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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-08-16 17:09:33 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-08-16 17:09:33 +0000
commit3f3b01c7d55277f4ee6ebbe04eea3c021b027d61 (patch)
tree58af6aba38628336d595dd2bd8670a32b83e6410 /npc/battleground/flavius/flavius01.txt
parenta4795646cf4a042cd21a982f0d85e16abc6cc1da (diff)
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* Fixed Flavius only needing 1 person on either side to start.
* Updated the level 4 weapon quest to aegis conversion. * Corrected a variable typo in the dts_warper script. * Fixed a script hang in Hugel Temple Excavation quest. * Fixed Cat Hand Agent checks, and mysterious rock#31. * Corrected the two hour time limit for Sealed Shrine. * Corrected a few other minor issues in Sealed Shrine. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14376 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/battleground/flavius/flavius01.txt')
-rw-r--r--npc/battleground/flavius/flavius01.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/battleground/flavius/flavius01.txt b/npc/battleground/flavius/flavius01.txt
index f501a9fce..54db75c3c 100644
--- a/npc/battleground/flavius/flavius01.txt
+++ b/npc/battleground/flavius/flavius01.txt
@@ -20,7 +20,7 @@
bat_room,86,227,4 script Lieutenant Ator 418,{
end;
OnInit:
- waitingroom "Battle Station",1,"start#bat_b01::OnReadyCheck",1;
+ waitingroom "Battle Station",10,"start#bat_b01::OnReadyCheck",1;
end;
OnEnterBG:
set $@FlaviusBG1_id1, waitingroom2bg("bat_b01",10,290,"start#bat_b01::OnGuillaumeQuit","");
@@ -30,7 +30,7 @@ OnEnterBG:
bat_room,85,204,0 script Lieutenant Thelokus 414,{
end;
OnInit:
- waitingroom "Battle Station",1,"start#bat_b01::OnReadyCheck",1;
+ waitingroom "Battle Station",10,"start#bat_b01::OnReadyCheck",1;
end;
OnEnterBG:
set $@FlaviusBG1_id2, waitingroom2bg("bat_b01",390,10,"start#bat_b01::OnCroixQuit","");
@@ -82,7 +82,7 @@ OnReadyCheck:
donpcevent "#bat_b01_timer::OnStop";
end;
}
- if( .@Guillaume < 1 || .@Croix < 1 )
+ if( .@Guillaume < 10 || .@Croix < 10 )
end;
set $@FlaviusBG1, 1;
set $@FlaviusBG1_Victory, 0;