diff options
author | Haru <haru@dotalux.com> | 2015-11-12 17:45:09 +0100 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:51 +0100 |
commit | 65d393fc57804447497855a6daeb981e312ec372 (patch) | |
tree | 8dc93d8a9d1d53c517d55d297d4f04f288913c6e /npc/battleground | |
parent | 0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4 (diff) | |
download | hercules-65d393fc57804447497855a6daeb981e312ec372.tar.gz hercules-65d393fc57804447497855a6daeb981e312ec372.tar.bz2 hercules-65d393fc57804447497855a6daeb981e312ec372.tar.xz hercules-65d393fc57804447497855a6daeb981e312ec372.zip |
Standardized header in scripts (part 7)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Battlegrounds and WoE scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/battleground')
-rw-r--r-- | npc/battleground/bg_common.txt | 69 | ||||
-rw-r--r-- | npc/battleground/flavius/flavius01.txt | 57 | ||||
-rw-r--r-- | npc/battleground/flavius/flavius02.txt | 58 | ||||
-rw-r--r-- | npc/battleground/flavius/flavius_enter.txt | 47 | ||||
-rw-r--r-- | npc/battleground/kvm/kvm01.txt | 59 | ||||
-rw-r--r-- | npc/battleground/kvm/kvm02.txt | 62 | ||||
-rw-r--r-- | npc/battleground/kvm/kvm03.txt | 61 | ||||
-rw-r--r-- | npc/battleground/kvm/kvm_enter.txt | 56 | ||||
-rw-r--r-- | npc/battleground/kvm/kvm_item_pay.txt | 50 | ||||
-rw-r--r-- | npc/battleground/tierra/tierra01.txt | 56 | ||||
-rw-r--r-- | npc/battleground/tierra/tierra02.txt | 55 | ||||
-rw-r--r-- | npc/battleground/tierra/tierra_enter.txt | 48 |
12 files changed, 430 insertions, 248 deletions
diff --git a/npc/battleground/bg_common.txt b/npc/battleground/bg_common.txt index abed7c5a0..35cc52fe5 100644 --- a/npc/battleground/bg_common.txt +++ b/npc/battleground/bg_common.txt @@ -1,27 +1,44 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Euphy +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= // BattleGround System - Common NPCs -//===== By: ================================================== -//= ????, L0ne_W0lf -//===== Current Version: ===================================== -//= 1.4 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Battleground NPCs: //= - Generals and Aides //= - Battleground Warper //= - Kafra and Repairman. //= - GM Management NPC (disabled by default) //= - Badge Exchanger (Tierra and Flavius) -//===== Additional Comments: ================================= -//= 1.0 First Version. -//= 1.1 Updated several NPCs to Official. -//= 1.2 Updated Repairman NPC -//= 1.3 Optimized "Erundek" NPC. [Euphy] -//= 1.4 Added GM management function. [Euphy] -//============================================================ +//================= Current Version ======================================= +//= 1.4 +//========================================================================= -// Generals -//============================================================ +//== Generals ============================================== bat_room,161,158,3 script Gen. Guillaume's Aide#01 4_M_KY_HEAD,{ end; } bat_room,161,160,3 script Gen. Guillaume's Aide#03 4_M_KY_HEAD,{ end; } @@ -170,15 +187,13 @@ bat_room,160,159,3 script General Guillaume 4_M_KY_KIYOM,{ end; } -// Flags -//============================================================ +//== Flags ================================================= //bat_room,140,160,3 script Guillaume Base#roomflag1 1_FLAG_LION,{ end; } //bat_room,167,160,3 script Guillaume Base#roomflag2 1_FLAG_LION,{ end; } //bat_room,140,139,3 script Croix Base#roomflag1 1_FLAG_EAGLE,{ end; } //bat_room,167,139,3 script Croix Base#roomflag2 1_FLAG_EAGLE,{ end; } -// BattleGround Warper -//============================================================ +//== BattleGround Warper =================================== bat_room,148,150,5 script Teleporter#Battlefield 4_F_TELEPORTER,{ mes "[Teleporter]"; mes "Do you wish to leave the battlefield? Use my services to return to town."; @@ -278,7 +293,7 @@ payon,189,105,3 duplicate(BatRecruit) Maroll Battle Recruiter::BatRecruit5 4_F_J lighthalzen,153,86,5 duplicate(BatRecruit) Maroll Battle Recruiter::BatRecruit6 4_F_JOB_KNIGHT rachel,149,138,3 duplicate(BatRecruit) Maroll Battle Recruiter::BatRecruit7 4_F_JOB_KNIGHT -// Additional warps +//== Additional warps ====================================== // Empty bat_room,57,81,0 warp bat1 1,1,bat_room,154,149 bat_room,57,90,0 warp bat2 1,1,bat_room,154,149 @@ -307,22 +322,19 @@ bat_room,253,90,0 warp bat30 1,1,bat_room,154,149 bat_room,253,220,0 warp bat31 1,1,bat_room,154,149 bat_room,253,211,0 warp bat32 1,1,bat_room,154,149 -// Kafra -//============================================================ +//== Kafra ================================================= bat_room,148,147,4 script Kafra Staff::kaf_bat 4_F_KAFRA9,{ cutin "kafra_09",2; callfunc "F_Kafra",0,2,1,150,0; } -// Repairman -//============================================================ +//== Repairman ============================================= bat_room,138,144,4 script Repairman#bg 4_M_04,{ callfunc "repairmain","Repairman"; end; } -// GM Management NPC -//============================================================ +//== GM Management NPC ===================================== bat_room,1,151,3 script Switch#batgnd 4_DOG01,{ .@i = callfunc("F_GM_NPC",1854,0); if (.@i == -1) { @@ -372,8 +384,7 @@ bat_room,1,151,3 script Switch#batgnd 4_DOG01,{ } } -// Badges Exchange -//============================================================ +//== Badges Exchange ======================================= bat_room,160,150,3 script Erundek 4_M_MANAGER,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; diff --git a/npc/battleground/flavius/flavius01.txt b/npc/battleground/flavius/flavius01.txt index 5fc1de8f5..bed6e8115 100644 --- a/npc/battleground/flavius/flavius01.txt +++ b/npc/battleground/flavius/flavius01.txt @@ -1,25 +1,42 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Euphy +//= Copyright (C) Kisuka +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= // BattleGround System - Flavius -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.5 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Flavius Battleground. //= - Winning Team: 9 badges //= - Losing Team: 3 badge -//===== Additional Comments: ================================= -//= 1.0 First Version. -//= 1.1 Fixed pink crystal spawning as blue. [L0ne_W0lf] -//= 1.2 Updated 'waitingroom' to support required zeny/lvl. [Kisuka] -//= 1.3 Removed MaxLvl check in waitingrooms. Replaced setwall with setcell. -//= 1.4 Label standardization. [Euphy] -//= 1.5 Added GM management function. [Euphy] -//============================================================ - -// Waiting Room NPCs -//============================================================ +//================= Current Version ======================================= +//= 1.5 +//========================================================================= + +//== Waiting Room NPCs ===================================== bat_room,86,227,4 script Lieutenant Ator 4_M_KY_KNT,{ end; OnInit: @@ -68,9 +85,7 @@ OnTimer1000: end; } - -// Flavius Battleground Engine -//============================================================ +//== Flavius Battleground Engine =========================== bat_b01,15,15,3 script start#bat_b01 CLEAR_NPC,{ OnInit: mapwarp "bat_b01","bat_room",154,150; diff --git a/npc/battleground/flavius/flavius02.txt b/npc/battleground/flavius/flavius02.txt index 42a0abc42..182a067c1 100644 --- a/npc/battleground/flavius/flavius02.txt +++ b/npc/battleground/flavius/flavius02.txt @@ -1,26 +1,42 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Euphy +//= Copyright (C) Kisuka +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= // BattleGround System - Flavius Second -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.6 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Flavius Battleground. //= - Winning Team: 9 badges //= - Losing Team: 3 badge -//===== Additional Comments: ================================= -//= 1.0 First Version. -//= 1.1 Fixed NPCs being called for waiting rooms. (bugreport:4395) -//= 1.2 Fixed pink crystal spawning as blue. [L0ne_W0lf] -//= 1.3 Updated 'waitingroom' to support required zeny/lvl. [Kisuka] -//= 1.4 Removed MaxLvl check in waitingrooms. Replaced setwall with setcell. -//= 1.5 Label standardization. [Euphy] -//= 1.6 Added GM management function. [Euphy] -//============================================================ - -// Waiting Room NPCs -//============================================================ +//================= Current Version ======================================= +//= 1.6 +//========================================================================= + +//== Waiting Room NPCs ===================================== bat_room,142,227,4 script Lieutenant Huvas 4_M_KY_KNT,{ end; OnInit: @@ -69,9 +85,7 @@ OnTimer1000: end; } - -// Flavius Battleground Engine -//============================================================ +//== Flavius Battleground Engine =========================== bat_b02,15,15,3 script start#bat_b02 CLEAR_NPC,{ OnInit: mapwarp "bat_b02","bat_room",154,150; diff --git a/npc/battleground/flavius/flavius_enter.txt b/npc/battleground/flavius/flavius_enter.txt index 315eff2cb..243203d6e 100644 --- a/npc/battleground/flavius/flavius_enter.txt +++ b/npc/battleground/flavius/flavius_enter.txt @@ -1,18 +1,38 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= // BattleGround System - Flavius Entrance NPCs -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.0 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Flavius Battleground Entrance NPCs -//===== Additional Comments: ================================= -//= 1.0 First Version. -//============================================================ +//================= Current Version ======================================= +//= 1.0 +//========================================================================= -// Flavius Officer - Guillaume -//============================================================ +//== Flavius Officer - Guillaume =========================== bat_room,133,178,5 script Flavius Officer#01a 4_M_KY_KNT,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; @@ -221,8 +241,7 @@ bat_room,151,121,1 script Croix Knight#4 4_M_CRU_SOLD,{ close; } -// Flavius Officer - Croix -//============================================================ +//== Flavius Officer - Croix =============================== bat_room,148,178,5 script Flavius Officer#02a 4_M_KY_KNT,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; diff --git a/npc/battleground/kvm/kvm01.txt b/npc/battleground/kvm/kvm01.txt index 951d9ef2b..08c92d7ba 100644 --- a/npc/battleground/kvm/kvm01.txt +++ b/npc/battleground/kvm/kvm01.txt @@ -1,24 +1,40 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= // BattleGround System - KvM 80-99 -//===== By: ================================================== -//= ???, L0ne_W0lf -//===== Current Version: ===================================== -//= 1.2 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Kreiger Von Midgard Battleground for levels 80 to 99 //= - Winning Team: 5 points //= - Losing Team: 1 point -//===== Additional Comments: ================================= -//= 1.0 First Version. -//= 1.1 Updated using official Aegis files. [L0ne_W0lf] -//= 1.2 Upated some announces and dialogs from iRO. -//= Changed how the scoreboard works slightly. -//= Removed the areapercentheals, and minor things. -//============================================================ - -// Waiting Room NPCs -//============================================================ +//================= Current Version ======================================= +//= 1.2 +//========================================================================= + +//== Waiting Room NPCs ===================================== bat_room,169,226,5 script KVM Waiting Room#a::KvM01R_Guillaume 4_M_KY_KNT,{ end; @@ -47,8 +63,7 @@ OnEnterBG: bat_room,169,211,0 warp #kvm802 2,2,bat_room,154,150 -// Starting Line -//============================================================ +//== Starting Line ========================================= - script KVM01::CellEffect -1,{ end; @@ -119,8 +134,7 @@ OnTouch: end; } -// Battleground Engine -//============================================================ +//== Battleground Engine =================================== - script KvM01_BG -1,{ end; @@ -365,8 +379,7 @@ OnTimer60000: end; } -// Battleground rewards -//============================================================ +//== Battleground rewards ================================== bat_c01,51,130,5 script KVM Officer#KVM01A 4_M_KY_HEAD,{ if( $@KvM01BG_Victory ) { diff --git a/npc/battleground/kvm/kvm02.txt b/npc/battleground/kvm/kvm02.txt index ea2a32bbc..ccca49656 100644 --- a/npc/battleground/kvm/kvm02.txt +++ b/npc/battleground/kvm/kvm02.txt @@ -1,26 +1,41 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Ai4rei +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= // BattleGround System - KvM 1-59 -//===== By: ================================================== -//= ???, L0ne_W0lf -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Kreiger Von Midgard Battleground for levels 1 to 59 //= - Winning Team: 1 point //= - Losing Team: 0 points -//===== Additional Comments: ================================= -//= 1.0 First Version. -//= 1.1 Updated using official Aegis files. [L0ne_W0lf] -//= 1.2 Upated some announces and dialogs from iRO. -//= Changed how the scoreboard works slightly. -//= Removed the areapercentheals, and minor things. -//= 1.3 Fixed wrong names for disablenpc/enablenpc. [Ai4rei] -//= Fixed points in text and actual points differing. -//============================================================ - -// Waiting Room NPCs -//============================================================ +//================= Current Version ======================================= +//= 1.3 +//========================================================================= + +//== Waiting Room NPCs ===================================== bat_room,197,226,5 script KVM Waiting Room#a2::KvM02R_Guillaume 4_M_KY_KNT,{ end; @@ -49,8 +64,7 @@ OnEnterBG: bat_room,197,211,0 warp #kvm602 2,2,bat_room,154,150 -// Starting Line -//============================================================ +//== Starting Line ========================================= - script KVM02::CellEffect2 -1,{ end; @@ -121,8 +135,7 @@ OnTouch: end; } -// Battleground Engine -//============================================================ +//== Battleground Engine =================================== - script KvM02_BG -1,{ end; @@ -367,8 +380,7 @@ OnTimer60000: end; } -// Battleground rewards -//============================================================ +//== Battleground rewards ================================== bat_c02,51,130,5 script KVM Officer#KVM02A 4_M_KY_HEAD,{ if( $@KvM01BG_Victory ) { diff --git a/npc/battleground/kvm/kvm03.txt b/npc/battleground/kvm/kvm03.txt index 279a0b5fe..efbfb3984 100644 --- a/npc/battleground/kvm/kvm03.txt +++ b/npc/battleground/kvm/kvm03.txt @@ -1,25 +1,41 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Ai4rei +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= // BattleGround System - KvM 60-80 -//===== By: ================================================== -//= ???, L0ne_W0lf -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Kreiger Von Midgard Battleground for levels 60 to 80 //= - Winning Team: 2 points //= - Losing Team: 1 point -//===== Additional Comments: ================================= -//= 1.0 First Version. -//= 1.1 Updated using official Aegis files. [L0ne_W0lf] -//= 1.2 Upated some announces and dialogs from iRO. -//= Changed how the scoreboard works slightly. -//= Removed the areapercentheals, and minor things. -//= 1.3 Fixed wrong names for disablenpc/enablenpc. [Ai4rei] -//============================================================ - -// Waiting Room NPCs -//============================================================ +//================= Current Version ======================================= +//= 1.3 +//========================================================================= + +//== Waiting Room NPCs ===================================== bat_room,225,226,5 script KVM Waiting Room#a3::KvM03R_Guillaume 4_M_KY_KNT,{ end; @@ -48,8 +64,7 @@ OnEnterBG: bat_room,225,211,0 warp #kvm702 2,2,bat_room,154,150 -// Starting Line -//============================================================ +//== Starting Line ========================================= - script KVM03::CellEffect3 -1,{ end; @@ -120,8 +135,7 @@ OnTouch: end; } -// Battleground Engine -//============================================================ +//== Battleground Engine =================================== - script KvM03_BG -1,{ end; @@ -366,8 +380,7 @@ OnTimer60000: end; } -// Battleground rewards -//============================================================ +//== Battleground rewards ================================== bat_c03,51,130,5 script KVM Officer#KVM03A 4_M_KY_HEAD,{ if( $@KvM01BG_Victory ) { diff --git a/npc/battleground/kvm/kvm_enter.txt b/npc/battleground/kvm/kvm_enter.txt index 5a9537461..c165b8058 100644 --- a/npc/battleground/kvm/kvm_enter.txt +++ b/npc/battleground/kvm/kvm_enter.txt @@ -1,22 +1,39 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= // BattleGround System - KvM Entrance NPCs -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.1 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Kreiger Von Midgard Battleground Entrance NPCs //= Original NPCs scrapped from bg_common. -//===== Additional Comments: ================================= -//= 1.0 First Version. -//= 1.1 Corrected some typos, and shifted messages around. -//= Corrected iRO style quest log entries, however it's -//= advisable that you not use them, as they conflict. -//============================================================ +//================= Current Version ======================================= +//= 1.1 +//========================================================================= -// KvM Officer - Guillaume -//============================================================ +//== KvM Officer - Guillaume =============================== bat_room,164,178,5 script KVM Mercenary Officer#1 4_M_KY_KNT,{ /* .@kvm = questprogress(6026,PLAYTIME); @@ -55,8 +72,7 @@ bat_room,164,178,5 script KVM Mercenary Officer#1 4_M_KY_KNT,{ } } -// Guillaume Knight - KvM -//============================================================ +//== Guillaume Knight - KvM ================================ bat_room,167,178,5 script Guillaume Knight#kvm 4_M_KY_SOLD,{ mes "[Guillaume Knight]"; mes "Hello."; @@ -115,8 +131,7 @@ bat_room,167,178,5 script Guillaume Knight#kvm 4_M_KY_SOLD,{ } } -// KvM Officer - Croix -//============================================================ +//== KvM Officer - Croix =================================== bat_room,164,121,1 script KVM Mercenary Officer#2 4_M_CRU_KNT,{ /* .@kvm = questprogress(6025,PLAYTIME); @@ -155,8 +170,7 @@ bat_room,164,121,1 script KVM Mercenary Officer#2 4_M_CRU_KNT,{ } } -// Croix Knight - KvM -//============================================================ +//== Croix Knight - KvM ==================================== bat_room,167,121,1 script Croix Knight#kvm 4_M_CRU_SOLD,{ mes "[Croix Knight]"; mes "Hello."; diff --git a/npc/battleground/kvm/kvm_item_pay.txt b/npc/battleground/kvm/kvm_item_pay.txt index ed6190690..aa3ade66b 100644 --- a/npc/battleground/kvm/kvm_item_pay.txt +++ b/npc/battleground/kvm/kvm_item_pay.txt @@ -1,20 +1,40 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= // BattleGround System - KvM Item Dealer -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.0 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Kreiger Von Midgard Battleground Point redemption NPC -//= * NOTE * -//= KvM Does NOT use items, but a character variable to -//= keep track of points. This NPC when talked to will -//= convert already-given tokens and convert them to points. -//= under the player variable kvm_point. -//===== Additional Comments: ================================= -//= 1.0 First Version. -//============================================================ +//================= Current Version ======================================= +//= 1.0 +//================= Additional Comments =================================== +//= KvM Does NOT use items, but a character variable to keep track of +//= points. This NPC when talked to will convert already-given tokens and +//= convert them to points under the player variable kvm_point. +//========================================================================= bat_room,151,144,3 script KVM Logistic Officer#a 4_M_JOB_KNIGHT2,{ if (countitem(7773)) { diff --git a/npc/battleground/tierra/tierra01.txt b/npc/battleground/tierra/tierra01.txt index 20f0fe096..f0e66932d 100644 --- a/npc/battleground/tierra/tierra01.txt +++ b/npc/battleground/tierra/tierra01.txt @@ -1,25 +1,42 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Euphy +//= Copyright (C) Kisuka +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= // BattleGround System - Tierra Gorge -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.5 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Tierra Gorge Battleground. //= - Winning Team: 3 badges //= - Losing Team: 1 badge -//===== Additional Comments: ================================= -//= 1.0 First Version. -//= 1.1 Corrected setwalls for barricades. [L0ne_W0lf] -//= 1.2 Updated 'waitingroom' to support required zeny/lvl. [Kisuka] -//= 1.3 Removed MaxLvl check in waitingrooms. -//= 1.4 Label standardization. [Euphy] -//= 1.5 Added GM management function. [Euphy] -//============================================================ - -// Waiting Room NPCs -//============================================================ +//================= Current Version ======================================= +//= 1.5 +//========================================================================= + +//== Waiting Room NPCs ===================================== bat_room,57,227,5 script Lieutenant Kalos 4_M_KY_KNT,{ end; @@ -90,8 +107,7 @@ OnTouch: bat_room,57,220,0 warp back_bgrooma01a 1,1,bat_room,154,150 bat_room,57,211,0 warp back_bgrooma01b 1,1,bat_room,154,150 -// Tierra Gorge Battleground Engine -//============================================================ +//== Tierra Gorge Battleground Engine ====================== bat_a01,15,15,3 script start#bat_a01 CLEAR_NPC,{ OnInit: mapwarp "bat_a01","bat_room",154,150; diff --git a/npc/battleground/tierra/tierra02.txt b/npc/battleground/tierra/tierra02.txt index c79b20845..86913ee6f 100644 --- a/npc/battleground/tierra/tierra02.txt +++ b/npc/battleground/tierra/tierra02.txt @@ -1,24 +1,42 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Euphy +//= Copyright (C) Kisuka +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= // BattleGround System - Tierra Gorge 2 -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.4 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Second Tierra Gorge Battleground. //= - Winning Team: 3 badges //= - Losing Team: 1 badge -//===== Additional Comments: ================================= -//= 1.0 First Version. -//= 1.1 Updated 'waitingroom' to support required zeny/lvl. [Kisuka] -//= 1.2 Removed MaxLvl check in waitingrooms. -//= 1.3 Label standardization. [Euphy] -//= 1.4 Added GM management function. [Euphy] -//============================================================ - -// Waiting Room NPCs -//============================================================ +//================= Current Version ======================================= +//= 1.4 +//========================================================================= + +//== Waiting Room NPCs ===================================== bat_room,114,227,5 script Lieutenant Rundel 4_M_KY_KNT,{ end; @@ -89,8 +107,7 @@ OnTouch: bat_room,113,220,0 warp back_bgrooma02a 1,1,bat_room,154,150 bat_room,113,211,0 warp back_bgrooma02b 1,1,bat_room,154,150 -// Tierra Gorge Battleground Engine -//============================================================ +//== Tierra Gorge Battleground Engine ====================== bat_a02,15,15,3 script start#bat_a02 CLEAR_NPC,{ OnInit: mapwarp "bat_a02","bat_room",154,150; diff --git a/npc/battleground/tierra/tierra_enter.txt b/npc/battleground/tierra/tierra_enter.txt index 19ceb732e..c7dbd10ae 100644 --- a/npc/battleground/tierra/tierra_enter.txt +++ b/npc/battleground/tierra/tierra_enter.txt @@ -1,19 +1,38 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= // BattleGround System - Tierra Gorge Entrance NPCs -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.0 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Tierra Gorge Battleground Entrance NPCs -//===== Additional Comments: ================================= -//= 1.0 First Version. -//= 1.1 Fixed silly copy paste errors. (bugreport:4401) -//============================================================ +//================= Current Version ======================================= +//= 1.1 +//========================================================================= -// First Tierra Gorge Officers - Guillaume -//============================================================ +//== First Tierra Gorge Officers - Guillaume =============== bat_room,124,178,5 script Tierra Gorge Officer#01a 4_M_KY_KNT,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; @@ -230,8 +249,7 @@ bat_room,143,121,1 script Croix Knight#2 4_M_CRU_SOLD,{ close; } -// Second Tierra Gorge Officers - Croix -//============================================================ +//== Second Tierra Gorge Officers - Croix ================== bat_room,125,121,1 script Tierra Gorge Officer#01b 4_M_CRU_KNT,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; |