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author | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-10 06:34:50 +0000 |
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committer | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-10 06:34:50 +0000 |
commit | 74b23e11e9ac89accafb5f0833f8d89669a29eb0 (patch) | |
tree | 1b23b180f000bd256a5750359236062fe967332d /npc/cities/dewata.txt | |
parent | d7348a4974bd6c0409001659864d0afbda532205 (diff) | |
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- Added svn:eol-style=native property on some recently added text files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16258 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/dewata.txt')
-rw-r--r-- | npc/cities/dewata.txt | 2312 |
1 files changed, 1156 insertions, 1156 deletions
diff --git a/npc/cities/dewata.txt b/npc/cities/dewata.txt index cc890baa1..ee2a4c8e3 100644 --- a/npc/cities/dewata.txt +++ b/npc/cities/dewata.txt @@ -1,1156 +1,1156 @@ -//===== rAthena Script =======================================
-//= Dewata Town
-//===== By: ==================================================
-//= Gennosuke Kouga
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= Dewata Town Script
-//===== Additional Comments: =================================
-//= 1.0 First version.
-//= 1.1 Standardized. [Euphy]
-//============================================================
-
-dewata,181,88,6 script Young Man#dewata 536,{
- mes "[Young Man]";
- mes "Isn't ^C35817Dewata^000000 beach";
- mes "really beautiful?";
- mes "The children always play";
- mes "at this beach; it really";
- mes "reminds me of my youth.";
- next;
- mes "[Young Man]";
- mes "In the evening, you can see";
- mes "fireworks from this beach.";
- mes "With the ocean breeze, the crashing waves, and fireworks lighting";
- mes "the sky, the night is a time of beauty here!";
- close;
-}
-
-dewata,159,81,4 script Tourist#dewata 881,{
- mes "[Nasolo]";
- mes "Wow~ Pure ocean, a warm beach...";
- mes "Perfect for a date with a girlfriend..";
- next;
- emotion e_sob;
- mes "[Nasolo]";
- mes "If only I had one...";
- next;
- emotion e_ohnoes;
- mes "[Nasolo]";
- mes "I wonder when my princess will come..";
- close;
-}
-
-dewata,154,107,4, script Sightseer#dewata 86,{
- mes "[Tourist]";
- mes "Wow...";
- mes "How many has he already eaten?";
- close;
-}
-
-dewata,147,107,5 script Gourmet#dewata 85,{
- emotion e_sob;
- mes "[Gourmet]";
- mes "Oh.. it's like a party in my";
- mes "mouth... and everyone's invited!";
- next;
- emotion e_no1;
- emotion e_sob,0,"Restauranteur#dewata";
- mes "[Gourmet]";
- mes "Master~ One more please~";
- next;
- mes "[Gourmet]";
- mes "You must try this! The Food here is succulent~";
- close;
-}
-
-dewata,146,109,5 script Restauranteur#dewata 886,{
- set .@n$, "[Restauranteur]";
- mes .@n$;
- mes "Welcome to the island of Dewata.";
- mes "I hope you behave like a noble";
- mes "traveler, unlike some of these";
- mes "teenage punks..";
- next;
- switch(select("About Dewata dishes:Today's menu?:I'm okay.")) {
- case 1:
- mes .@n$;
- mes "Need info about our foods? Well...";
- mes "I don't have much to talk about,";
- mes "but feel free to listen if you want.";
- next;
- mes .@n$;
- mes "So much to cover, let me begin.";
- next;
- mes .@n$;
- mes "First, Dewata dishes have special";
- mes "names based on each cooking recipe.";
- next;
- mes .@n$;
- mes "If dish name has 'Goreng' in it,";
- mes "then it is either stir or deep";
- mes "fried food.";
- next;
- mes .@n$;
- mes "If it is a type of 'Bakar', then";
- mes "it is a grilled food.";
- next;
- mes .@n$;
- mes "And if it's 'Satay', then you are";
- mes "eating a skewered dish.";
- next;
- mes .@n$;
- mes "Second, we have dishes named after";
- mes "basic ingredients.";
- next;
- mes .@n$;
- mes "In Dewata island, we refer to rice";
- mes "as Nasi, noodle as Mie, bread as";
- mes "Roti, chicken as Ayam, fish as";
- mes "Ikan, and corn as Jagung.";
- next;
- mes .@n$;
- mes "So, if rice is fried we call it";
- mes "'Nasi Goreng', and fried noodle is";
- mes "'Mie Goreng'.";
- next;
- mes .@n$;
- mes "Well.. This is enough to enjoy our";
- mes "foods in Dewata! If you are";
- mes "hungry, we have our special set";
- mes "menu for only ^0000FF5000^000000 Zeny.";
- close;
- case 2:
- mes .@n$;
- mes "We have 2 items, 'Nasi Goreng' and";
- mes "'Satay'. Which one do you want?";
- next;
- if(select("Nasi Goreng:Satay")==2) {
- mes .@n$;
- mes "This is the Satay, a slice of meat";
- mes "skewered and grilled over Palm";
- mes "fruit charcoal. It costs only ^0000FF5000^000000 Zeny.";
- next;
- if(select("Taste:Walk away")==2) {
- mes .@n$;
- mes "It's a shame you won't taste this great dish..";
- close; }
- if (Zeny < 5000) {
- mes .@n$;
- mes "Where's the money, kid? Sheesh!";
- mes "No free food here! Ok?";
- close; }
- mes .@n$;
- mes "Here's your Satay, you won't";
- mes "regret it!";
- getitem 11533,1;
- set Zeny, Zeny-5000;
- close; }
- mes .@n$;
- mes "This is Nasi Goreng fried with my";
- mes "special sauce and egg fry on the";
- mes "top. It only costs ^0000FF5000^000000 Zeny.";
- next;
- if(select("Taste:Walk away")==2) {
- mes .@n$;
- mes "It's a shame you won't taste this great dish..";
- close; }
- if (Zeny < 5000) {
- mes .@n$;
- mes "Where's the money, kid? Sheesh!";
- mes "No free food here! Ok?";
- close; }
- mes .@n$;
- mes "Here's your Nasi Goreng. You won't";
- mes "regret it!";
- getitem 11532,1;
- set Zeny, Zeny-5000;
- close;
- case 3:
- mes .@n$;
- mes "Are you serious? This is not even funny.";
- close;
- }
-}
-
-dewata,165,103,5 script Adventurer Semangat 534,{
- mes "[Adventurer Semangat]";
- mes "I also traveled around the world";
- mes "when I was young like you.";
- mes "^FF0000Moneky, Cuttlefish";
- mes "Eagle, and Snake^000000,";
- mes "All were good friends I met";
- mes "during my travels.";
- next;
- mes "[Adventurer Semangat]";
- mes "I still have passion for adventure";
- mes "and traveling.";
- mes "But, I can't just leave";
- mes "my beloved wife and";
- mes "grandchildren behind...";
- next;
- mes "[Adventurer Semangat]";
- mes "You will also have something";
- mes "or someone that is as precious";
- mes "in your heart someday.";
- close;
-}
-
-dewata,139,114,5 script Old Wife#dewata 535,{
- mes "[Semangat's Wife]";
- mes "Where's that old man";
- mes "gone off to again?";
- mes "Have you seen my husband around?";
- next;
- if(select("I think I saw him there!:No, I haven't...")==2) {
- mes "[Semangat's Wife]";
- mes "Oh. Please let me know";
- mes "if you ever see him around.";
- close; }
- mes "[Semangat's Wife]";
- mes "He ran away when I was";
- mes "looking for him. He should";
- mes "be somewhere, telling tall tales";
- mes "to some travelers, like always.";
- next;
- mes "[Semangat's Wife]";
- mes "I apologize on behalf of";
- mes "my husband. Please don't";
- mes "believe his foolish stories,";
- mes "saying he met with ^FF0000Monkey and";
- mes "Snakes^000000, or that he fought alongside a ^FF0000Cuttlerfish^000000.";
- next;
- mes "[Semangat's Wife]";
- mes "He has been living here";
- mes "for entire life.";
- mes "Yet, he always finds some";
- mes "travelers who will listen to his made-up tales.";
- close;
-}
-
-dewata,249,87,4 script Mum#dewata 101,{
- mes "[Mum]";
- mes "Ukki~ Ukki~ Where did she go?";
- close;
-}
-
-dewata,251,85,5 script Poppa#dewata 97,{
- mes "[Poppa]";
- mes "Honey, is Ukki lost again?";
- close;
-}
-
-dewata,227,129,4 script Sarr#dewata 538,{
- mes "[Sarr]";
- mes "They're hiding so I should seek.";
- mes "I'll find them for sure!~";
- next;
- mes "[Sarr]";
- mes "One~";
- next;
- mes "[Sarr]";
- mes "Two~ Three~";
- next;
- mes "[Sarr]";
- mes "Four~ Five~ Six~";
- next;
- mes "[Sarr]";
- mes "... ... ... ...";
- next;
- mes "[Sarr]";
- mes "Ninty nine~ One hundred!!! Now I'm coming~";
- close;
-}
-
-dewata,193,145,4 script Sipo#dewata 538,{
- mes "[Sipo]";
- mes "Sarr won't find me here, right?";
- next;
- emotion e_omg,1;
- emotion e_gg;
- mes "[Sipo]";
- mes "I found Siyak!! Come out, come out!!";
- next;
- mes "[Sipo]";
- mes "Hehe~ Now Siyak is IT~ I'll just keep hiding in here.";
- close;
-}
-
-dewata,228,177,4 script Majya#dewata 538,{
- mes "[Majya]";
- mes "I was playing hide-and-seek with my friends...";
- next;
- emotion e_hmm;
- mes "[Majya]";
- mes "I've been just standing here, and";
- mes "they haven't found me for 3 hours...";
- next;
- mes "[Majya]";
- mes "What should I do? Come out? I";
- mes "don't want to be IT!";
- close;
-}
-
-dewata,269,208,5 script Little Kid in Town 538,{
- mes "[Kid]";
- mes "Hey bro, look at that man!";
- next;
- mes "[Kid]";
- mes "He's been lying there for a week doin' nothin'...";
- next;
- mes "[Kid]";
- mes "Who IS that man?";
- next;
- mes "[Kid]";
- mes "I sure don't want to be a lazybones like him when I grown up.";
- close;
-}
-
-dewata,279,213,4 script Tourist#dewata-1 887,{
- mes "[Reclining Tourist]";
- mes "Wow~ This is really comfy~";
- next;
- mes "[Reclining Tourist]";
- mes "I'm having a great time just relaxing.";
- next;
- mes "[Reclining Tourist]";
- mes "You should lie down here, too.";
- mes "Once you do, you'll never want to get up.";
- next;
- emotion e_heh;
- mes "[Reclining Tourist]";
- mes "That's why I haven't moved in a";
- mes "whole week! Hahahaha~";
- close;
-}
-
-dewata,280,236,5 script Settler#dewata 726,{
- mes "[Settler]";
- mes "I'm not really from ^C35817Dewata^000000.";
- mes "But while traveling,";
- mes "I found this place...";
- mes "and made my decision";
- mes "to live in this beautiful town.";
- next;
- mes "[Settler]";
- mes "I've been happy to live here,";
- mes "to find and experience";
- mes "all these beautiful sights.";
- mes "It's a dream come true!";
- next;
- mes "[Settler]";
- mes "Would you ever think of settling here too?";
- close;
-}
-
-dewata,221,237,5 script Young Man#dewata-2 536,{
- set .@n$, "[Fruit Fancier]";
- mes .@n$;
- mes "What's wrong with your faaaaaace?";
- mes "You must really be clueless!";
- next;
- mes .@n$;
- mes "Let me drop some knowledge on ya.";
- next;
- mes .@n$;
- mes "I may be a youngling, but no one";
- mes "knows more than I do about ^C7A317Palm";
- mes "Fruit^000000. All right! What do you want to know?";
- next;
- switch(select("About the shell...:About the pulp...:About the palm kernel...:No thanks.")) {
- case 1:
- mes .@n$;
- mes "So you want to know about Palm";
- mes "Fruit's pulp? Let me explain.";
- next;
- mes .@n$;
- mes "Normally Palm Fruit's shell is";
- mes "used for making oil. Palm Oil is a";
- mes "useful ingredient for many dishes.";
- next;
- mes .@n$;
- mes "If you want to know how to use";
- mes "Palm Oil, go and find Memo on the";
- mes "north side of Dewata island. Every";
- mes "day he makes traditional drinks with Palm Oil.";
- next;
- mes .@n$;
- mes "Anyway, we refer to the oil that";
- mes "comes from the Palm Fruit as Palm";
- mes "Oil or Coconut Oil, which is well";
- mes "known for its quality.";
- next;
- mes .@n$;
- mes "The leftovers from oil production";
- mes "get dried, and are used for fuel";
- mes "in cooking or heating.";
- next;
- mes .@n$;
- mes "It burns well and has a good smell. It can't get better than that.";
- next;
- mes .@n$;
- mes "Ok!! That is all about pulp!";
- mes "It takes too long to explain all";
- mes "the useful effects of Palm Fruit shells.";
- next;
- mes .@n$;
- mes "It's not like this is extent of";
- mes "my knowledge. Don't get me wrong!";
- close;
- case 2:
- mes .@n$;
- mes "So, you want to know about the";
- mes "Palm interior? Let me explain.";
- next;
- mes .@n$;
- mes "Palm tree fruit has 2 layers of";
- mes "pulp. The outside is very rough,";
- mes "and the inside is smooth.";
- next;
- mes .@n$;
- mes "Hmm... Yes! The pulp of the Palm";
- mes "tree fruit is a little harder than";
- mes "a walnut shell. It must be the";
- mes "water that it contains inside.";
- next;
- mes .@n$;
- mes "Inside of the shell, there's about";
- mes "300cc water, which is useful in";
- mes "quenching people's thirst since";
- mes "Dewata island has very hot weather.";
- next;
- mes .@n$;
- mes "And it's not like we just throw it";
- mes "away one we drink the water inside!!";
- next;
- mes .@n$;
- mes "We can also make a quality canteen";
- mes "out of it! Like i said, it has a";
- mes "really thick outer shell, enough";
- mes "to act as water bottle.";
- next;
- mes .@n$;
- mes "It is also great to make charcoal.";
- mes "Charcoal made out of palm fruit is";
- mes "well known for long-lasting and";
- mes "quality fire.";
- next;
- mes .@n$;
- mes "People love to cook seafood and";
- mes "chicken with Palm Fruit charcoal.";
- next;
- mes .@n$;
- mes "It has the extra bonus of";
- mes "burning with a pleasant palm smell.";
- next;
- mes .@n$;
- mes "Ok!! That is all for pulp";
- mes "information. It takes too long to";
- mes "explain all the useful effects.";
- next;
- mes .@n$;
- mes "It's not like this is all I know.";
- mes "Don't get me wrong!";
- close;
- case 3:
- mes .@n$;
- mes "So, you want to know about tender";
- mes "kernel inside? Let me explain.";
- next;
- mes .@n$;
- mes "Ther kernel inside of the hard pulp is used as a natural digestive.";
- next;
- mes .@n$;
- mes "Not much to say about the kernel inside...";
- next;
- mes .@n$;
- mes "But we do make sure to use every";
- mes "part of the palm fruit.";
- next;
- mes .@n$;
- mes "Wouldn't you argee?";
- close;
- case 4:
- mes .@n$;
- mes "Argh! You have no interest in the world!";
- close;
- }
-}
-
-dewata,245,244,4 script Lodge Employee 536,{
- mes "[Lodge Employee]";
- mes "Argg~ This is really ticking me off!";
- close;
-}
-
-dewata,204,230,5 script Dieting Lady 537,{
-
- if (!countitem(11533)) {
- mes "[Dieting Lady]";
- mes "Ah~ I'm starving!!";
- mes "I should be on a diet now.";
- mes "Why am I hungry?";
- next;
- mes "[Dieting Lady]";
- mes "Don't talk to me too much!!";
- mes "I want to try that grilled ^348017Satay^000000";
- mes "so much~!!!!!";
- close; }
- mes "[Dieting Lady]";
- mes "Is that mouth-watering";
- mes "^348017Satay^000000 for me?";
- next;
- if(select("Yes, want a taste?:No, it's for me!")==2) {
- emotion e_pif;
- mes "[Dieting Lady]";
- mes "Argh... You are so greedy!";
- mes "Since you don't want to share...";
- mes "I shouldn't cheat on my diet";
- mes "even for something that looks and";
- mes "smells so good...";
- close; }
- mes "[Dieting Lady]";
- mes "Thank you so much!!";
- mes "I've been so hungry~!!";
- mes "The smell of this ^348017Satay^000000";
- mes "is so good~!";
- delitem 11533,1;
- next;
- getitem 11533,1;
- mes "[Dieting Lady]";
- mes "Ah... gotta come back to my senses.";
- mes "Too much of a good thing is bad...";
- mes "I should stick with my diet.";
- mes "Sorry, I'll give it back to you.";
- close;
-}
-
-dewata,179,204,4 script Young Lady#dewata 537,{
- mes "[Young Lady]";
- mes "When you are outside of the town";
- mes "and meet ^FF0000Tiger, Monkey, or Pig^000000,";
- mes "make sure avoid them.";
- next;
- select("What do you mean?");
- mes "[Young Lady]";
- mes "I haven't seen yet,";
- mes "but legend says there's a";
- mes "cruel monster named ^FF0000Leak^000000";
- mes "which can transform into an animal";
- mes "and hypnotize people into killing.";
- next;
- mes "[Young Lady]";
- mes "You know the dangers of this world.";
- mes "It never hurts to be careful,";
- mes "even if it's just an urban legend.";
- close;
-}
-
-dewata,144,216,4 script Energetic Kid 538,{
- mes "[Energetic Kid]";
- mes "My parents used to tell me...";
- next;
- mes "[Energetic Kid]";
- mes "^348017- Son, -";
- mes "- You should study hard. -";
- mes "- Be happy. -";
- mes "- Live a slow -";
- mes "- and safe life. -";
- mes "- The moutain over yonder -";
- mes "- will always be there for you. -^000000";
- next;
- mes "[Energetic Kid]";
- mes "Isn't it a great philosophy?";
- mes "I want to live that way";
- mes "and become a great person,";
- mes "and help all of the people in our";
- mes "town live happily ever after!";
- close;
-}
-
-dewata,117,156,5 script Dreaming Kid 538,{
- mes "[Dreaming Kid]";
- mes "My granny says";
- mes "there was once a bird named ^FF0000Garuda^000000";
- mes "who flew above this town.";
- mes "Afterwards we had some great harvests";
- mes "and were able to live happily.";
- next;
- mes "[Dreaming Kid]";
- mes "I want to see that bird";
- mes "flying above our town again!";
- mes "Then my mom, dad";
- mes "granny, and grandpa";
- mes "can be happy like the old times.";
- mes "What do you think?";
- close;
-}
-
-dewata,211,272,4 script Lodge Owner 534,{
- mes "[Lodge Owner]";
- mes "These days we have many";
- mes "honeymooners visiting us.";
- next;
- mes "[Lodge Owner]";
- mes "It must be the beautiful scenery, right?";
- next;
- mes "[Lodge Owner]";
- mes "I'm happy with my business. I hope";
- mes "we have a lot more visitors like that.";
- next;
- mes "[Lodge Owner]";
- mes "Ah! You should bring your lover to";
- mes "Dewata on your honeymoon.";
- mes "I'll give you a good price~";
- close;
-}
-
-dewata,233,263,7 script Sweet Married Couple#1 828,{
- emotion e_kis;
- mes "[Sweet Husband]";
- mes "You are the most beautiful thing in";
- mes "the world, baby~";
- next;
- emotion e_kis2;
- mes "[Sweet Wife]";
- mes "Really? I'm that beautiful? I love";
- mes "you, honey~";
- next;
- emotion e_heh;
- emotion e_heh,1,"Sweet Married Couple#2";
- mes "[Sweet Married Couple]";
- mes "Hahahahahahahahahahahahahahahahahah";
- mes "ahahahahahahahahahahahahahahahahahaha";
- mes "Hohohohohohohohohohohohohohohohohoh";
- mes "ohohohohohohohohohohohohohohohohohoho";
- next;
- mes "[Sweet Husband]";
- mes "Come on now, I'm growing tired of this. Let's go.";
- close;
-}
-
-dewata,234,263,7 script Sweet Married Couple#2 727,{
- emotion e_what;
- mes "[Sweet Wife]";
- mes "Baby~ You know what flower that is~?";
- next;
- mes "[Sweet Husband]";
- mes "Hmm? I don't know. But it's really pretty.";
- next;
- emotion e_what;
- mes "[Sweet Wife]";
- mes "Baby~ Who's prettier, me or the flower?";
- next;
- emotion e_kis;
- mes "[Sweet Husband]";
- mes "No matter how pretty the flower is,";
- mes "you are always more beautiful~";
- next;
- emotion e_kis2;
- mes "[Sweet Wife]";
- mes "Really? I'm that pretty? I love you, sweetie~";
- next;
- emotion e_heh;
- emotion e_heh,1,"Sweet Married Couple#1";
- mes "[Sweet Married Couple]";
- mes "Hahahahahahahahahahahahahahahahahah";
- mes "ahahahahahahahahahahahahahahahahahaha";
- mes "Hohohohohohohohohohohohohohohohohoh";
- mes "ohohohohohohohohohohohohohohohohohoho";
- next;
- mes "[Sweet Wife]";
- mes "Come on now, this bores me. Let's move on.";
- close;
-}
-
-dewata,278,281,4 script Happily Married Grandpa 534,{
- mes "[Happily Married Grandpa]";
- mes "Today, I should ask my lady to";
- mes "cook me some ^348017fried rice^000000.";
- next;
- mes "[Happily Married Grandpa]";
- mes "My wife's ^348017fried rice^000000 is";
- mes "always very special!";
- next;
- emotion e_lv;
- mes "[Happily Married Grandpa]";
- mes "It makes me love her even more.";
- mes "You can't imagine the wonderful flavor!";
- close;
-}
-
-dewata,280,277,4 script Happily Married Grandma 535,{
- emotion e_swt2;
- mes "[Happily Married Grandma]";
- mes "In my younger days,";
- mes "there were many gentleman";
- mes "who wanted to court me.";
- next;
- mes "[Happily Married Grandma]";
- mes "Yet, I met just the right guy,";
- mes "and got married.";
- mes "I asked what he likes best";
- mes "about me, he said it was";
- mes "my homemade ^348017fried rice^000000.";
- next;
- mes "[Happily Married Grandma]";
- mes "And since then, he only asks me";
- mes "to make ^348017fried rice^000000 for dinner.";
- mes "Over 40 years of marriage and";
- mes "he still doesn't get tired of it.";
- next;
- emotion e_lv;
- mes "[Happily Married Grandma]";
- mes "I always think it was lucky";
- mes "to be growing old with a guy";
- mes "who loves what I cook.";
- close;
-}
-
-dewata,114,243,5 script Lazy Young Man 536,1,1,{
- if (countitem(11534)) {
- mes "[Lazy Young Man]";
- mes "Wewt~!! Isn't that Palm Juice?";
- mes "Can you give me that? I just woke";
- mes "up, and my throat is parched!";
- next;
- if(select("Give:Don't give")==2) {
- mes "[Lazy Young Man]";
- mes "So be it~ Ok...";
- close; }
- mes "[Lazy Young Man]";
- mes "Really? For me?? I'll give you this in return... Thanks!";
- delitem 11534,1;
- // Need more information
- if (rand(1,2)==1) getitem 7034,1; // Red Stocking
- else getitem 735,1; // Chung Jah
- close; }
- mes "[Lazy Young Man]";
- mes "Ah~ Thristy~ Anyone have some Palm";
- mes "juice for me?~";
- close;
-OnTouch:
- if (countitem(11534)) end;
- for(set .@i,0; .@i<4; set .@i,.@i+1) {
- emotion e_an;
- mes "[Lazy Young Man]";
- mes "Arrgg~ I'm thirsty~~ so thirsty~~";
- mes "Give me Palm juice... Palm Juuiice~~";
- if (.@i==3) close;
- next;
- }
-}
-
-dewata,127,248,5 script Wishing Kid 539,{
- mes "[Wishing Kid]";
- mes "My family has been brewing";
- mes "traditional Dewata Wine for ages.";
- mes "I want to drink it myself,";
- mes "but my dad says I'm too young.";
- mes "He said I can drink it";
- mes "only after I sleep for over";
- mes "^FF0000100 days^000000.";
- next;
- mes "[Wishing Kid]";
- mes "All grown-ups love to drink";
- mes "my dad's wine.";
- mes "I want to try some so bad.";
- mes "But, what should I do...?";
- mes "I've forgotten how many ^FF0000nights^000000";
- mes "I've already slept... boo hoo!";
- close;
-}
-
-dewata,75,122,5 script Monk#dewata-1 834,{
- mes "[Monk]";
- mes "You are stranger here. What";
- mes "brings here to this quiet place?";
- next;
- if(select("I'm sightseeing:No reason")==2) {
- mes "[Monk]";
- mes "Good day to you...";
- close; }
- mes "[Monk]";
- mes "Oh, you are a tourist. This is the";
- mes "'^0000FFPadoga^000000' worshiping the great";
- mes "Buddha. Please be respectful of";
- mes "the monks praying here.";
- close;
-}
-
-dewata,71,79,0 script Monk#dewata-2 834,{
- mes "[Monk]";
- mes "This tower is built on the edge of a";
- mes "coastal cliff. You can pray with the";
- mes "cool ocean breeze in your hair.";
- next;
- mes "[Monk]";
- mes "Come, you should feel the";
- mes "compassion of our Buddha in this";
- mes "pleasant weather.";
- close;
-}
-
-dewata,69,101,5 script Monk#dewata-3 834,{
- mes "[Monk]";
- mes "We have the pagoda for the worship of";
- mes "Buddhas. Each temple has one of";
- mes "these towers, though not many";
- mes "people come here besides other monks.";
- next;
- switch(select("I see...:Explain about Buddhas:Ah, okay.")) {
- case 1:
- mes "[Monk]";
- mes "You must feel the compassion of our Buddha!";
- close;
- case 2:
- mes "[Monk]";
- mes "Buddha is our God from Dewata myth,";
- mes "the king of souls and also";
- mes "the leader of good gods.";
- next;
- mes "[Monk]";
- mes "Buddha is the guardian of souls,";
- mes "often described in traditional";
- mes "Dance fighting against the";
- mes "Magician Rangda.";
- next;
- mes "[Monk]";
- mes "In Dewata we believe there are many";
- mes "deities protecting each island and";
- mes "tribal locale.";
- next;
- mes "[Monk]";
- mes "So we do have different";
- mes "manifestations of the Buddha,";
- mes "usually described as a bear, tiger,";
- mes "dragon, snake, or lion.";
- next;
- mes "[Monk]";
- mes "Great Lion is one of the famous Buddhas";
- mes "worshipped in Dewata.";
- next;
- mes "[Monk]";
- mes "I hope this was a good explanation";
- mes "for you. Let me know if there is";
- mes "anything else you want to know.";
- close;
- case 3:
- mes "[Monk]";
- mes "Good day to you...";
- close;
- }
-}
-
-dewata,67,186,7 script Monk#dewata-4 834,{
- mes "[Monk]";
- mes "I am a monk, content to spend my days in religious study.";
- next;
- mes "[Monk]";
- mes "I've just returned from a";
- mes "pilgrimage to Borobudur temple with";
- mes "my fellow monks...";
- next;
- mes "[Monk]";
- mes "Borobudur temple has many pilgrims";
- mes "visiting, since it is one of few";
- mes "temples left worshipping the";
- mes "Great Buddha.";
- close;
-}
-
-dewata,65,188,7 script Monk#dewata-5 834,{
- mes "[Monk]";
- mes "Borobudur temple is one of few";
- mes "temples left worshipping the";
- mes "Great Buddha.";
- next;
- mes "[Monk]";
- mes "I' don't understand why there are";
- mes "only a few temples left that follow";
- mes "our ways...";
- close;
-}
-
-dewata,63,190,7 script Monk#dewata-6 834,{
- mes "[Monk]";
- mes "Are you a Tourist? You can make an";
- mes "offering and a wish to one of the shrines.";
- next;
- mes "[Monk]";
- mes "Our Great Buddha may grant your wish...";
- close;
-}
-
-dewata,61,192,7 script Monk#dewata-7 834,{
- mes "[Monk]";
- mes "Our Great Buddha is the king of";
- mes "souls and the leader of all good gods.";
- next;
- mes "[Monk]";
- mes "The Dewata tribes believe in";
- mes "Buddha, but the strange thing is how they";
- mes "all describe Buddha as different creatures.";
- next;
- mes "[Monk]";
- mes "I'm not really sure about the";
- mes "reason for that. Maybe because";
- mes "there are many different tribes in";
- mes "Dewata with different characteristics.";
- close;
-}
-
-dewata,89,191,0 script Small Shrine#A::DewShrine 111,{
- mes "- There is a small shrine here. -";
- mes "There are many people making wishes.";
- next;
- switch(select("Make a donation:Make a wish:Walk away.")) {
- case 1:
- mes "Donation case says:";
- mes "^FF00001,000 ~ 100,000 Zeny^000000";
- mes "How much you want to donate?";
- next;
- input .@donate,0,100000;
- if (.@donate < 1000) {
- mes "- Cancelled. -";
- close; }
- mes "- What do you wish for? -";
- next;
- input .@wish$;
- mes "You have donated to the small shrine and made the wish ^0000FF"+.@wish$+"^000000.";
- next;
- set Zeny, Zeny-.@donate;
- specialeffect EF_FLASHER;
- mes "- Mysterious energy comes out from the shrine. -";
- next;
- skilleffect 34,0; sc_start SC_BLESSING,360000,10;
- mes "- You have received the shrine's blessing. -";
- next;
- mes "- It feels like this wish could come true. -";
- close;
- case 2:
- mes "- What is your wish? -";
- next;
- input .@wish$;
- mes "- You have made your wish for ^0000FF"+.@wish$+"^000000 at this small shrine. -";
- next;
- specialeffect EF_FLASHER;
- mes "- Mysterious energy comes out from the shrine. -";
- next;
- skilleffect 34,0; sc_start SC_BLESSING,60000,1;
- mes "- You have received the shrine's blessing. -";
- next;
- mes "- It feels like this wish could come true. -";
- close;
- case 3:
- close;
- }
-}
-
-dewata,89,212,0 duplicate(DewShrine) Small Shrine#B 111
-dewata,68,212,0 duplicate(DewShrine) Small Shrine#C 111
-dewata,68,191,0 duplicate(DewShrine) Small Shrine#D 111
-
-dewata,78,192,5 script Borobudur Temple Manager 536,{
- mes "[Borobudur Temple Manager]";
- mes "The weather today is so beautiful.";
- if (checkquest(9164)>=0 && countitem(11533)) {
- next;
- mes "[Borobudur Temple Manager]";
- mes "By the way, do you have";
- mes "something to tell me...?";
- next;
- select("^0000FFTribal Chief Paiko^000000");
- mes "[Borobudur Temple Manager]";
- mes "I never knew such a thing had";
- mes "happened. If you had told me in";
- mes "advance, I could have helped at";
- mes "least a little bit.";
- mes "Still, things have gone well with your help.";
- next;
- mes "[Borobudur Temple Manager]";
- mes "Ah, it is the ^4AA02CSatay^000000 that I";
- mes "sampled when the tribe invited me some time ago.";
- next;
- mes "[Borobudur Temple Manager]";
- mes "Good~ This is the same taste I";
- mes "remember. To give my thanks";
- mes "I will pass along story";
- mes "that may interest you.";
- next;
- mes "[Borobudur Temple Manager]";
- mes "Legend tells of a strange bird";
- mes "called ^FF0000Garuda^000000.";
- mes "It has the torso, arms and legs of";
- mes "a human but has the head and beak";
- mes "of an eagle.";
- next;
- mes "[Borobudur Temple Manager]";
- mes "The Story of this bird describes";
- mes "it helping the gods exterminate";
- mes "wicked demons and snakes.";
- next;
- mes "[Borobudur Temple Manager]";
- mes "The tale has been passed down from";
- mes "generation to generation.";
- mes "Quite interesting, isn't it?";
- next;
- mes "[Borobudur Temple Manager]";
- mes "I am sure in the village of the";
- mes "^C35817Jaty Tribe^000000 there are many";
- mes "legendary stories.";
- mes "When I get to meet the Chief, I";
- mes "will hear many such stories for sure.";
- next;
- mes "[Borobudur Temple Manager]";
- mes "I am not certain when we will";
- mes "cross paths again, but I hope we";
- mes "will meet again someday.";
- mes "I wish you a pleasant journey,";
- mes "young traveler.";
- delitem 11533,1;
- changequest 9164,9165; }
- close;
-}
-
-dewata,95,203,5 script Travel Guide#dewata 536,{
- emotion e_swt2;
- mes "[Travel Guide]";
- mes "This temple behind me is called";
- mes "Borobudur.";
- mes "Borobudur temple was built in the";
- mes "9th century";
- mes "to venerate the Great Buddha, an";
- mes "ancient religious figure.";
- next;
- emotion e_swt2;
- mes "[Travel Guide]";
- mes "This temple is made with 6 square";
- mes "platforms and 3 round platforms,";
- mes "and 2672 hand carved relief panels";
- mes "as well as 504 statues of various";
- mes "Buddhas.";
- next;
- emotion e_swt2;
- mes "[Travel Guide]";
- mes "The central stupa, or shrine, is";
- mes "located at the center of the high";
- mes "platform, surrounded by 72";
- mes "more statues.";
- next;
- emotion e_swt2;
- mes "[Travel Guide]";
- mes "Even in modern times Borobudur";
- mes "temple is the pilgrimage site for many";
- mes "monks worshipping the Buddha. It's";
- mes "also a major tourist attraction, as";
- mes "you can imagine.";
- next;
- mes "[Travel Guide]";
- mes "That is all I have on Borobudur";
- mes "temple, are there any questions?";
- mes "If not, we can move to the next spot.";
- close;
-}
-
-dewata,97,207,4 script Tourist#dewata-2 803,{
- mes "[Tourist]";
- mes "Oh, dag-nabbit... I've gone and";
- mes "picked the wrong tour guide...";
- next;
- emotion e_turn;
- mes "[Tourist]";
- mes "This hombre is a real snooze...";
- mes "Why make it longer..";
- next;
- emotion e_sigh;
- mes "[Tourist]";
- mes "I need to change my travel agent...";
- close;
-}
-
-dewata,99,203,4 script Tourist#dewata-3 755,{
- emotion e_ok;
- mes "[Tourist]";
- mes "Oh~ This is very interesting. A";
- mes "temple that worships the Buddha..";
- next;
- mes "[Tourist]";
- mes "But I don't really get all the";
- mes "symbology here.";
- next;
- mes "[Tourist]";
- mes "So beautiful... I wonder who built";
- mes "this place?";
- close;
-}
-
-dewata,101,206,4 script Tourist#dewata-4 90,{
- mes "[Tourist]";
- mes "Aren't we going to get lost without";
- mes "the guide?";
- next;
- mes "[Tourist]";
- mes "We get lost already last time..";
- close;
-}
-
-dewata,100,206,4 script Tourist#dewata-5 59,{
- mes "[Tourist]";
- mes "Hey, let's go there! Hurry up,";
- mes "while the tour guide is explaining~";
- next;
- mes "[Tourist]";
- mes "Come on... It doesn't sound like";
- mes "he's going to stop talking anytime soon.";
- close;
-}
-
-dewata,278,100,4 script Missing Child#dewata 703,{
- mes "[Ukki]";
- mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa";
- mes "WaaWaaWaaWaaWaaWaa~";
- next;
- select("Hey, kid...");
- emotion e_sob;
- mes "[Ukki]";
- mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa";
- mes "WaaWaaWaaWaaWaaWaa~";
- next;
- emotion e_sob;
- emotion e_swt2;
- mes "[Ukki]";
- mes "Mama~ Papa~ Where are youuu~ Waa~";
- next;
- emotion e_dots,0;
- select("... ... ...");
- close;
-}
-
-dew_fild01,101,259,5 script Jaty Tribe Gatekeeper 541,{
- mes "[Jaty Tribe Gatekeeper]";
- mes "Welcome to ^FF0000Jaty^000000 town,";
- mes "which reveres strength and bravery.";
- mes "I wish you a safe and restful time here.";
- close;
-}
-
-dew_fild01,106,306,4 script R. Jaty Tribe Warrior 541,{
- mes "[Reserved Jaty Warrior]";
- mes "I want to be the very best";
- mes "like no one ever was.";
- next;
- mes "[Reserved Jaty Warrior]";
- mes "I'm learning hunting skills";
- mes "these days. And I'm getting";
- mes "better and better";
- mes "every day!";
- next;
- mes "[Reserved Jaty Warrior]";
- mes "I won't stop until";
- mes "I become a true warrior!";
- close;
-}
+//===== rAthena Script ======================================= +//= Dewata Town +//===== By: ================================================== +//= Gennosuke Kouga +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= Dewata Town Script +//===== Additional Comments: ================================= +//= 1.0 First version. +//= 1.1 Standardized. [Euphy] +//============================================================ + +dewata,181,88,6 script Young Man#dewata 536,{ + mes "[Young Man]"; + mes "Isn't ^C35817Dewata^000000 beach"; + mes "really beautiful?"; + mes "The children always play"; + mes "at this beach; it really"; + mes "reminds me of my youth."; + next; + mes "[Young Man]"; + mes "In the evening, you can see"; + mes "fireworks from this beach."; + mes "With the ocean breeze, the crashing waves, and fireworks lighting"; + mes "the sky, the night is a time of beauty here!"; + close; +} + +dewata,159,81,4 script Tourist#dewata 881,{ + mes "[Nasolo]"; + mes "Wow~ Pure ocean, a warm beach..."; + mes "Perfect for a date with a girlfriend.."; + next; + emotion e_sob; + mes "[Nasolo]"; + mes "If only I had one..."; + next; + emotion e_ohnoes; + mes "[Nasolo]"; + mes "I wonder when my princess will come.."; + close; +} + +dewata,154,107,4, script Sightseer#dewata 86,{ + mes "[Tourist]"; + mes "Wow..."; + mes "How many has he already eaten?"; + close; +} + +dewata,147,107,5 script Gourmet#dewata 85,{ + emotion e_sob; + mes "[Gourmet]"; + mes "Oh.. it's like a party in my"; + mes "mouth... and everyone's invited!"; + next; + emotion e_no1; + emotion e_sob,0,"Restauranteur#dewata"; + mes "[Gourmet]"; + mes "Master~ One more please~"; + next; + mes "[Gourmet]"; + mes "You must try this! The Food here is succulent~"; + close; +} + +dewata,146,109,5 script Restauranteur#dewata 886,{ + set .@n$, "[Restauranteur]"; + mes .@n$; + mes "Welcome to the island of Dewata."; + mes "I hope you behave like a noble"; + mes "traveler, unlike some of these"; + mes "teenage punks.."; + next; + switch(select("About Dewata dishes:Today's menu?:I'm okay.")) { + case 1: + mes .@n$; + mes "Need info about our foods? Well..."; + mes "I don't have much to talk about,"; + mes "but feel free to listen if you want."; + next; + mes .@n$; + mes "So much to cover, let me begin."; + next; + mes .@n$; + mes "First, Dewata dishes have special"; + mes "names based on each cooking recipe."; + next; + mes .@n$; + mes "If dish name has 'Goreng' in it,"; + mes "then it is either stir or deep"; + mes "fried food."; + next; + mes .@n$; + mes "If it is a type of 'Bakar', then"; + mes "it is a grilled food."; + next; + mes .@n$; + mes "And if it's 'Satay', then you are"; + mes "eating a skewered dish."; + next; + mes .@n$; + mes "Second, we have dishes named after"; + mes "basic ingredients."; + next; + mes .@n$; + mes "In Dewata island, we refer to rice"; + mes "as Nasi, noodle as Mie, bread as"; + mes "Roti, chicken as Ayam, fish as"; + mes "Ikan, and corn as Jagung."; + next; + mes .@n$; + mes "So, if rice is fried we call it"; + mes "'Nasi Goreng', and fried noodle is"; + mes "'Mie Goreng'."; + next; + mes .@n$; + mes "Well.. This is enough to enjoy our"; + mes "foods in Dewata! If you are"; + mes "hungry, we have our special set"; + mes "menu for only ^0000FF5000^000000 Zeny."; + close; + case 2: + mes .@n$; + mes "We have 2 items, 'Nasi Goreng' and"; + mes "'Satay'. Which one do you want?"; + next; + if(select("Nasi Goreng:Satay")==2) { + mes .@n$; + mes "This is the Satay, a slice of meat"; + mes "skewered and grilled over Palm"; + mes "fruit charcoal. It costs only ^0000FF5000^000000 Zeny."; + next; + if(select("Taste:Walk away")==2) { + mes .@n$; + mes "It's a shame you won't taste this great dish.."; + close; } + if (Zeny < 5000) { + mes .@n$; + mes "Where's the money, kid? Sheesh!"; + mes "No free food here! Ok?"; + close; } + mes .@n$; + mes "Here's your Satay, you won't"; + mes "regret it!"; + getitem 11533,1; + set Zeny, Zeny-5000; + close; } + mes .@n$; + mes "This is Nasi Goreng fried with my"; + mes "special sauce and egg fry on the"; + mes "top. It only costs ^0000FF5000^000000 Zeny."; + next; + if(select("Taste:Walk away")==2) { + mes .@n$; + mes "It's a shame you won't taste this great dish.."; + close; } + if (Zeny < 5000) { + mes .@n$; + mes "Where's the money, kid? Sheesh!"; + mes "No free food here! Ok?"; + close; } + mes .@n$; + mes "Here's your Nasi Goreng. You won't"; + mes "regret it!"; + getitem 11532,1; + set Zeny, Zeny-5000; + close; + case 3: + mes .@n$; + mes "Are you serious? This is not even funny."; + close; + } +} + +dewata,165,103,5 script Adventurer Semangat 534,{ + mes "[Adventurer Semangat]"; + mes "I also traveled around the world"; + mes "when I was young like you."; + mes "^FF0000Moneky, Cuttlefish"; + mes "Eagle, and Snake^000000,"; + mes "All were good friends I met"; + mes "during my travels."; + next; + mes "[Adventurer Semangat]"; + mes "I still have passion for adventure"; + mes "and traveling."; + mes "But, I can't just leave"; + mes "my beloved wife and"; + mes "grandchildren behind..."; + next; + mes "[Adventurer Semangat]"; + mes "You will also have something"; + mes "or someone that is as precious"; + mes "in your heart someday."; + close; +} + +dewata,139,114,5 script Old Wife#dewata 535,{ + mes "[Semangat's Wife]"; + mes "Where's that old man"; + mes "gone off to again?"; + mes "Have you seen my husband around?"; + next; + if(select("I think I saw him there!:No, I haven't...")==2) { + mes "[Semangat's Wife]"; + mes "Oh. Please let me know"; + mes "if you ever see him around."; + close; } + mes "[Semangat's Wife]"; + mes "He ran away when I was"; + mes "looking for him. He should"; + mes "be somewhere, telling tall tales"; + mes "to some travelers, like always."; + next; + mes "[Semangat's Wife]"; + mes "I apologize on behalf of"; + mes "my husband. Please don't"; + mes "believe his foolish stories,"; + mes "saying he met with ^FF0000Monkey and"; + mes "Snakes^000000, or that he fought alongside a ^FF0000Cuttlerfish^000000."; + next; + mes "[Semangat's Wife]"; + mes "He has been living here"; + mes "for entire life."; + mes "Yet, he always finds some"; + mes "travelers who will listen to his made-up tales."; + close; +} + +dewata,249,87,4 script Mum#dewata 101,{ + mes "[Mum]"; + mes "Ukki~ Ukki~ Where did she go?"; + close; +} + +dewata,251,85,5 script Poppa#dewata 97,{ + mes "[Poppa]"; + mes "Honey, is Ukki lost again?"; + close; +} + +dewata,227,129,4 script Sarr#dewata 538,{ + mes "[Sarr]"; + mes "They're hiding so I should seek."; + mes "I'll find them for sure!~"; + next; + mes "[Sarr]"; + mes "One~"; + next; + mes "[Sarr]"; + mes "Two~ Three~"; + next; + mes "[Sarr]"; + mes "Four~ Five~ Six~"; + next; + mes "[Sarr]"; + mes "... ... ... ..."; + next; + mes "[Sarr]"; + mes "Ninty nine~ One hundred!!! Now I'm coming~"; + close; +} + +dewata,193,145,4 script Sipo#dewata 538,{ + mes "[Sipo]"; + mes "Sarr won't find me here, right?"; + next; + emotion e_omg,1; + emotion e_gg; + mes "[Sipo]"; + mes "I found Siyak!! Come out, come out!!"; + next; + mes "[Sipo]"; + mes "Hehe~ Now Siyak is IT~ I'll just keep hiding in here."; + close; +} + +dewata,228,177,4 script Majya#dewata 538,{ + mes "[Majya]"; + mes "I was playing hide-and-seek with my friends..."; + next; + emotion e_hmm; + mes "[Majya]"; + mes "I've been just standing here, and"; + mes "they haven't found me for 3 hours..."; + next; + mes "[Majya]"; + mes "What should I do? Come out? I"; + mes "don't want to be IT!"; + close; +} + +dewata,269,208,5 script Little Kid in Town 538,{ + mes "[Kid]"; + mes "Hey bro, look at that man!"; + next; + mes "[Kid]"; + mes "He's been lying there for a week doin' nothin'..."; + next; + mes "[Kid]"; + mes "Who IS that man?"; + next; + mes "[Kid]"; + mes "I sure don't want to be a lazybones like him when I grown up."; + close; +} + +dewata,279,213,4 script Tourist#dewata-1 887,{ + mes "[Reclining Tourist]"; + mes "Wow~ This is really comfy~"; + next; + mes "[Reclining Tourist]"; + mes "I'm having a great time just relaxing."; + next; + mes "[Reclining Tourist]"; + mes "You should lie down here, too."; + mes "Once you do, you'll never want to get up."; + next; + emotion e_heh; + mes "[Reclining Tourist]"; + mes "That's why I haven't moved in a"; + mes "whole week! Hahahaha~"; + close; +} + +dewata,280,236,5 script Settler#dewata 726,{ + mes "[Settler]"; + mes "I'm not really from ^C35817Dewata^000000."; + mes "But while traveling,"; + mes "I found this place..."; + mes "and made my decision"; + mes "to live in this beautiful town."; + next; + mes "[Settler]"; + mes "I've been happy to live here,"; + mes "to find and experience"; + mes "all these beautiful sights."; + mes "It's a dream come true!"; + next; + mes "[Settler]"; + mes "Would you ever think of settling here too?"; + close; +} + +dewata,221,237,5 script Young Man#dewata-2 536,{ + set .@n$, "[Fruit Fancier]"; + mes .@n$; + mes "What's wrong with your faaaaaace?"; + mes "You must really be clueless!"; + next; + mes .@n$; + mes "Let me drop some knowledge on ya."; + next; + mes .@n$; + mes "I may be a youngling, but no one"; + mes "knows more than I do about ^C7A317Palm"; + mes "Fruit^000000. All right! What do you want to know?"; + next; + switch(select("About the shell...:About the pulp...:About the palm kernel...:No thanks.")) { + case 1: + mes .@n$; + mes "So you want to know about Palm"; + mes "Fruit's pulp? Let me explain."; + next; + mes .@n$; + mes "Normally Palm Fruit's shell is"; + mes "used for making oil. Palm Oil is a"; + mes "useful ingredient for many dishes."; + next; + mes .@n$; + mes "If you want to know how to use"; + mes "Palm Oil, go and find Memo on the"; + mes "north side of Dewata island. Every"; + mes "day he makes traditional drinks with Palm Oil."; + next; + mes .@n$; + mes "Anyway, we refer to the oil that"; + mes "comes from the Palm Fruit as Palm"; + mes "Oil or Coconut Oil, which is well"; + mes "known for its quality."; + next; + mes .@n$; + mes "The leftovers from oil production"; + mes "get dried, and are used for fuel"; + mes "in cooking or heating."; + next; + mes .@n$; + mes "It burns well and has a good smell. It can't get better than that."; + next; + mes .@n$; + mes "Ok!! That is all about pulp!"; + mes "It takes too long to explain all"; + mes "the useful effects of Palm Fruit shells."; + next; + mes .@n$; + mes "It's not like this is extent of"; + mes "my knowledge. Don't get me wrong!"; + close; + case 2: + mes .@n$; + mes "So, you want to know about the"; + mes "Palm interior? Let me explain."; + next; + mes .@n$; + mes "Palm tree fruit has 2 layers of"; + mes "pulp. The outside is very rough,"; + mes "and the inside is smooth."; + next; + mes .@n$; + mes "Hmm... Yes! The pulp of the Palm"; + mes "tree fruit is a little harder than"; + mes "a walnut shell. It must be the"; + mes "water that it contains inside."; + next; + mes .@n$; + mes "Inside of the shell, there's about"; + mes "300cc water, which is useful in"; + mes "quenching people's thirst since"; + mes "Dewata island has very hot weather."; + next; + mes .@n$; + mes "And it's not like we just throw it"; + mes "away one we drink the water inside!!"; + next; + mes .@n$; + mes "We can also make a quality canteen"; + mes "out of it! Like i said, it has a"; + mes "really thick outer shell, enough"; + mes "to act as water bottle."; + next; + mes .@n$; + mes "It is also great to make charcoal."; + mes "Charcoal made out of palm fruit is"; + mes "well known for long-lasting and"; + mes "quality fire."; + next; + mes .@n$; + mes "People love to cook seafood and"; + mes "chicken with Palm Fruit charcoal."; + next; + mes .@n$; + mes "It has the extra bonus of"; + mes "burning with a pleasant palm smell."; + next; + mes .@n$; + mes "Ok!! That is all for pulp"; + mes "information. It takes too long to"; + mes "explain all the useful effects."; + next; + mes .@n$; + mes "It's not like this is all I know."; + mes "Don't get me wrong!"; + close; + case 3: + mes .@n$; + mes "So, you want to know about tender"; + mes "kernel inside? Let me explain."; + next; + mes .@n$; + mes "Ther kernel inside of the hard pulp is used as a natural digestive."; + next; + mes .@n$; + mes "Not much to say about the kernel inside..."; + next; + mes .@n$; + mes "But we do make sure to use every"; + mes "part of the palm fruit."; + next; + mes .@n$; + mes "Wouldn't you argee?"; + close; + case 4: + mes .@n$; + mes "Argh! You have no interest in the world!"; + close; + } +} + +dewata,245,244,4 script Lodge Employee 536,{ + mes "[Lodge Employee]"; + mes "Argg~ This is really ticking me off!"; + close; +} + +dewata,204,230,5 script Dieting Lady 537,{ + + if (!countitem(11533)) { + mes "[Dieting Lady]"; + mes "Ah~ I'm starving!!"; + mes "I should be on a diet now."; + mes "Why am I hungry?"; + next; + mes "[Dieting Lady]"; + mes "Don't talk to me too much!!"; + mes "I want to try that grilled ^348017Satay^000000"; + mes "so much~!!!!!"; + close; } + mes "[Dieting Lady]"; + mes "Is that mouth-watering"; + mes "^348017Satay^000000 for me?"; + next; + if(select("Yes, want a taste?:No, it's for me!")==2) { + emotion e_pif; + mes "[Dieting Lady]"; + mes "Argh... You are so greedy!"; + mes "Since you don't want to share..."; + mes "I shouldn't cheat on my diet"; + mes "even for something that looks and"; + mes "smells so good..."; + close; } + mes "[Dieting Lady]"; + mes "Thank you so much!!"; + mes "I've been so hungry~!!"; + mes "The smell of this ^348017Satay^000000"; + mes "is so good~!"; + delitem 11533,1; + next; + getitem 11533,1; + mes "[Dieting Lady]"; + mes "Ah... gotta come back to my senses."; + mes "Too much of a good thing is bad..."; + mes "I should stick with my diet."; + mes "Sorry, I'll give it back to you."; + close; +} + +dewata,179,204,4 script Young Lady#dewata 537,{ + mes "[Young Lady]"; + mes "When you are outside of the town"; + mes "and meet ^FF0000Tiger, Monkey, or Pig^000000,"; + mes "make sure avoid them."; + next; + select("What do you mean?"); + mes "[Young Lady]"; + mes "I haven't seen yet,"; + mes "but legend says there's a"; + mes "cruel monster named ^FF0000Leak^000000"; + mes "which can transform into an animal"; + mes "and hypnotize people into killing."; + next; + mes "[Young Lady]"; + mes "You know the dangers of this world."; + mes "It never hurts to be careful,"; + mes "even if it's just an urban legend."; + close; +} + +dewata,144,216,4 script Energetic Kid 538,{ + mes "[Energetic Kid]"; + mes "My parents used to tell me..."; + next; + mes "[Energetic Kid]"; + mes "^348017- Son, -"; + mes "- You should study hard. -"; + mes "- Be happy. -"; + mes "- Live a slow -"; + mes "- and safe life. -"; + mes "- The moutain over yonder -"; + mes "- will always be there for you. -^000000"; + next; + mes "[Energetic Kid]"; + mes "Isn't it a great philosophy?"; + mes "I want to live that way"; + mes "and become a great person,"; + mes "and help all of the people in our"; + mes "town live happily ever after!"; + close; +} + +dewata,117,156,5 script Dreaming Kid 538,{ + mes "[Dreaming Kid]"; + mes "My granny says"; + mes "there was once a bird named ^FF0000Garuda^000000"; + mes "who flew above this town."; + mes "Afterwards we had some great harvests"; + mes "and were able to live happily."; + next; + mes "[Dreaming Kid]"; + mes "I want to see that bird"; + mes "flying above our town again!"; + mes "Then my mom, dad"; + mes "granny, and grandpa"; + mes "can be happy like the old times."; + mes "What do you think?"; + close; +} + +dewata,211,272,4 script Lodge Owner 534,{ + mes "[Lodge Owner]"; + mes "These days we have many"; + mes "honeymooners visiting us."; + next; + mes "[Lodge Owner]"; + mes "It must be the beautiful scenery, right?"; + next; + mes "[Lodge Owner]"; + mes "I'm happy with my business. I hope"; + mes "we have a lot more visitors like that."; + next; + mes "[Lodge Owner]"; + mes "Ah! You should bring your lover to"; + mes "Dewata on your honeymoon."; + mes "I'll give you a good price~"; + close; +} + +dewata,233,263,7 script Sweet Married Couple#1 828,{ + emotion e_kis; + mes "[Sweet Husband]"; + mes "You are the most beautiful thing in"; + mes "the world, baby~"; + next; + emotion e_kis2; + mes "[Sweet Wife]"; + mes "Really? I'm that beautiful? I love"; + mes "you, honey~"; + next; + emotion e_heh; + emotion e_heh,1,"Sweet Married Couple#2"; + mes "[Sweet Married Couple]"; + mes "Hahahahahahahahahahahahahahahahahah"; + mes "ahahahahahahahahahahahahahahahahahaha"; + mes "Hohohohohohohohohohohohohohohohohoh"; + mes "ohohohohohohohohohohohohohohohohohoho"; + next; + mes "[Sweet Husband]"; + mes "Come on now, I'm growing tired of this. Let's go."; + close; +} + +dewata,234,263,7 script Sweet Married Couple#2 727,{ + emotion e_what; + mes "[Sweet Wife]"; + mes "Baby~ You know what flower that is~?"; + next; + mes "[Sweet Husband]"; + mes "Hmm? I don't know. But it's really pretty."; + next; + emotion e_what; + mes "[Sweet Wife]"; + mes "Baby~ Who's prettier, me or the flower?"; + next; + emotion e_kis; + mes "[Sweet Husband]"; + mes "No matter how pretty the flower is,"; + mes "you are always more beautiful~"; + next; + emotion e_kis2; + mes "[Sweet Wife]"; + mes "Really? I'm that pretty? I love you, sweetie~"; + next; + emotion e_heh; + emotion e_heh,1,"Sweet Married Couple#1"; + mes "[Sweet Married Couple]"; + mes "Hahahahahahahahahahahahahahahahahah"; + mes "ahahahahahahahahahahahahahahahahahaha"; + mes "Hohohohohohohohohohohohohohohohohoh"; + mes "ohohohohohohohohohohohohohohohohohoho"; + next; + mes "[Sweet Wife]"; + mes "Come on now, this bores me. Let's move on."; + close; +} + +dewata,278,281,4 script Happily Married Grandpa 534,{ + mes "[Happily Married Grandpa]"; + mes "Today, I should ask my lady to"; + mes "cook me some ^348017fried rice^000000."; + next; + mes "[Happily Married Grandpa]"; + mes "My wife's ^348017fried rice^000000 is"; + mes "always very special!"; + next; + emotion e_lv; + mes "[Happily Married Grandpa]"; + mes "It makes me love her even more."; + mes "You can't imagine the wonderful flavor!"; + close; +} + +dewata,280,277,4 script Happily Married Grandma 535,{ + emotion e_swt2; + mes "[Happily Married Grandma]"; + mes "In my younger days,"; + mes "there were many gentleman"; + mes "who wanted to court me."; + next; + mes "[Happily Married Grandma]"; + mes "Yet, I met just the right guy,"; + mes "and got married."; + mes "I asked what he likes best"; + mes "about me, he said it was"; + mes "my homemade ^348017fried rice^000000."; + next; + mes "[Happily Married Grandma]"; + mes "And since then, he only asks me"; + mes "to make ^348017fried rice^000000 for dinner."; + mes "Over 40 years of marriage and"; + mes "he still doesn't get tired of it."; + next; + emotion e_lv; + mes "[Happily Married Grandma]"; + mes "I always think it was lucky"; + mes "to be growing old with a guy"; + mes "who loves what I cook."; + close; +} + +dewata,114,243,5 script Lazy Young Man 536,1,1,{ + if (countitem(11534)) { + mes "[Lazy Young Man]"; + mes "Wewt~!! Isn't that Palm Juice?"; + mes "Can you give me that? I just woke"; + mes "up, and my throat is parched!"; + next; + if(select("Give:Don't give")==2) { + mes "[Lazy Young Man]"; + mes "So be it~ Ok..."; + close; } + mes "[Lazy Young Man]"; + mes "Really? For me?? I'll give you this in return... Thanks!"; + delitem 11534,1; + // Need more information + if (rand(1,2)==1) getitem 7034,1; // Red Stocking + else getitem 735,1; // Chung Jah + close; } + mes "[Lazy Young Man]"; + mes "Ah~ Thristy~ Anyone have some Palm"; + mes "juice for me?~"; + close; +OnTouch: + if (countitem(11534)) end; + for(set .@i,0; .@i<4; set .@i,.@i+1) { + emotion e_an; + mes "[Lazy Young Man]"; + mes "Arrgg~ I'm thirsty~~ so thirsty~~"; + mes "Give me Palm juice... Palm Juuiice~~"; + if (.@i==3) close; + next; + } +} + +dewata,127,248,5 script Wishing Kid 539,{ + mes "[Wishing Kid]"; + mes "My family has been brewing"; + mes "traditional Dewata Wine for ages."; + mes "I want to drink it myself,"; + mes "but my dad says I'm too young."; + mes "He said I can drink it"; + mes "only after I sleep for over"; + mes "^FF0000100 days^000000."; + next; + mes "[Wishing Kid]"; + mes "All grown-ups love to drink"; + mes "my dad's wine."; + mes "I want to try some so bad."; + mes "But, what should I do...?"; + mes "I've forgotten how many ^FF0000nights^000000"; + mes "I've already slept... boo hoo!"; + close; +} + +dewata,75,122,5 script Monk#dewata-1 834,{ + mes "[Monk]"; + mes "You are stranger here. What"; + mes "brings here to this quiet place?"; + next; + if(select("I'm sightseeing:No reason")==2) { + mes "[Monk]"; + mes "Good day to you..."; + close; } + mes "[Monk]"; + mes "Oh, you are a tourist. This is the"; + mes "'^0000FFPadoga^000000' worshiping the great"; + mes "Buddha. Please be respectful of"; + mes "the monks praying here."; + close; +} + +dewata,71,79,0 script Monk#dewata-2 834,{ + mes "[Monk]"; + mes "This tower is built on the edge of a"; + mes "coastal cliff. You can pray with the"; + mes "cool ocean breeze in your hair."; + next; + mes "[Monk]"; + mes "Come, you should feel the"; + mes "compassion of our Buddha in this"; + mes "pleasant weather."; + close; +} + +dewata,69,101,5 script Monk#dewata-3 834,{ + mes "[Monk]"; + mes "We have the pagoda for the worship of"; + mes "Buddhas. Each temple has one of"; + mes "these towers, though not many"; + mes "people come here besides other monks."; + next; + switch(select("I see...:Explain about Buddhas:Ah, okay.")) { + case 1: + mes "[Monk]"; + mes "You must feel the compassion of our Buddha!"; + close; + case 2: + mes "[Monk]"; + mes "Buddha is our God from Dewata myth,"; + mes "the king of souls and also"; + mes "the leader of good gods."; + next; + mes "[Monk]"; + mes "Buddha is the guardian of souls,"; + mes "often described in traditional"; + mes "Dance fighting against the"; + mes "Magician Rangda."; + next; + mes "[Monk]"; + mes "In Dewata we believe there are many"; + mes "deities protecting each island and"; + mes "tribal locale."; + next; + mes "[Monk]"; + mes "So we do have different"; + mes "manifestations of the Buddha,"; + mes "usually described as a bear, tiger,"; + mes "dragon, snake, or lion."; + next; + mes "[Monk]"; + mes "Great Lion is one of the famous Buddhas"; + mes "worshipped in Dewata."; + next; + mes "[Monk]"; + mes "I hope this was a good explanation"; + mes "for you. Let me know if there is"; + mes "anything else you want to know."; + close; + case 3: + mes "[Monk]"; + mes "Good day to you..."; + close; + } +} + +dewata,67,186,7 script Monk#dewata-4 834,{ + mes "[Monk]"; + mes "I am a monk, content to spend my days in religious study."; + next; + mes "[Monk]"; + mes "I've just returned from a"; + mes "pilgrimage to Borobudur temple with"; + mes "my fellow monks..."; + next; + mes "[Monk]"; + mes "Borobudur temple has many pilgrims"; + mes "visiting, since it is one of few"; + mes "temples left worshipping the"; + mes "Great Buddha."; + close; +} + +dewata,65,188,7 script Monk#dewata-5 834,{ + mes "[Monk]"; + mes "Borobudur temple is one of few"; + mes "temples left worshipping the"; + mes "Great Buddha."; + next; + mes "[Monk]"; + mes "I' don't understand why there are"; + mes "only a few temples left that follow"; + mes "our ways..."; + close; +} + +dewata,63,190,7 script Monk#dewata-6 834,{ + mes "[Monk]"; + mes "Are you a Tourist? You can make an"; + mes "offering and a wish to one of the shrines."; + next; + mes "[Monk]"; + mes "Our Great Buddha may grant your wish..."; + close; +} + +dewata,61,192,7 script Monk#dewata-7 834,{ + mes "[Monk]"; + mes "Our Great Buddha is the king of"; + mes "souls and the leader of all good gods."; + next; + mes "[Monk]"; + mes "The Dewata tribes believe in"; + mes "Buddha, but the strange thing is how they"; + mes "all describe Buddha as different creatures."; + next; + mes "[Monk]"; + mes "I'm not really sure about the"; + mes "reason for that. Maybe because"; + mes "there are many different tribes in"; + mes "Dewata with different characteristics."; + close; +} + +dewata,89,191,0 script Small Shrine#A::DewShrine 111,{ + mes "- There is a small shrine here. -"; + mes "There are many people making wishes."; + next; + switch(select("Make a donation:Make a wish:Walk away.")) { + case 1: + mes "Donation case says:"; + mes "^FF00001,000 ~ 100,000 Zeny^000000"; + mes "How much you want to donate?"; + next; + input .@donate,0,100000; + if (.@donate < 1000) { + mes "- Cancelled. -"; + close; } + mes "- What do you wish for? -"; + next; + input .@wish$; + mes "You have donated to the small shrine and made the wish ^0000FF"+.@wish$+"^000000."; + next; + set Zeny, Zeny-.@donate; + specialeffect EF_FLASHER; + mes "- Mysterious energy comes out from the shrine. -"; + next; + skilleffect 34,0; sc_start SC_BLESSING,360000,10; + mes "- You have received the shrine's blessing. -"; + next; + mes "- It feels like this wish could come true. -"; + close; + case 2: + mes "- What is your wish? -"; + next; + input .@wish$; + mes "- You have made your wish for ^0000FF"+.@wish$+"^000000 at this small shrine. -"; + next; + specialeffect EF_FLASHER; + mes "- Mysterious energy comes out from the shrine. -"; + next; + skilleffect 34,0; sc_start SC_BLESSING,60000,1; + mes "- You have received the shrine's blessing. -"; + next; + mes "- It feels like this wish could come true. -"; + close; + case 3: + close; + } +} + +dewata,89,212,0 duplicate(DewShrine) Small Shrine#B 111 +dewata,68,212,0 duplicate(DewShrine) Small Shrine#C 111 +dewata,68,191,0 duplicate(DewShrine) Small Shrine#D 111 + +dewata,78,192,5 script Borobudur Temple Manager 536,{ + mes "[Borobudur Temple Manager]"; + mes "The weather today is so beautiful."; + if (checkquest(9164)>=0 && countitem(11533)) { + next; + mes "[Borobudur Temple Manager]"; + mes "By the way, do you have"; + mes "something to tell me...?"; + next; + select("^0000FFTribal Chief Paiko^000000"); + mes "[Borobudur Temple Manager]"; + mes "I never knew such a thing had"; + mes "happened. If you had told me in"; + mes "advance, I could have helped at"; + mes "least a little bit."; + mes "Still, things have gone well with your help."; + next; + mes "[Borobudur Temple Manager]"; + mes "Ah, it is the ^4AA02CSatay^000000 that I"; + mes "sampled when the tribe invited me some time ago."; + next; + mes "[Borobudur Temple Manager]"; + mes "Good~ This is the same taste I"; + mes "remember. To give my thanks"; + mes "I will pass along story"; + mes "that may interest you."; + next; + mes "[Borobudur Temple Manager]"; + mes "Legend tells of a strange bird"; + mes "called ^FF0000Garuda^000000."; + mes "It has the torso, arms and legs of"; + mes "a human but has the head and beak"; + mes "of an eagle."; + next; + mes "[Borobudur Temple Manager]"; + mes "The Story of this bird describes"; + mes "it helping the gods exterminate"; + mes "wicked demons and snakes."; + next; + mes "[Borobudur Temple Manager]"; + mes "The tale has been passed down from"; + mes "generation to generation."; + mes "Quite interesting, isn't it?"; + next; + mes "[Borobudur Temple Manager]"; + mes "I am sure in the village of the"; + mes "^C35817Jaty Tribe^000000 there are many"; + mes "legendary stories."; + mes "When I get to meet the Chief, I"; + mes "will hear many such stories for sure."; + next; + mes "[Borobudur Temple Manager]"; + mes "I am not certain when we will"; + mes "cross paths again, but I hope we"; + mes "will meet again someday."; + mes "I wish you a pleasant journey,"; + mes "young traveler."; + delitem 11533,1; + changequest 9164,9165; } + close; +} + +dewata,95,203,5 script Travel Guide#dewata 536,{ + emotion e_swt2; + mes "[Travel Guide]"; + mes "This temple behind me is called"; + mes "Borobudur."; + mes "Borobudur temple was built in the"; + mes "9th century"; + mes "to venerate the Great Buddha, an"; + mes "ancient religious figure."; + next; + emotion e_swt2; + mes "[Travel Guide]"; + mes "This temple is made with 6 square"; + mes "platforms and 3 round platforms,"; + mes "and 2672 hand carved relief panels"; + mes "as well as 504 statues of various"; + mes "Buddhas."; + next; + emotion e_swt2; + mes "[Travel Guide]"; + mes "The central stupa, or shrine, is"; + mes "located at the center of the high"; + mes "platform, surrounded by 72"; + mes "more statues."; + next; + emotion e_swt2; + mes "[Travel Guide]"; + mes "Even in modern times Borobudur"; + mes "temple is the pilgrimage site for many"; + mes "monks worshipping the Buddha. It's"; + mes "also a major tourist attraction, as"; + mes "you can imagine."; + next; + mes "[Travel Guide]"; + mes "That is all I have on Borobudur"; + mes "temple, are there any questions?"; + mes "If not, we can move to the next spot."; + close; +} + +dewata,97,207,4 script Tourist#dewata-2 803,{ + mes "[Tourist]"; + mes "Oh, dag-nabbit... I've gone and"; + mes "picked the wrong tour guide..."; + next; + emotion e_turn; + mes "[Tourist]"; + mes "This hombre is a real snooze..."; + mes "Why make it longer.."; + next; + emotion e_sigh; + mes "[Tourist]"; + mes "I need to change my travel agent..."; + close; +} + +dewata,99,203,4 script Tourist#dewata-3 755,{ + emotion e_ok; + mes "[Tourist]"; + mes "Oh~ This is very interesting. A"; + mes "temple that worships the Buddha.."; + next; + mes "[Tourist]"; + mes "But I don't really get all the"; + mes "symbology here."; + next; + mes "[Tourist]"; + mes "So beautiful... I wonder who built"; + mes "this place?"; + close; +} + +dewata,101,206,4 script Tourist#dewata-4 90,{ + mes "[Tourist]"; + mes "Aren't we going to get lost without"; + mes "the guide?"; + next; + mes "[Tourist]"; + mes "We get lost already last time.."; + close; +} + +dewata,100,206,4 script Tourist#dewata-5 59,{ + mes "[Tourist]"; + mes "Hey, let's go there! Hurry up,"; + mes "while the tour guide is explaining~"; + next; + mes "[Tourist]"; + mes "Come on... It doesn't sound like"; + mes "he's going to stop talking anytime soon."; + close; +} + +dewata,278,100,4 script Missing Child#dewata 703,{ + mes "[Ukki]"; + mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa"; + mes "WaaWaaWaaWaaWaaWaa~"; + next; + select("Hey, kid..."); + emotion e_sob; + mes "[Ukki]"; + mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa"; + mes "WaaWaaWaaWaaWaaWaa~"; + next; + emotion e_sob; + emotion e_swt2; + mes "[Ukki]"; + mes "Mama~ Papa~ Where are youuu~ Waa~"; + next; + emotion e_dots,0; + select("... ... ..."); + close; +} + +dew_fild01,101,259,5 script Jaty Tribe Gatekeeper 541,{ + mes "[Jaty Tribe Gatekeeper]"; + mes "Welcome to ^FF0000Jaty^000000 town,"; + mes "which reveres strength and bravery."; + mes "I wish you a safe and restful time here."; + close; +} + +dew_fild01,106,306,4 script R. Jaty Tribe Warrior 541,{ + mes "[Reserved Jaty Warrior]"; + mes "I want to be the very best"; + mes "like no one ever was."; + next; + mes "[Reserved Jaty Warrior]"; + mes "I'm learning hunting skills"; + mes "these days. And I'm getting"; + mes "better and better"; + mes "every day!"; + next; + mes "[Reserved Jaty Warrior]"; + mes "I won't stop until"; + mes "I become a true warrior!"; + close; +} |