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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-08-14 07:03:10 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-08-14 07:03:10 +0000
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14004 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r--doc/script_commands.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index ce0cf73a8..dbc03412d 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -1198,7 +1198,7 @@ with other command, such as "if", but often used on it's own.
Label:
mes "This will be seen";
-Note by FlavioJS: goto's are "evil" and should be avoided if possible (_?
+Note by FlavioJS: goto's are "evil" and should be avoided if possible (ò_ó)
---------------------------------------
@@ -5883,7 +5883,7 @@ memory of where the points are set whatsoever.
This command will display a picture stored in the GRF file in the client for the
player.
-The files are taken from '\data\texture\̽\illust' directory in the
+The files are taken from '\data\texture\유저인터페이스\illust' directory in the
GRF file. Also it seems that card cutins from \cardbmp will work here as well.
Only bitmaps (images stored in the bitmap format) will actually get displayed.
The '.bmp' extension is optional.