diff options
author | MasterOfMuppets <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-16 20:29:27 +0000 |
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committer | MasterOfMuppets <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-16 20:29:27 +0000 |
commit | 4b83969a25118fc099d72f043bf8e366ec478d36 (patch) | |
tree | 09a71858df5e5ba0727d2f4ee2d8c1b3e3234021 /npc/cities/einbech.txt | |
parent | 6209367816352a8307fc4f84cce54ea781589a8e (diff) | |
download | hercules-4b83969a25118fc099d72f043bf8e366ec478d36.tar.gz hercules-4b83969a25118fc099d72f043bf8e366ec478d36.tar.bz2 hercules-4b83969a25118fc099d72f043bf8e366ec478d36.tar.xz hercules-4b83969a25118fc099d72f043bf8e366ec478d36.zip |
Implemented the Lover's quest.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7215 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/einbech.txt')
-rw-r--r-- | npc/cities/einbech.txt | 491 |
1 files changed, 488 insertions, 3 deletions
diff --git a/npc/cities/einbech.txt b/npc/cities/einbech.txt index b02a139ee..cd9439f84 100644 --- a/npc/cities/einbech.txt +++ b/npc/cities/einbech.txt @@ -3,7 +3,7 @@ //===== By: ==================================================
//= Muad_dib
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= eAthena Revision 3000+
//===== Description: =========================================
@@ -20,6 +20,7 @@ //= 1.1 Made some changes according to the Shinokas quest, [MasterOfMuppets]
//= thanks to Dj-Yhn for scripting them.
//= 1.2 Removed Duplicates [Silent]
+//= 1.3 Implemented the Lover's quest. [MasterOfMuppets]
//============================================================
@@ -1553,7 +1554,11 @@ einbech.gat,197,139,4 script Young Man#05 855,{ close;
}
-ein_in01.gat,191,102,4 script Kaijeta 846,{
+ein_in01.gat,191,102,4 script Kaijeta 846,{
+ if(EIN_LOVERQ > 13)goto s_Learned;
+ if(EIN_LOVERQ == 13)goto s_Clothes;
+ if(EIN_LOVERQ > 6 && EIN_LOVERQ < 13)goto s_Hatred;
+ if(EIN_LOVERQ == 6)goto s_Helping;
mes "[Kaijeta]";
mes "Welcome to my humble";
mes "abode, adventurer. I'm";
@@ -1574,9 +1579,96 @@ ein_in01.gat,191,102,4 script Kaijeta 846,{ mes "land, so we have no choice";
mes "but to endure through this...";
close;
+
+s_Helping:
+ mes "[Kaijeta]";
+ mes "Thank you for helping my";
+ mes "son. He may look like a fool";
+ mes "for falling in love with someone";
+ mes "from Einbroch, but he's an honest";
+ mes "hard working man.";
+ next;
+ mes "[Kaijeta]";
+ mes "Then again, it was bound to";
+ mes "happen sometime. Einbech is";
+ mes "a very poor town while Einbroch";
+ mes "is a very rich town. I'd understand";
+ mes "if you don't agree, but opposites";
+ mes "attract sooner of later.";
+ next;
+ mes "[Kaijeta]";
+ mes "^565656*Sigh...*^000000";
+ mes "If my son and Calla can";
+ mes "work things out, maybe it";
+ mes "would improve relations";
+ mes "between our two towns.";
+ mes "I certainly hope so...";
+ next;
+ mes "[Kaijeta]";
+ mes "Still, I'm quite baffled!";
+ mes "I raised my son to have more";
+ mes "guts than to wallow in misery";
+ mes "when his heart's broken. And";
+ mes "I still have no idea how he got";
+ mes "together with such a rich woman.";
+ next;
+ mes "[Kaijeta]";
+ mes "Do you have any idea";
+ mes "how we can put an end";
+ mes "to the hate between our";
+ mes "two towns? I don't want to";
+ mes "see this couple separated";
+ mes "because of such pettiness.";
+ set EIN_LOVERQ,7;
+ close;
+
+s_Hatred:
+ mes "[Kaijeta]";
+ mes "I can't bear to see the";
+ mes "petty hatred between our";
+ mes "two towns stop my son from";
+ mes "seeing the woman he loves...";
+ close;
+
+s_Clothes:
+ mes "[Kaijeta]";
+ mes "Thank you for helping";
+ mes "my son Clitzer. Sadly, the";
+ mes "little fool doesn't have any";
+ mes "clue when it comes to certain";
+ mes "things like choosing clothing.";
+ mes "he gets so nervous about it!";
+ next;
+ mes "[Kaijeta]";
+ mes "A man should wear nice";
+ mes "clothes, like a Formal Suit";
+ mes "or a Tuxedo, for important";
+ mes "meetings and special occassions.";
+ mes "hopefully, he'll learn that soon.";
+ close;
+
+s_Learned:
+ mes "[Kaijeta]";
+ mes "My son learned";
+ mes "an awful lot from";
+ mes "your good example.";
+ mes "As a mother, I really";
+ mes "appreciate everything";
+ mes "you've done for him.";
+ next;
+ mes "[Kaijeta]";
+ mes "Well, adventurer,";
+ mes "I will be praying for";
+ mes "your safety wherever";
+ mes "your journeys may";
+ mes "take you.";
+ close;
+
}
-ein_in01.gat,200,101,4 script Clitzer 854,{
+ein_in01.gat,200,101,4 script Clitzer 854,{
+ if(EIN_LOVERQ)goto s_Switches;
+s_Back:
mes "[Clitzer]";
mes "Is there something";
mes "that you really want";
@@ -1598,6 +1690,399 @@ ein_in01.gat,200,101,4 script Clitzer 854,{ mes "different that it's not";
mes "even possible anymore...";
close;
+
+s_Switches:
+ switch(EIN_LOVERQ)
+ {
+
+ case 1:
+ mes "[Clitzer]";
+ mes "That faintly sweet";
+ mes "and pleasant scent...";
+ mes "It's just like the fragrance";
+ mes "they use in Calla's house.";
+ next;
+ mes "[Clitzer]";
+ mes "Ah, so you visited";
+ mes "Calla in Einbroch?";
+ mes "I miss her sooo much!";
+ mes "Is she doing alright?";
+ next;
+ mes "[Clitzer]";
+ mes "Calla's so beautiful.";
+ mes "And she's so lovely.";
+ mes "Every time I close my";
+ mes "eyes, I can still see";
+ mes "her lovely smile.";
+ next;
+ mes "[Clitzer]";
+ mes "I'm sorry if I sound";
+ mes "silly, but I can't help";
+ mes "it. I know I'm acting like";
+ mes "a complete idiot. But I'd";
+ mes "give anything to see her...";
+ next;
+ mes "[Clitzer]";
+ mes "Just...";
+ mes "Just don't listen";
+ mes "to anything I say.";
+ mes "I'm just a poor fool";
+ mes "in love with the wrong";
+ mes "person. That has to be it...";
+ set EIN_LOVERQ,2;
+ close;
+ break;
+
+ case 2:
+ mes "[Clitzer]";
+ mes "^565656*Sigh*^000000";
+ mes "I really appreciate your";
+ mes "sympathy, but I'm merely";
+ mes "a coward and a fool.";
+ next;
+ mes "[Clitzer]";
+ mes "Yeah...";
+ mes "I'm a coward for doing";
+ mes "nothing about my feelings";
+ mes "and an idiot for falling in love";
+ mes "with such a high class girl in";
+ mes "the first place... Oh, Calla...";
+ close;
+ break;
+
+ case 3:
+ if(!countitem(1901))goto s_Back;
+ mes "[Clitzer]";
+ mes "What brings you here?";
+ mes "aren't you tired of hearing";
+ mes "me moan and whine about";
+ mes "lost love? ^111111*Siiiiigh...*^000000";
+ next;
+ mes "[Clitzer]";
+ mes "Hey, this violin...";
+ mes "Calla used to play";
+ mes "such beautiful music";
+ mes "on this for me. Did";
+ mes "she give this to you?";
+ next;
+ mes "[Clitzer]";
+ mes "I see. Calla must have";
+ mes "known that I'm all broken up";
+ mes "right now. She's too good to";
+ mes "me. How can se consider";
+ mes "my feelings before thinking";
+ mes "about herself?";
+ next;
+ mes "[Clitzer]";
+ mes "I know I'm being";
+ mes "shameless, but I have";
+ mes "a favor to ask. Adventurer,";
+ mes "would you please send";
+ mes "Calla a present for me?";
+ next;
+ mes "[Clitzer]";
+ mes "All you need to do is";
+ mes "just give her ^FF00001 Flower^000000.";
+ mes "I don't have the zeny and";
+ mes "I don't think I'm welcome";
+ mes "at Kapellthaine Manor.";
+ next;
+ mes "[Clitzer]";
+ mes "Here, in return, I'll";
+ mes "give you this health";
+ mes "massage. It's not a";
+ mes "big deal, but when I'm";
+ mes "done, your mind and body";
+ mes "will be refreshed. Here goes!";
+ next;
+ mes "^3151FF*Knead Knead*";
+ mes "*Rub Rub Rub Rub*";
+ mes "*Press Press Press*";
+ mes "*C-c-c-c-c-c-crakck!*^000000";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "Oh--";
+ mes "Hell yeah!";
+ mes "That's the stuff!";
+ delitem 1901,1;
+ if(BaseLevel < 41)set BaseExp,BaseExp+3712;
+ else if(BaseLevel > 40 && BaseLevel < 61)set BaseExp,BaseExp+7425;
+ else if(BaseLevel > 60 && BaseLevel < 71)set BaseExp,BaseExp+14850;
+ else if(BaseLevel > 70 && BaseLevel < 81)set BaseExp,BaseExp+29700;
+ else if(BaseLevel > 80 && BaseLevel < 91)set BaseExp,BaseExp+59400;
+ else if(BaseLevel > 90)set BaseExp,BaseExp+118800;
+ set EIN_LOVERQ,4;
+ next;
+ mes "[Clitzer]";
+ mes "Would you please bring";
+ mes "1 Flower to Calla for me?";
+ mes "I'm sorry for troubling you...";
+ close;
+ break;
+
+ case 4:
+ mes "[Clitzer]";
+ mes "Would you please bring";
+ mes "1 Flower to Calla for me?";
+ mes "I'm sorry for troubling you...";
+ close;
+ break;
+
+ case 5:
+ mes "[Clitzer]";
+ mes "You've given her";
+ mes "the flower? That's";
+ mes "great! Thank you,";
+ mes "thank you so mu--";
+ next;
+ mes "[Clitzer]";
+ mes "...Oh!";
+ mes "Gosh! I was thinking so";
+ mes "much about myself that";
+ mes "I forgot to ask you for your";
+ mes "name! I'm sorry for being";
+ mes "so knuckle-headed...";
+ next;
+ mes "[Clitzer]";
+ mes "So...";
+ mes "What's your name?";
+ next;
+ input @str$;
+ if(@str$ != strcharinfo(0))goto s_WrongName;
+ mes "[Clitzer]";
+ mes "" + strcharinfo(0) + "...";
+ mes "That's very nice. Thank you,";
+ mes "I'm really grateful for your help.";
+ mes "Although I can't see Calla in";
+ mes "person, I can at least send";
+ mes "my regards if you help me.";
+ next;
+ mes "[Clitzer]";
+ mes "I feel so much";
+ mes "better now. Oh!";
+ mes "When you have the";
+ mes "time, why don't you talk";
+ mes "to my mother? She always";
+ mes "likes meeting my friends.";
+ set EIN_LOVERQ,6;
+ close;
+
+ s_WrongName:
+ mes "[Clitzer]";
+ mes "Hm...?";
+ mes "Oh, don't be";
+ mes "so nervous~";
+ mes "But would you please";
+ mes "tell me your name again?";
+ mes "I couldn't hear you...";
+ close;
+ break;
+
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ case 10:
+ case 11:
+ mes "[Clitzer]";
+ mes "^111111*Sigh...*^000000";
+ mes "What can I do to";
+ mes "get Calla's parents";
+ mes "to accept me as her";
+ mes "boyfriend? I can't";
+ mes "think of anything...";
+ close;
+ break;
+
+ case 12:
+ mes "[Clitzer]";
+ mes "Eh...?";
+ mes "What did you just say?";
+ mes "You did something for";
+ mes "the Kapellthaines?";
+ next;
+ mes "[Clitzer]";
+ mes "What...?";
+ mes "Did you just say";
+ mes "that Calla's mother";
+ mes "wants me to have tea";
+ mes "with her? Holy moley...!";
+ next;
+ mes "[Clitzer]";
+ mes "Okay, okay.";
+ mes "I-I I'll need something";
+ mes "nice to wear, right? Oh.";
+ mes "Wow. This is so sudden!";
+ mes "W-what should I do?";
+ next;
+ mes "[Clitzer]";
+ mes "This monkey suit";
+ mes "that I've got on just";
+ mes "won't do! Arrrgh! But I've";
+ mes "already outgrown all of my";
+ mes "nice clothes already. Boy,";
+ mes "am I in a pickle...";
+ set EIN_LOVERQ,13;
+ close;
+ break;
+
+ case 13:
+ if((countitem(2320) || countitem(7170)) || (countitem(2320) && countitem(7170)))goto s_Clothes;
+ mes "[Clitzer]";
+ mes "Noooooo!";
+ mes "I've got to find";
+ mes "the perfect thing";
+ mes "to wear or Calla's";
+ mes "mother might ^FF0000hate^000000 me!";
+ next;
+ mes "[Clitzer]";
+ mes "Think, Clitzer, think!";
+ mes "Okay, no fun colors.";
+ mes "I don't want her to";
+ mes "think I'm not serious";
+ mes "about Calla. Stripes";
+ mes "might be bad too...";
+ close;
+ break;
+
+ case 14:
+ case 15:
+ mes "[Clitzer]";
+ mes "Look out, world!";
+ mes "I'm gonna become";
+ mes "worth of Calla's love!";
+ mes "Someday, maybe even her";
+ mes "parents will approve me!";
+ close;
+ break;
+
+ }
+
+s_Clothes:
+ mes "[Clitzer]";
+ mes "Waaah!";
+ mes "What should I wear?!";
+ mes "I can't for the life of me";
+ mes "figure this out! Something,";
+ mes "um, formal? I've never worn";
+ mes "anything like that before!";
+ next;
+ if(countitem(7170)){ set @clothes,7170; goto s_Tux; }
+ if(countitem(2320)){ set @clothes,2320; goto s_Formal; }
+ close;
+
+s_Tux:
+ mes "[Clitzer]";
+ mes "Wait, " + strcharinfo(0) + ".";
+ mes "What's that you've got";
+ mes "there? I've seen something";
+ mes "like that before. It's called";
+ mes "a Tuxedo, right? Something";
+ mes "like that would be perfect!";
+ next;
+ menu "Give it to him.",s_Giveclothes,"Ignore him.",-;
+
+ mes "[Clitzer]";
+ mes "But how can I get";
+ mes "a Tuxedo? Ooh, I hope";
+ mes "it doesn't cost too much";
+ mes "zeny or I won't be able to";
+ mes "get one of those soon...";
+ close;
+
+s_Formal:
+ mes "[Clitzer]";
+ mes "Wait, " + strcharinfo(0) + ".";
+ mes "What's that you've got";
+ mes "there? I've seen something";
+ mes "like that before. It's called";
+ mes "a Formal Suit, right?";
+ mes "Something like that would";
+ mes "be perfect!";
+ next;
+ menu "Give it to him.",s_Giveclothes,"Ignore him.",-;
+
+ mes "[Clitzer]";
+ mes "But how can I get";
+ mes "a Formal Suit? I hope";
+ mes "it doesn't cost too much";
+ mes "zeny or I won't be able to";
+ mes "get one of those soon...";
+ close;
+
+s_Giveclothes:
+ mes "[Clitzer]";
+ mes "I can have this?";
+ mes "Oh, thank you so much!";
+ mes "Finally, I have something";
+ mes "nice enough to wear to meet";
+ mes "Calla's mom! What a relief!";
+ next;
+ mes "[Clitzer]";
+ mes "You've been helping me all";
+ mes "this time and I haven't properly";
+ mes "expressed my gratitude. I'm sorry";
+ mes "if I've been to absorbed in my own";
+ mes "problems. I may be poor, but I need";
+ mes "to repay you somehow...";
+ next;
+ mes "[Clitzer]";
+ mes "Wait...";
+ mes "Why don't you have this";
+ mes "ore? I don't how";
+ mes "valuable it is, but I know";
+ mes "that it's pretty rare. It may";
+ mes "even be useful to you later~";
+ delitem @clothes,1;
+ set EIN_LOVERQ,14;
+ switch(rand(1,9))
+ {
+ case 1:
+ getitem 7289,1;
+ break;
+
+ case 2:
+ getitem 7290,1;
+ break;
+
+ case 3:
+ getitem 7291,1;
+ break;
+
+ case 4:
+ getitem 7292,1;
+ break;
+
+ case 5:
+ getitem 7293,1;
+ break;
+
+ case 6:
+ getitem 7294,1;
+ break;
+
+ case 7:
+ getitem 7295,1;
+ break;
+
+ case 8:
+ getitem 7296,1;
+ break;
+
+ case 9:
+ getitem 7297,1;
+ break;
+ }
+ next;
+ mes "[Clitzer]";
+ mes "" + strcharinfo(0) + ",";
+ mes "you've really opened";
+ mes "my eyes. From now on,";
+ mes "I'll do my best to earn the";
+ mes "approval of Calla's parents and";
+ mes "become worthy of Calla's love.";
+ close;
+
}
|