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author | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-11-26 12:01:19 +0000 |
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committer | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-11-26 12:01:19 +0000 |
commit | 476222257ace810a1e69d552c969f36c4687f4d9 (patch) | |
tree | 4366787ac16e9f9d952b9cc1dee2c4e45d20e9f2 /doc/script_commands.txt | |
parent | 07dee1fd6c710b78fc826679966dbb6c0c1a8d44 (diff) | |
download | hercules-476222257ace810a1e69d552c969f36c4687f4d9.tar.gz hercules-476222257ace810a1e69d552c969f36c4687f4d9.tar.bz2 hercules-476222257ace810a1e69d552c969f36c4687f4d9.tar.xz hercules-476222257ace810a1e69d552c969f36c4687f4d9.zip |
* NPC event code cleanups.
- removed the 'OnMyMobDead' dead code. It's never supported though documented.
- removed the 'feature' that events only trigger when the player is in the OnTouch area IF it's specified.
It's never documented and breaks official scripts.
- some cleanups and bug fixes to OnTouch_.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14173 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index c6b892311..57b777096 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -4832,9 +4832,6 @@ attached at this execution will be the RID of the killing character. monster "place",60,100,"Poring",1002,1,"NPCNAME::OnLabel"; -If you do not specify any event label, a label in the NPC object that ran this -command, called 'OnMyMobDead:' will execute anyway, if present. - The coordinates of 0,0 will spawn the monster on a random place on the map. The 'areamonster' command works much like the 'monster' command and is not |