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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/battleground/flavius/flavius_enter.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/battleground/flavius/flavius_enter.txt')
-rw-r--r--npc/battleground/flavius/flavius_enter.txt16
1 files changed, 8 insertions, 8 deletions
diff --git a/npc/battleground/flavius/flavius_enter.txt b/npc/battleground/flavius/flavius_enter.txt
index 92dae7b9e..026b4402f 100644
--- a/npc/battleground/flavius/flavius_enter.txt
+++ b/npc/battleground/flavius/flavius_enter.txt
@@ -13,7 +13,7 @@
// Flavius Officer - Guillaume
//============================================================
-bat_room,133,178,5 script Flavius Officer#01a 418,{
+bat_room,133,178,5 script Flavius Officer#01a 4_M_KY_KNT,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
@@ -80,7 +80,7 @@ bat_room,133,178,5 script Flavius Officer#01a 418,{
close;
}
-bat_room,133,121,1 script Flavius Officer#01b 414,{
+bat_room,133,121,1 script Flavius Officer#01b 4_M_CRU_KNT,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
@@ -147,7 +147,7 @@ bat_room,133,121,1 script Flavius Officer#01b 414,{
close;
}
-bat_room,135,178,5 script Guillaume Knight#3 417,{
+bat_room,135,178,5 script Guillaume Knight#3 4_M_KY_SOLD,{
mes "[Guillaume Knight]";
mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal.";
next;
@@ -169,7 +169,7 @@ bat_room,135,178,5 script Guillaume Knight#3 417,{
close;
}
-bat_room,151,178,5 script Guillaume Knight#4 417,{
+bat_room,151,178,5 script Guillaume Knight#4 4_M_KY_SOLD,{
mes "[Guillaume Knight]";
mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal.";
next;
@@ -191,7 +191,7 @@ bat_room,151,178,5 script Guillaume Knight#4 417,{
close;
}
-bat_room,135,121,1 script Croix Knight#3 413,{
+bat_room,135,121,1 script Croix Knight#3 4_M_CRU_SOLD,{
mes "[Croix Knight]";
mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal.";
next;
@@ -213,7 +213,7 @@ bat_room,135,121,1 script Croix Knight#3 413,{
close;
}
-bat_room,151,121,1 script Croix Knight#4 413,{
+bat_room,151,121,1 script Croix Knight#4 4_M_CRU_SOLD,{
mes "[Croix Knight]";
mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal.";
next;
@@ -237,7 +237,7 @@ bat_room,151,121,1 script Croix Knight#4 413,{
// Flavius Officer - Croix
//============================================================
-bat_room,148,178,5 script Flavius Officer#02a 418,{
+bat_room,148,178,5 script Flavius Officer#02a 4_M_KY_KNT,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
@@ -304,7 +304,7 @@ bat_room,148,178,5 script Flavius Officer#02a 418,{
close;
}
-bat_room,148,121,1 script Flavius Officer#02b 414,{
+bat_room,148,121,1 script Flavius Officer#02b 4_M_CRU_KNT,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";