is the";
+ mes "^666666(This is the";
mes "shadiest guy";
- mes "I've ever seen!)";
+ mes "I've ever seen!)^000000";
next;
- mes "[R.D. kim]";
+ mes "[R.D. Kim]";
mes "Hm? No...?";
mes "Absolutely no?";
mes "Are you sure?";
@@ -1014,141 +471,554 @@ ein_in01,277,95,8 script Ryan Danger 855,{
mes "I'm sorry, I apologize.";
mes "I was totally out of line.";
next;
- mes "[R.D. kim]";
+ mes "[R.D. Kim]";
mes "...";
mes "Or am I?";
mes "Bwahahahaha!";
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "["+PcName+"]";
mes "(Th-this guy";
- mes "must be drunk, out";
- mes "of his freakin' mind)";
+ mes "must be drunk out";
+ mes "of his freakin' mind!)";
close;
}
-
-ein_in01,279,92,2 script Tavern Lady 854,{
- mes "[Tavern Lady]";
- mes "most Einbech men are";
- mes "crude and primitive male";
- mes "chauvinists! They disgust me!";
- next;
- mes "[Tavern Lady]";
- mes "I mean, there's nothing";
- mes "good about them! They're";
- mes "wild, violent, simple minded";
- mes "and ignorant. They settle all";
- mes "their arguments with brawn";
- mes "and they're so... close minded!";
- next;
- mes "[Tavern Lady]";
- mes "How can they not know";
- mes "that women want gentle,";
- mes "sensitive men with whom";
- mes "they can share their feelings";
- mes "and drink chamille tea over";
- mes "freshly knit doillies?";
+
+ein_in01,281,85,3 script Drunken Man#einbech 849,{
+ mes "[Drunken Man]";
+ mes "...^333333*Hiccup*^000000...";
+ mes "^333333*Hiccup*^000000...";
+ mes "^333333*Yawn*^000000.....";
+ mes ".................";
+ mes "..^333333*Hiccup*^000000.....";
+ mes "^333333*Hiccup*^000000..";
close;
}
-einbech,197,139,4 script Young Man#05 855,{
- mes "[Heinz]";
- mes "Wow...";
- mes "And adventurer from";
- mes "Rune-Midgard, eh?";
- mes "What brings you here?";
- next;
- mes "[Heinz]";
- mes "Einbech doesn't offer much";
- mes "in terms of sight-seeing, but";
- mes "have you come to see the mine?";
- mes "Right now, it's swarming with";
- mes "monsters and we can't dig any";
- mes "ores because it's so dangerous.";
- next;
- mes "[Heinz]";
- mes "Now, if some adventurers were";
- mes "generous enough to hunt down";
- mes "those evil creatures, we'd be able";
- mes "to mine again and they could earn";
- mes "some extra zeny. It's like killing";
- mes "two birds with one stone. Hahaha!";
+einbech,46,107,6 script Shena#ein::EinMonsters 846,{
+ mes "[Shena]";
+ mes "I think it's weird!";
+ mes "How do you youngsters";
+ mes "not learn all of this?";
next;
- mes "[Heinz]";
- mes "Oh wait... I'm sorry.";
- mes "I don't know what's wrong";
- mes "with me, asking complete";
- mes "strangers to do favors for";
- mes "me. It's completely rude!";
- mes "I mean, who would do that?";
+ mes "[Luda]";
+ mes "Well, I'm sure the";
+ mes "generation gap has";
+ mes "something to do with it,";
+ mes "but I'm surprised that elder";
+ mes "people would know so much~";
next;
- mes "[Heinz]";
- mes "But... I'm beyond caring";
- mes "about my pride. For the sake";
- mes "of all that is good and holy, I'm";
- mes "begging you, please kill thise foul";
- mes "and evil creatures. Please!!";
- close;
+ switch(select("What are you guys talking about?:Pass on by")) {
+ case 1:
+ mes "[Shena]";
+ mes "Oh? Well, well!";
+ mes "Aren't you the most";
+ mes "adorable little girl?";
+ mes "Hello, dearie~";
+ next;
+ if (Sex) {
+ select("Excuse me, but I'm actually a guy.");
+ mes "[Shena]";
+ mes "Oh, oh are you now?";
+ mes "Perhaps my eyes are";
+ mes "getting bad in my old";
+ mes "age. Getting harder to";
+ mes "tell the difference nowadays...";
+ next;
+ }
+ mes "[Shena]";
+ mes "Anyway, me and Luda";
+ mes "were just having a little";
+ mes "chat about all the monsters";
+ mes "near Einbroch. Apparently,";
+ mes "you youngsters don't know as";
+ mes "much about them as you should.";
+ next;
+ mes "[Shena]";
+ mes "If adventuring is your";
+ mes "business, you should";
+ mes "know what you're up against.";
+ mes "Did you have any questions";
+ mes "about the monsters around";
+ mes "here, young lady?";
+ next;
+ if (Sex) {
+ select("I told you, I'm a dude...!");
+ mes "[Shena]";
+ mes "Hmm. ''Dude.'' I think";
+ mes "I've heard that before.";
+ mes "Ho ho~ You'll have to ";
+ mes "forgive this old biddy. ";
+ mes "I don't quite have a grasp";
+ mes "on all the words you kids use.";
+ next;
+ mes "[Shena]";
+ mes "So dearie,";
+ mes "which monster";
+ mes "would you like";
+ mes "to hear about?";
+ next;
+ }
+ while(1) {
+ switch(select("Metalling:Mineral:Pit Man:Old Stove:Quit")) {
+ case 1:
+ mes "[Shena]";
+ mes "Well, the Metallings";
+ mes "were created during";
+ mes "the time when the gods";
+ mes "ruled over this world.";
+ next;
+ mes "[Shena]";
+ mes "I'm not sure if you knew";
+ mes "this or not, but according";
+ mes "to myth, Porings and Drops";
+ mes "were created from Odin's";
+ mes "saliva. You might not want";
+ mes "to know about Poporing...";
+ next;
+ mes "[Shena]";
+ mes "Metallings, on the";
+ mes "other hand, were made";
+ mes "from the blood of living";
+ mes "machines that I believe";
+ mes "were called ''Gigantes.''";
+ next;
+ mes "[Shena]";
+ mes "Metalling is still like";
+ mes "those other hopping";
+ mes "blobs of gelatin in that";
+ mes "they'll swallow whatever";
+ mes "might be lying on the ground.";
+ next;
+ mes "[Shena]";
+ mes "If you defeat a Metalling,";
+ mes "it could drop Large Jellopy,";
+ mes "Iron Ore or even Iron. That";
+ mes "might be good to know, right?";
+ next;
+ mes "[Shena]";
+ mes "Is there";
+ mes "anything else";
+ mes "you'd like to";
+ mes "ask, dearie?";
+ next;
+ break;
+ case 2:
+ mes "[Shena]";
+ mes "Did you know that";
+ mes "stalactites and cave";
+ mes "crystals grow for thousands";
+ mes "and thousands of years?";
+ next;
+ mes "[Shena]";
+ mes "Now, if something's been";
+ mes "growing for thousands of";
+ mes "years, it would make sense";
+ mes "if it were actually alive. Now,";
+ mes "Mineral monsters are actually living stalactites.";
+ next;
+ mes "[Shena]";
+ mes "It's rumored that they";
+ mes "are grown in a dark cave";
+ mes "in which something inside";
+ mes "has some sort of malicious";
+ mes "influence over them.";
+ next;
+ mes "[Shena]";
+ mes "Minerals can defend themselves,";
+ mes "but they might drop Crystal Piece, Topaz or Emvertacon if you defeat one. There's also a slim chance that they may drop a rare jewel, but I'm not quite sure.";
+ next;
+ mes "[Shena]";
+ mes "Are there any";
+ mes "other monsters";
+ mes "around here that";
+ mes "you'd want to learn";
+ mes "more about?";
+ next;
+ break;
+ case 3:
+ mes "[Shena]";
+ mes "Pit Men are the ghosts";
+ mes "of dead miners that haunt";
+ mes "old and rusted mine cars.";
+ mes "For some reason, they can't";
+ mes "leave this world so they just";
+ mes "wander around the mines.";
+ next;
+ mes "[Shena]";
+ mes "If you can defeat";
+ mes "them, they'll drop";
+ mes "Old Pick, Lantern, Iron,";
+ mes "Steel, Coal, Flashlight";
+ mes "and Old Iron Plate.";
+ next;
+ mes "[Shena]";
+ mes "Did you want";
+ mes "to ask me about";
+ mes "any other of the";
+ mes "local monsters?";
+ next;
+ break;
+ case 4:
+ mes "[Shena]";
+ mes "It's just an evil,";
+ mes "man-eating stove.";
+ next;
+ switch(select("...That's it?:H-horrifying!")) {
+ case 1:
+ mes "[Shena]";
+ mes "Now, you know the importance";
+ mes "of recycling and preserving our";
+ mes "natural resources, right? Now,";
+ mes "it would do my heart good if you were to recycle the scrap iron";
+ mes "from those Old Stove monsters.";
+ next;
+ mes "[Shena]";
+ mes "Old Stoves will usually";
+ mes "drop Battered Pot, Burnt Tree,";
+ mes "Iron, Iron Ore and Old Iron Plate. But once in a while they might drop interesting items like Rusty Iron or even Dead Branch.";
+ next;
+ break;
+ case 2:
+ mes "[Shena]";
+ mes "Yes. God's creation,";
+ mes "that creature is cruel";
+ mes "and merciless, perhaps";
+ mes "a symbol of purest evil";
+ mes "if I ever saw one.";
+ next;
+ mes "[Shena]";
+ mes "Unlike newer appliances,";
+ mes "Old Stoves were hand made by";
+ mes "master craftsmen that, I guess,";
+ mes "developed their own souls. They";
+ mes "used to be benevolent machines, content to provide loving warmth.";
+ next;
+ mes "[Shena]";
+ mes "For years they would serve";
+ mes "their owners with loyalty. But";
+ mes "as technology advanced and";
+ mes "they became obsolete, they were";
+ mes "discarded like pieces of trash. This twisted their hearts to ^FF0000evil^000000.";
+ next;
+ mes "[Shena]";
+ mes "Old Stoves will usually";
+ mes "drop Battered Pot, Burnt Tree,";
+ mes "Iron, Iron Ore and Old Iron Plate. But once in a while they might drop interesting items like Rusty Iron or even Dead Branch.";
+ next;
+ break;
+ }
+ mes "[Shena]";
+ mes "So, is there";
+ mes "anything else";
+ mes "you'd like me to";
+ mes "share with you?";
+ next;
+ break;
+ case 5:
+ mes "[Shena]";
+ mes "Alright then.";
+ mes "Have a good";
+ mes "day, young lady.";
+ next;
+ mes "[Luda]";
+ mes "I'm sorry about my";
+ mes "mother! She can be";
+ mes "overly friendly, I suppose.";
+ mes "But if you're bored, please";
+ mes "feel free to visit. Be safe";
+ mes "on your travels, adventurer~";
+ close;
+ }
+ }
+ case 2:
+ mes "[Shena]";
+ mes "Luda...";
+ mes "You don't live";
+ mes "to be as old as";
+ mes "I am and not learn";
+ mes "a little something";
+ mes "about this world of ours~";
+ close;
+ }
}
+
+einbech,48,107,4 duplicate(EinMonsters) Luda#ein 850,{
-
-ein_in01,192,90,2 script Supineque 849,{
- mes "[Supineque]";
- mes "Ugh...";
- mes "I'm starving!";
- next;
- mes "[Supineque]";
- mes "I haven't had food for so";
- mes "long that my stomach is";
- mes "beginning to digest itself!";
- mes "This is horrible...";
+einbech,148,242,5 script Jung#ein 855,{
+ mes "[Jung]";
+ mes "I'm one of the few";
+ mes "people who's lived";
+ mes "in both Einbech and";
+ mes "Einbrock for a long time.";
+ mes "So I guess I'm one of the";
+ mes "best guides of this area.";
next;
- mes "[Supineque]";
- mes "I mean, I have";
- mes "food that I can";
- mes "eat today. But if";
- mes "I finish it, what am";
- mes "I gonna eat tomorrow?";
- close;
-}
-
-ein_in01,208,86,3 script Decii 855,{
- mes "[Decii]";
- mes "This is so";
- mes "frustating!";
- mes "I'm surrounded";
- mes "by all these ^FF0000people^000000!";
+ mes "[Jung]";
+ mes "Say, if you're thinking of";
+ mes "entering the Mine Dungeon,";
+ mes "I can tell you all I know about";
+ mes "the monsters in that place so";
+ mes "that you'll be better prepared.";
next;
- mes "[Decii]";
- mes "There's absolutely";
- mes "no privacy in a town";
- mes "this crowded! I guess";
- mes "I should try to move";
- mes "out as soon as I can.";
- close;
+ switch(select("Sure, why not?:No, thanks.")) {
+ case 1:
+ mes "[Jung]";
+ mes "Let's see. Ah, the monsters that are unique to the Mine Dungeon";
+ mes "are Noxious, Venomous, Pollcellio and Obsidian. Which one do you";
+ mes "want to know more about?";
+ next;
+ switch(select("Noxious and Venomous:Pollcellio:Obsidian")) {
+ case 1:
+ mes "[Jung]";
+ mes "You know, no one seems";
+ mes "to know where Noxious and";
+ mes "Venomous have come from.";
+ mes "It's like they appeared out of";
+ mes "nowhere when Einbroch";
+ mes "started to industrialize.";
+ next;
+ mes "[Jung]";
+ mes "Now that I think about it,";
+ mes "I don't think they're naturally created monsters. They have";
+ mes "this fixed look of despair and";
+ mes "suffering and tend to act like they want their enemies to kill them.";
+ next;
+ mes "[Jung]";
+ mes "Still, you'd better be careful!";
+ mes "careful! Noxious and Venomous";
+ mes "are stealthy monsters that can";
+ mes "glide quietly through the air";
+ mes "and attack you before";
+ mes "you even notice...";
+ next;
+ mes "[Jung]";
+ mes "You should know that";
+ mes "Noxious is Ghost property";
+ mes "and Venomous is Poison.";
+ mes "Both are medium sized,";
+ mes "formless monsters.";
+ next;
+ mes "[Jung]";
+ mes "Both of them drop Apple,";
+ mes "Dust Pollutant, Toxic Gas,";
+ mes "Poisonous Powder, Bacillus,";
+ mes "Mold Powder and Anodyne.";
+ next;
+ mes "[Jung]";
+ mes "That's all for now.";
+ mes "Feel free to ask me";
+ mes "if you have any questions";
+ mes "about monsters in the Mine";
+ mes "Dungeon. Be safe, adventurer.";
+ close;
+ case 2:
+ mes "[Jung]";
+ mes "Pollcellio is an insect that";
+ mes "lives in caves and drinks water";
+ mes "dripped from stalactites. It's";
+ mes "different from Ungoliant since";
+ mes "it likes to be near different";
+ mes "kinds of minerals and ores.";
+ next;
+ mes "[Jung]";
+ mes "Pollcellio drops Jubilee,";
+ mes "Insect Antenna, Single Cell,";
+ mes "Moss of Morning Dew, Neon";
+ mes "Liquid and a few other things";
+ mes "I can't quite remember.";
+ next;
+ mes "[Jung]";
+ mes "Lastly, Pollcellio is an";
+ mes "Earth property monster.";
+ mes "That's all I know about it.";
+ mes "But if you want to know more";
+ mes "about some other monster in the";
+ mes "Mine Dungeon, feel free to ask.";
+ close;
+ case 3:
+ mes "[Jung]";
+ mes "Do you know about the";
+ mes "belief that underground";
+ mes "minerals that contain huge";
+ mes "amounts of energy actually";
+ mes "have souls? Obsidian is";
+ mes "one of these living rocks.";
+ next;
+ mes "[Jung]";
+ mes "Supposedly, just a piece of an Obsidian in a Jung Processor has enough energy to light up the night sky. Unfortunately, it's impossible to capture one alive and hunting them isn't so easy.";
+ next;
+ mes "[Jung]";
+ mes "Obsidian is a small,";
+ mes "shapeless monster that";
+ mes "drops Clear Jewel, Piece of";
+ mes "Black Crystal, Coal, Elunium,";
+ mes "Iron and Steel.";
+ next;
+ mes "[Jung]";
+ mes "That's all for Obsidian.";
+ mes "If you have any questions";
+ mes "about other monsters living";
+ mes "in the Mine Dungeon, feel";
+ mes "free to ask me.";
+ close;
+ }
+ case 2:
+ mes "[Jung]";
+ mes "I understand if you're";
+ mes "kind of in a hurry. Still,";
+ mes "if you're pretty new around";
+ mes "here, you should learn as";
+ mes "much as you can before";
+ mes "entering any dungeons.";
+ next;
+ mes "[Jung]";
+ mes "Alright then,";
+ mes "be safe on your";
+ mes "adventures, alright?";
+ close;
+ }
}
-einbech,216,118,4 script Catzllanpu 854,{
- mes "[Catzllanpu]";
- mes "*Sigh...* ";
- mes "Simple pleasures.";
- mes "They're what makes";
- mes "life worth living,";
- mes "you know?";
- next;
- mes "[Catzllanpu]";
- mes "It's enough for me just to";
- mes "live a normal and happy life,";
- mes "but everyone around me wants";
- mes "to work harder and harder. If";
- mes "you never take a rest, you're";
- mes "killing yourself pretty slowly.";
+einbech,148,246,5 script Franz#ein 851,{
+ mes "[Franz]";
+ mes "So bored...";
+ mes "Starving for...";
+ mes "Conversation.";
+ mes "S-somebody...";
next;
- mes "[Catzllanpu]";
- mes "I guess you can tell that";
- mes "I don't have the worries";
- mes "other people have about";
- mes "money. It's great, but it's";
- mes "not worth sacrificing the";
- mes "quality of your life, right?";
- close;
+ mes "[Franz]";
+ mes "Hey, a traveller!";
+ mes "Are you planning to explore";
+ mes "the Mine Dungeon or the fields";
+ mes "around here? Let's chat for a bit and maybe you'll learn something.";
+ next;
+ switch(select("Okay, fine.:No, thanks.")) {
+ case 1:
+ mes "[Franz]";
+ mes "Ooh, have you heard";
+ mes "about the creature in the";
+ mes "Mine Dungeon or what's";
+ mes "happened in town recently?";
+ mes "Which would you like to";
+ mes "know more about?";
+ next;
+ switch(select("Creature of Mine Dungeon:Town Incident")) {
+ case 1:
+ mes "[Franz]";
+ mes "The creature I'm talking about is Ungoliant, which also called the Master of the Caves around here.";
+ mes "It's said to live deep in the caves where it guards peculiar ores and minerals with strange powers.";
+ next;
+ mes "[Franz]";
+ mes "At first I thought it was";
+ mes "just an old fairy tale, but it";
+ mes "actually started appearing";
+ mes "again about ten years ago";
+ mes "when the tunnel cave-ins";
+ mes "started to happen.";
+ next;
+ mes "[Franz]";
+ mes "As sightings of Ungoliant";
+ mes "increased, more and more";
+ mes "tunnel cave-ins occurred.";
+ mes "I guess the miners have";
+ mes "inadvertently intruded";
+ mes "into its territory.";
+ next;
+ mes "[Franz]";
+ mes "According to legend,";
+ mes "ancient giants snuck into";
+ mes "a mine to steal coal from";
+ mes "humans. But they made too";
+ mes "much noise while they were";
+ mes "digging and awoke Ungoliant.";
+ next;
+ mes "[Franz]";
+ mes "When the miners went to work";
+ mes "the next morning, they found the bloodied bodies of those giants.";
+ mes "After that, people have feared";
+ mes "the threat that Ungoliant poses";
+ mes "to anyone entering the mines.";
+ next;
+ mes "[Franz]";
+ mes "Now, an adventurer that";
+ mes "managed to kill an Ungoliant";
+ mes "has told me that it drops Ant's";
+ mes "Jaw, Colorful Shell, Very Hard";
+ mes "Shell, Long Leg, Neon Liquid";
+ mes "and Zilcon.";
+ close;
+ case 2:
+ mes "[Franz]";
+ mes "In Einbroch, there was";
+ mes "a short lived teddy bear";
+ mes "fad. However, a series of";
+ mes "mysterious accidents and";
+ mes "murders where entire familes";
+ mes "were killed also occurred.";
+ next;
+ mes "[Franz]";
+ mes "It turns out that every family";
+ mes "that had been murdered had";
+ mes "bought one of these teddy bears. There were even rumors that these teddy bears were coming to life.";
+ next;
+ mes "[Franz]";
+ mes "After an investigation, the";
+ mes "authorities learned that all the merchants who sold these bears";
+ mes "had purchased them from the";
+ mes "same wholesaler, an outsider";
+ mes "no one knew anything about.";
+ next;
+ mes "[Franz]";
+ mes "Since the teddy bears were";
+ mes "clearly not made to be mere,";
+ mes "harmless toys, troops were";
+ mes "sent to secure all the teddy";
+ mes "bears and dispose of them";
+ mes "outside of town.";
+ next;
+ mes "[Franz]";
+ mes "But as soon as the teddy";
+ mes "bears were set outside of";
+ mes "town, they sprang to life and";
+ mes "started rioting! This is clear";
+ mes "proof that these bears are";
+ mes "controlled by some evil force. ";
+ next;
+ mes "[Franz]";
+ mes "Now those aggressive teddy";
+ mes "bears are scattered all over";
+ mes "the place and the government";
+ mes " has classified them as monsters. Kill with extreme prejudice!";
+ next;
+ mes "[Franz]";
+ mes "According to adventurers";
+ mes "who have caught these bears,";
+ mes "they're small, neutral monsters";
+ mes "which drop Honey, Screw, Well-baked Cookie and Oridecon Hammer.";
+ next;
+ mes "[Franz]";
+ mes "That's all I know";
+ mes "about it. Watch out";
+ mes "for those bears if you";
+ mes "go exploring, okay? They";
+ mes "may be cute, but they're";
+ mes "known to be extremely vicious!";
+ close;
+ }
+ case 2:
+ mes "[Franz]";
+ mes "Oh, okay.";
+ mes "You're busy and you have";
+ mes "things to do, I understand.";
+ mes "You probably have to head";
+ mes "off somewhere right away.";
+ mes "Right. Got it.";
+ next;
+ mes "[Franz]";
+ mes "I...";
+ mes "I've got stuff";
+ mes "I should be working";
+ mes "on. Yes. So very busy.";
+ close;
+ }
}