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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-02-16 08:25:45 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-02-16 08:25:45 +0000 |
commit | 4431323e09b1ab9875ea8ac67f0ecd1b36420559 (patch) | |
tree | 3e45c50e0b8333a87443240bd7cd7653c9bfe948 /doc | |
parent | 35c7324f5f2f1a5f1dc4fa690020fcbd0c18d891 (diff) | |
download | hercules-4431323e09b1ab9875ea8ac67f0ecd1b36420559.tar.gz hercules-4431323e09b1ab9875ea8ac67f0ecd1b36420559.tar.bz2 hercules-4431323e09b1ab9875ea8ac67f0ecd1b36420559.tar.xz hercules-4431323e09b1ab9875ea8ac67f0ecd1b36420559.zip |
* Fixed a typo in quests/all_quest.txt
* Set 'killerrid' and do PCKillEvent before calling PCDieEvent
* Added some new script event related options to script config
* Added 10 of the new card effects on the 2/15's patch
* Minor rewrites on self and enemy weapon/armor breaking
* Added missing code for 'bBreakWeaponRate' and 'bBreakWeaponRate' effects
* Added missing code for 'bAddStealRate' effect
* Removed redundant 'infinite_autospell' in map_session_data
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1116 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc')
-rw-r--r-- | doc/item_bonus.txt | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index 30202ee2d..818a1980f 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -135,3 +135,23 @@ bonus3 bAutoSpell,n,x,y; Auto Spell casting of spell n at level x with y% chanc // bAddDamageClass, bAddMagicDamageClass and bAddMonsterDropItem it is setting possible up to 10. Those which exceed 10 are ignored. // those which can be used with the arrow are only bCritical, bAtkEle, bHit, bAddEle, bAddRace, bAddSize and bAddEff. The other things are ignored. + + + +//---- 2/15 new card effects ---- + +bonus bCritAtkRate,n; Increase critical damage by +n% +bonus bNoRegen,n; Stops regeneration for n. + n: 1=HP, 2=SP +bonus bUnstripable,n; Armor cannot be taken off via Strip skills + +bonus2 bCriticalAddRace,n,x; Increase critical + n vs. enemies of type x + +bonus2 bAddEffWhenHit,n,x; n% chance to cause x state to the enemy when + being hit by physical close range damage +bonus2 bSkillAtk,n,x; Increase damage of skill n by x% +bonus2 bAddDamageByClass,n,x; When being hit by monster of class n increase + damage taken by x% + +bonus3 bAutoSpellWhenHit,x,y,n; n% chance to cast skill x of level y when + being hit by physical close range damage |