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authorbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-06-24 17:32:40 +0000
committerbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-06-24 17:32:40 +0000
commit79ef7d48a5db30fbd55078691d6a5ea127c4a4ee (patch)
treed440175d5c7f0ad47006e10c04df4604625f3a17 /npc/airports
parentd24c00ac556a924dd79f674db88a8cb812d74640 (diff)
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- Fixed an unconverted variable in an airship npc. (bugreport:4329)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14354 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/airports')
-rw-r--r--npc/airports/airships.txt48
1 files changed, 23 insertions, 25 deletions
diff --git a/npc/airports/airships.txt b/npc/airports/airships.txt
index ba2d7c94f..7b0bad0bf 100644
--- a/npc/airports/airships.txt
+++ b/npc/airports/airships.txt
@@ -575,22 +575,20 @@ s_Record:
}
airplane_01,221,158,6 script Pilot#air-0::Pilot 852,{
- set @pilot, rand(1,4);
- if (@pilot == 1) {
+ set .@pilot, rand(1,4);
+ if (.@pilot == 1) {
mes "[Pilot]";
mes "Longitude, 131 degrees east.";
mes "Latitude, 37 degrees north.";
mes "We're right on course, captain.";
- close;
- } else if(@aa == 2) {
+ } else if(.@pilot == 2) {
mes "[Pilot]";
mes "Looks like a really";
mes "cloudy day. Always hard";
mes "to navigate when the skies";
mes "aren't clear. Guess we'll";
mes "need to amp the radar.";
- close;
- } else if(@aa == 3) {
+ } else if(.@pilot == 3) {
mes "[Pilot]";
mes "The Captain is a good";
mes "man and I can't think of";
@@ -606,26 +604,26 @@ airplane_01,221,158,6 script Pilot#air-0::Pilot 852,{
mes "[Pilot]";
mes "R-right away, sir!";
mes "(See what I mean?)";
- close;
+ } else {
+ mes "[Pilot]";
+ mes "This uniform is";
+ mes "really dapper, but";
+ mes "it's way too thick to";
+ mes "wear around the Airship.";
+ next;
+ mes "[Pilot]";
+ mes "...";
+ mes "......";
+ mes "No one ever really";
+ mes "comes into this room.";
+ mes "And the captain IS a reindeer.";
+ mes "I could just strip to my boxers.";
+ next;
+ //Emotion "Pilot#airplane_01" ET_HUK
+ mes "[Pilot]";
+ mes "Oh...! Hello there!";
+ mes "E-e-enjoying your flight?!";
}
- mes "[Pilot]";
- mes "This uniform is";
- mes "really dapper, but";
- mes "it's way too thick to";
- mes "wear around the Airship.";
- next;
- mes "[Pilot]";
- mes "...";
- mes "......";
- mes "No one ever really";
- mes "comes into this room.";
- mes "And the captain IS a reindeer.";
- mes "I could just strip to my boxers.";
- next;
- //Emotion "Pilot#airplane_01" ET_HUK
- mes "[Pilot]";
- mes "Oh...! Hello there!";
- mes "E-e-enjoying your flight?!";
close;
}