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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/battleground/kvm/kvm_item_pay.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/battleground/kvm/kvm_item_pay.txt')
-rw-r--r--npc/battleground/kvm/kvm_item_pay.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/battleground/kvm/kvm_item_pay.txt b/npc/battleground/kvm/kvm_item_pay.txt
index 6ddb5b3f8..92d3032e5 100644
--- a/npc/battleground/kvm/kvm_item_pay.txt
+++ b/npc/battleground/kvm/kvm_item_pay.txt
@@ -16,7 +16,7 @@
//= 1.0 First Version.
//============================================================
-bat_room,151,144,3 script KVM Logistic Officer#a 734,{
+bat_room,151,144,3 script KVM Logistic Officer#a 4_M_JOB_KNIGHT2,{
if (countitem(7773)) {
set .@pointstoadd,countitem(7773);
delitem 7773,.@pointstoadd;