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authorsamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-22 18:01:36 +0000
committersamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-22 18:01:36 +0000
commit408c03186b95527ea5b176a51ffc120d1fc31c36 (patch)
tree3707fd45bb71ec2551f0c9e565107608c57593ba /npc/airports
parenta981a4193af36533b3b401f74180fe6ed18b7a74 (diff)
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* Rev. 10891 Fixed a Little bug on "How does the Airship Works" Quest.
-Thanks to Tantarian git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10891 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/airports')
-rw-r--r--npc/airports/airships.txt7
1 files changed, 4 insertions, 3 deletions
diff --git a/npc/airports/airships.txt b/npc/airports/airships.txt
index 459733c24..b74735cc1 100644
--- a/npc/airports/airships.txt
+++ b/npc/airports/airships.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= MasterOfMuppets
//===== Current Version: =====================================
-//= 0.8b
+//= 0.9
//===== Compatible With: =====================================
//= eAthena SVN 3422+(Requires jA Script System)
//===== Description: =========================================
@@ -24,7 +24,8 @@
//= Corrected Dialogs from some NPCs.
//= Added sistem to work with the "How Does the Airship Work" Quest [Samuray22]
//= 0.8 Moved Gambling NPC Kaci since it's part of a quest. [SinSloth]
-//= 0.9 Fixed a Little Bug with the "How Does the Airship Work" Quest. [Samuray22]
+//= 0.8b Fixed a Little Bug with the "How Does the Airship Work" Quest. [Samuray22]
+//= 0.9 Fixed a incorrect variable changed form "mob_inv" to "mobinv". [Samuray22]
//============================================================
//============================================================
@@ -667,7 +668,7 @@ while(1)
mapannounce "airplane_01","The Airship is leaving the ground. Our next destination is Izlude.",1,0x00FF00;
end;
OnTimer15000:
- set $@mobinv, $@mob_inv+1;
+ set $@mobinv, $@mobinv+1;
set $@mobrand, rand(1,3);
if($@mobinv >= 9 && $@mobrand == 3) {
stopnpctimer;