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author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-03 23:03:38 +0000 |
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committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-03 23:03:38 +0000 |
commit | 0d0a7725470e7814aaf8e526d9af8dccd135734a (patch) | |
tree | 0bd3d3a0de607823e973ef6f926d6afc7b96bf9e /doc | |
parent | 56d45e029ebc3e406fd1fce37790d2d72dac6536 (diff) | |
download | hercules-0d0a7725470e7814aaf8e526d9af8dccd135734a.tar.gz hercules-0d0a7725470e7814aaf8e526d9af8dccd135734a.tar.bz2 hercules-0d0a7725470e7814aaf8e526d9af8dccd135734a.tar.xz hercules-0d0a7725470e7814aaf8e526d9af8dccd135734a.zip |
Fixed Staff of Piercing, General Ygnigem Card and Vesper Card
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11119 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc')
-rw-r--r-- | doc/item_bonus.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index df09cabaa..64a4945cb 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -123,7 +123,7 @@ bonus2 bAddDamageClass,n,x; In monster of class n the damage addition of x% (on bonus2 bAddMagicDamageClass,n,x; In monster of class n in case of the magical damage addition and prayer of x% in n occupation the magical damage addition of x% bonus2 bAddDefClass,n,x; In monster of class n the damage reduction of x% (only physical attack), in case of prayer in n occupation the damage reduction of x% bonus2 bAddMDefClass,n,x; In monster of class n in case of the magical damage reduction and prayer of x% in n occupation the magical damage reduction of x% -bonus2 bIgnoreMdefRate,n,x; Disregard n% of the target's MDEF if the target belongs to race x; +bonus2 bIgnoreMdefRate,n,x; Disregard x% of the target's MDEF if the target belongs to race n; bonus2 bHPDrainRate,n,x; it obtained to the enemy -- ? ME ? JI -- n/10 % probability -- x % -- HP -- absorption (+ n and x are carried out) bonus2 bSPDrainRate,n,x; it obtained to the enemy -- ? ME ? JI -- n/10 % probability -- x % -- SP -- absorption (+ n and x are carried out) bonus2 bSPVanishRate,n,x; Add the (n/10)% chance of decreasing enemy's SP (player) amount by x% when attacking |