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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-25 19:15:50 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-25 19:15:50 +0000 |
commit | 33acd2a024b28d8f1a9e637a1353bf4bdb37f430 (patch) | |
tree | 73aa26ee01c0f0107fe670d0237e7a4fff34d29f /npc/Changelog.txt | |
parent | 52887c3eaac37c958ef24d51a88dae3adf1e04d7 (diff) | |
download | hercules-33acd2a024b28d8f1a9e637a1353bf4bdb37f430.tar.gz hercules-33acd2a024b28d8f1a9e637a1353bf4bdb37f430.tar.bz2 hercules-33acd2a024b28d8f1a9e637a1353bf4bdb37f430.tar.xz hercules-33acd2a024b28d8f1a9e637a1353bf4bdb37f430.zip |
- The following skills will display a normal attack animation now:
NPC_WATERATTACK, NPC_GROUNDATTACK, NPC_FIREATTACK, NPC_WINDATTACK, NPC_POISONATTACK, NPC_HOLYATTACK, NPC_DARKNESSATTACK, NPC_TELEKINESISATTACK, NPC_SPLASHATTACK
- Skills that require a weapon and consume spirit spheres will no longer be auto-tagged to require ammo.
- Now MISC skills with delay 0 will also use the attack delay (if the skill is tagged to do damage)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8483 54d463be-8e91-2dee-dedb-b68131a5f0ec
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