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author | shennetsind <ind@henn.et> | 2013-11-08 16:31:26 -0200 |
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committer | shennetsind <ind@henn.et> | 2013-11-08 16:31:26 -0200 |
commit | 7803b4e0d437681aa09113b5240363d03d85a1b8 (patch) | |
tree | 67e270856f941ab9672eda516be1625981150ab0 /map-server.sh | |
parent | 4858233f3aebe920417eaa9531fa298bc2763c04 (diff) | |
download | hercules-7803b4e0d437681aa09113b5240363d03d85a1b8.tar.gz hercules-7803b4e0d437681aa09113b5240363d03d85a1b8.tar.bz2 hercules-7803b4e0d437681aa09113b5240363d03d85a1b8.tar.xz hercules-7803b4e0d437681aa09113b5240363d03d85a1b8.zip |
Fixed 5 Homun Bugs
1. Homun cooldowns are no longer reset upon being vaporized.
2. Call Homun now displays the skill title above the char upon success.
3. Homuns that have been out of owners sight for over 3 seconds will now be teleport back to master.
4. pc_jobchange now correctly vaporizes the homun.
5. New homunculus now spawn with full health.
Special Thanks to kyeme/Beret for all the information and official server testing.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'map-server.sh')
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