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author | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-14 15:52:49 +0000 |
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committer | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-14 15:52:49 +0000 |
commit | 9ca7fe72868a501e35b4e0545280cbef4aac5c4f (patch) | |
tree | c18df14b4de46a9e7997bee5f2da74107b84b63f /doc/script_commands.txt | |
parent | 5641020eb4684b3898fe4f35cf5391977abd4ea8 (diff) | |
download | hercules-9ca7fe72868a501e35b4e0545280cbef4aac5c4f.tar.gz hercules-9ca7fe72868a501e35b4e0545280cbef4aac5c4f.tar.bz2 hercules-9ca7fe72868a501e35b4e0545280cbef4aac5c4f.tar.xz hercules-9ca7fe72868a501e35b4e0545280cbef4aac5c4f.zip |
- Added new script command hommutate which changes an Homunculus into an Homunculus S Class. Super special thanks to Xantara for doing the command!
- Added 2 new configs to homunc.conf to set the Max. Level for Homunculus and homunculus.
- Updated homun_exp.txt table with values from Lvl. 99 to 150 for Homnunculus S.
- Updated script_commands.txt with description of the new script command.
- Added Homunculus S Quest. bugreport:5641
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16427 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 662bbbae7..d50ee5184 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -5316,6 +5316,19 @@ the homunculus must have above 91000 intimacy with it's owner. --------------------------------------- +*hommutate {<ID>}; + +This Command will evolve the current player's Homunculus into the new Homunculus S. +If it doesn't work, the /swt emotion is shown. + +To change a Homunculus into the new Homunculus S, +the invoking Player must have an evolved Homunculus and it must be at least Level 99. + +If the optional parameter <ID> is set, the invoking Players Homunculus will change into the given ID's Homunculus S, +otherwise the Homunculus will change into an randomly chosen Homunculus S Class. + +--------------------------------------- + *unitwalk <GID>,<x>,<y>; *unitwalk <GID>,<mapid>; |