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authorsketchyphoenix <sketchyphoenix@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-06-22 14:22:08 +0000
committersketchyphoenix <sketchyphoenix@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-06-22 14:22:08 +0000
commit7f558fc3f0f09071d232660536e9e12c8a214404 (patch)
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Added support for killmonster to fire OnMyMobDead optionally.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12876 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc')
-rw-r--r--doc/script_commands.txt6
1 files changed, 5 insertions, 1 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 091ad5293..a4aae4a7e 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -4609,7 +4609,7 @@ For more good examples see just about any official 2-1 or 2-2 job quest script.
---------------------------------------
-*killmonster "<map name>","<event label>";
+*killmonster "<map name>","<event label>"{,<type>};
This command will kill all monsters that were spawned with 'monster' or
'addmonster' and have a specified event label attached to them. Commonly used to
@@ -4621,6 +4621,10 @@ command, and all monsters summoned with GM commands, but no other ones - that
is, all non-permanent monsters) on the specified map will be killed regardless
of the event label value.
+As of r12876 killmonster now supports an optional argument type. Using 1 for type
+will make the command fire "OnMyMobDead" events from any monsters that do die
+as a result of this command.
+
---------------------------------------
*killmonsterall "<map name>"{,<type>};