diff options
author | Vicious <Vicious@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-27 02:15:34 +0000 |
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committer | Vicious <Vicious@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-27 02:15:34 +0000 |
commit | 5455fd1184e75c9192a1f6f84355851a01258e48 (patch) | |
tree | c3fc985a7b90c06308f272d551d8e7289485a14b /npc/cities/comodo.txt | |
parent | 3633262bf2d8db0dd3bd51370826120371aac4a0 (diff) | |
download | hercules-5455fd1184e75c9192a1f6f84355851a01258e48.tar.gz hercules-5455fd1184e75c9192a1f6f84355851a01258e48.tar.bz2 hercules-5455fd1184e75c9192a1f6f84355851a01258e48.tar.xz hercules-5455fd1184e75c9192a1f6f84355851a01258e48.zip |
constant-fied!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5763 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/comodo.txt')
-rw-r--r-- | npc/cities/comodo.txt | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/npc/cities/comodo.txt b/npc/cities/comodo.txt index 2145b2888..8a6e5f04e 100644 --- a/npc/cities/comodo.txt +++ b/npc/cities/comodo.txt @@ -67,7 +67,7 @@ comodo.gat,221,310,4 script Rinta 89,{ next;
mes "[Rinta]";
mes "If this is true, then this means that they can have as much meat and seasoning as they want......";
- emotion 5;
+ emotion e_ic;
close;
}
@@ -130,15 +130,15 @@ cmd_in02.gat,178,92,4 script Shalone 101,{ cmd_in02.gat,178,86,4 script Stonae 98,{
mes "[Stonae]";
mes "WHAT!! Dang it!! AGAIN!! Arghhhhhhh!!!............";
- emotion 23;
+ emotion e_omg;
next;
mes "[Stonae]";
mes "Sheesh! I can't quit after losing this badly! I won't quit until I win!";
- emotion 7;
+ emotion e_ag;
next;
mes "[Stonae]";
mes "Let's go!!";
- emotion 27;
+ emotion e_go;
close;
}
@@ -148,7 +148,7 @@ cmd_in02.gat,174,126,4 script Loyar 83,{ mes "[Loyar]";
mes "The Comodo Casino has a very pleasing decor... It's quite clean and simple!";
mes "The atmosphere is perfect and makes you really want to play more!";
- emotion 33;
+ emotion e_ok;
next;
mes "[Loyar]";
mes "Atmosphere is everything when it comes to gaming.";
@@ -168,7 +168,7 @@ cmd_in02.gat,73,81,4 script Martine 48,{ set @temp, 2;
mes "[Martine]";
mes "Gambling? Oh no, it's NOT gambling! Don't say that the Comodo 'CASINO' houses gambling.....";
- emotion 0;
+ emotion e_gasp;
next;
mes "[Martine]";
mes "We provide some of the greatest 'GAMES' in the world. It's much more of a sophisticated form of 'GAMING' than it is 'GAMBLING'.....";
@@ -176,11 +176,11 @@ cmd_in02.gat,73,81,4 script Martine 48,{ next;
mes "[Martine]";
mes "What?......... Don't look at me like that!...";
- emotion 0;
+ emotion e_gasp;
next;
mes "[Martine]";
mes "..... Ok, FINE! I see how it is. I don't care what you think. I've lost all my zeny playing in this casino and I have NO regrets whatsoever!";
- emotion 7;
+ emotion e_ag;
next;
mes "[Martine]";
mes "Today's competition is over! I'll have to go to the ^5555FFComodo Dungeon^000000 and kill some monsters to earn back the zeny I lost.";
@@ -188,7 +188,7 @@ cmd_in02.gat,73,81,4 script Martine 48,{ next;
mes "[Martine]";
mes "WOO HOO!! I'm going to have a blast!! HAHAHA!";
- emotion 29;
+ emotion e_gg;
close;
}
@@ -196,11 +196,11 @@ cmd_in02.gat,73,81,4 script Martine 48,{ cmd_in02.gat,64,43,4 script Roberto 709,{
mes "[Roberto]";
mes "Muhahaha... What a stupid man! Now that's easy money! (~counts his money~)";
- emotion 29;
+ emotion e_gg;
next;
mes "[Roberto]";
mes "Hey you! What are you looking at!? Get out of here!! What... you've never seen someone count money before??";
- emotion 1;
+ emotion e_what;
close;
}
@@ -208,14 +208,14 @@ cmd_in02.gat,64,43,4 script Roberto 709,{ cmd_in02.gat,89,72,4 script Deniroz 89,{
mes "[Deniroz]";
mes "If the bead falls in this time, I'll hit the JACKPOT!! All I have to do is put this small bead into that little hole.";
- emotion 0;
+ emotion e_gasp;
next;
mes "[Deniroz]";
mes "Most people give up after a few tries, but not me..... *whispers*(the can of beer in my hand is actually a powerful magnet)...";
next;
mes "[Deniroz]";
mes "Keee hee hee hee!! I'm going to get rich with my secret plan!!";
- emotion 29;
+ emotion e_gg;
close;
}
@@ -241,14 +241,14 @@ cmd_in02.gat,57,62,4 script Casino Manager Moo 109,{ cmd_in02.gat,48,55,4 script Scoursege 51,{
mes "[Scoursege]";
mes "Darn it, where is that guy who borrowed my zeny? He better not be hiding from me, he told me he would double my money!";
- emotion 19;
+ emotion e_swt2;
next;
mes "[Scoursege]";
mes "He was positive that he could double my money and make a little for himself! Where is he!...";
next;
mes "[Scoursege]";
mes "Have I been scammed!?? On no! What should I do?? My zeny..... (~sob~sob~)";
- emotion 28;
+ emotion e_sob;
close;
}
@@ -267,7 +267,7 @@ comodo.gat,206,310,4 script Rochito 48,{ L_0:
mes "[Rochito]";
mes "Meat, meat, meat... I LOVE MEAT!! Eat, eat, eat... ALL I eat is MEAT!! I'm sooo obsessed with meat..... I'm... I.. I... I'm a MEAT MAN!!";
- emotion 3;
+ emotion e_lv;
next;
mes "[Rochito]";
mes "Comodo is meat heaven!! That's why BBQ camping in Comodo is sooooo AWESOME!!!";
@@ -278,11 +278,11 @@ L_0: mes "[Rochito]";
mes "The Komodoru, a native animal of Comodo, is famous because of it's delicious meat. Every part of the animal is tasty.";
mes "However the tastiest part of the Komodoru, is the area around the spine. It's number one!";
- emotion 21;
+ emotion e_no1;
next;
mes "[Rochito]";
mes "Look at all of this meat in front of me! I don't know what to do with all of this meat! What should I do?? Oh no!...";
- emotion 19;
+ emotion e_swt2;
next;
mes "[Rochito]";
mes "Oh, I almost forgot!! You must try this Komodoru spine meat with Comodo's authentic BBQ seasoning.";
@@ -324,11 +324,11 @@ L_2: next;
mes "[Rochito]";
mes "Oh my!! This is the special Comodo seasoning.... Koserahserah!! How did you manage to get this precious delicacy?";
- emotion 0;
+ emotion e_gasp;
next;
mes "[Rochito]";
mes "Oh... I see, I see. So it was given to you by my long time friend. Well, thank you so much.... thank you...";
- emotion 15;
+ emotion e_thx;
next;
mes "[Rochito]";
mes "Hey everybody! Tausupa has sent us some Koserahserah seasoning!!";
@@ -365,7 +365,7 @@ L_2: L_3:
mes "[Rochito]";
mes "You've returned..... Oh! Thank you for the delivering the wine for us.";
- emotion 15;
+ emotion e_thx;
set dmdswrd_Q, 5;
next;
@@ -423,7 +423,7 @@ L_1: L_2:
mes "[Rockha]";
mes "Ha ha ha..... aaaahhh.... THIS is FRIENDSHIP!!";
- emotion 18;
+ emotion e_heh;
next;
mes "[Rockha]";
mes "Let us take a moment to make a toast to our good friend. Let us eat and drink until we can eat no more!!";
@@ -458,13 +458,13 @@ L_0: next;
mes "[Rotute]";
mes "...... We MUST SUCCEED!!!!";
- emotion 27;
+ emotion e_go;
close;
L_1:
mes "[Rotute]";
mes "Wow!! This is Comodo's famous seasoning!! The Captain's friend is truly a good person. To be this generous is unbelievable!";
- emotion 0;
+ emotion e_gasp;
next;
mes "[Rotute]";
mes "I can only hope that I find a friend that is as loyal as he on this quest.....";
@@ -479,7 +479,7 @@ L_2: next;
mes "[Rotute]";
mes "Oh, and thanks so much for helping our captain.";
- emotion 15;
+ emotion e_thx;
close;
}
@@ -491,7 +491,7 @@ comodo.gat,209,305,4 script Emralhandas 70,{ mes "[Emralhandas]";
mes "Many years ago, during the War with the Witch, we dreamed of the day when we could live in peace.";
mes "Today that dream has come true and it's all because of you my friends!!";
- emotion 21;
+ emotion e_no1;
next;
menu "Ask about her friends....",M_0, "End Conversation",M_End;
@@ -526,7 +526,7 @@ comodo.gat,209,305,4 script Emralhandas 70,{ mes "[Emralhandas]";
mes "Her goal was to take over the world and plunge into a dark chaos!! We had to defend not only ourselves, but the future of humanity!!";
mes "So it was here that me made our stand against this terrible evil!";
- emotion 0;
+ emotion e_gasp;
next;
mes "[Emralhandas]";
mes "A tremendous battle took place and many of our comrades fell that day... but their efforts were not in vain.";
@@ -642,7 +642,7 @@ L_2: next;
mes "[Chief Tausupa]";
mes "I have made up my mind!";
- emotion 5;
+ emotion e_ic;
next;
mes "[Chief Tausupa]";
mes "Mureuchieligu Wine is made as soon as the grapes are picked. It is then bottled in the very same place and is left there to age.";
@@ -735,11 +735,11 @@ M_Menu: next;
mes "[TORUNA]";
mes "The world famous..... Comodo ^5533FFCheese^000000!!!";
- emotion 5;
+ emotion e_ic;
next;
mes "[TORUNA]";
mes "This special Cheese is simply DELICIOUS! You will understand how good the Cheese is once you try it.";
- emotion 14;
+ emotion e_lv2;
set dmdswrd_Q, 7;
next;
sL_2:
@@ -751,7 +751,7 @@ M_Menu: mes "[TORUNA]";
mes "The taste of Comodo Cheese is simply out of this world!! Just one taste and I guarantee that you won't be able to stop!";
mes "It's so good you may even go GRAZY without it!";
- emotion 3;
+ emotion e_lv;
next;
mes "[TORUNA]";
mes "Oh if I could just have one piece.... I'd be so happy I'd dance all night on that ^5555FFHula Dancing Stage^000000!!";
@@ -805,7 +805,7 @@ comodo.gat,169,284,4 script Kichiri 99,{ close;
L_1:
mes "The guy sitting near me just won't stop talking about Comodo ^5533FFCheese^000000...... It's going to drive me insane!";
- emotion 32;
+ emotion e_pif;
next;
mes "[Kichiri]";
mes "Yeah, right over there, the guy named ^3355FFMagatu^000000. Can you do something about it?";
@@ -814,7 +814,7 @@ L_1: L_2:
mes "I just want to have a quit time and have a few drinks, is this too much to ask for?";
mes "Stupid drunk ^3355FF' Magatu '^000000..... always talking about ^5533FFCheese^000000......";
- emotion 7;
+ emotion e_ag;
close;
}
@@ -825,20 +825,20 @@ comodo.gat,163,280,4 script Magatu 55,{ if(dmdswrd_Q == 10) goto L_2;
mes "Yes! That's it!! The irresistible smell of that amazing ^5533FFCheese^000000!! It's so delicious!.... Oh, I can't wait any longer......";
- emotion 3;
+ emotion e_lv;
next;
mes "[Magatu]";
mes "No matter what anyone else says..... Comodo Cheese is truly the BEST!!! Kekekeke!!";
- emotion 21;
+ emotion e_no1;
next;
mes "[Magatu]";
mes "Cheese! CHEESE!! WONDERFULL Comodo CHEESE!!!.... so.... tas... ty.... (~drooools~)";
- emotion 3;
+ emotion e_lv;
close;
L_1:
mes "What? You want to know some information regarding Comodo's special ^5533FFCheese^000000?";
mes "I guess I could give you some inside information............";
- emotion 1;
+ emotion e_what;
next;
mes "[Magatu]";
mes "Okay, go to the ^009500Casino^000000 and look for a guy named ^5533FFManzi^000000. He should be somewhere on the first floor.";
@@ -855,7 +855,7 @@ L_2: next;
mes "[Magatu]";
mes "O? I already told you? Bah, I am so drunk....... ^5533FFManzi^000000... He’s in the ^009500Casino^000000, got it?";
- emotion 20;
+ emotion e_hmm;
close;
}
@@ -886,7 +886,7 @@ L_1: mes "[Mazi]";
mes "Whoa! This is from my friend Magatu, you must be someone of great importance to him.";
mes "Otherwise, he wouldn't have given you the Bottle Cap.";
- emotion 5;
+ emotion e_ic;
next;
mes "[Manzi]";
mes "I made a promise to Magatu that I'd help anybody who had one of his bottle caps find out more about the ^5533FFCheese^000000.........";
@@ -922,7 +922,7 @@ comodo.gat,187,153,4 script Hullaris 701,{ mes "Hula Dance? Who says it's merely a hula dance?? It is much more than just some dance.";
mes "To refer to Comodo's unique form of dancing as simply a hula dance, is just insulting!";
- emotion 6;
+ emotion e_an;
next;
mes "[Hullaris]";
mes "The Comodo Hula Dance was developed long ago. Legend has it that the dance was used to control the minds and bodies of others!";
@@ -934,7 +934,7 @@ comodo.gat,187,153,4 script Hullaris 701,{ mes "[Hullaris]";
mes "Hehehehehe...... If anyone can dance better than me.... LET EM COME OUT!! It is more than just dancing..........";
mes "It is a form of 'COMMUNICATION'!!!";
- emotion 29;
+ emotion e_gg;
close;
L_1:
@@ -946,7 +946,7 @@ L_1: next;
mes "[Hullaris]";
mes "Hmm, that coin.... How did you know to come and look for me? Ah, I got it. Manzi must have told you about me.";
- emotion 20;
+ emotion e_hmm;
next;
mes "[Hullaris]";
mes "I presume you are also interested in the famous Comodo ^5533FFCheese^000000.";
@@ -984,7 +984,7 @@ L_1: M_End:
mes "[Hullaris]";
mes "Hey! Don't look at me like that, get out of here!";
- emotion 0;
+ emotion e_gasp;
close;
L_2:
@@ -1136,7 +1136,7 @@ L_2: next;
mes "[Nigirboran]";
mes "Hahaha... pink elephants.... reminds me of a bad acid trip I once had... er..... forget what I just said.";
- emotion 18;
+ emotion e_heh;
next;
mes "[Nigirboran]";
mes "If you cannot handle a little piece of cheese, there is absolutely no way you will be able to handle the Stone of Awakening.";
@@ -1166,7 +1166,7 @@ L_2: mes "[Nigirboran]";
mes "Hmm?.... Wow! Now that's rare!! You don't seem to have any ill effects from the posion.";
mes "You must be in top shape both mentally and physically.";
- emotion 5;
+ emotion e_ic;
next;
mes "[Nigirboran]";
mes "You have proved that you are worthy of the ^5533FFStone of Awakening^000000. Take this.......";
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