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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/battleground/kvm/kvm_enter.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/battleground/kvm/kvm_enter.txt')
-rw-r--r-- | npc/battleground/kvm/kvm_enter.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/battleground/kvm/kvm_enter.txt b/npc/battleground/kvm/kvm_enter.txt index f1d3128a3..1b5e9062c 100644 --- a/npc/battleground/kvm/kvm_enter.txt +++ b/npc/battleground/kvm/kvm_enter.txt @@ -17,7 +17,7 @@ // KvM Officer - Guillaume //============================================================ -bat_room,164,178,5 script KVM Mercenary Officer#1 418,{ +bat_room,164,178,5 script KVM Mercenary Officer#1 4_M_KY_KNT,{ /* set .@kvm,checkquest(6026,PLAYTIME); if ((.@kvm == 0) || (.@kvm == 1)) { @@ -57,7 +57,7 @@ bat_room,164,178,5 script KVM Mercenary Officer#1 418,{ // Guillaume Knight - KvM //============================================================ -bat_room,167,178,5 script Guillaume Knight#kvm 417,{ +bat_room,167,178,5 script Guillaume Knight#kvm 4_M_KY_SOLD,{ mes "[Guillaume Knight]"; mes "Hello."; mes "What do you want to know?"; @@ -117,7 +117,7 @@ bat_room,167,178,5 script Guillaume Knight#kvm 417,{ // KvM Officer - Croix //============================================================ -bat_room,164,121,1 script KVM Mercenary Officer#2 414,{ +bat_room,164,121,1 script KVM Mercenary Officer#2 4_M_CRU_KNT,{ /* set .@kvm,checkquest(6025,PLAYTIME); if ((.@kvm == 0) || (.@kvm == 1)) { @@ -157,7 +157,7 @@ bat_room,164,121,1 script KVM Mercenary Officer#2 414,{ // Croix Knight - KvM //============================================================ -bat_room,167,121,1 script Croix Knight#kvm 413,{ +bat_room,167,121,1 script Croix Knight#kvm 4_M_CRU_SOLD,{ mes "[Croix Knight]"; mes "Hello."; mes "What do you want to know?"; |