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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-02-27 02:23:06 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-02-27 02:23:06 +0800 |
commit | ad792f41994ce54dc9e45fbdaaf591f38fccecee (patch) | |
tree | 2f9042554878cd443db1b422358ace08c92a6dc1 /doc/script_commands.txt | |
parent | 06526e32ea7608dfc62ad5aeca91cf78ff3a446f (diff) | |
download | hercules-ad792f41994ce54dc9e45fbdaaf591f38fccecee.tar.gz hercules-ad792f41994ce54dc9e45fbdaaf591f38fccecee.tar.bz2 hercules-ad792f41994ce54dc9e45fbdaaf591f38fccecee.tar.xz hercules-ad792f41994ce54dc9e45fbdaaf591f38fccecee.zip |
Fixed Bug #6527
-Where all NPC don't allow changing of equipments by default and now can be set in 'items.conf'.
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index a5ba6e065..22b316d2c 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -1,4 +1,4 @@ -//===== Hercules Documentation ================================ +//===== Hercules Documentation ================================ //= Hercules Script Commands //===== By: ================================================== //= Hercules Dev Team @@ -1208,7 +1208,7 @@ with other command, such as "if", but often used on it's own. Label: mes "This will be seen"; -Note by FlavioJS: goto's are "evil" and should be avoided if possible (ò_ó) +Note by FlavioJS: goto's are "evil" and should be avoided if possible (_) --------------------------------------- @@ -4441,13 +4441,15 @@ getrandgroupitem(1,3); *enable_items; *disable_items; -These commands enable item usage while an NPC is running. When enable_items is -run, items can be used during scripts until disable_items is called. -To avoid possible exploits, when enable_items is invoked, it will only enable -item usage while running that script in particular. Note that if a different -script also calls enable_items, it will override the last call (so you may +These commands enable/disable changing of equipments while an NPC is running. When disable_items is +run, equipments cannot be changed during scripts until enable_items is called or the script has terminated. +To avoid possible exploits, when disable_items is invoked, it will only disable +changing equips while running that script in particular. Note that if a different +script also calls disable_items, it will override the last call (so you may want to call this command at the start of your script without assuming the effect is still in effect). +If 'item_enabled_npc' option is set to Yes in 'items.conf' all NPC are allowing changing of equipment by default +except for those have been set with 'disable_items'. --------------------------------------- @@ -6435,7 +6437,7 @@ placement of the illustration and takes following values: 3 - middle of screen in a movable window with an empty title bar 4 - middle of screen without the window header, but still movable -The picture is read from data\texture\유저인터페이스\illust, from both the GRF archive +The picture is read from data\texture\???????\illust, from both the GRF archive and data folder, and is required to be a bitmap. The file extension .bmp can be omitted. Magenta color (#ff00ff) is considered transparent. There is no limit placed on the size of the illustrations by the client, although loading of large |