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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-03-25 21:59:55 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-03-25 21:59:55 +0000
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parentdbf2fd23c69608ead75e968d5ede7e5ebf9fcea9 (diff)
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Added correct packets for the food item creation window.
Added script command 'cooking' to activate this window and applied it to the 5 cooking kit items. Renamed the cooking quest variable to cooking_q to avoid a naming collision with the new script command. (You need to manually rename all occurences of this variable in your txt-savefile/sql-database if you want to preserve player progress.) The code still relies on the messy skill_produce_mix logic and still uses completely custom equations. To be fixed in a separate commit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13628 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Date Added
======
2009/03/25
+ * Renamed the cooking quest variable to cooking_q to avoid a naming collision. [ultramage]
+ - You need to manually rename all occurences of this variable in your txt-savefile/sql-database if you want to preserve player progress.
* Fixed Thief Training Quest [Playtester]
2009/03/18
* Fixed Moscovia mob names in the spawn file [Playtester]