summaryrefslogtreecommitdiff
path: root/npc/cities/dewata.txt
diff options
context:
space:
mode:
authorbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-06-10 06:34:50 +0000
committerbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-06-10 06:34:50 +0000
commit74b23e11e9ac89accafb5f0833f8d89669a29eb0 (patch)
tree1b23b180f000bd256a5750359236062fe967332d /npc/cities/dewata.txt
parentd7348a4974bd6c0409001659864d0afbda532205 (diff)
downloadhercules-74b23e11e9ac89accafb5f0833f8d89669a29eb0.tar.gz
hercules-74b23e11e9ac89accafb5f0833f8d89669a29eb0.tar.bz2
hercules-74b23e11e9ac89accafb5f0833f8d89669a29eb0.tar.xz
hercules-74b23e11e9ac89accafb5f0833f8d89669a29eb0.zip
- Added svn:eol-style=native property on some recently added text files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16258 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/dewata.txt')
-rw-r--r--npc/cities/dewata.txt2312
1 files changed, 1156 insertions, 1156 deletions
diff --git a/npc/cities/dewata.txt b/npc/cities/dewata.txt
index cc890baa1..ee2a4c8e3 100644
--- a/npc/cities/dewata.txt
+++ b/npc/cities/dewata.txt
@@ -1,1156 +1,1156 @@
-//===== rAthena Script =======================================
-//= Dewata Town
-//===== By: ==================================================
-//= Gennosuke Kouga
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= Dewata Town Script
-//===== Additional Comments: =================================
-//= 1.0 First version.
-//= 1.1 Standardized. [Euphy]
-//============================================================
-
-dewata,181,88,6 script Young Man#dewata 536,{
- mes "[Young Man]";
- mes "Isn't ^C35817Dewata^000000 beach";
- mes "really beautiful?";
- mes "The children always play";
- mes "at this beach; it really";
- mes "reminds me of my youth.";
- next;
- mes "[Young Man]";
- mes "In the evening, you can see";
- mes "fireworks from this beach.";
- mes "With the ocean breeze, the crashing waves, and fireworks lighting";
- mes "the sky, the night is a time of beauty here!";
- close;
-}
-
-dewata,159,81,4 script Tourist#dewata 881,{
- mes "[Nasolo]";
- mes "Wow~ Pure ocean, a warm beach...";
- mes "Perfect for a date with a girlfriend..";
- next;
- emotion e_sob;
- mes "[Nasolo]";
- mes "If only I had one...";
- next;
- emotion e_ohnoes;
- mes "[Nasolo]";
- mes "I wonder when my princess will come..";
- close;
-}
-
-dewata,154,107,4, script Sightseer#dewata 86,{
- mes "[Tourist]";
- mes "Wow...";
- mes "How many has he already eaten?";
- close;
-}
-
-dewata,147,107,5 script Gourmet#dewata 85,{
- emotion e_sob;
- mes "[Gourmet]";
- mes "Oh.. it's like a party in my";
- mes "mouth... and everyone's invited!";
- next;
- emotion e_no1;
- emotion e_sob,0,"Restauranteur#dewata";
- mes "[Gourmet]";
- mes "Master~ One more please~";
- next;
- mes "[Gourmet]";
- mes "You must try this! The Food here is succulent~";
- close;
-}
-
-dewata,146,109,5 script Restauranteur#dewata 886,{
- set .@n$, "[Restauranteur]";
- mes .@n$;
- mes "Welcome to the island of Dewata.";
- mes "I hope you behave like a noble";
- mes "traveler, unlike some of these";
- mes "teenage punks..";
- next;
- switch(select("About Dewata dishes:Today's menu?:I'm okay.")) {
- case 1:
- mes .@n$;
- mes "Need info about our foods? Well...";
- mes "I don't have much to talk about,";
- mes "but feel free to listen if you want.";
- next;
- mes .@n$;
- mes "So much to cover, let me begin.";
- next;
- mes .@n$;
- mes "First, Dewata dishes have special";
- mes "names based on each cooking recipe.";
- next;
- mes .@n$;
- mes "If dish name has 'Goreng' in it,";
- mes "then it is either stir or deep";
- mes "fried food.";
- next;
- mes .@n$;
- mes "If it is a type of 'Bakar', then";
- mes "it is a grilled food.";
- next;
- mes .@n$;
- mes "And if it's 'Satay', then you are";
- mes "eating a skewered dish.";
- next;
- mes .@n$;
- mes "Second, we have dishes named after";
- mes "basic ingredients.";
- next;
- mes .@n$;
- mes "In Dewata island, we refer to rice";
- mes "as Nasi, noodle as Mie, bread as";
- mes "Roti, chicken as Ayam, fish as";
- mes "Ikan, and corn as Jagung.";
- next;
- mes .@n$;
- mes "So, if rice is fried we call it";
- mes "'Nasi Goreng', and fried noodle is";
- mes "'Mie Goreng'.";
- next;
- mes .@n$;
- mes "Well.. This is enough to enjoy our";
- mes "foods in Dewata! If you are";
- mes "hungry, we have our special set";
- mes "menu for only ^0000FF5000^000000 Zeny.";
- close;
- case 2:
- mes .@n$;
- mes "We have 2 items, 'Nasi Goreng' and";
- mes "'Satay'. Which one do you want?";
- next;
- if(select("Nasi Goreng:Satay")==2) {
- mes .@n$;
- mes "This is the Satay, a slice of meat";
- mes "skewered and grilled over Palm";
- mes "fruit charcoal. It costs only ^0000FF5000^000000 Zeny.";
- next;
- if(select("Taste:Walk away")==2) {
- mes .@n$;
- mes "It's a shame you won't taste this great dish..";
- close; }
- if (Zeny < 5000) {
- mes .@n$;
- mes "Where's the money, kid? Sheesh!";
- mes "No free food here! Ok?";
- close; }
- mes .@n$;
- mes "Here's your Satay, you won't";
- mes "regret it!";
- getitem 11533,1;
- set Zeny, Zeny-5000;
- close; }
- mes .@n$;
- mes "This is Nasi Goreng fried with my";
- mes "special sauce and egg fry on the";
- mes "top. It only costs ^0000FF5000^000000 Zeny.";
- next;
- if(select("Taste:Walk away")==2) {
- mes .@n$;
- mes "It's a shame you won't taste this great dish..";
- close; }
- if (Zeny < 5000) {
- mes .@n$;
- mes "Where's the money, kid? Sheesh!";
- mes "No free food here! Ok?";
- close; }
- mes .@n$;
- mes "Here's your Nasi Goreng. You won't";
- mes "regret it!";
- getitem 11532,1;
- set Zeny, Zeny-5000;
- close;
- case 3:
- mes .@n$;
- mes "Are you serious? This is not even funny.";
- close;
- }
-}
-
-dewata,165,103,5 script Adventurer Semangat 534,{
- mes "[Adventurer Semangat]";
- mes "I also traveled around the world";
- mes "when I was young like you.";
- mes "^FF0000Moneky, Cuttlefish";
- mes "Eagle, and Snake^000000,";
- mes "All were good friends I met";
- mes "during my travels.";
- next;
- mes "[Adventurer Semangat]";
- mes "I still have passion for adventure";
- mes "and traveling.";
- mes "But, I can't just leave";
- mes "my beloved wife and";
- mes "grandchildren behind...";
- next;
- mes "[Adventurer Semangat]";
- mes "You will also have something";
- mes "or someone that is as precious";
- mes "in your heart someday.";
- close;
-}
-
-dewata,139,114,5 script Old Wife#dewata 535,{
- mes "[Semangat's Wife]";
- mes "Where's that old man";
- mes "gone off to again?";
- mes "Have you seen my husband around?";
- next;
- if(select("I think I saw him there!:No, I haven't...")==2) {
- mes "[Semangat's Wife]";
- mes "Oh. Please let me know";
- mes "if you ever see him around.";
- close; }
- mes "[Semangat's Wife]";
- mes "He ran away when I was";
- mes "looking for him. He should";
- mes "be somewhere, telling tall tales";
- mes "to some travelers, like always.";
- next;
- mes "[Semangat's Wife]";
- mes "I apologize on behalf of";
- mes "my husband. Please don't";
- mes "believe his foolish stories,";
- mes "saying he met with ^FF0000Monkey and";
- mes "Snakes^000000, or that he fought alongside a ^FF0000Cuttlerfish^000000.";
- next;
- mes "[Semangat's Wife]";
- mes "He has been living here";
- mes "for entire life.";
- mes "Yet, he always finds some";
- mes "travelers who will listen to his made-up tales.";
- close;
-}
-
-dewata,249,87,4 script Mum#dewata 101,{
- mes "[Mum]";
- mes "Ukki~ Ukki~ Where did she go?";
- close;
-}
-
-dewata,251,85,5 script Poppa#dewata 97,{
- mes "[Poppa]";
- mes "Honey, is Ukki lost again?";
- close;
-}
-
-dewata,227,129,4 script Sarr#dewata 538,{
- mes "[Sarr]";
- mes "They're hiding so I should seek.";
- mes "I'll find them for sure!~";
- next;
- mes "[Sarr]";
- mes "One~";
- next;
- mes "[Sarr]";
- mes "Two~ Three~";
- next;
- mes "[Sarr]";
- mes "Four~ Five~ Six~";
- next;
- mes "[Sarr]";
- mes "... ... ... ...";
- next;
- mes "[Sarr]";
- mes "Ninty nine~ One hundred!!! Now I'm coming~";
- close;
-}
-
-dewata,193,145,4 script Sipo#dewata 538,{
- mes "[Sipo]";
- mes "Sarr won't find me here, right?";
- next;
- emotion e_omg,1;
- emotion e_gg;
- mes "[Sipo]";
- mes "I found Siyak!! Come out, come out!!";
- next;
- mes "[Sipo]";
- mes "Hehe~ Now Siyak is IT~ I'll just keep hiding in here.";
- close;
-}
-
-dewata,228,177,4 script Majya#dewata 538,{
- mes "[Majya]";
- mes "I was playing hide-and-seek with my friends...";
- next;
- emotion e_hmm;
- mes "[Majya]";
- mes "I've been just standing here, and";
- mes "they haven't found me for 3 hours...";
- next;
- mes "[Majya]";
- mes "What should I do? Come out? I";
- mes "don't want to be IT!";
- close;
-}
-
-dewata,269,208,5 script Little Kid in Town 538,{
- mes "[Kid]";
- mes "Hey bro, look at that man!";
- next;
- mes "[Kid]";
- mes "He's been lying there for a week doin' nothin'...";
- next;
- mes "[Kid]";
- mes "Who IS that man?";
- next;
- mes "[Kid]";
- mes "I sure don't want to be a lazybones like him when I grown up.";
- close;
-}
-
-dewata,279,213,4 script Tourist#dewata-1 887,{
- mes "[Reclining Tourist]";
- mes "Wow~ This is really comfy~";
- next;
- mes "[Reclining Tourist]";
- mes "I'm having a great time just relaxing.";
- next;
- mes "[Reclining Tourist]";
- mes "You should lie down here, too.";
- mes "Once you do, you'll never want to get up.";
- next;
- emotion e_heh;
- mes "[Reclining Tourist]";
- mes "That's why I haven't moved in a";
- mes "whole week! Hahahaha~";
- close;
-}
-
-dewata,280,236,5 script Settler#dewata 726,{
- mes "[Settler]";
- mes "I'm not really from ^C35817Dewata^000000.";
- mes "But while traveling,";
- mes "I found this place...";
- mes "and made my decision";
- mes "to live in this beautiful town.";
- next;
- mes "[Settler]";
- mes "I've been happy to live here,";
- mes "to find and experience";
- mes "all these beautiful sights.";
- mes "It's a dream come true!";
- next;
- mes "[Settler]";
- mes "Would you ever think of settling here too?";
- close;
-}
-
-dewata,221,237,5 script Young Man#dewata-2 536,{
- set .@n$, "[Fruit Fancier]";
- mes .@n$;
- mes "What's wrong with your faaaaaace?";
- mes "You must really be clueless!";
- next;
- mes .@n$;
- mes "Let me drop some knowledge on ya.";
- next;
- mes .@n$;
- mes "I may be a youngling, but no one";
- mes "knows more than I do about ^C7A317Palm";
- mes "Fruit^000000. All right! What do you want to know?";
- next;
- switch(select("About the shell...:About the pulp...:About the palm kernel...:No thanks.")) {
- case 1:
- mes .@n$;
- mes "So you want to know about Palm";
- mes "Fruit's pulp? Let me explain.";
- next;
- mes .@n$;
- mes "Normally Palm Fruit's shell is";
- mes "used for making oil. Palm Oil is a";
- mes "useful ingredient for many dishes.";
- next;
- mes .@n$;
- mes "If you want to know how to use";
- mes "Palm Oil, go and find Memo on the";
- mes "north side of Dewata island. Every";
- mes "day he makes traditional drinks with Palm Oil.";
- next;
- mes .@n$;
- mes "Anyway, we refer to the oil that";
- mes "comes from the Palm Fruit as Palm";
- mes "Oil or Coconut Oil, which is well";
- mes "known for its quality.";
- next;
- mes .@n$;
- mes "The leftovers from oil production";
- mes "get dried, and are used for fuel";
- mes "in cooking or heating.";
- next;
- mes .@n$;
- mes "It burns well and has a good smell. It can't get better than that.";
- next;
- mes .@n$;
- mes "Ok!! That is all about pulp!";
- mes "It takes too long to explain all";
- mes "the useful effects of Palm Fruit shells.";
- next;
- mes .@n$;
- mes "It's not like this is extent of";
- mes "my knowledge. Don't get me wrong!";
- close;
- case 2:
- mes .@n$;
- mes "So, you want to know about the";
- mes "Palm interior? Let me explain.";
- next;
- mes .@n$;
- mes "Palm tree fruit has 2 layers of";
- mes "pulp. The outside is very rough,";
- mes "and the inside is smooth.";
- next;
- mes .@n$;
- mes "Hmm... Yes! The pulp of the Palm";
- mes "tree fruit is a little harder than";
- mes "a walnut shell. It must be the";
- mes "water that it contains inside.";
- next;
- mes .@n$;
- mes "Inside of the shell, there's about";
- mes "300cc water, which is useful in";
- mes "quenching people's thirst since";
- mes "Dewata island has very hot weather.";
- next;
- mes .@n$;
- mes "And it's not like we just throw it";
- mes "away one we drink the water inside!!";
- next;
- mes .@n$;
- mes "We can also make a quality canteen";
- mes "out of it! Like i said, it has a";
- mes "really thick outer shell, enough";
- mes "to act as water bottle.";
- next;
- mes .@n$;
- mes "It is also great to make charcoal.";
- mes "Charcoal made out of palm fruit is";
- mes "well known for long-lasting and";
- mes "quality fire.";
- next;
- mes .@n$;
- mes "People love to cook seafood and";
- mes "chicken with Palm Fruit charcoal.";
- next;
- mes .@n$;
- mes "It has the extra bonus of";
- mes "burning with a pleasant palm smell.";
- next;
- mes .@n$;
- mes "Ok!! That is all for pulp";
- mes "information. It takes too long to";
- mes "explain all the useful effects.";
- next;
- mes .@n$;
- mes "It's not like this is all I know.";
- mes "Don't get me wrong!";
- close;
- case 3:
- mes .@n$;
- mes "So, you want to know about tender";
- mes "kernel inside? Let me explain.";
- next;
- mes .@n$;
- mes "Ther kernel inside of the hard pulp is used as a natural digestive.";
- next;
- mes .@n$;
- mes "Not much to say about the kernel inside...";
- next;
- mes .@n$;
- mes "But we do make sure to use every";
- mes "part of the palm fruit.";
- next;
- mes .@n$;
- mes "Wouldn't you argee?";
- close;
- case 4:
- mes .@n$;
- mes "Argh! You have no interest in the world!";
- close;
- }
-}
-
-dewata,245,244,4 script Lodge Employee 536,{
- mes "[Lodge Employee]";
- mes "Argg~ This is really ticking me off!";
- close;
-}
-
-dewata,204,230,5 script Dieting Lady 537,{
-
- if (!countitem(11533)) {
- mes "[Dieting Lady]";
- mes "Ah~ I'm starving!!";
- mes "I should be on a diet now.";
- mes "Why am I hungry?";
- next;
- mes "[Dieting Lady]";
- mes "Don't talk to me too much!!";
- mes "I want to try that grilled ^348017Satay^000000";
- mes "so much~!!!!!";
- close; }
- mes "[Dieting Lady]";
- mes "Is that mouth-watering";
- mes "^348017Satay^000000 for me?";
- next;
- if(select("Yes, want a taste?:No, it's for me!")==2) {
- emotion e_pif;
- mes "[Dieting Lady]";
- mes "Argh... You are so greedy!";
- mes "Since you don't want to share...";
- mes "I shouldn't cheat on my diet";
- mes "even for something that looks and";
- mes "smells so good...";
- close; }
- mes "[Dieting Lady]";
- mes "Thank you so much!!";
- mes "I've been so hungry~!!";
- mes "The smell of this ^348017Satay^000000";
- mes "is so good~!";
- delitem 11533,1;
- next;
- getitem 11533,1;
- mes "[Dieting Lady]";
- mes "Ah... gotta come back to my senses.";
- mes "Too much of a good thing is bad...";
- mes "I should stick with my diet.";
- mes "Sorry, I'll give it back to you.";
- close;
-}
-
-dewata,179,204,4 script Young Lady#dewata 537,{
- mes "[Young Lady]";
- mes "When you are outside of the town";
- mes "and meet ^FF0000Tiger, Monkey, or Pig^000000,";
- mes "make sure avoid them.";
- next;
- select("What do you mean?");
- mes "[Young Lady]";
- mes "I haven't seen yet,";
- mes "but legend says there's a";
- mes "cruel monster named ^FF0000Leak^000000";
- mes "which can transform into an animal";
- mes "and hypnotize people into killing.";
- next;
- mes "[Young Lady]";
- mes "You know the dangers of this world.";
- mes "It never hurts to be careful,";
- mes "even if it's just an urban legend.";
- close;
-}
-
-dewata,144,216,4 script Energetic Kid 538,{
- mes "[Energetic Kid]";
- mes "My parents used to tell me...";
- next;
- mes "[Energetic Kid]";
- mes "^348017- Son, -";
- mes "- You should study hard. -";
- mes "- Be happy. -";
- mes "- Live a slow -";
- mes "- and safe life. -";
- mes "- The moutain over yonder -";
- mes "- will always be there for you. -^000000";
- next;
- mes "[Energetic Kid]";
- mes "Isn't it a great philosophy?";
- mes "I want to live that way";
- mes "and become a great person,";
- mes "and help all of the people in our";
- mes "town live happily ever after!";
- close;
-}
-
-dewata,117,156,5 script Dreaming Kid 538,{
- mes "[Dreaming Kid]";
- mes "My granny says";
- mes "there was once a bird named ^FF0000Garuda^000000";
- mes "who flew above this town.";
- mes "Afterwards we had some great harvests";
- mes "and were able to live happily.";
- next;
- mes "[Dreaming Kid]";
- mes "I want to see that bird";
- mes "flying above our town again!";
- mes "Then my mom, dad";
- mes "granny, and grandpa";
- mes "can be happy like the old times.";
- mes "What do you think?";
- close;
-}
-
-dewata,211,272,4 script Lodge Owner 534,{
- mes "[Lodge Owner]";
- mes "These days we have many";
- mes "honeymooners visiting us.";
- next;
- mes "[Lodge Owner]";
- mes "It must be the beautiful scenery, right?";
- next;
- mes "[Lodge Owner]";
- mes "I'm happy with my business. I hope";
- mes "we have a lot more visitors like that.";
- next;
- mes "[Lodge Owner]";
- mes "Ah! You should bring your lover to";
- mes "Dewata on your honeymoon.";
- mes "I'll give you a good price~";
- close;
-}
-
-dewata,233,263,7 script Sweet Married Couple#1 828,{
- emotion e_kis;
- mes "[Sweet Husband]";
- mes "You are the most beautiful thing in";
- mes "the world, baby~";
- next;
- emotion e_kis2;
- mes "[Sweet Wife]";
- mes "Really? I'm that beautiful? I love";
- mes "you, honey~";
- next;
- emotion e_heh;
- emotion e_heh,1,"Sweet Married Couple#2";
- mes "[Sweet Married Couple]";
- mes "Hahahahahahahahahahahahahahahahahah";
- mes "ahahahahahahahahahahahahahahahahahaha";
- mes "Hohohohohohohohohohohohohohohohohoh";
- mes "ohohohohohohohohohohohohohohohohohoho";
- next;
- mes "[Sweet Husband]";
- mes "Come on now, I'm growing tired of this. Let's go.";
- close;
-}
-
-dewata,234,263,7 script Sweet Married Couple#2 727,{
- emotion e_what;
- mes "[Sweet Wife]";
- mes "Baby~ You know what flower that is~?";
- next;
- mes "[Sweet Husband]";
- mes "Hmm? I don't know. But it's really pretty.";
- next;
- emotion e_what;
- mes "[Sweet Wife]";
- mes "Baby~ Who's prettier, me or the flower?";
- next;
- emotion e_kis;
- mes "[Sweet Husband]";
- mes "No matter how pretty the flower is,";
- mes "you are always more beautiful~";
- next;
- emotion e_kis2;
- mes "[Sweet Wife]";
- mes "Really? I'm that pretty? I love you, sweetie~";
- next;
- emotion e_heh;
- emotion e_heh,1,"Sweet Married Couple#1";
- mes "[Sweet Married Couple]";
- mes "Hahahahahahahahahahahahahahahahahah";
- mes "ahahahahahahahahahahahahahahahahahaha";
- mes "Hohohohohohohohohohohohohohohohohoh";
- mes "ohohohohohohohohohohohohohohohohohoho";
- next;
- mes "[Sweet Wife]";
- mes "Come on now, this bores me. Let's move on.";
- close;
-}
-
-dewata,278,281,4 script Happily Married Grandpa 534,{
- mes "[Happily Married Grandpa]";
- mes "Today, I should ask my lady to";
- mes "cook me some ^348017fried rice^000000.";
- next;
- mes "[Happily Married Grandpa]";
- mes "My wife's ^348017fried rice^000000 is";
- mes "always very special!";
- next;
- emotion e_lv;
- mes "[Happily Married Grandpa]";
- mes "It makes me love her even more.";
- mes "You can't imagine the wonderful flavor!";
- close;
-}
-
-dewata,280,277,4 script Happily Married Grandma 535,{
- emotion e_swt2;
- mes "[Happily Married Grandma]";
- mes "In my younger days,";
- mes "there were many gentleman";
- mes "who wanted to court me.";
- next;
- mes "[Happily Married Grandma]";
- mes "Yet, I met just the right guy,";
- mes "and got married.";
- mes "I asked what he likes best";
- mes "about me, he said it was";
- mes "my homemade ^348017fried rice^000000.";
- next;
- mes "[Happily Married Grandma]";
- mes "And since then, he only asks me";
- mes "to make ^348017fried rice^000000 for dinner.";
- mes "Over 40 years of marriage and";
- mes "he still doesn't get tired of it.";
- next;
- emotion e_lv;
- mes "[Happily Married Grandma]";
- mes "I always think it was lucky";
- mes "to be growing old with a guy";
- mes "who loves what I cook.";
- close;
-}
-
-dewata,114,243,5 script Lazy Young Man 536,1,1,{
- if (countitem(11534)) {
- mes "[Lazy Young Man]";
- mes "Wewt~!! Isn't that Palm Juice?";
- mes "Can you give me that? I just woke";
- mes "up, and my throat is parched!";
- next;
- if(select("Give:Don't give")==2) {
- mes "[Lazy Young Man]";
- mes "So be it~ Ok...";
- close; }
- mes "[Lazy Young Man]";
- mes "Really? For me?? I'll give you this in return... Thanks!";
- delitem 11534,1;
- // Need more information
- if (rand(1,2)==1) getitem 7034,1; // Red Stocking
- else getitem 735,1; // Chung Jah
- close; }
- mes "[Lazy Young Man]";
- mes "Ah~ Thristy~ Anyone have some Palm";
- mes "juice for me?~";
- close;
-OnTouch:
- if (countitem(11534)) end;
- for(set .@i,0; .@i<4; set .@i,.@i+1) {
- emotion e_an;
- mes "[Lazy Young Man]";
- mes "Arrgg~ I'm thirsty~~ so thirsty~~";
- mes "Give me Palm juice... Palm Juuiice~~";
- if (.@i==3) close;
- next;
- }
-}
-
-dewata,127,248,5 script Wishing Kid 539,{
- mes "[Wishing Kid]";
- mes "My family has been brewing";
- mes "traditional Dewata Wine for ages.";
- mes "I want to drink it myself,";
- mes "but my dad says I'm too young.";
- mes "He said I can drink it";
- mes "only after I sleep for over";
- mes "^FF0000100 days^000000.";
- next;
- mes "[Wishing Kid]";
- mes "All grown-ups love to drink";
- mes "my dad's wine.";
- mes "I want to try some so bad.";
- mes "But, what should I do...?";
- mes "I've forgotten how many ^FF0000nights^000000";
- mes "I've already slept... boo hoo!";
- close;
-}
-
-dewata,75,122,5 script Monk#dewata-1 834,{
- mes "[Monk]";
- mes "You are stranger here. What";
- mes "brings here to this quiet place?";
- next;
- if(select("I'm sightseeing:No reason")==2) {
- mes "[Monk]";
- mes "Good day to you...";
- close; }
- mes "[Monk]";
- mes "Oh, you are a tourist. This is the";
- mes "'^0000FFPadoga^000000' worshiping the great";
- mes "Buddha. Please be respectful of";
- mes "the monks praying here.";
- close;
-}
-
-dewata,71,79,0 script Monk#dewata-2 834,{
- mes "[Monk]";
- mes "This tower is built on the edge of a";
- mes "coastal cliff. You can pray with the";
- mes "cool ocean breeze in your hair.";
- next;
- mes "[Monk]";
- mes "Come, you should feel the";
- mes "compassion of our Buddha in this";
- mes "pleasant weather.";
- close;
-}
-
-dewata,69,101,5 script Monk#dewata-3 834,{
- mes "[Monk]";
- mes "We have the pagoda for the worship of";
- mes "Buddhas. Each temple has one of";
- mes "these towers, though not many";
- mes "people come here besides other monks.";
- next;
- switch(select("I see...:Explain about Buddhas:Ah, okay.")) {
- case 1:
- mes "[Monk]";
- mes "You must feel the compassion of our Buddha!";
- close;
- case 2:
- mes "[Monk]";
- mes "Buddha is our God from Dewata myth,";
- mes "the king of souls and also";
- mes "the leader of good gods.";
- next;
- mes "[Monk]";
- mes "Buddha is the guardian of souls,";
- mes "often described in traditional";
- mes "Dance fighting against the";
- mes "Magician Rangda.";
- next;
- mes "[Monk]";
- mes "In Dewata we believe there are many";
- mes "deities protecting each island and";
- mes "tribal locale.";
- next;
- mes "[Monk]";
- mes "So we do have different";
- mes "manifestations of the Buddha,";
- mes "usually described as a bear, tiger,";
- mes "dragon, snake, or lion.";
- next;
- mes "[Monk]";
- mes "Great Lion is one of the famous Buddhas";
- mes "worshipped in Dewata.";
- next;
- mes "[Monk]";
- mes "I hope this was a good explanation";
- mes "for you. Let me know if there is";
- mes "anything else you want to know.";
- close;
- case 3:
- mes "[Monk]";
- mes "Good day to you...";
- close;
- }
-}
-
-dewata,67,186,7 script Monk#dewata-4 834,{
- mes "[Monk]";
- mes "I am a monk, content to spend my days in religious study.";
- next;
- mes "[Monk]";
- mes "I've just returned from a";
- mes "pilgrimage to Borobudur temple with";
- mes "my fellow monks...";
- next;
- mes "[Monk]";
- mes "Borobudur temple has many pilgrims";
- mes "visiting, since it is one of few";
- mes "temples left worshipping the";
- mes "Great Buddha.";
- close;
-}
-
-dewata,65,188,7 script Monk#dewata-5 834,{
- mes "[Monk]";
- mes "Borobudur temple is one of few";
- mes "temples left worshipping the";
- mes "Great Buddha.";
- next;
- mes "[Monk]";
- mes "I' don't understand why there are";
- mes "only a few temples left that follow";
- mes "our ways...";
- close;
-}
-
-dewata,63,190,7 script Monk#dewata-6 834,{
- mes "[Monk]";
- mes "Are you a Tourist? You can make an";
- mes "offering and a wish to one of the shrines.";
- next;
- mes "[Monk]";
- mes "Our Great Buddha may grant your wish...";
- close;
-}
-
-dewata,61,192,7 script Monk#dewata-7 834,{
- mes "[Monk]";
- mes "Our Great Buddha is the king of";
- mes "souls and the leader of all good gods.";
- next;
- mes "[Monk]";
- mes "The Dewata tribes believe in";
- mes "Buddha, but the strange thing is how they";
- mes "all describe Buddha as different creatures.";
- next;
- mes "[Monk]";
- mes "I'm not really sure about the";
- mes "reason for that. Maybe because";
- mes "there are many different tribes in";
- mes "Dewata with different characteristics.";
- close;
-}
-
-dewata,89,191,0 script Small Shrine#A::DewShrine 111,{
- mes "- There is a small shrine here. -";
- mes "There are many people making wishes.";
- next;
- switch(select("Make a donation:Make a wish:Walk away.")) {
- case 1:
- mes "Donation case says:";
- mes "^FF00001,000 ~ 100,000 Zeny^000000";
- mes "How much you want to donate?";
- next;
- input .@donate,0,100000;
- if (.@donate < 1000) {
- mes "- Cancelled. -";
- close; }
- mes "- What do you wish for? -";
- next;
- input .@wish$;
- mes "You have donated to the small shrine and made the wish ^0000FF"+.@wish$+"^000000.";
- next;
- set Zeny, Zeny-.@donate;
- specialeffect EF_FLASHER;
- mes "- Mysterious energy comes out from the shrine. -";
- next;
- skilleffect 34,0; sc_start SC_BLESSING,360000,10;
- mes "- You have received the shrine's blessing. -";
- next;
- mes "- It feels like this wish could come true. -";
- close;
- case 2:
- mes "- What is your wish? -";
- next;
- input .@wish$;
- mes "- You have made your wish for ^0000FF"+.@wish$+"^000000 at this small shrine. -";
- next;
- specialeffect EF_FLASHER;
- mes "- Mysterious energy comes out from the shrine. -";
- next;
- skilleffect 34,0; sc_start SC_BLESSING,60000,1;
- mes "- You have received the shrine's blessing. -";
- next;
- mes "- It feels like this wish could come true. -";
- close;
- case 3:
- close;
- }
-}
-
-dewata,89,212,0 duplicate(DewShrine) Small Shrine#B 111
-dewata,68,212,0 duplicate(DewShrine) Small Shrine#C 111
-dewata,68,191,0 duplicate(DewShrine) Small Shrine#D 111
-
-dewata,78,192,5 script Borobudur Temple Manager 536,{
- mes "[Borobudur Temple Manager]";
- mes "The weather today is so beautiful.";
- if (checkquest(9164)>=0 && countitem(11533)) {
- next;
- mes "[Borobudur Temple Manager]";
- mes "By the way, do you have";
- mes "something to tell me...?";
- next;
- select("^0000FFTribal Chief Paiko^000000");
- mes "[Borobudur Temple Manager]";
- mes "I never knew such a thing had";
- mes "happened. If you had told me in";
- mes "advance, I could have helped at";
- mes "least a little bit.";
- mes "Still, things have gone well with your help.";
- next;
- mes "[Borobudur Temple Manager]";
- mes "Ah, it is the ^4AA02CSatay^000000 that I";
- mes "sampled when the tribe invited me some time ago.";
- next;
- mes "[Borobudur Temple Manager]";
- mes "Good~ This is the same taste I";
- mes "remember. To give my thanks";
- mes "I will pass along story";
- mes "that may interest you.";
- next;
- mes "[Borobudur Temple Manager]";
- mes "Legend tells of a strange bird";
- mes "called ^FF0000Garuda^000000.";
- mes "It has the torso, arms and legs of";
- mes "a human but has the head and beak";
- mes "of an eagle.";
- next;
- mes "[Borobudur Temple Manager]";
- mes "The Story of this bird describes";
- mes "it helping the gods exterminate";
- mes "wicked demons and snakes.";
- next;
- mes "[Borobudur Temple Manager]";
- mes "The tale has been passed down from";
- mes "generation to generation.";
- mes "Quite interesting, isn't it?";
- next;
- mes "[Borobudur Temple Manager]";
- mes "I am sure in the village of the";
- mes "^C35817Jaty Tribe^000000 there are many";
- mes "legendary stories.";
- mes "When I get to meet the Chief, I";
- mes "will hear many such stories for sure.";
- next;
- mes "[Borobudur Temple Manager]";
- mes "I am not certain when we will";
- mes "cross paths again, but I hope we";
- mes "will meet again someday.";
- mes "I wish you a pleasant journey,";
- mes "young traveler.";
- delitem 11533,1;
- changequest 9164,9165; }
- close;
-}
-
-dewata,95,203,5 script Travel Guide#dewata 536,{
- emotion e_swt2;
- mes "[Travel Guide]";
- mes "This temple behind me is called";
- mes "Borobudur.";
- mes "Borobudur temple was built in the";
- mes "9th century";
- mes "to venerate the Great Buddha, an";
- mes "ancient religious figure.";
- next;
- emotion e_swt2;
- mes "[Travel Guide]";
- mes "This temple is made with 6 square";
- mes "platforms and 3 round platforms,";
- mes "and 2672 hand carved relief panels";
- mes "as well as 504 statues of various";
- mes "Buddhas.";
- next;
- emotion e_swt2;
- mes "[Travel Guide]";
- mes "The central stupa, or shrine, is";
- mes "located at the center of the high";
- mes "platform, surrounded by 72";
- mes "more statues.";
- next;
- emotion e_swt2;
- mes "[Travel Guide]";
- mes "Even in modern times Borobudur";
- mes "temple is the pilgrimage site for many";
- mes "monks worshipping the Buddha. It's";
- mes "also a major tourist attraction, as";
- mes "you can imagine.";
- next;
- mes "[Travel Guide]";
- mes "That is all I have on Borobudur";
- mes "temple, are there any questions?";
- mes "If not, we can move to the next spot.";
- close;
-}
-
-dewata,97,207,4 script Tourist#dewata-2 803,{
- mes "[Tourist]";
- mes "Oh, dag-nabbit... I've gone and";
- mes "picked the wrong tour guide...";
- next;
- emotion e_turn;
- mes "[Tourist]";
- mes "This hombre is a real snooze...";
- mes "Why make it longer..";
- next;
- emotion e_sigh;
- mes "[Tourist]";
- mes "I need to change my travel agent...";
- close;
-}
-
-dewata,99,203,4 script Tourist#dewata-3 755,{
- emotion e_ok;
- mes "[Tourist]";
- mes "Oh~ This is very interesting. A";
- mes "temple that worships the Buddha..";
- next;
- mes "[Tourist]";
- mes "But I don't really get all the";
- mes "symbology here.";
- next;
- mes "[Tourist]";
- mes "So beautiful... I wonder who built";
- mes "this place?";
- close;
-}
-
-dewata,101,206,4 script Tourist#dewata-4 90,{
- mes "[Tourist]";
- mes "Aren't we going to get lost without";
- mes "the guide?";
- next;
- mes "[Tourist]";
- mes "We get lost already last time..";
- close;
-}
-
-dewata,100,206,4 script Tourist#dewata-5 59,{
- mes "[Tourist]";
- mes "Hey, let's go there! Hurry up,";
- mes "while the tour guide is explaining~";
- next;
- mes "[Tourist]";
- mes "Come on... It doesn't sound like";
- mes "he's going to stop talking anytime soon.";
- close;
-}
-
-dewata,278,100,4 script Missing Child#dewata 703,{
- mes "[Ukki]";
- mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa";
- mes "WaaWaaWaaWaaWaaWaa~";
- next;
- select("Hey, kid...");
- emotion e_sob;
- mes "[Ukki]";
- mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa";
- mes "WaaWaaWaaWaaWaaWaa~";
- next;
- emotion e_sob;
- emotion e_swt2;
- mes "[Ukki]";
- mes "Mama~ Papa~ Where are youuu~ Waa~";
- next;
- emotion e_dots,0;
- select("... ... ...");
- close;
-}
-
-dew_fild01,101,259,5 script Jaty Tribe Gatekeeper 541,{
- mes "[Jaty Tribe Gatekeeper]";
- mes "Welcome to ^FF0000Jaty^000000 town,";
- mes "which reveres strength and bravery.";
- mes "I wish you a safe and restful time here.";
- close;
-}
-
-dew_fild01,106,306,4 script R. Jaty Tribe Warrior 541,{
- mes "[Reserved Jaty Warrior]";
- mes "I want to be the very best";
- mes "like no one ever was.";
- next;
- mes "[Reserved Jaty Warrior]";
- mes "I'm learning hunting skills";
- mes "these days. And I'm getting";
- mes "better and better";
- mes "every day!";
- next;
- mes "[Reserved Jaty Warrior]";
- mes "I won't stop until";
- mes "I become a true warrior!";
- close;
-}
+//===== rAthena Script =======================================
+//= Dewata Town
+//===== By: ==================================================
+//= Gennosuke Kouga
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= Dewata Town Script
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//= 1.1 Standardized. [Euphy]
+//============================================================
+
+dewata,181,88,6 script Young Man#dewata 536,{
+ mes "[Young Man]";
+ mes "Isn't ^C35817Dewata^000000 beach";
+ mes "really beautiful?";
+ mes "The children always play";
+ mes "at this beach; it really";
+ mes "reminds me of my youth.";
+ next;
+ mes "[Young Man]";
+ mes "In the evening, you can see";
+ mes "fireworks from this beach.";
+ mes "With the ocean breeze, the crashing waves, and fireworks lighting";
+ mes "the sky, the night is a time of beauty here!";
+ close;
+}
+
+dewata,159,81,4 script Tourist#dewata 881,{
+ mes "[Nasolo]";
+ mes "Wow~ Pure ocean, a warm beach...";
+ mes "Perfect for a date with a girlfriend..";
+ next;
+ emotion e_sob;
+ mes "[Nasolo]";
+ mes "If only I had one...";
+ next;
+ emotion e_ohnoes;
+ mes "[Nasolo]";
+ mes "I wonder when my princess will come..";
+ close;
+}
+
+dewata,154,107,4, script Sightseer#dewata 86,{
+ mes "[Tourist]";
+ mes "Wow...";
+ mes "How many has he already eaten?";
+ close;
+}
+
+dewata,147,107,5 script Gourmet#dewata 85,{
+ emotion e_sob;
+ mes "[Gourmet]";
+ mes "Oh.. it's like a party in my";
+ mes "mouth... and everyone's invited!";
+ next;
+ emotion e_no1;
+ emotion e_sob,0,"Restauranteur#dewata";
+ mes "[Gourmet]";
+ mes "Master~ One more please~";
+ next;
+ mes "[Gourmet]";
+ mes "You must try this! The Food here is succulent~";
+ close;
+}
+
+dewata,146,109,5 script Restauranteur#dewata 886,{
+ set .@n$, "[Restauranteur]";
+ mes .@n$;
+ mes "Welcome to the island of Dewata.";
+ mes "I hope you behave like a noble";
+ mes "traveler, unlike some of these";
+ mes "teenage punks..";
+ next;
+ switch(select("About Dewata dishes:Today's menu?:I'm okay.")) {
+ case 1:
+ mes .@n$;
+ mes "Need info about our foods? Well...";
+ mes "I don't have much to talk about,";
+ mes "but feel free to listen if you want.";
+ next;
+ mes .@n$;
+ mes "So much to cover, let me begin.";
+ next;
+ mes .@n$;
+ mes "First, Dewata dishes have special";
+ mes "names based on each cooking recipe.";
+ next;
+ mes .@n$;
+ mes "If dish name has 'Goreng' in it,";
+ mes "then it is either stir or deep";
+ mes "fried food.";
+ next;
+ mes .@n$;
+ mes "If it is a type of 'Bakar', then";
+ mes "it is a grilled food.";
+ next;
+ mes .@n$;
+ mes "And if it's 'Satay', then you are";
+ mes "eating a skewered dish.";
+ next;
+ mes .@n$;
+ mes "Second, we have dishes named after";
+ mes "basic ingredients.";
+ next;
+ mes .@n$;
+ mes "In Dewata island, we refer to rice";
+ mes "as Nasi, noodle as Mie, bread as";
+ mes "Roti, chicken as Ayam, fish as";
+ mes "Ikan, and corn as Jagung.";
+ next;
+ mes .@n$;
+ mes "So, if rice is fried we call it";
+ mes "'Nasi Goreng', and fried noodle is";
+ mes "'Mie Goreng'.";
+ next;
+ mes .@n$;
+ mes "Well.. This is enough to enjoy our";
+ mes "foods in Dewata! If you are";
+ mes "hungry, we have our special set";
+ mes "menu for only ^0000FF5000^000000 Zeny.";
+ close;
+ case 2:
+ mes .@n$;
+ mes "We have 2 items, 'Nasi Goreng' and";
+ mes "'Satay'. Which one do you want?";
+ next;
+ if(select("Nasi Goreng:Satay")==2) {
+ mes .@n$;
+ mes "This is the Satay, a slice of meat";
+ mes "skewered and grilled over Palm";
+ mes "fruit charcoal. It costs only ^0000FF5000^000000 Zeny.";
+ next;
+ if(select("Taste:Walk away")==2) {
+ mes .@n$;
+ mes "It's a shame you won't taste this great dish..";
+ close; }
+ if (Zeny < 5000) {
+ mes .@n$;
+ mes "Where's the money, kid? Sheesh!";
+ mes "No free food here! Ok?";
+ close; }
+ mes .@n$;
+ mes "Here's your Satay, you won't";
+ mes "regret it!";
+ getitem 11533,1;
+ set Zeny, Zeny-5000;
+ close; }
+ mes .@n$;
+ mes "This is Nasi Goreng fried with my";
+ mes "special sauce and egg fry on the";
+ mes "top. It only costs ^0000FF5000^000000 Zeny.";
+ next;
+ if(select("Taste:Walk away")==2) {
+ mes .@n$;
+ mes "It's a shame you won't taste this great dish..";
+ close; }
+ if (Zeny < 5000) {
+ mes .@n$;
+ mes "Where's the money, kid? Sheesh!";
+ mes "No free food here! Ok?";
+ close; }
+ mes .@n$;
+ mes "Here's your Nasi Goreng. You won't";
+ mes "regret it!";
+ getitem 11532,1;
+ set Zeny, Zeny-5000;
+ close;
+ case 3:
+ mes .@n$;
+ mes "Are you serious? This is not even funny.";
+ close;
+ }
+}
+
+dewata,165,103,5 script Adventurer Semangat 534,{
+ mes "[Adventurer Semangat]";
+ mes "I also traveled around the world";
+ mes "when I was young like you.";
+ mes "^FF0000Moneky, Cuttlefish";
+ mes "Eagle, and Snake^000000,";
+ mes "All were good friends I met";
+ mes "during my travels.";
+ next;
+ mes "[Adventurer Semangat]";
+ mes "I still have passion for adventure";
+ mes "and traveling.";
+ mes "But, I can't just leave";
+ mes "my beloved wife and";
+ mes "grandchildren behind...";
+ next;
+ mes "[Adventurer Semangat]";
+ mes "You will also have something";
+ mes "or someone that is as precious";
+ mes "in your heart someday.";
+ close;
+}
+
+dewata,139,114,5 script Old Wife#dewata 535,{
+ mes "[Semangat's Wife]";
+ mes "Where's that old man";
+ mes "gone off to again?";
+ mes "Have you seen my husband around?";
+ next;
+ if(select("I think I saw him there!:No, I haven't...")==2) {
+ mes "[Semangat's Wife]";
+ mes "Oh. Please let me know";
+ mes "if you ever see him around.";
+ close; }
+ mes "[Semangat's Wife]";
+ mes "He ran away when I was";
+ mes "looking for him. He should";
+ mes "be somewhere, telling tall tales";
+ mes "to some travelers, like always.";
+ next;
+ mes "[Semangat's Wife]";
+ mes "I apologize on behalf of";
+ mes "my husband. Please don't";
+ mes "believe his foolish stories,";
+ mes "saying he met with ^FF0000Monkey and";
+ mes "Snakes^000000, or that he fought alongside a ^FF0000Cuttlerfish^000000.";
+ next;
+ mes "[Semangat's Wife]";
+ mes "He has been living here";
+ mes "for entire life.";
+ mes "Yet, he always finds some";
+ mes "travelers who will listen to his made-up tales.";
+ close;
+}
+
+dewata,249,87,4 script Mum#dewata 101,{
+ mes "[Mum]";
+ mes "Ukki~ Ukki~ Where did she go?";
+ close;
+}
+
+dewata,251,85,5 script Poppa#dewata 97,{
+ mes "[Poppa]";
+ mes "Honey, is Ukki lost again?";
+ close;
+}
+
+dewata,227,129,4 script Sarr#dewata 538,{
+ mes "[Sarr]";
+ mes "They're hiding so I should seek.";
+ mes "I'll find them for sure!~";
+ next;
+ mes "[Sarr]";
+ mes "One~";
+ next;
+ mes "[Sarr]";
+ mes "Two~ Three~";
+ next;
+ mes "[Sarr]";
+ mes "Four~ Five~ Six~";
+ next;
+ mes "[Sarr]";
+ mes "... ... ... ...";
+ next;
+ mes "[Sarr]";
+ mes "Ninty nine~ One hundred!!! Now I'm coming~";
+ close;
+}
+
+dewata,193,145,4 script Sipo#dewata 538,{
+ mes "[Sipo]";
+ mes "Sarr won't find me here, right?";
+ next;
+ emotion e_omg,1;
+ emotion e_gg;
+ mes "[Sipo]";
+ mes "I found Siyak!! Come out, come out!!";
+ next;
+ mes "[Sipo]";
+ mes "Hehe~ Now Siyak is IT~ I'll just keep hiding in here.";
+ close;
+}
+
+dewata,228,177,4 script Majya#dewata 538,{
+ mes "[Majya]";
+ mes "I was playing hide-and-seek with my friends...";
+ next;
+ emotion e_hmm;
+ mes "[Majya]";
+ mes "I've been just standing here, and";
+ mes "they haven't found me for 3 hours...";
+ next;
+ mes "[Majya]";
+ mes "What should I do? Come out? I";
+ mes "don't want to be IT!";
+ close;
+}
+
+dewata,269,208,5 script Little Kid in Town 538,{
+ mes "[Kid]";
+ mes "Hey bro, look at that man!";
+ next;
+ mes "[Kid]";
+ mes "He's been lying there for a week doin' nothin'...";
+ next;
+ mes "[Kid]";
+ mes "Who IS that man?";
+ next;
+ mes "[Kid]";
+ mes "I sure don't want to be a lazybones like him when I grown up.";
+ close;
+}
+
+dewata,279,213,4 script Tourist#dewata-1 887,{
+ mes "[Reclining Tourist]";
+ mes "Wow~ This is really comfy~";
+ next;
+ mes "[Reclining Tourist]";
+ mes "I'm having a great time just relaxing.";
+ next;
+ mes "[Reclining Tourist]";
+ mes "You should lie down here, too.";
+ mes "Once you do, you'll never want to get up.";
+ next;
+ emotion e_heh;
+ mes "[Reclining Tourist]";
+ mes "That's why I haven't moved in a";
+ mes "whole week! Hahahaha~";
+ close;
+}
+
+dewata,280,236,5 script Settler#dewata 726,{
+ mes "[Settler]";
+ mes "I'm not really from ^C35817Dewata^000000.";
+ mes "But while traveling,";
+ mes "I found this place...";
+ mes "and made my decision";
+ mes "to live in this beautiful town.";
+ next;
+ mes "[Settler]";
+ mes "I've been happy to live here,";
+ mes "to find and experience";
+ mes "all these beautiful sights.";
+ mes "It's a dream come true!";
+ next;
+ mes "[Settler]";
+ mes "Would you ever think of settling here too?";
+ close;
+}
+
+dewata,221,237,5 script Young Man#dewata-2 536,{
+ set .@n$, "[Fruit Fancier]";
+ mes .@n$;
+ mes "What's wrong with your faaaaaace?";
+ mes "You must really be clueless!";
+ next;
+ mes .@n$;
+ mes "Let me drop some knowledge on ya.";
+ next;
+ mes .@n$;
+ mes "I may be a youngling, but no one";
+ mes "knows more than I do about ^C7A317Palm";
+ mes "Fruit^000000. All right! What do you want to know?";
+ next;
+ switch(select("About the shell...:About the pulp...:About the palm kernel...:No thanks.")) {
+ case 1:
+ mes .@n$;
+ mes "So you want to know about Palm";
+ mes "Fruit's pulp? Let me explain.";
+ next;
+ mes .@n$;
+ mes "Normally Palm Fruit's shell is";
+ mes "used for making oil. Palm Oil is a";
+ mes "useful ingredient for many dishes.";
+ next;
+ mes .@n$;
+ mes "If you want to know how to use";
+ mes "Palm Oil, go and find Memo on the";
+ mes "north side of Dewata island. Every";
+ mes "day he makes traditional drinks with Palm Oil.";
+ next;
+ mes .@n$;
+ mes "Anyway, we refer to the oil that";
+ mes "comes from the Palm Fruit as Palm";
+ mes "Oil or Coconut Oil, which is well";
+ mes "known for its quality.";
+ next;
+ mes .@n$;
+ mes "The leftovers from oil production";
+ mes "get dried, and are used for fuel";
+ mes "in cooking or heating.";
+ next;
+ mes .@n$;
+ mes "It burns well and has a good smell. It can't get better than that.";
+ next;
+ mes .@n$;
+ mes "Ok!! That is all about pulp!";
+ mes "It takes too long to explain all";
+ mes "the useful effects of Palm Fruit shells.";
+ next;
+ mes .@n$;
+ mes "It's not like this is extent of";
+ mes "my knowledge. Don't get me wrong!";
+ close;
+ case 2:
+ mes .@n$;
+ mes "So, you want to know about the";
+ mes "Palm interior? Let me explain.";
+ next;
+ mes .@n$;
+ mes "Palm tree fruit has 2 layers of";
+ mes "pulp. The outside is very rough,";
+ mes "and the inside is smooth.";
+ next;
+ mes .@n$;
+ mes "Hmm... Yes! The pulp of the Palm";
+ mes "tree fruit is a little harder than";
+ mes "a walnut shell. It must be the";
+ mes "water that it contains inside.";
+ next;
+ mes .@n$;
+ mes "Inside of the shell, there's about";
+ mes "300cc water, which is useful in";
+ mes "quenching people's thirst since";
+ mes "Dewata island has very hot weather.";
+ next;
+ mes .@n$;
+ mes "And it's not like we just throw it";
+ mes "away one we drink the water inside!!";
+ next;
+ mes .@n$;
+ mes "We can also make a quality canteen";
+ mes "out of it! Like i said, it has a";
+ mes "really thick outer shell, enough";
+ mes "to act as water bottle.";
+ next;
+ mes .@n$;
+ mes "It is also great to make charcoal.";
+ mes "Charcoal made out of palm fruit is";
+ mes "well known for long-lasting and";
+ mes "quality fire.";
+ next;
+ mes .@n$;
+ mes "People love to cook seafood and";
+ mes "chicken with Palm Fruit charcoal.";
+ next;
+ mes .@n$;
+ mes "It has the extra bonus of";
+ mes "burning with a pleasant palm smell.";
+ next;
+ mes .@n$;
+ mes "Ok!! That is all for pulp";
+ mes "information. It takes too long to";
+ mes "explain all the useful effects.";
+ next;
+ mes .@n$;
+ mes "It's not like this is all I know.";
+ mes "Don't get me wrong!";
+ close;
+ case 3:
+ mes .@n$;
+ mes "So, you want to know about tender";
+ mes "kernel inside? Let me explain.";
+ next;
+ mes .@n$;
+ mes "Ther kernel inside of the hard pulp is used as a natural digestive.";
+ next;
+ mes .@n$;
+ mes "Not much to say about the kernel inside...";
+ next;
+ mes .@n$;
+ mes "But we do make sure to use every";
+ mes "part of the palm fruit.";
+ next;
+ mes .@n$;
+ mes "Wouldn't you argee?";
+ close;
+ case 4:
+ mes .@n$;
+ mes "Argh! You have no interest in the world!";
+ close;
+ }
+}
+
+dewata,245,244,4 script Lodge Employee 536,{
+ mes "[Lodge Employee]";
+ mes "Argg~ This is really ticking me off!";
+ close;
+}
+
+dewata,204,230,5 script Dieting Lady 537,{
+
+ if (!countitem(11533)) {
+ mes "[Dieting Lady]";
+ mes "Ah~ I'm starving!!";
+ mes "I should be on a diet now.";
+ mes "Why am I hungry?";
+ next;
+ mes "[Dieting Lady]";
+ mes "Don't talk to me too much!!";
+ mes "I want to try that grilled ^348017Satay^000000";
+ mes "so much~!!!!!";
+ close; }
+ mes "[Dieting Lady]";
+ mes "Is that mouth-watering";
+ mes "^348017Satay^000000 for me?";
+ next;
+ if(select("Yes, want a taste?:No, it's for me!")==2) {
+ emotion e_pif;
+ mes "[Dieting Lady]";
+ mes "Argh... You are so greedy!";
+ mes "Since you don't want to share...";
+ mes "I shouldn't cheat on my diet";
+ mes "even for something that looks and";
+ mes "smells so good...";
+ close; }
+ mes "[Dieting Lady]";
+ mes "Thank you so much!!";
+ mes "I've been so hungry~!!";
+ mes "The smell of this ^348017Satay^000000";
+ mes "is so good~!";
+ delitem 11533,1;
+ next;
+ getitem 11533,1;
+ mes "[Dieting Lady]";
+ mes "Ah... gotta come back to my senses.";
+ mes "Too much of a good thing is bad...";
+ mes "I should stick with my diet.";
+ mes "Sorry, I'll give it back to you.";
+ close;
+}
+
+dewata,179,204,4 script Young Lady#dewata 537,{
+ mes "[Young Lady]";
+ mes "When you are outside of the town";
+ mes "and meet ^FF0000Tiger, Monkey, or Pig^000000,";
+ mes "make sure avoid them.";
+ next;
+ select("What do you mean?");
+ mes "[Young Lady]";
+ mes "I haven't seen yet,";
+ mes "but legend says there's a";
+ mes "cruel monster named ^FF0000Leak^000000";
+ mes "which can transform into an animal";
+ mes "and hypnotize people into killing.";
+ next;
+ mes "[Young Lady]";
+ mes "You know the dangers of this world.";
+ mes "It never hurts to be careful,";
+ mes "even if it's just an urban legend.";
+ close;
+}
+
+dewata,144,216,4 script Energetic Kid 538,{
+ mes "[Energetic Kid]";
+ mes "My parents used to tell me...";
+ next;
+ mes "[Energetic Kid]";
+ mes "^348017- Son, -";
+ mes "- You should study hard. -";
+ mes "- Be happy. -";
+ mes "- Live a slow -";
+ mes "- and safe life. -";
+ mes "- The moutain over yonder -";
+ mes "- will always be there for you. -^000000";
+ next;
+ mes "[Energetic Kid]";
+ mes "Isn't it a great philosophy?";
+ mes "I want to live that way";
+ mes "and become a great person,";
+ mes "and help all of the people in our";
+ mes "town live happily ever after!";
+ close;
+}
+
+dewata,117,156,5 script Dreaming Kid 538,{
+ mes "[Dreaming Kid]";
+ mes "My granny says";
+ mes "there was once a bird named ^FF0000Garuda^000000";
+ mes "who flew above this town.";
+ mes "Afterwards we had some great harvests";
+ mes "and were able to live happily.";
+ next;
+ mes "[Dreaming Kid]";
+ mes "I want to see that bird";
+ mes "flying above our town again!";
+ mes "Then my mom, dad";
+ mes "granny, and grandpa";
+ mes "can be happy like the old times.";
+ mes "What do you think?";
+ close;
+}
+
+dewata,211,272,4 script Lodge Owner 534,{
+ mes "[Lodge Owner]";
+ mes "These days we have many";
+ mes "honeymooners visiting us.";
+ next;
+ mes "[Lodge Owner]";
+ mes "It must be the beautiful scenery, right?";
+ next;
+ mes "[Lodge Owner]";
+ mes "I'm happy with my business. I hope";
+ mes "we have a lot more visitors like that.";
+ next;
+ mes "[Lodge Owner]";
+ mes "Ah! You should bring your lover to";
+ mes "Dewata on your honeymoon.";
+ mes "I'll give you a good price~";
+ close;
+}
+
+dewata,233,263,7 script Sweet Married Couple#1 828,{
+ emotion e_kis;
+ mes "[Sweet Husband]";
+ mes "You are the most beautiful thing in";
+ mes "the world, baby~";
+ next;
+ emotion e_kis2;
+ mes "[Sweet Wife]";
+ mes "Really? I'm that beautiful? I love";
+ mes "you, honey~";
+ next;
+ emotion e_heh;
+ emotion e_heh,1,"Sweet Married Couple#2";
+ mes "[Sweet Married Couple]";
+ mes "Hahahahahahahahahahahahahahahahahah";
+ mes "ahahahahahahahahahahahahahahahahahaha";
+ mes "Hohohohohohohohohohohohohohohohohoh";
+ mes "ohohohohohohohohohohohohohohohohohoho";
+ next;
+ mes "[Sweet Husband]";
+ mes "Come on now, I'm growing tired of this. Let's go.";
+ close;
+}
+
+dewata,234,263,7 script Sweet Married Couple#2 727,{
+ emotion e_what;
+ mes "[Sweet Wife]";
+ mes "Baby~ You know what flower that is~?";
+ next;
+ mes "[Sweet Husband]";
+ mes "Hmm? I don't know. But it's really pretty.";
+ next;
+ emotion e_what;
+ mes "[Sweet Wife]";
+ mes "Baby~ Who's prettier, me or the flower?";
+ next;
+ emotion e_kis;
+ mes "[Sweet Husband]";
+ mes "No matter how pretty the flower is,";
+ mes "you are always more beautiful~";
+ next;
+ emotion e_kis2;
+ mes "[Sweet Wife]";
+ mes "Really? I'm that pretty? I love you, sweetie~";
+ next;
+ emotion e_heh;
+ emotion e_heh,1,"Sweet Married Couple#1";
+ mes "[Sweet Married Couple]";
+ mes "Hahahahahahahahahahahahahahahahahah";
+ mes "ahahahahahahahahahahahahahahahahahaha";
+ mes "Hohohohohohohohohohohohohohohohohoh";
+ mes "ohohohohohohohohohohohohohohohohohoho";
+ next;
+ mes "[Sweet Wife]";
+ mes "Come on now, this bores me. Let's move on.";
+ close;
+}
+
+dewata,278,281,4 script Happily Married Grandpa 534,{
+ mes "[Happily Married Grandpa]";
+ mes "Today, I should ask my lady to";
+ mes "cook me some ^348017fried rice^000000.";
+ next;
+ mes "[Happily Married Grandpa]";
+ mes "My wife's ^348017fried rice^000000 is";
+ mes "always very special!";
+ next;
+ emotion e_lv;
+ mes "[Happily Married Grandpa]";
+ mes "It makes me love her even more.";
+ mes "You can't imagine the wonderful flavor!";
+ close;
+}
+
+dewata,280,277,4 script Happily Married Grandma 535,{
+ emotion e_swt2;
+ mes "[Happily Married Grandma]";
+ mes "In my younger days,";
+ mes "there were many gentleman";
+ mes "who wanted to court me.";
+ next;
+ mes "[Happily Married Grandma]";
+ mes "Yet, I met just the right guy,";
+ mes "and got married.";
+ mes "I asked what he likes best";
+ mes "about me, he said it was";
+ mes "my homemade ^348017fried rice^000000.";
+ next;
+ mes "[Happily Married Grandma]";
+ mes "And since then, he only asks me";
+ mes "to make ^348017fried rice^000000 for dinner.";
+ mes "Over 40 years of marriage and";
+ mes "he still doesn't get tired of it.";
+ next;
+ emotion e_lv;
+ mes "[Happily Married Grandma]";
+ mes "I always think it was lucky";
+ mes "to be growing old with a guy";
+ mes "who loves what I cook.";
+ close;
+}
+
+dewata,114,243,5 script Lazy Young Man 536,1,1,{
+ if (countitem(11534)) {
+ mes "[Lazy Young Man]";
+ mes "Wewt~!! Isn't that Palm Juice?";
+ mes "Can you give me that? I just woke";
+ mes "up, and my throat is parched!";
+ next;
+ if(select("Give:Don't give")==2) {
+ mes "[Lazy Young Man]";
+ mes "So be it~ Ok...";
+ close; }
+ mes "[Lazy Young Man]";
+ mes "Really? For me?? I'll give you this in return... Thanks!";
+ delitem 11534,1;
+ // Need more information
+ if (rand(1,2)==1) getitem 7034,1; // Red Stocking
+ else getitem 735,1; // Chung Jah
+ close; }
+ mes "[Lazy Young Man]";
+ mes "Ah~ Thristy~ Anyone have some Palm";
+ mes "juice for me?~";
+ close;
+OnTouch:
+ if (countitem(11534)) end;
+ for(set .@i,0; .@i<4; set .@i,.@i+1) {
+ emotion e_an;
+ mes "[Lazy Young Man]";
+ mes "Arrgg~ I'm thirsty~~ so thirsty~~";
+ mes "Give me Palm juice... Palm Juuiice~~";
+ if (.@i==3) close;
+ next;
+ }
+}
+
+dewata,127,248,5 script Wishing Kid 539,{
+ mes "[Wishing Kid]";
+ mes "My family has been brewing";
+ mes "traditional Dewata Wine for ages.";
+ mes "I want to drink it myself,";
+ mes "but my dad says I'm too young.";
+ mes "He said I can drink it";
+ mes "only after I sleep for over";
+ mes "^FF0000100 days^000000.";
+ next;
+ mes "[Wishing Kid]";
+ mes "All grown-ups love to drink";
+ mes "my dad's wine.";
+ mes "I want to try some so bad.";
+ mes "But, what should I do...?";
+ mes "I've forgotten how many ^FF0000nights^000000";
+ mes "I've already slept... boo hoo!";
+ close;
+}
+
+dewata,75,122,5 script Monk#dewata-1 834,{
+ mes "[Monk]";
+ mes "You are stranger here. What";
+ mes "brings here to this quiet place?";
+ next;
+ if(select("I'm sightseeing:No reason")==2) {
+ mes "[Monk]";
+ mes "Good day to you...";
+ close; }
+ mes "[Monk]";
+ mes "Oh, you are a tourist. This is the";
+ mes "'^0000FFPadoga^000000' worshiping the great";
+ mes "Buddha. Please be respectful of";
+ mes "the monks praying here.";
+ close;
+}
+
+dewata,71,79,0 script Monk#dewata-2 834,{
+ mes "[Monk]";
+ mes "This tower is built on the edge of a";
+ mes "coastal cliff. You can pray with the";
+ mes "cool ocean breeze in your hair.";
+ next;
+ mes "[Monk]";
+ mes "Come, you should feel the";
+ mes "compassion of our Buddha in this";
+ mes "pleasant weather.";
+ close;
+}
+
+dewata,69,101,5 script Monk#dewata-3 834,{
+ mes "[Monk]";
+ mes "We have the pagoda for the worship of";
+ mes "Buddhas. Each temple has one of";
+ mes "these towers, though not many";
+ mes "people come here besides other monks.";
+ next;
+ switch(select("I see...:Explain about Buddhas:Ah, okay.")) {
+ case 1:
+ mes "[Monk]";
+ mes "You must feel the compassion of our Buddha!";
+ close;
+ case 2:
+ mes "[Monk]";
+ mes "Buddha is our God from Dewata myth,";
+ mes "the king of souls and also";
+ mes "the leader of good gods.";
+ next;
+ mes "[Monk]";
+ mes "Buddha is the guardian of souls,";
+ mes "often described in traditional";
+ mes "Dance fighting against the";
+ mes "Magician Rangda.";
+ next;
+ mes "[Monk]";
+ mes "In Dewata we believe there are many";
+ mes "deities protecting each island and";
+ mes "tribal locale.";
+ next;
+ mes "[Monk]";
+ mes "So we do have different";
+ mes "manifestations of the Buddha,";
+ mes "usually described as a bear, tiger,";
+ mes "dragon, snake, or lion.";
+ next;
+ mes "[Monk]";
+ mes "Great Lion is one of the famous Buddhas";
+ mes "worshipped in Dewata.";
+ next;
+ mes "[Monk]";
+ mes "I hope this was a good explanation";
+ mes "for you. Let me know if there is";
+ mes "anything else you want to know.";
+ close;
+ case 3:
+ mes "[Monk]";
+ mes "Good day to you...";
+ close;
+ }
+}
+
+dewata,67,186,7 script Monk#dewata-4 834,{
+ mes "[Monk]";
+ mes "I am a monk, content to spend my days in religious study.";
+ next;
+ mes "[Monk]";
+ mes "I've just returned from a";
+ mes "pilgrimage to Borobudur temple with";
+ mes "my fellow monks...";
+ next;
+ mes "[Monk]";
+ mes "Borobudur temple has many pilgrims";
+ mes "visiting, since it is one of few";
+ mes "temples left worshipping the";
+ mes "Great Buddha.";
+ close;
+}
+
+dewata,65,188,7 script Monk#dewata-5 834,{
+ mes "[Monk]";
+ mes "Borobudur temple is one of few";
+ mes "temples left worshipping the";
+ mes "Great Buddha.";
+ next;
+ mes "[Monk]";
+ mes "I' don't understand why there are";
+ mes "only a few temples left that follow";
+ mes "our ways...";
+ close;
+}
+
+dewata,63,190,7 script Monk#dewata-6 834,{
+ mes "[Monk]";
+ mes "Are you a Tourist? You can make an";
+ mes "offering and a wish to one of the shrines.";
+ next;
+ mes "[Monk]";
+ mes "Our Great Buddha may grant your wish...";
+ close;
+}
+
+dewata,61,192,7 script Monk#dewata-7 834,{
+ mes "[Monk]";
+ mes "Our Great Buddha is the king of";
+ mes "souls and the leader of all good gods.";
+ next;
+ mes "[Monk]";
+ mes "The Dewata tribes believe in";
+ mes "Buddha, but the strange thing is how they";
+ mes "all describe Buddha as different creatures.";
+ next;
+ mes "[Monk]";
+ mes "I'm not really sure about the";
+ mes "reason for that. Maybe because";
+ mes "there are many different tribes in";
+ mes "Dewata with different characteristics.";
+ close;
+}
+
+dewata,89,191,0 script Small Shrine#A::DewShrine 111,{
+ mes "- There is a small shrine here. -";
+ mes "There are many people making wishes.";
+ next;
+ switch(select("Make a donation:Make a wish:Walk away.")) {
+ case 1:
+ mes "Donation case says:";
+ mes "^FF00001,000 ~ 100,000 Zeny^000000";
+ mes "How much you want to donate?";
+ next;
+ input .@donate,0,100000;
+ if (.@donate < 1000) {
+ mes "- Cancelled. -";
+ close; }
+ mes "- What do you wish for? -";
+ next;
+ input .@wish$;
+ mes "You have donated to the small shrine and made the wish ^0000FF"+.@wish$+"^000000.";
+ next;
+ set Zeny, Zeny-.@donate;
+ specialeffect EF_FLASHER;
+ mes "- Mysterious energy comes out from the shrine. -";
+ next;
+ skilleffect 34,0; sc_start SC_BLESSING,360000,10;
+ mes "- You have received the shrine's blessing. -";
+ next;
+ mes "- It feels like this wish could come true. -";
+ close;
+ case 2:
+ mes "- What is your wish? -";
+ next;
+ input .@wish$;
+ mes "- You have made your wish for ^0000FF"+.@wish$+"^000000 at this small shrine. -";
+ next;
+ specialeffect EF_FLASHER;
+ mes "- Mysterious energy comes out from the shrine. -";
+ next;
+ skilleffect 34,0; sc_start SC_BLESSING,60000,1;
+ mes "- You have received the shrine's blessing. -";
+ next;
+ mes "- It feels like this wish could come true. -";
+ close;
+ case 3:
+ close;
+ }
+}
+
+dewata,89,212,0 duplicate(DewShrine) Small Shrine#B 111
+dewata,68,212,0 duplicate(DewShrine) Small Shrine#C 111
+dewata,68,191,0 duplicate(DewShrine) Small Shrine#D 111
+
+dewata,78,192,5 script Borobudur Temple Manager 536,{
+ mes "[Borobudur Temple Manager]";
+ mes "The weather today is so beautiful.";
+ if (checkquest(9164)>=0 && countitem(11533)) {
+ next;
+ mes "[Borobudur Temple Manager]";
+ mes "By the way, do you have";
+ mes "something to tell me...?";
+ next;
+ select("^0000FFTribal Chief Paiko^000000");
+ mes "[Borobudur Temple Manager]";
+ mes "I never knew such a thing had";
+ mes "happened. If you had told me in";
+ mes "advance, I could have helped at";
+ mes "least a little bit.";
+ mes "Still, things have gone well with your help.";
+ next;
+ mes "[Borobudur Temple Manager]";
+ mes "Ah, it is the ^4AA02CSatay^000000 that I";
+ mes "sampled when the tribe invited me some time ago.";
+ next;
+ mes "[Borobudur Temple Manager]";
+ mes "Good~ This is the same taste I";
+ mes "remember. To give my thanks";
+ mes "I will pass along story";
+ mes "that may interest you.";
+ next;
+ mes "[Borobudur Temple Manager]";
+ mes "Legend tells of a strange bird";
+ mes "called ^FF0000Garuda^000000.";
+ mes "It has the torso, arms and legs of";
+ mes "a human but has the head and beak";
+ mes "of an eagle.";
+ next;
+ mes "[Borobudur Temple Manager]";
+ mes "The Story of this bird describes";
+ mes "it helping the gods exterminate";
+ mes "wicked demons and snakes.";
+ next;
+ mes "[Borobudur Temple Manager]";
+ mes "The tale has been passed down from";
+ mes "generation to generation.";
+ mes "Quite interesting, isn't it?";
+ next;
+ mes "[Borobudur Temple Manager]";
+ mes "I am sure in the village of the";
+ mes "^C35817Jaty Tribe^000000 there are many";
+ mes "legendary stories.";
+ mes "When I get to meet the Chief, I";
+ mes "will hear many such stories for sure.";
+ next;
+ mes "[Borobudur Temple Manager]";
+ mes "I am not certain when we will";
+ mes "cross paths again, but I hope we";
+ mes "will meet again someday.";
+ mes "I wish you a pleasant journey,";
+ mes "young traveler.";
+ delitem 11533,1;
+ changequest 9164,9165; }
+ close;
+}
+
+dewata,95,203,5 script Travel Guide#dewata 536,{
+ emotion e_swt2;
+ mes "[Travel Guide]";
+ mes "This temple behind me is called";
+ mes "Borobudur.";
+ mes "Borobudur temple was built in the";
+ mes "9th century";
+ mes "to venerate the Great Buddha, an";
+ mes "ancient religious figure.";
+ next;
+ emotion e_swt2;
+ mes "[Travel Guide]";
+ mes "This temple is made with 6 square";
+ mes "platforms and 3 round platforms,";
+ mes "and 2672 hand carved relief panels";
+ mes "as well as 504 statues of various";
+ mes "Buddhas.";
+ next;
+ emotion e_swt2;
+ mes "[Travel Guide]";
+ mes "The central stupa, or shrine, is";
+ mes "located at the center of the high";
+ mes "platform, surrounded by 72";
+ mes "more statues.";
+ next;
+ emotion e_swt2;
+ mes "[Travel Guide]";
+ mes "Even in modern times Borobudur";
+ mes "temple is the pilgrimage site for many";
+ mes "monks worshipping the Buddha. It's";
+ mes "also a major tourist attraction, as";
+ mes "you can imagine.";
+ next;
+ mes "[Travel Guide]";
+ mes "That is all I have on Borobudur";
+ mes "temple, are there any questions?";
+ mes "If not, we can move to the next spot.";
+ close;
+}
+
+dewata,97,207,4 script Tourist#dewata-2 803,{
+ mes "[Tourist]";
+ mes "Oh, dag-nabbit... I've gone and";
+ mes "picked the wrong tour guide...";
+ next;
+ emotion e_turn;
+ mes "[Tourist]";
+ mes "This hombre is a real snooze...";
+ mes "Why make it longer..";
+ next;
+ emotion e_sigh;
+ mes "[Tourist]";
+ mes "I need to change my travel agent...";
+ close;
+}
+
+dewata,99,203,4 script Tourist#dewata-3 755,{
+ emotion e_ok;
+ mes "[Tourist]";
+ mes "Oh~ This is very interesting. A";
+ mes "temple that worships the Buddha..";
+ next;
+ mes "[Tourist]";
+ mes "But I don't really get all the";
+ mes "symbology here.";
+ next;
+ mes "[Tourist]";
+ mes "So beautiful... I wonder who built";
+ mes "this place?";
+ close;
+}
+
+dewata,101,206,4 script Tourist#dewata-4 90,{
+ mes "[Tourist]";
+ mes "Aren't we going to get lost without";
+ mes "the guide?";
+ next;
+ mes "[Tourist]";
+ mes "We get lost already last time..";
+ close;
+}
+
+dewata,100,206,4 script Tourist#dewata-5 59,{
+ mes "[Tourist]";
+ mes "Hey, let's go there! Hurry up,";
+ mes "while the tour guide is explaining~";
+ next;
+ mes "[Tourist]";
+ mes "Come on... It doesn't sound like";
+ mes "he's going to stop talking anytime soon.";
+ close;
+}
+
+dewata,278,100,4 script Missing Child#dewata 703,{
+ mes "[Ukki]";
+ mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa";
+ mes "WaaWaaWaaWaaWaaWaa~";
+ next;
+ select("Hey, kid...");
+ emotion e_sob;
+ mes "[Ukki]";
+ mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa";
+ mes "WaaWaaWaaWaaWaaWaa~";
+ next;
+ emotion e_sob;
+ emotion e_swt2;
+ mes "[Ukki]";
+ mes "Mama~ Papa~ Where are youuu~ Waa~";
+ next;
+ emotion e_dots,0;
+ select("... ... ...");
+ close;
+}
+
+dew_fild01,101,259,5 script Jaty Tribe Gatekeeper 541,{
+ mes "[Jaty Tribe Gatekeeper]";
+ mes "Welcome to ^FF0000Jaty^000000 town,";
+ mes "which reveres strength and bravery.";
+ mes "I wish you a safe and restful time here.";
+ close;
+}
+
+dew_fild01,106,306,4 script R. Jaty Tribe Warrior 541,{
+ mes "[Reserved Jaty Warrior]";
+ mes "I want to be the very best";
+ mes "like no one ever was.";
+ next;
+ mes "[Reserved Jaty Warrior]";
+ mes "I'm learning hunting skills";
+ mes "these days. And I'm getting";
+ mes "better and better";
+ mes "every day!";
+ next;
+ mes "[Reserved Jaty Warrior]";
+ mes "I won't stop until";
+ mes "I become a true warrior!";
+ close;
+}