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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-05-21 01:30:36 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-05-21 01:30:36 +0000 |
commit | b9b818487cda10dc0f6faf1816439dbb4ff169b1 (patch) | |
tree | b3f7522627620945d9b9a2fa505c9e12cac11dc5 /npc/cities/brasilis.txt | |
parent | f4278f36db32f35e535a0ea8feb1cf83ca95019e (diff) | |
download | hercules-b9b818487cda10dc0f6faf1816439dbb4ff169b1.tar.gz hercules-b9b818487cda10dc0f6faf1816439dbb4ff169b1.tar.bz2 hercules-b9b818487cda10dc0f6faf1816439dbb4ff169b1.tar.xz hercules-b9b818487cda10dc0f6faf1816439dbb4ff169b1.zip |
Added some Brasilis basic NPCs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14299 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/brasilis.txt')
-rw-r--r-- | npc/cities/brasilis.txt | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/npc/cities/brasilis.txt b/npc/cities/brasilis.txt new file mode 100644 index 000000000..5682c037c --- /dev/null +++ b/npc/cities/brasilis.txt @@ -0,0 +1,88 @@ +//===== eAthena Script ======================================= +//= Brasilis Town +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Brasilis Town Script +//===== Additional Comments: ================================= +//= 1.0 First version. Transportation and Basic NPCs. +//============================================================ + +alberta,247,115,3 script Brute Sailor#bra2 100,{ + mes "[Brute Sailor]"; + mes "Hey, have you heard of the place called Brasilis?"; + mes "It's a place that's as hot as the Morroc desert, and as dense as the forests of Payon."; + next; + mes "[Brute Sailor]"; + mes "I have a map to get there, if you want I can take you to Brasilis."; + mes "It will only cost you 10,000 zeny. What do you say?"; + next; + switch(select("Let's go to Brasilis!:Cancel.")) { + case 1: + if (Zeny > 9999 ) { + mes "[Brute Sailor]"; + mes "Great! Let's Go!"; + close2; + warp "brasilis",314,60; + end; + } + else { + mes "[Brute Sailor]"; + mes "I'm sorry but you don't have"; + mes "enough zeny now"; + mes "You need 10,000 zeny"; + mes "to go to Brasilis"; + mes "Thank you."; + close; + } + case 2: + mes "[Brute Sailor]"; + mes "Let me know if you change your mind."; + close; + } +} + +brasilis,316,57,3 script Brute Sailor#bra1 100,{ + mes "[Brute Sailor]"; + mes "My ship will be heading back to Alberta soon, would you like to go back?"; + next; + switch(select("Return to Alberta.:Cancel.")) { + case 1: + mes "[Brute Sailor]"; + mes "Alright, lets get going!"; + close2; + warp "alberta",244,115; + end; + case 2: + mes "[Brute Sailor]"; + mes "Let me know if you change your mind."; + close; + } +} + +brasilis,278,137,3 script Bulletin Board#bra1 858,{ + mes ":: Happy Toucan Inn ::"; + close; +} + +brasilis,244,248,1 script Bulletin Board#bra2 858,{ + mes ":: Brasilis Market ::"; + close; +} + +brasilis,155,165,3 script Bulletin Board#bra3 858,{ + mes ":: Brasilis Art Museum ::"; + close; +} + +brasilis,303,309,3 script Bulletin Board#bra4 858,{ + mes ":: Jungle Cable ::"; + mes " "; + mes "- Not recommended for the faint hearted! -"; + close; +} |