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authorSmokexyz <sagunkho@hotmail.com>2017-03-02 19:24:48 +0800
committerSmokexyz <sagunkho@hotmail.com>2017-04-04 13:38:16 +0800
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Implementation of Item Options System.
Allows the infusing of equipments with bonus item options. This feature is constrained to clients of packet versions greater than or equal to `20150226`. Item Options and their effects are defined server-side in `db/item_options.conf` and client side in `data/luafiles514/lua files/datainfo/addrandomoptionnametable.lub` The ID of the option must tally with the correct index of the description provided in the client side lua file to avoid bugs. IT_OPT_* keys and MAX_ITEM_OPTIONS macro are also exported from the source as constants. An additional flag `disable_options` has been added to sql, and as `DisableOptions: true/false (boolean, defaults to false !!for equipments only!!)` to item_db.conf files. Script commands documentation is also included. SQL file updates are included. Credits: [Smokexyz](https://github.com/Smokexyz) Style and Script Fixes by [Asheraf](https://github.com/Asheraf) Initial design Idea by [secretdataz](https://github.com/secretdataz)
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diff --git a/doc/script_commands.txt b/doc/script_commands.txt
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--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -3133,6 +3133,50 @@ Check sample in doc/sample/getiteminfo.txt
---------------------------------------
+*getequipisenableopt(<equipment slot>)
+
+This function checks if the equipped item allows the use of bonus options.
+
+Returns 1 if allowed, 0 if not.
+
+---------------------------------------
+
+*getequippedoptioninfo(<info_type>);
+
+This function is to be used with the scripts of contents listed in
+db/item_options.conf only.
+
+Returns the value of the current equipment being parsed.
+If the equip was not found or the type is invalid, -1 is returned.
+
+---------------------------------------
+
+*getequipoptioninfo(<equip_index>,<slot>,<type>);
+
+Gets the option information of an equipment.
+
+<equipment_index> For a list of equipment indexes see getequipid().
+<option_slot> can range from 1 to MAX_ITEM_OPTIONS
+<type> can be IT_OPT_INDEX (the ID of the option bonus, @see "Id" or "Name" in db/item_options.conf)
+ or IT_OPT_VALUE (the value of the bonus script of the equipment, @see "Script" in db_item_options.conf).
+
+returns the value of the slot if exists or -1 for invalid slot, type or slots.
+
+---------------------------------------
+
+*setequipoption(<equip_index>,<slot>,<opt_index>,<value>);
+
+Set an equipment's option index or value for the specified option slot.
+
+<equipment_index> For a list of equipment indexes see getequipid().
+<option_slot> can range from 1 to MAX_ITEM_OPTIONS
+<type> can be IT_OPT_INDEX (the ID of the option bonus, @see "Id" or "Name" in db/item_options.conf)
+<value> The value of the type to be set.
+
+returns 0 if value couldn't be set, 1 on success.
+
+---------------------------------------
+
*getequipcardid(<equipment slot>, <card slot>)
Returns value for equipped item slot in the indicated slot (0, 1, 2, or 3).