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author | Haru <haru@dotalux.com> | 2015-12-18 05:22:33 +0100 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2015-12-18 05:22:33 +0100 |
commit | 8bb331ce4c2e662a096c9f7a8fd308dc1e5eac0a (patch) | |
tree | 54669433655bb853309ea1cae12da049622324fa /npc/battleground/flavius | |
parent | 53abb8cdf92cd3d153b0a3d5b99b55cbd631f36c (diff) | |
parent | 0828824948c77bbfc357e08e8a5a0a96671b1ca6 (diff) | |
download | hercules-8bb331ce4c2e662a096c9f7a8fd308dc1e5eac0a.tar.gz hercules-8bb331ce4c2e662a096c9f7a8fd308dc1e5eac0a.tar.bz2 hercules-8bb331ce4c2e662a096c9f7a8fd308dc1e5eac0a.tar.xz hercules-8bb331ce4c2e662a096c9f7a8fd308dc1e5eac0a.zip |
Merge branch 'dastgir-ScriptCleanup2' into hercules
Closes #920 as merged
Diffstat (limited to 'npc/battleground/flavius')
-rw-r--r-- | npc/battleground/flavius/flavius01.txt | 60 | ||||
-rw-r--r-- | npc/battleground/flavius/flavius02.txt | 60 | ||||
-rw-r--r-- | npc/battleground/flavius/flavius_enter.txt | 8 |
3 files changed, 64 insertions, 64 deletions
diff --git a/npc/battleground/flavius/flavius01.txt b/npc/battleground/flavius/flavius01.txt index bed6e8115..8b02b0469 100644 --- a/npc/battleground/flavius/flavius01.txt +++ b/npc/battleground/flavius/flavius01.txt @@ -407,7 +407,7 @@ OnTouch: bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{ if ($@FlaviusBG1_id1 == getcharid(4)) { if ($@FlaviusBG1_Victory == 1) { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 8) { mes "[Axl Rose]"; @@ -415,7 +415,7 @@ bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,9; //BF_Badge2 + getitem BF_Badge2,9; } else { mes "[Axl Rose]"; @@ -423,11 +423,11 @@ bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } else { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 2) { mes "[Axl Rose]"; @@ -435,7 +435,7 @@ bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{ mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, next time you will definitely win."; close2; - getitem 7829,3; //BF_Badge2 + getitem BF_Badge2,3; } else { mes "[Axl Rose]"; @@ -443,7 +443,7 @@ bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{ mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, next time you will definitely win."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } } @@ -459,7 +459,7 @@ OnInit: bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{ if ($@FlaviusBG1_id2 == getcharid(4)) { if ($@FlaviusBG1_Victory == 2) { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 8) { mes "[Swandery]"; @@ -467,7 +467,7 @@ bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,9; //BF_Badge2 + getitem BF_Badge2,9; } else { mes "[Swandery]"; @@ -475,11 +475,11 @@ bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } else { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 2) { mes "[Swandery]"; @@ -487,7 +487,7 @@ bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{ mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; close2; - getitem 7829,3; //BF_Badge2 + getitem BF_Badge2,3; } else { mes "[Swandery]"; @@ -495,7 +495,7 @@ bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{ mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } } @@ -592,7 +592,7 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{ .@A_B_gap = $@Guill_ScoreBG1 - $@Croix_ScoreBG1; if ($@FlaviusBG1_id1 == getcharid(4)) { if (.@A_B_gap > 0) { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 8) { mes "[Axl Rose]"; @@ -600,7 +600,7 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,9; //BF_Badge2 + getitem BF_Badge2,9; } else { mes "[Axl Rose]"; @@ -608,11 +608,11 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } else if (.@A_B_gap == 0) { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 2) { mes "[Axl Rose]"; @@ -620,7 +620,7 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{ mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, next time you will definitely win."; close2; - getitem 7829,3; //BF_Badge2 + getitem BF_Badge2,3; } else { mes "[Axl Rose]"; @@ -628,11 +628,11 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{ mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, next time you will definitely win."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } else { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 2) { mes "[Axl Rose]"; @@ -640,7 +640,7 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{ mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, next time you will definitely win."; close2; - getitem 7829,3; //BF_Badge2 + getitem BF_Badge2,3; } else { mes "[Axl Rose]"; @@ -648,7 +648,7 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{ mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, next time you will definitely win."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } } @@ -670,7 +670,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{ .@A_B_gap = $@Guill_ScoreBG1 - $@Croix_ScoreBG1; if ($@FlaviusBG1_id2 == getcharid(4)) { if (.@A_B_gap > 0) { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 2) { mes "[Swandery]"; @@ -678,7 +678,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{ mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; close2; - getitem 7829,3; //BF_Badge2 + getitem BF_Badge2,3; } else { mes "[Swandery]"; @@ -686,11 +686,11 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{ mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } else if (.@A_B_gap == 0) { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 2) { mes "[Swandery]"; @@ -698,7 +698,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{ mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; close2; - getitem 7829,3; //BF_Badge2 + getitem BF_Badge2,3; } else { mes "[Swandery]"; @@ -706,11 +706,11 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{ mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } else { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 8) { mes "[Swandery]"; @@ -718,7 +718,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,9; //BF_Badge2 + getitem BF_Badge2,9; } else { mes "[Swandery]"; @@ -726,7 +726,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } } diff --git a/npc/battleground/flavius/flavius02.txt b/npc/battleground/flavius/flavius02.txt index 182a067c1..3d474cff5 100644 --- a/npc/battleground/flavius/flavius02.txt +++ b/npc/battleground/flavius/flavius02.txt @@ -407,7 +407,7 @@ OnTouch: bat_b02,10,294,3 script Guillaume Vintenar#b02_a 4_M_RASWORD,{ if ($@FlaviusBG2_id1 == getcharid(4)) { if ($@FlaviusBG2_Victory == 1) { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 8) { mes "[Axl Rose]"; @@ -415,7 +415,7 @@ bat_b02,10,294,3 script Guillaume Vintenar#b02_a 4_M_RASWORD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,9; //BF_Badge2 + getitem BF_Badge2,9; } else { mes "[Axl Rose]"; @@ -423,11 +423,11 @@ bat_b02,10,294,3 script Guillaume Vintenar#b02_a 4_M_RASWORD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } else { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 2) { mes "[Axl Rose]"; @@ -435,7 +435,7 @@ bat_b02,10,294,3 script Guillaume Vintenar#b02_a 4_M_RASWORD,{ mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, next time you will definitely win."; close2; - getitem 7829,3; //BF_Badge2 + getitem BF_Badge2,3; } else { mes "[Axl Rose]"; @@ -443,7 +443,7 @@ bat_b02,10,294,3 script Guillaume Vintenar#b02_a 4_M_RASWORD,{ mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, next time you will definitely win."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } } @@ -459,7 +459,7 @@ OnInit: bat_b02,389,14,3 script Croix Vintenar#b02_b 4_M_RASWORD,{ if ($@FlaviusBG2_id2 == getcharid(4)) { if ($@FlaviusBG2_Victory == 2) { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 8) { mes "[Swandery]"; @@ -467,7 +467,7 @@ bat_b02,389,14,3 script Croix Vintenar#b02_b 4_M_RASWORD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,9; //BF_Badge2 + getitem BF_Badge2,9; } else { mes "[Swandery]"; @@ -475,11 +475,11 @@ bat_b02,389,14,3 script Croix Vintenar#b02_b 4_M_RASWORD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } else { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 2) { mes "[Swandery]"; @@ -487,7 +487,7 @@ bat_b02,389,14,3 script Croix Vintenar#b02_b 4_M_RASWORD,{ mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; close2; - getitem 7829,3; //BF_Badge2 + getitem BF_Badge2,3; } else { mes "[Swandery]"; @@ -495,7 +495,7 @@ bat_b02,389,14,3 script Croix Vintenar#b02_b 4_M_RASWORD,{ mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } } @@ -592,7 +592,7 @@ bat_b02,10,294,3 script Vintenar#bat_b02_aover 4_M_KY_HEAD,{ .@A_B_gap = $@Guill_ScoreBG2 - $@Croix_ScoreBG2; if ($@FlaviusBG2_id1 == getcharid(4)) { if (.@A_B_gap > 0) { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 8) { mes "[Axl Rose]"; @@ -600,7 +600,7 @@ bat_b02,10,294,3 script Vintenar#bat_b02_aover 4_M_KY_HEAD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,9; //BF_Badge2 + getitem BF_Badge2,9; } else { mes "[Axl Rose]"; @@ -608,11 +608,11 @@ bat_b02,10,294,3 script Vintenar#bat_b02_aover 4_M_KY_HEAD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } else if (.@A_B_gap == 0) { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 2) { mes "[Axl Rose]"; @@ -620,7 +620,7 @@ bat_b02,10,294,3 script Vintenar#bat_b02_aover 4_M_KY_HEAD,{ mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, next time you will definitely win."; close2; - getitem 7829,3; //BF_Badge2 + getitem BF_Badge2,3; } else { mes "[Axl Rose]"; @@ -628,11 +628,11 @@ bat_b02,10,294,3 script Vintenar#bat_b02_aover 4_M_KY_HEAD,{ mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, next time you will definitely win."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } else { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 2) { mes "[Axl Rose]"; @@ -640,7 +640,7 @@ bat_b02,10,294,3 script Vintenar#bat_b02_aover 4_M_KY_HEAD,{ mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, next time you will definitely win."; close2; - getitem 7829,3; //BF_Badge2 + getitem BF_Badge2,3; } else { mes "[Axl Rose]"; @@ -648,7 +648,7 @@ bat_b02,10,294,3 script Vintenar#bat_b02_aover 4_M_KY_HEAD,{ mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, next time you will definitely win."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } } @@ -670,7 +670,7 @@ bat_b02,389,14,3 script Vintenar#bat_b02_bover 4_M_CRU_HEAD,{ .@A_B_gap = $@Guill_ScoreBG2 - $@Croix_ScoreBG2; if ($@FlaviusBG2_id2 == getcharid(4)) { if (.@A_B_gap > 0) { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 2) { mes "[Swandery]"; @@ -678,7 +678,7 @@ bat_b02,389,14,3 script Vintenar#bat_b02_bover 4_M_CRU_HEAD,{ mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; close2; - getitem 7829,3; //BF_Badge2 + getitem BF_Badge2,3; } else { mes "[Swandery]"; @@ -686,11 +686,11 @@ bat_b02,389,14,3 script Vintenar#bat_b02_bover 4_M_CRU_HEAD,{ mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } else if (.@A_B_gap == 0) { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 2) { mes "[Swandery]"; @@ -698,7 +698,7 @@ bat_b02,389,14,3 script Vintenar#bat_b02_bover 4_M_CRU_HEAD,{ mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; close2; - getitem 7829,3; //BF_Badge2 + getitem BF_Badge2,3; } else { mes "[Swandery]"; @@ -706,11 +706,11 @@ bat_b02,389,14,3 script Vintenar#bat_b02_bover 4_M_CRU_HEAD,{ mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } else { - .@your_medal = countitem(7829); + .@your_medal = countitem(BF_Badge2); .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 8) { mes "[Swandery]"; @@ -718,7 +718,7 @@ bat_b02,389,14,3 script Vintenar#bat_b02_bover 4_M_CRU_HEAD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,9; //BF_Badge2 + getitem BF_Badge2,9; } else { mes "[Swandery]"; @@ -726,7 +726,7 @@ bat_b02,389,14,3 script Vintenar#bat_b02_bover 4_M_CRU_HEAD,{ mes "Let's enjoy our glorious victory!"; mes ""+strcharinfo(0)+", it's a sign reflecting victory."; close2; - getitem 7829,.@medal_gap; //BF_Badge2 + getitem BF_Badge2,.@medal_gap; } } } diff --git a/npc/battleground/flavius/flavius_enter.txt b/npc/battleground/flavius/flavius_enter.txt index 243203d6e..392746ff3 100644 --- a/npc/battleground/flavius/flavius_enter.txt +++ b/npc/battleground/flavius/flavius_enter.txt @@ -34,7 +34,7 @@ //== Flavius Officer - Guillaume =========================== bat_room,133,178,5 script Flavius Officer#01a 4_M_KY_KNT,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; mes "- too many items with you. -"; @@ -94,7 +94,7 @@ bat_room,133,178,5 script Flavius Officer#01a 4_M_KY_KNT,{ } bat_room,133,121,1 script Flavius Officer#01b 4_M_CRU_KNT,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; mes "- too many items with you. -"; @@ -243,7 +243,7 @@ bat_room,151,121,1 script Croix Knight#4 4_M_CRU_SOLD,{ //== Flavius Officer - Croix =============================== bat_room,148,178,5 script Flavius Officer#02a 4_M_KY_KNT,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; mes "- too many items with you. -"; @@ -303,7 +303,7 @@ bat_room,148,178,5 script Flavius Officer#02a 4_M_KY_KNT,{ } bat_room,148,121,1 script Flavius Officer#02b 4_M_CRU_KNT,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; mes "- too many items with you. -"; |