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author | Taylor Locke <kisuka@kisuka.com> | 2014-10-19 04:33:14 +0200 |
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committer | Haru <haru@dotalux.com> | 2014-10-24 00:59:20 +0200 |
commit | db1abaf5ef67bffb882b4b6b19c03343117a2b21 (patch) | |
tree | c38b9211878e5d8885bf9f96edac39630a894dc0 /doc | |
parent | fe9e666743bbd0b4ef9d782ce2fc43cc2a081753 (diff) | |
download | hercules-db1abaf5ef67bffb882b4b6b19c03343117a2b21.tar.gz hercules-db1abaf5ef67bffb882b4b6b19c03343117a2b21.tar.bz2 hercules-db1abaf5ef67bffb882b4b6b19c03343117a2b21.tar.xz hercules-db1abaf5ef67bffb882b4b6b19c03343117a2b21.zip |
Re-commit of 4ac673941714032ada6d26fb60936ec510bbe496 (part 2)
Some Quality of Life Changes
- checkquest deprecated; Use questprogress instead for a more logical
quest log checking command.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'doc')
-rw-r--r-- | doc/script_commands.txt | 31 |
1 files changed, 29 insertions, 2 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 65caf5837..26ecbdd42 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -8339,17 +8339,23 @@ If *questinfo is set, and the same ID is specified here, the icon will be cleare --------------------------------------- -*completequest <ID>; +*completequest <ID>{,<ID2>}; Change the state for the given quest <ID> to "complete" and remove from the users quest log. +If a second quest id of greater value is specified, all quests between the two +will be completed. + --------------------------------------- -*erasequest <ID>; +*erasequest <ID>{,<ID2>}; Remove the quest of the given <ID> from the user's quest log. +If a second quest id of greater value is specified, all quests between the two +will be erased. + --------------------------------------- *changequest <ID>,<ID2>; @@ -8361,6 +8367,8 @@ Add quest of the <ID2> to the the quest log, and the state is "active". *checkquest(<ID>{,PLAYTIME|HUNTING}) +DEPRECATED - use questprogress instead. + If no additional argument supplied, return the state of the quest: -1 = Quest not started (not in quest log) 0 = Quest has been given, but the state is "inactive" @@ -8384,6 +8392,25 @@ If parameter "HUNTING" is supplied: --------------------------------------- +*questprogress(<ID>{,PLAYTIME|HUNTING}) + +If no additional argument supplied, return the state of the quest: + 0 = Quest not started (not in quest log) + 1 = Quest has been given + 2 = Quest completed + +If parameter 'PLAYTIME' is supplied: + 0 = Quest not started (not in quest log) + 1 = The time limit has not yet been reached + 2 = The time limit has been reached + +If parameter 'HUNTING' is supplied: + 0 = Quest not started (not in quest log) + 1 = Player hasn't killed all of the target monsters + 2 = Player has killed all of the target monsters + +--------------------------------------- + *showevent <icon>{,<mark color>} Show an emotion on top of a NPC, and optionally, |