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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-13 17:32:47 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-13 17:32:47 +0000 |
commit | 30ca43b9befcb2662d32eba4d8cff76b114203fe (patch) | |
tree | 37984b12320fc3e90536f9b506b91483da341c70 /logserv.bat | |
parent | dc2e94dba8a7d0a894456ac03262f14c5a9090ca (diff) | |
download | hercules-30ca43b9befcb2662d32eba4d8cff76b114203fe.tar.gz hercules-30ca43b9befcb2662d32eba4d8cff76b114203fe.tar.bz2 hercules-30ca43b9befcb2662d32eba4d8cff76b114203fe.tar.xz hercules-30ca43b9befcb2662d32eba4d8cff76b114203fe.zip |
- Required Weapon, ammo, and skill state are now only checked on begin casting, instead of both on begin and end casting.
- Now when autoguessing ammo consumption, the amount of ammo required is always one (making it require HIT number of arrows was rather high for things like Sonic Blows, specially when things like Arrow Vulcan only consume one arrow)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9861 54d463be-8e91-2dee-dedb-b68131a5f0ec
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