summaryrefslogtreecommitdiff
path: root/npc/cities/aldebaran.txt
diff options
context:
space:
mode:
authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-05-04 19:34:39 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-05-04 19:34:39 +0000
commitd7b0f8dbde800e695eff97df1d79087d94158928 (patch)
treee666b02dec511d1fe7b0cf670e5f5945b30c62ac /npc/cities/aldebaran.txt
parentd6d6fdd7aec99a7d3a074b0720a17b00ef1f6c29 (diff)
downloadhercules-d7b0f8dbde800e695eff97df1d79087d94158928.tar.gz
hercules-d7b0f8dbde800e695eff97df1d79087d94158928.tar.bz2
hercules-d7b0f8dbde800e695eff97df1d79087d94158928.tar.xz
hercules-d7b0f8dbde800e695eff97df1d79087d94158928.zip
revised 1/3 of cities scripts
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10456 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/aldebaran.txt')
-rw-r--r--npc/cities/aldebaran.txt53
1 files changed, 26 insertions, 27 deletions
diff --git a/npc/cities/aldebaran.txt b/npc/cities/aldebaran.txt
index a6019d5af..6e958f972 100644
--- a/npc/cities/aldebaran.txt
+++ b/npc/cities/aldebaran.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= eAthena dev team
//===== Current Version: =====================================
-//= 1.9a
+//= 1.9b
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
@@ -572,8 +572,10 @@ aldeba_in,152,47,4 script Giddy Fellow 97,{
// Master ----------------------------------------------------------
aldeba_in,156,179,4 script Master#02 61,{
mes "[Master]";
- if(sex==0) mes "Oh hello. Don't mind me, I'm just a perverted old man.... la di da.......";
- if(sex==0) close;
+ if(!sex) {
+ mes "Oh hello. Don't mind me, I'm just a perverted old man.... la di da.......";
+ close;
+ }
mes "Did you know that the Kafra Main Office is located here, in Aldebaran?";
next;
mes "[Master]";
@@ -831,11 +833,10 @@ aldeba_in,79,161,6 script Kafra#04 115,{
mes "The amount of special reserve points that you have is: ^FF0000"+RESRVPTS+"^000000 pts. Please make a choice based on your point total.";
M_Menu:
next;
- menu "100- Sweet Potato 7 ea",M_1a, "200- Sweet Potato 15 ea",M_1b, "300- Sweet Potato 25 ea",M_1c, "400- Sweet Potato 35 ea",M_1d,
+ menu "100- Sweet Potato 7 ea",-, "200- Sweet Potato 15 ea",M_1b, "300- Sweet Potato 25 ea",M_1c, "400- Sweet Potato 35 ea",M_1d,
"500- Sweet Potato 50 ea",M_1e, "600- Sweet Potato 60 ea",M_1f, "700- Sweet Potato 75 ea",M_1g, "800- Sweet Potato 85 ea",M_1h,
"900- Sweet Potato 100 ea",M_1i, "1000- 1st Lottery Chance!",M_1j, "Next items",M_2, "Cancel",M_End;
- M_1a:
if(RESRVPTS < 100) goto sL_LowPts1;
mes "[Kafra]";
mes "Here you are.";
@@ -914,12 +915,11 @@ M_Menu:
goto M_Menu;
M_2:
- menu "1100- Red Potion 7 ea",M_2a, "1300- Red Potion 15 ea",M_2b, "1500- Red Potion 25 ea",M_2c,
+ menu "1100- Red Potion 7 ea",-, "1300- Red Potion 15 ea",M_2b, "1500- Red Potion 25 ea",M_2c,
"1700- Red Potion 35 ea",M_2d, "1900- Red Potion 50 ea",M_2e, "2100- Red Potion 60 ea",M_2f,
"2300- Red Potion 75 ea",M_2g, "2500- Red Potion 85 ea",M_2h, "2800- Red Potion 100 ea",M_2i,
"3000- 2nd Lotery Chance!",M_2j, "Previous List",M_Menu, "Cancel",M_End;
- M_2a:
if(RESRVPTS < 1100) goto sL_LowPts2;
mes "[Kafra]";
mes "Here you are.";
@@ -1021,9 +1021,8 @@ aldeba_in,88,161,3 script Kafra#05 115,{
mes "You have the following amount of special reserve points: ^5544FF"+RESRVPTS+"^000000.";
mes "Make a choice and test your luck!";
next;
- menu "5000pts = 1st Lottery Chance!",sM_1st, "7000pts = 2nd Lottery Chance!",sM_2nd, "10000pts = 3rd Lottery Chance!",sM_3rd, "Cancel",M_End;
+ menu "5000pts = 1st Lottery Chance!",-, "7000pts = 2nd Lottery Chance!",sM_2nd, "10000pts = 3rd Lottery Chance!",sM_3rd, "Cancel",M_End;
- sM_1st:
if(RESRVPTS < 5000) goto sL_NotEnuf;
set RESRVPTS, RESRVPTS - 5000;
set @Lotto, 3;
@@ -1435,7 +1434,15 @@ c_tower3,10,249,4 script Gatekeeper#01 84,{
close;
M_2:
mes "[Gatekeeper Riku]";
- if(countitem(7026) < 1) goto L_Check_Key;
+ if(countitem(7026) < 1) {
+ mes ". . . . . .";
+ mes "Unfortunately you don't have a privilege";
+ mes "To enter this Gate ..";
+ mes "You won't be able to go through";
+ mes "As long as Ancient Alchemists";
+ mes " Don't approve you.";
+ close;
+ }
delitem 7026,1;
mes "Hmm! I already felt that you are not an Ordinary person,";
mes "Now it seems to be successful in Speculation.";
@@ -1445,14 +1452,6 @@ c_tower3,10,249,4 script Gatekeeper#01 84,{
warp "c_tower4",185,44;
close;
- L_Check_Key:
- mes ". . . . . .";
- mes "Unfortunately you don't have a privilege";
- mes "To enter this Gate ..";
- mes "You won't be able to go through";
- mes "As long as Ancient Alchemists";
- mes " Don't approve you.";
- close;
M_End:
mes "[Gatekeeper Riku]";
mes "This Clock Tower";
@@ -1530,7 +1529,15 @@ alde_dun03,264,16,4 script Gatekeeper#02 101,{
close;
M_2:
mes "[Gatekeeper Boy]";
- if(countitem(7027) < 1) goto L_Check_Key;
+ if(countitem(7027) < 1) {
+ mes ". . . . . .";
+ mes "Unfortunately you don't have a privilege";
+ mes "To enter this Gate ..";
+ mes "You won't be able to go through";
+ mes "As long as Ancient Alchemists";
+ mes " Don't grant you.";
+ close;
+ }
delitem 7027,1;
mes "Hmm! I already felt that you are not an Ordinary person,";
mes "Now it seems to be successful in Speculation.";
@@ -1540,14 +1547,6 @@ alde_dun03,264,16,4 script Gatekeeper#02 101,{
warp "alde_dun04",79,267;
close;
- L_Check_Key:
- mes ". . . . . .";
- mes "Unfortunately you don't have a privilege";
- mes "To enter this Gate ..";
- mes "You won't be able to go through";
- mes "As long as Ancient Alchemists";
- mes " Don't grant you.";
- close;
M_End:
mes "[Gatekeeper Boy]";
mes "This Clock Tower";