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author | Haru <haru@dotalux.com> | 2014-12-02 11:04:01 +0100 |
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committer | Haru <haru@dotalux.com> | 2014-12-02 11:04:01 +0100 |
commit | 274aaebe2bad43a8196e3ff39ede344da8ce4d64 (patch) | |
tree | a373b85af062d8a83c5e195574755d21cd271e01 /doc/script_commands.txt | |
parent | 14700f7e00e5593279599907f6cdf11fde1b67cd (diff) | |
download | hercules-274aaebe2bad43a8196e3ff39ede344da8ce4d64.tar.gz hercules-274aaebe2bad43a8196e3ff39ede344da8ce4d64.tar.bz2 hercules-274aaebe2bad43a8196e3ff39ede344da8ce4d64.tar.xz hercules-274aaebe2bad43a8196e3ff39ede344da8ce4d64.zip |
Removed checkquest command
- Follow-up to 3ad4a9d
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 35 |
1 files changed, 1 insertions, 34 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 8a9629991..33e706004 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -8382,7 +8382,7 @@ that fails, the command returns an empty string instead. *questinfo <Quest ID>, <Icon> {, <Map Mark Color>{, <Job Class>}}; -This is esentially a combination of checkquest and showevent. Use this only +This is esentially a combination of questprogress and showevent. Use this only in an OnInit label. For the Quest ID, specify the quest ID that you want checked if it has been started yet. @@ -8458,39 +8458,6 @@ Add quest of the <ID2> to the the quest log, and the state is "active". --------------------------------------- -*checkquest(<ID>{,PLAYTIME|HUNTING}) - - @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ - @ /!\ This command is deprecated @ - @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ - -This command is deprecated and it should not be used in new scripts, as it -is scheduled to be removed on or after November 28th, 2014. Please consider -using questprogress() instead. Or, in special cases, questactive(). - -If no additional argument supplied, return the state of the quest: - -1 = Quest not started (not in quest log) - 0 = Quest has been given, but the state is "inactive" - 1 = Quest has been given, and the state is "active" - 2 = Quest completed - -If parameter "PLAYTIME" is supplied: - -1 = Quest not started (not in quest log) - 0 = the time limit has not yet been reached - 1 = the time limit has not been reached but the quest is marked as - complete - 2 = the time limit has been reached - -If parameter "HUNTING" is supplied: - -1 = Quest not started (not in quest log) - 0 = you haven't killed all of the target monsters and the time limit - has not been reached. - 1 = you haven't killed all of the target monsters but the time limit - has been reached. - 2 = you've killed all of the target monsters - ---------------------------------------- - *questprogress(<ID>{,PLAYTIME|HUNTING}) If no additional argument supplied, return the state of the quest: |