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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-07-06 20:21:43 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-07-06 20:21:43 +0000 |
commit | c87c721fe0cdcb1c7bfa660dbe87fe3126ec7531 (patch) | |
tree | b46079b7329b03916bd11c365872c7c985b2d2b6 /npc/cities/comodo.txt | |
parent | 180c626bef428190edbcd8a8a6d1ef1ef03ce808 (diff) | |
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* Updated Juno and Comodo NPCs.
- Updated Monster Museum NPCs as well.
- Updated doomed swords quest, moved unrelated NPCs to proper files.
- Added the end of the Comodo and Juno doomed swords quests.
* Fixed "[Kafra Employee]" being shown twice at one instance.
* Fixed the Geffen Inn NPC.
* Updated the NPC names for the Geffen Kafra.
* Updated the PVP script to official. Includes Event mode.
- Added warps for the PVP Cross room.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10858 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/comodo.txt')
-rw-r--r-- | npc/cities/comodo.txt | 702 |
1 files changed, 387 insertions, 315 deletions
diff --git a/npc/cities/comodo.txt b/npc/cities/comodo.txt index 65db80dc9..c8cad6c9f 100644 --- a/npc/cities/comodo.txt +++ b/npc/cities/comodo.txt @@ -3,11 +3,12 @@ //===== By: ================================================== //= eAthena dev team //===== Current Version: ===================================== -//= 1.6 +//= 1.7 //===== Compatible With: ===================================== -//= eAthena 1.0 +//= eAthena SVN //===== Description: ========================================= -//= +//= [Aegis Conversion] +//= Comodo Town NPCs //===== Additional Comments: ================================= //= Not complete. //= 1.1 Rolled back from the wrong Kashy's fix @@ -17,404 +18,475 @@ //= 1.4 Fixed typos [Nexon] //= 1.5 Removed Duplicates [Silent] //= 1.6 Split doomed sword quest to quests/quests_comodo.txt [Evera] +//= 1.7 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] //============================================================ - - -//============================================================================// -// BBQ Camp Grounds -//============================================================================// - -//==================================================== -comodo,216,310,4 script BBQ Papa 85,{ -OnStart: - mes "[BBQ Son]"; - mes "Daddy! Daddy!... Is it true that an ^FF4444Evil Witch^000000 once lived in our village?? Does she still live here???"; - next; - mes "[BBQ Mama]"; - mes "Son, where did you hear about that?"; - next; - mes "[BBQ Papa]"; - mes "Ha ha... are you scared of the Evil Witch? It's just an old story......"; - next; - mes "[BBQ Son]"; - mes "No daddy! If the Witch really lived on our island, her home must be around here still.... She had to have a place to sleep in... Right??"; +// Inside Comodo +//============================================================ +cmd_in02,73,81,4 script Martine#cmd 48,{ + mes "[Martine]"; + mes "Gambling...? The games"; + mes "provided here in the Comodo"; + mes "Casino are a higher form of"; + mes "entertainment than gambling."; + mes "Do you know what I mean?"; next; - mes "[BBQ Mama]"; - mes "Ho ho ho... now if all of this were true don't you think the ^5555FFChief^000000 would know about it?"; - mes "Anyway, we better start eating before the meat gets overcooked."; + mes "[Martine]"; + mes "Granted, I did lose"; + mes "all of my zeny playing"; + mes "in this Casino, but I have"; + mes "no regrets. I'll simply earn"; + mes "more money, then blow it all"; + mes "again. Or I just might win big!"; next; - mes "[BBQ Son]"; - mes "Okay.... (~crunch~chew~) Yum Yum!!. I'm... I'm...... (~chomp~chomp~).... going to find out the truth!! (~crunch~chomp~) Mmmmm......"; + mes "[Martine]"; + mes "Bwahahahaahah~!"; + mes "Yes, I can only lose so"; + mes "many times until I hit the"; + mes "jackpot! You see, you see?"; + mes "I'm playing the freakin' odds."; close; } -//======================================================= -comodo,215,307,4 script BBQ Mama 66,{ - doevent "BBQ Papa::OnStart"; - end; -} - -//======================================================= -comodo,213,310,4 script BBQ Son 706,{ - doevent "BBQ Papa::OnStart"; - end; -} - -//======================================================= -comodo,221,310,4 script Rinta 89,{ - mes "[Rinta]"; - mes "I was 'accidentally' eavesdropping on those people having the BBQ over there."; - mes "It seems that they are long time friends of Comodo's ^5555FFChief^000000."; +cmd_in02,48,55,4 script Scoursege#cmd 51,{ + mes "[Scoursege]"; + mes "Damn it! Where did that"; + mes "guy go? He promised me that"; + mes "he'd easily double my money!"; + mes "Wait. Oh, wait. Oh... Oh no..."; next; - mes "[Rinta]"; - mes "If this is true, then this means that they can have as much meat and seasoning as they want......"; - emotion e_ic; + mes "[Scoursege]"; + mes "Don't tell me that I just got"; + mes "conned out of my money!"; + mes "Oh no! Still, I better report"; + mes "this to the proper authorities,"; + mes "no matter how ashamed I feel..."; close; } -//======================================================= -comodo,218,309,4 script Razy 69,{ - mes "[Razy]"; - mes "I really dislike people who constantly reminisce about the past. Like that group of people over there. They're really starting to bug me."; - next; - mes "[Razy]"; - mes "However, the lady in that group looks really beautiful.... her skin is so light and her complexion is wonderful."; - mes "If only she didn't have that scar on her face.... she would be perfect..........."; +cmd_in02,64,43,4 script Roberto#cmd 709,{ + mes "[Roberto]"; + mes "Heh heh heh..."; + mes "Whaaaat a gullible"; + mes "guy. I took his money"; + mes "so easily! I mean, I didn't"; + mes "even come up with that great"; + mes "of a lie, and he gave it to me!"; close; } - - -//============================================================================// -// Casino -//============================================================================// - -//============================================================= -cmd_in02,172,105,4 script G . J 86,{ - mes "[G . J]"; - mes "The more I think about it, the more I realize that it is easier and quicker to get rich by working a steady job and saving my money"; - mes "than it is to gamble it away on false hopes of hitting the jackpot. "; - next; - mes "[G . J]"; - mes "It just seems like a smarter choice. I can still earn a good living even after paying my bills and taxes."; - mes "I feel that it is much more respectable to earn your living through hard work than it is to try to make a living on easy money."; - next; - mes "[G . J]"; - mes "Wouldn't you agree? Think about it in this way: You and your friend have been gambling and your friend hits the jackpot."; - mes "You would want your friend to buy you dinner or even lend you some of the prize money right?"; - next; - mes "[G . J]"; - mes "After all it's not like your friend EARNED the money.... he/she just got lucky that’s all."; - mes "Your friend shouldn't mind sharing money that really isn't his/hers."; - next; - mes "[G . J]"; - mes "On the other hand, if that same friend had a steady job and worked hard for every penny he/she earned......"; - mes "would you be comfortable asking your friend for some of that hard earned money?"; +cmd_in02,89,72,4 script Deniroz#cmd 89,{ + mes "[Deniroz]"; + mes "All I need is for this"; + mes "little steel bead to fall"; + mes "into the right hole. Then,"; + mes "I'll win the jackpot. Alright."; + mes "Here goes. One last time..."; next; - mes "[G . J]"; - mes "You wouldn't dare would you! That money was well earned and represents your friends hard work."; - mes "You have respect for you friend because of that, and value his/her money more than some prize money."; + mes "[Deniroz]"; + mes "No! No, I was so close!"; + mes "Alright, next time I should"; + mes "be even closer, right? Yeah."; + mes "Okay, this time will be the"; + mes "last time. Not again! Alright,"; + mes "j-just one more t-time..."; close; } -//============================================================= -cmd_in02,178,92,4 script Shalone 101,{ - mes "[Shalone]"; - mes "Ok, ok............ A-4!! Looks like you've lost again sir.... Hoo hoo, if you'd like a little advice, you shouldn't play when your luck's this bad."; - next; +cmd_in02,178,92,4 script Shalone#cmd 101,{ mes "[Shalone]"; - mes "( This costumer just can't seem to win! I feel so sorry for him... ~sigh~)"; + mes "Oh, I'm sorry, sir,"; + mes "but it looks like you"; + mes "lost again. Maybe you"; + mes "should quit for now..."; + mes "You've been having quite"; + mes "a run of really bad luck..."; close; } -//============================================================= -cmd_in02,178,86,4 script Stonae 98,{ - mes "[Stonae]"; - mes "WHAT!! Dang it!! AGAIN!! Arghhhhhhh!!!............"; - emotion e_omg; - next; - mes "[Stonae]"; - mes "Sheesh! I can't quit after losing this badly! I won't quit until I win!"; - emotion e_ag; - next; +cmd_in02,178,86,4 script Stonae#cmd 98,{ mes "[Stonae]"; - mes "Let's go!!"; - emotion e_go; + mes "N-no..."; + mes "I lost again?!"; + mes "But I can't quit like"; + mes "this! I'm gonna keep"; + mes "going, and I'm gonna"; + mes "leave this place a winner!"; close; } -//============================================================= -cmd_in02,174,126,4 script Loyar 83,{ - mes "[Loyar]"; - mes "The Comodo Casino has a very pleasing decor... It's quite clean and simple!"; - mes "The atmosphere is perfect and makes you really want to play more!"; - emotion e_ok; - next; - mes "[Loyar]"; - mes "Atmosphere is everything when it comes to gaming."; +cmd_in02,172,105,4 script G . J#cmd 86,{ + mes "[G . J]"; + mes "The more I think about it,"; + mes "it seems easier to become"; + mes "rich by working, saving, and"; + mes "making wise investments than"; + mes "to, you know... Rely on some"; + mes "kind of huge jackpot prize."; next; - mes "[Loyar]"; - mes "No matter how much fun a game is, no one would be willing to play for a long time if the environment was dirty."; - mes "A shabby interior and bad odors can wreck a good casino!"; + mes "[G . J]"; + mes "Gambling seems fun, but"; + mes "it seems smarter to make"; + mes "money in other ways. Sure,"; + mes "working hard is no fun, but"; + mes "there are ways to use your^FFFFFF ^000000 money to make more of it, right?"; next; - mes "[Loyar]"; - mes "The Comodo Casino is the best... NOTHING can beat it! The interior design might even change the mood of a sensitive player."; - mes "Isn't it great?!"; + mes "[G . J]"; + mes "There's also the matter of"; + mes "being smart and responsible"; + mes "about your money--I mean, you're more likely to blow all your cash"; + mes "if you win it, right? Yeah, you"; + mes "gotta be wise about it all..."; close; } -//============================================================= -cmd_in02,73,81,4 script Martine 48,{ - mes "[Martine]"; - mes "Gambling? Oh no, it's NOT gambling! Don't say that the Comodo 'CASINO' houses gambling....."; - emotion e_gasp; - next; - mes "[Martine]"; - mes "We provide some of the greatest 'GAMES' in the world. It's much more of a sophisticated form of 'GAMING' than it is 'GAMBLING'....."; - mes "You know what I mean?? (~wink~)"; - next; - mes "[Martine]"; - mes "What?......... Don't look at me like that!..."; - emotion e_gasp; - next; - mes "[Martine]"; - mes "..... Ok, FINE! I see how it is. I don't care what you think. I've lost all my zeny playing in this casino and I have NO regrets whatsoever!"; - emotion e_ag; - next; - mes "[Martine]"; - mes "Today's competition is over! I'll have to go to the ^5555FFComodo Dungeon^000000 and kill some monsters to earn back the zeny I lost."; - mes "But no worries here cause after I've made some zeny, I'll be right back were I left off!!"; - next; - mes "[Martine]"; - mes "WOO HOO!! I'm going to have a blast!! HAHAHA!"; - emotion e_gg; - close; +cmd_in02,174,126,4 script Loyar#cmd 83,{ + mes "[Loyar]"; + mes "Comodo Casino's interior"; + mes "design is so pleasing to the"; + mes "eyes, so clean and simple."; + mes "The atmosphere here is perfect,"; + mes "and it makes me want to play "; + mes "some more. Alright, let's go!"; + next; + switch(rand(1,3)) { + case 1: + mes "[Loyar]"; + mes "Hmm... Maybe I better"; + mes "go home soon. I didn't"; + mes "spend all the money that"; + mes "I set aside for gambling"; + mes "quite yet, but it's not a good"; + mes "idea to stay out too long."; + close; + case 2: + mes "[Loyar]"; + mes "I have to admit, the"; + mes "atmosphere of this place"; + mes "is exciting and addictive."; + mes "Even when you're tired, the"; + mes "energy of this place just"; + mes "gets into you, you know?"; + next; + mes "[Loyar]"; + mes "Although this kind of place"; + mes "may encourage people with"; + mes "serious gambling problems,"; + mes "it's much nicer to gamble"; + mes "here than in a place that's"; + mes "dirtier and more questionable."; + close; + case 3: + mes "[Loyar]"; + mes "Whoa whoa whoa..."; + mes "Why did that guy make"; + mes "that bet? What an amateur..."; + mes "Er, I guess you don't know"; + mes "too much about this game."; + mes "As for me, I'm just a fan~"; + next; + mes "[Loyar]"; + mes "I'm a big fan of a lot"; + mes "of these games, but I'll"; + mes "admit that I'm an even bigger"; + mes "fan of winning! Still, I have"; + mes "enough sense to stay out of"; + mes "those high stakes games."; + close; + } } -//============================================================= -cmd_in02,64,43,4 script Roberto#01 709,{ - mes "[Roberto]"; - mes "Muhahaha... What a stupid man! Now that's easy money! (~counts his money~)"; - emotion e_gg; - next; - mes "[Roberto]"; - mes "Hey you! What are you looking at!? Get out of here!! What... you've never seen someone count money before??"; - emotion e_what; - close; +cmd_in02,57,62,4 script Moo#cmd 109,{ + set mooz,rand(1,10); + if (mooz == 1) { + mes "[Moo]"; + mes "Those cheating punks!"; + mes "They'll never show their"; + mes "faces here again: otherwise"; + mes "they're gonna hafta get new"; + mes "ones! Oh--Sorry, I didn't"; + mes "see you there~ Hahahaha~"; + close; + } + else { + mes "[Moo]"; + mes "Greetings, I am Moo,"; + mes "manager of the Comodo"; + mes "Casino. We pride ourselves in"; + mes "serving all of our customers'"; + mes "needs, doing all we can so that^FFFFFF ^000000 your visit here is unforgettable."; + next; + mes "[Moo]"; + mes "All of our guests can enjoy"; + mes "our general gaming area, and"; + mes "we also provide a VIP area"; + mes "where high rollers can play"; + mes "exciting high stakes games."; + next; + mes "[Moo]"; + mes "We always welcome all of"; + mes "your suggestions, and are"; + mes "always seeking to improve"; + mes "your experience here in"; + mes "the Comodo Casino."; + close; + } } -//============================================================= -cmd_in02,89,72,4 script Deniroz 89,{ - mes "[Deniroz]"; - mes "If the bead falls in this time, I'll hit the JACKPOT!! All I have to do is put this small bead into that little hole."; - emotion e_gasp; - next; - mes "[Deniroz]"; - mes "Most people give up after a few tries, but not me..... *whispers*(the can of beer in my hand is actually a powerful magnet)..."; +// Comodo Field +//============================================================ +cmd_fild04,188,74,4 script Zyosegirl#cmd 93,{ + mes "[Zyosegirl]"; + mes "People call me the"; + mes "Sea Lady because I'm"; + mes "always here working,"; + mes "gathering clams and other"; + mes "sea creatures to sell. It's"; + mes "a pretty good living, actually."; next; - mes "[Deniroz]"; - mes "Keee hee hee hee!! I'm going to get rich with my secret plan!!"; - emotion e_gg; + mes "[Zyosegirl]"; + mes "It's nice to be able to work"; + mes "outdoors, but someday, I want"; + mes "to save enough money and move"; + mes "to the city. I'm still young, you^FFFFFF ^000000 know, and I've got dreams"; + mes "that I want to fulfill~"; close; } -//============================================================= -cmd_in02,57,62,4 script Casino Manager Moo 109,{ - mes "[Casino Manager Moo]"; - mes "I am the manager of Comodo Casino. My name is ^3355FF'Moo'^000000."; - next; - mes "[Casino Manager Moo]"; - mes "Here at the Comodo Casino, we strive to serve our customers and accommodate their needs as best we can."; - mes "Please let us know if you need anything."; +cmd_fild04,248,86,4 script Ziyaol#cmd 709,{ + mes "[Ziyaol]"; + mes "Ahhh, it's nice being"; + mes "a fisherman. You just"; + mes "relax and let the fish"; + mes "come to you. Well, it takes"; + mes "some skill to catch as much"; + mes "fish as I do with no effort~"; next; - mes "[Casino Manager Moo]"; - mes "This area is for the VIP guest at our Casino. Our VIP program facilitates a more sophisticated level of gaming."; - mes "If you're interested in a more easy going gaming environment, I recommend choosing a more general gaming area."; + mes "[Ziyaol]"; + mes "I like the leisure involved"; + mes "in my job, but if it's not one"; + mes "thing, it's another. Yeah, that"; + mes "daughter of mine over there"; + mes "won't stop harping about "; + mes "moving to the biiig city."; next; - mes "[Casino Manager Moo]"; - mes "We are continually expanding and trying to develop a more enjoyable environment for our guests here so check back with us often."; + mes "[Ziyaol]"; + mes "Why does she want to leave"; + mes "me so badly?! But if I don't"; + mes "let her go, she'll run away."; + mes "What am I going to do with"; + mes "that girl? Well, I can't really"; + mes "stop her from dreaming..."; close; } -//==================================================== -cmd_in02,48,55,4 script Scoursege 51,{ - mes "[Scoursege]"; - mes "Darn it, where is that guy who borrowed my zeny? He better not be hiding from me, he told me he would double my money!"; - emotion e_swt2; - next; - mes "[Scoursege]"; - mes "He was positive that he could double my money and make a little for himself! Where is he!..."; - next; - mes "[Scoursege]"; - mes "Have I been scammed!?? On no! What should I do?? My zeny..... (~sob~sob~)"; - emotion e_sob; +cmd_fild04,267,137,4 script Daeguro#cmd 703,{ + mes "[Daeguro]"; + mes "I love playing in"; + mes "the sand-- it's so soft"; + mes "and clean and pretty!"; + mes "But when I grow up,"; + mes "I wanna go to Alberta"; + mes "and see everything I can!"; close; } - - -//============================================================================// -// Comodo Pharos Lighthouse (Beacon Island) -//============================================================================// - -//================================================== -cmd_fild07,192,58,4 script Light House Guard#01 100,{ +cmd_fild07,192,58,4 script Rahasu#cmd 100,{ mes "[Rahasu]"; - mes "Good morning, I am Rahasu, your guide to the"; - mes "^3355FF`lighthouses'^000000"; - mes "Do you wish to learn more about these lighthouses?"; + mes "Hey, I'm Rahasu."; + mes "If you want to learn"; + mes "a little more about"; + mes "Paros Lighthouse, I'll"; + mes "be happy to tell you."; next; - menu "Learn more about these Lighthouses..",-,"Cancel",M_End; - + if (select("Paros Lighthouse?:Cancel") == 1) { mes "[Rahasu]"; - mes "As you probably have noticed, there are two huge lighthouses located in this area."; - mes "Both of these lighthouses were used to signal nearby fortresses of incoming invasions many years ago."; + mes "For many years, this"; + mes "lighthouse guided many"; + mes "ships to shore. That was"; + mes "a long time ago: now this"; + mes "lighthouse sits quietly,"; + mes "unused, but never unloved."; next; mes "[Rahasu]"; - mes "Too bad tourists can not enter these lighthouses yet, because they are still under heavy restrictions."; - mes "There are many, many beautiful paintings inside."; - close; - M_End: - mes "[Rahasu]"; - mes "That's too bad, hope you could find some time to learn more about these ancient structures."; + mes "Although this place"; + mes "isn't the center of"; + mes "trade and commerce that"; + mes "it used to be, plenty of"; + mes "people still wander to this"; + mes "area. I wonder why, exactly..."; close; + } + mes "[Rahasu]"; + mes "Hey, before you leave,"; + mes "you really ought to check"; + mes "the view from the lighthouse."; + mes "It's... It's breathtaking..."; + close; } -//========================================================= -cmd_fild07,52,280,4 script Light House Guard#02 100,{ - mes "[Hallosu]"; - mes "That's correct, this is one of the two lighthouses in this area."; - mes "However, I can not let anyone go in yet because the lighthouse's interior is still under reconstruction."; - next; +cmd_fild07,52,280,4 script Hallosu#cmd 100,{ mes "[Hallosu]"; - mes "We hope to have a grand opening soon, thank you for your time!"; - mes "^3355FF(The guard is very nervous)^000000"; + mes "Hello, this is one of the"; + mes "lighthouses that make up"; + mes "Paros Lighthouse. However,"; + mes "right now it's undergoing"; + mes "renovation, so it's not"; + mes "open to the public."; close; } -//========================================================= -cmd_fild07,299,83,4 script Sailor#01 100,{ +cmd_fild07,299,83,4 script Zain#cmd 100,{ mes "[Zain]"; - mes "Hello my friend, where do you wish to go?"; - next; - menu "Alberta = 600 Zeny",-,"Izlude = 800 Zeny",M_1,"Cancel",M_End; - - if(Zeny < 600) goto NoZeny; - set Zeny, Zeny - 600; + mes "Would you like to"; + mes "board a ship on the"; + mes "Reudelus route? You"; + mes "can travel on Reudelus"; + mes "to Alberta or Izlude."; + next; + switch(select("Alberta - 600 Zeny:Izlude - 800 Zeny:Cancel")) { + case 1: + if (Zeny < 600) { + mes "[Zain]"; + mes "I'm sorry, but you"; + mes "don't have enough"; + mes "zeny for the boarding fare."; + close; + } + set zeny,zeny-600; warp "alberta",192,169; - close; - M_1: - if(Zeny < 800) goto NoZeny; - set Zeny, Zeny - 800; - warp "izlude",176,182; - close; - - NoZeny: + end; + case 2: + if (Zeny < 800) { mes "[Zain]"; - mes "Umm, you do not have enough zeny."; + mes "I'm sorry, but you"; + mes "don't have enough"; + mes "zeny for the boarding fare."; close; - M_End: + } + set zeny,zeny-800; + warp "izlude",176,182; + end; + case 3: mes "[Zain]"; - mes "Thank you, come again"; + mes "Travel by ship is"; + mes "still one of the safest and"; + mes "dependable methods of"; + mes "transportation. I invite you"; + mes "to try Reudelus travel soon~"; close; + } } -//========================================================= -cmd_fild07,94,134,4 script Sailor#02 100,{ +cmd_fild07,94,134,4 script Sarumane#cmd 100,{ mes "[Sarumane]"; - mes "Hello my friend, where do you wish to go?"; - next; - menu "Alberta = 600 Zeny",-,"Izlude = 800 Zeny",M_1,"Cancel",M_End; - - if(Zeny < 600) goto NoZeny; - set Zeny, Zeny - 600; + mes "Would you like to"; + mes "board a ship on the"; + mes "Reudelus route? You"; + mes "can travel on Reudelus"; + mes "to Alberta or Izlude."; + next; + switch(select("Alberta - 600 Zeny:Izlude - 800 Zeny:Cancel")) { + case 1: + if (Zeny < 600) { + mes "[Sarumane]"; + mes "I'm sorry, but you"; + mes "don't have enough"; + mes "zeny for the boarding fare."; + close; + } + set zeny,zeny-600; warp "alberta",192,169; - close; - M_1: - if(Zeny < 800) goto NoZeny; - set Zeny, Zeny - 800; - warp "izlude",176,182; - close; - - NoZeny: + end; + case 2: + if (Zeny < 800) { mes "[Sarumane]"; - mes "Umm, you do not have enough zeny."; + mes "I'm sorry, but you"; + mes "don't have enough"; + mes "zeny for the boarding fare."; close; - M_End: + } + set zeny,zeny-800; + warp "izlude",176,182; + end; + case 3: mes "[Sarumane]"; - mes "Thank you, come again."; + mes "Travel by ship is"; + mes "still one of the safest and"; + mes "dependable methods of"; + mes "transportation. I invite you"; + mes "to try Reudelus travel soon~"; close; + } } -//============================================================================// -// Kokomo Beach -//============================================================================// - -//============================================================= -cmd_fild04,188,74,4 script Zyosegirl 93,{ - mes "[Zyosegirl]"; - mes "Hello, I am Zyosegirl, I gather seashells in the sea all day and sell them to make a living."; - next; - mes "[Zyosegirl]"; - mes "Even though it seems to be a simple lifestyle, I absolutely love it here."; - close; -} - -//========================================================= -cmd_fild04,248,86,4 script Ziyaol 709,{ - mes "[Ziyaol]"; - mes "I don't care what you think of me, I am a fisherman, and it is a very tough profession."; - next; - mes "[Ziyaol]"; - mes "I am just taking a short break right now, then I will resume fishing again in a few minutes..."; - close; -} - -//========================================================= -cmd_fild04,267,137,4 script Kid 703,{ - mes "[Daeguro]"; - mes "The sand here are so gentle and the smell of the ocean is great."; - mes "I hope one day I could get on one of those boats and head to Alberta."; - close; -} - - -//============================================================================// -// Others -//============================================================================// - +// Morroc Field //============================================================ -moc_fild12,35,303,4 script Saint Darmain Gatekeeper 59,{ +moc_fild12,35,303,4 script Serutero#cmd 59,{ mes "[Serutero]"; - mes "Good day, my name is Sertutero and I am the Gatekeeper for the road to Saint Darmain."; - mes "Do wish to proceed to Saint Darmain?"; - next; - menu "Proceed to Saint Darmain",-,"Learn more about Saint Darmain",M_1,"Cancel",M_End; - + mes "Hello, I'm Serutero,"; + mes "guardian of the roads that"; + mes "lead to Sandaruman Fortress."; + mes "If you really want to go there,"; + mes "I'll permit you to continue, but^FFFFFF ^000000 you must beware of its dangers..."; + next; + switch(select("I'm going there!:Sandaruman Fortress?:Cancel")) { + case 1: mes "[Serutero]"; - mes "Good luck out there, things could get rough, so be extra careful."; - mes ". . . . ."; - warp "cmd_fild08",331,319; + mes "So you're really going"; + mes "to go to Sandaruman"; + mes "Fortress. Alright then,"; + mes "good luck, and be careful!"; close; - M_1: + warp "cmd_fild08",331,319; + end; + case 2: + mes "[Serutero]"; + mes "Although Sandaruman"; + mes "Fortress is infested with"; + mes "monsters now, it used to be"; + mes "a province where people lived."; + mes "However, they were always"; + mes "invaded and pillaged..."; + next; + mes "[Serutero]"; + mes "Sandaruman's inhabitants"; + mes "eventually adapted to the"; + mes "invasions, developing smoke"; + mes "signals and fortifications to"; + mes "withstand the ravages of war."; + mes "Then, Comodo was built..."; + next; mes "[Serutero]"; - mes "Long time ago, due to many waves of invasion by monsters in Saint Darmain, many defensive structures were constructed to keep the peace."; - mes "And slowly, Saint Darmain became a natural fortress."; - mes "During an invasion, the southern edge of Saint Darmain's lighthouse also sends warning signals to surrounding cities."; + mes "Comodo grew in power and"; + mes "influence and eventually annexed Sandaruman. More and more people"; + mes "moved from the fortress to Comodo until Sandaruman Fotress was"; + mes "essentially abandoned."; next; mes "[Serutero]"; - mes "Because of the vastness of all the defensive structures, Saint Darmain is also commonly known as"; - mes "^3355FF` Fortress Saint Darmain '^000000."; + mes "There were a few people"; + mes "remaining in Sandaruman,"; + mes "but they revolted and some"; + mes "fledging government came into"; + mes "power there. The monsters took"; + mes "the chance to take over..."; next; mes "[Serutero]"; - mes "If you are looking for the lighthouse, proceed in the direction of south-west."; + mes "There's nothing around"; + mes "Sandaruman now. Well, nothing"; + mes "except maybe Paros Lighthouse,"; + mes "which is southwest of here. That place might be of interest to"; + mes "aspiring Rogues, I hear..."; close; - M_End: + case 3: mes "[Serutero]"; - mes "If you ever become exhausted on your journey, you should stop by the nearby island of"; - mes "^3355FF`Comodo'^000000 City."; - mes "The tropical weather over there is a brand new experience for most people."; + mes "You know, if you're"; + mes "tired of traveling, you"; + mes "can rest in ^3355FFComodo^000000. That"; + mes "place is a pretty popular"; + mes "tourist attraction, especially"; + mes "for you adventurer types."; close; + } } |