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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-14 15:52:49 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-14 15:52:49 +0000
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- Added new script command hommutate which changes an Homunculus into an Homunculus S Class. Super special thanks to Xantara for doing the command!
- Added 2 new configs to homunc.conf to set the Max. Level for Homunculus and homunculus. - Updated homun_exp.txt table with values from Lvl. 99 to 150 for Homnunculus S. - Updated script_commands.txt with description of the new script command. - Added Homunculus S Quest. bugreport:5641 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16427 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc')
-rw-r--r--doc/script_commands.txt13
1 files changed, 13 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 662bbbae7..d50ee5184 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -5316,6 +5316,19 @@ the homunculus must have above 91000 intimacy with it's owner.
---------------------------------------
+*hommutate {<ID>};
+
+This Command will evolve the current player's Homunculus into the new Homunculus S.
+If it doesn't work, the /swt emotion is shown.
+
+To change a Homunculus into the new Homunculus S,
+the invoking Player must have an evolved Homunculus and it must be at least Level 99.
+
+If the optional parameter <ID> is set, the invoking Players Homunculus will change into the given ID's Homunculus S,
+otherwise the Homunculus will change into an randomly chosen Homunculus S Class.
+
+---------------------------------------
+
*unitwalk <GID>,<x>,<y>;
*unitwalk <GID>,<mapid>;