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author | Asheraf <acheraf1998@gmail.com> | 2019-05-26 08:19:59 +0100 |
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committer | Haru <haru@dotalux.com> | 2020-02-09 20:52:57 +0100 |
commit | 89408e2401a3019c8cb1de0dab9f7e754c4dbfb4 (patch) | |
tree | 7f3c791463c85c2fa255832315951837b420b4b4 /doc | |
parent | 28ae3af5455447a379320a83a32658e6e2c154b3 (diff) | |
download | hercules-89408e2401a3019c8cb1de0dab9f7e754c4dbfb4.tar.gz hercules-89408e2401a3019c8cb1de0dab9f7e754c4dbfb4.tar.bz2 hercules-89408e2401a3019c8cb1de0dab9f7e754c4dbfb4.tar.xz hercules-89408e2401a3019c8cb1de0dab9f7e754c4dbfb4.zip |
Add new script commands cloakonnpc/cloakoffnpc
Diffstat (limited to 'doc')
-rw-r--r-- | doc/script_commands.txt | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 244de4c0c..b8f856877 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -7041,6 +7041,18 @@ NPCs talking while hidden then revealing... you can wonder around =P). --------------------------------------- +*cloakonnpc("<NPC object name>"{, <account_id>}) +*cloakoffnpc("<NPC object name>"{, <account_id>}) + +These commands are used to apply the cloaking effect on npcs +this is a visual effect only and it does NOT stop the player +from interacting with the npc. + +If an account_id is specified then the effect will only display to the given id, +otherwise it's displayed to the entire npc area. + +--------------------------------------- + *doevent("<NPC object name>::<event label>") This command will start a new execution thread in a specified NPC object |