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author(no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-04 23:25:09 +0000
committer(no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-04 23:25:09 +0000
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+== Progress ==
+
+Person Working On
+======
+Darkchild
+ * New Payon City - 99% - As Far Done As Posible
+ * Alchemist - Done
+ * Sage - Done
+ * Monk Quest - Botting An Acolyte Atm
+Lupus
+ * Marriage (Fix, optimization) - 70%
+ * fixing skill quests/ kafras to work with high classes
+ * removing a loop from grandpa_pharmacist.txt (similiar to Juice quest) 0%
+kobra_k88
+ * Optimize WoE
+ * Easter Egg event
+Aria
+ * Debugging/Overlooking NPCs.
+ * Making misc npcs
+ * Making the "Dev edition" npcs =D - 80% - Final layout finished, need more devs to put their quotes in.
+Shinigami
+ * Organizing/Optmizing/Checking for Typo in all NPCs.
+Mass Zero
+ * Novice Training Ground.
+ * (Probably unofficial) Lou Yang NPC's, mobs, etc...
+Other Ppl
+ * Their Work?
+
+== Changelog ==
+
+Date Added
+======
+11/02
+ * Added unofficial nguild castles. Updated stats for Stone Shooter, Wooden Golem, Hyegun,
+ Civil Servant, Dancing Dragon, Baby Garm, and Increase Soil mobs in mob db. Drops are still
+ missing for some of them.[kobra_k88]
+11/01
+ * Set Comodo Kafra to warp to Umbala (11/2/04 patch) [Aria]
+10/31
+ * Fixed Dev NPCs giving off errors... [Aria]
+ * Fixed prob. with duplicating mobs in wizard.txt. Corrected some item names in sage.txt. Corrected mode values
+ for hornet, wolf, baby desert wolf, and peco peco in mob db.[kobra_k88]
+10/30
+ * Commented out unfinished Dev NPCs and added npc line to map_athena.conf [Aria]
+10/29
+ * Added missing Lmenu label to novice.txt.[kobra_k88]
+10/27
+ * Re-organized mob scripts.[kobra_k88]
+ * Updated mob placements with info from emperium.org.[Lupus]
+ * Fixed Aldebaran (gatekeeper conditions bugs and wrong Key ID). Fixed some typos in other cities [Lupus]
+ * assassin.txt, rogue.txt: added clothes dye reset before job change since
+ thiefs with custom dyes were getting errors upon job change.
+ updated towns.txt and nopenatly.txt mapflags.[kobra_k88]
+10/26
+ * Added more quotes -_- [Aria]
+ * Fixed Mouse's devnpc only saying his quotes once per server reset [Aria]
+ * Fixed Umbalian Quest, fixed Amatsu, fixed Niflheim NPCs, Warper2 NPC, fixed 1 warp [Lupus]
+
+10/25
+ * updated Mousejstr in devnpc [ MouseJstr]
+10/23
+ * Finished Aria and MC Cameri "Dev edition" NPCs. [Aria]
+ * gldfunc_ev_agit.txt: added F_AgitEnd func.
+ prtg_guardians.txt: fixed typos where I used OnInit instead of OnAgitInit.
+ Minor cosmetic changes to various guild script files. [kobra_k88]
+
+10/21
+ * Replaced some checkcart and checkoption(x) with checkcart(0) in the guild folder [Aria]
+ * Waiting for various devs to tell me their coords, map, biography, quotes,
+ moving coords, etc. In the meantime, I replaced them with (x,y),(lols),
+ (sprite),(somewhere), and if they didn't give me any info, I didn't
+ add them yet =P. [Aria]
+ * Added Davidsiaw, Shinigami, Lord, Codemaster, MouseJstr, MC Cameri, and Darkchild
+ to "Dev edition" NPCs [Aria]
+ * Revised "Dev edition" NPC layout a bit, should go smoother now. Should be final
+ layout unless something goes wrong =O. [Aria]
+ * Changed "Dev edition" NPC layout so that they move by themselves by timers. [Aria]
+ * Changed "Dev edition" NPCs to walk during quotes, and added biography. [Aria]
+ * Fixed quest/all_quest.txt not showing the correct description of the binoculars. [Aria]
+ * Fixed quest/all_quest.txt not going to stop pass and not displaying requirements. [Aria]
+ * Fixed clothes_dyer.txt: Disabled Assassing/Rogues Dye. Also fixed wrong labels [Lupus]
+ * Fixed hair_dyer.txt: fixed missing menu label [Lupus]
+ * new_hats.txt 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel,
+ Ear of Demon,Big Golden Bell, Mistress Crown,
+ Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus]
+ * Fixed name of a flower in Prontera quest (Dreamy->Illusion) according to our DB [Lupus]
+ * Fixed item names in the temp Crusader Job Quest according to our DB [Lupus]
+
+10/20
+ * Finished basic layout, finished Aria starting to create Shinigami [Aria]
+ * Started to create "Dev edition" npcs [Aria]
+ * Fixed Castle aldg504-1 warp [Lupus]
+ * Fixed Payon's Skirt of virgin quest [Lupus]
+ * Fixed Doomed swords quest [Lupus]
+ * Optimized mapflags (removed useless nobranc flag, where gvg flag is set)
+
+10/16
+ * Fixed my stupid mistake with the guild switches.
+ Moved shops from umbala.txt to shops.txt. Commented out the other ones.
+ Updated mapflags and re-organized them again. Files in "mapflag\type" folder are the
+ same as ones in "mapflag" folder, just organized differently. ONLY use 1 set.[kobra_k88]
+ * Corrected Morroc warp npc overlaying Kafra npc. [Aria]
+ * Corrected kafra typo. [Shinigami]
+ * Corrected zeny amount subtracted for iron hammer in refine.txt[kobra_k88]
+10/15
+ * Added kafra_bank NPC - a new bank with daily interst of 0.1#%. [Lupus]
+10/14
+ * Kafras: Fixed some minor typos. Corrected savepoints for geffen, orc dun, comodo kafras.
+ Added another argument to F_KafEnd. Added correct payon warp point.[kobra_k88]
+ * Forgot some qutoes in class check function calls in Blacksmith, Assassin, Wizard, Hunter
+ quests, added them.[kobra_k88]
+ * Added optimized version of WoE scripts. Moved old version to "old" folder.
+10/07
+ * Fixed Doctor Band items [Lupus]
+10/06
+ * Removed a left over if statement that caused the Blacksmith script to hang durring
+ job change.[kobra_k88]
+10/04
+ * Implemented class check functions in all skills quests except novice. [kobra_k88]
+ * Implemented class check functions in hunter, blacksmith, wizard, and
+ assassin quests. Fixed some bugs in assassin quest. Also implemented
+ new Ontouch label function and close2 command in assassin.txt.(see file for details). [kobra_k88]
+ * Removed single job check functions from Global_Functions.txt and completed
+ the rest of the multiple job check funtions. Also added advanced and high
+ job classes to the checks.[kobra_k88]
+ * Fixed some typos in inn.txt. Switched from @variables to arguments. [kobra_k88]
+
+10/03
+ * Minor changes in Counteragent/Mixture Morgenstein Quest, a fix of Uneasy Cemetary [Lupus]
+
+10/02
+ * Added Crusader Quest [Lupus]
+
+09/26
+ * Cleared Up Npc Folder For Release [Darkchild]
+
+09/24
+ * Added Sage Job Quest [Darkchild]
+ * Updated a few Payon files [Darkchild]
+ - Removed Double Warp
+ - Placed BunnyBand Quest Npc Better
+ - Updated Pvp People's Locations
+ - Updated Warper/Warper2 Loc and Warp
+ - Same for Wapra 2
+ - Removed Msg Boards In Payon
+ - Updated Heal and Heal Payment Loc
+ - Commented Out a Falcon Renter which shouldnt be there
+ - Updated Guide's Viewpoints
+ - Bugs Were All Reported On The Forums
+ * Update Heal and Heal Payment Npcs To All Be Healrings [Darkchild]
+
+09/23
+ * Added a loopless option "Gimme as many as possible" into Juice Maker quest [Lupus]
+
+09/19
+ * Added missing warp mjol17 [Lupus]
+
+09/17
+ * Added Correct Niflheim Dialogs
+
+09/16
+ * Added nude; to palace guard in payon, will disarm player [Darkchild]
+
+09/14
+ * Added New Dye Npc, Has 'browse' option [Darkchild]
+ * Fixed skillpoints check in Hunter Job Quest [Lupus]
+
+09/13
+ * Added better save point inside city for payon [Darkchild]
+ * Fixed lil bug in Drunk npc in payon [Darkchild]
+
+09/12
+ * Deleted Old Non-Quest Alchemist Job Change [Darkchild]
+ * Added Alchemist Job Quest [Darkchild]
+ * Added Alchemist Shop [Darkchild]
+ * Changed Bain Bro's To Work With Alchemist Quest [Darkchild]
+ * Changed CounterAgent and Mixture Quest To Work With Alchemist Quest [Darkchild]
+ * Added Inn Npcs [Darkchild]
+
+09/10
+ * Added cities/payon.txt. All Npcs at correct location, only 5 npcs arent translated. [Darkchild]
+ * Submitted Alchemyst Job Quest and Sage Job Quest (to help DC in his work). These quests are ports. [Lupus]
+
+09/07
+ * Better New Payon, All Except cities, will do 2morrow :P [Darkchild]
+ * Added Rogue job quest. [kobra_k88]
+ * Added missing cutin commands to town guides. [kobra_k88]
+ * Removed the delitem 2312(padded armor) in swordman_skills.txt as the
+ armor is not supposed to be removed. The npc is only supposed to check
+ for it and not delete it. This is how it is on official servers. [kobra_k88]
+ * Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt.
+ Added complete rogue warps. Removed traingnd.txt file as those warps are
+ already in jobquest.txt. Added correct tabs to first 2 warps in louyang.txt. [kobra_k88]
+ * Fixed various typos in kafra files. Now using arrays for the teleport service.
+ Also added guild options. [kobra_k88]
+
+09/06
+ * Forgot the dun/field warps for payon, added now! [Darkchild]
+ * Fixed: add a forgotten "delitem 2312,1;" in quest/skills/swordmand_skils.txt [Yor]
+
+09/05
+ * Fixed 2 Bugs In Super Novice Script [Darkchild]
+ * Added Super Novice Official Quest [Darkchild]
+
+ - Started Changelog: Same As Normal Changelog, but now for scripts, here we can put every lil thing we change :)