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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-24 09:06:39 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-24 09:06:39 +0000 |
commit | 66be8e2d2c939c99784302ffb224593f9a888f44 (patch) | |
tree | 6bb7831cadf13f2dd96bd5f13f46c1a32cc08fa5 /doc/script_commands.txt | |
parent | 758e7e6a9a995ea27f0ec5461a588c2278f45ec4 (diff) | |
download | hercules-66be8e2d2c939c99784302ffb224593f9a888f44.tar.gz hercules-66be8e2d2c939c99784302ffb224593f9a888f44.tar.bz2 hercules-66be8e2d2c939c99784302ffb224593f9a888f44.tar.xz hercules-66be8e2d2c939c99784302ffb224593f9a888f44.zip |
Fixed a documentation mistake in 'areamonster' (missing argument).
Fixed incorrect sprite used for twintowers event npc.
Fixed a mistake in changelog.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11074 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 24450c4e0..17ab0b281 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -78,6 +78,8 @@ //= options [FlavioJS] //= 3.05.20070819 //= Removed the messy 'unitdeadsit' command reference [ultramage] +//= 3.05.20070823 +//= Fixed typo in 'areamonster' description (missing argument) [ultramage] //===== Description ======================================= //= A reference manual for the eAthena scripting language, //= sorted out depending on their functionality. @@ -4403,8 +4405,8 @@ Example(s): ================================== --------------------------------------- -*monster "<map name>",<x>,<y>,"<name to show>",<mob id>,<amount>{,"<event label>"}; -*areamonster "<map name>",<x1>,<y1>,<x2>,<y2>,"<monster name>",<amount>{,"<event label>"}; +*monster "<map name>",<x>,<y>,"<name to show>",<mob id>,<amount>{,"<event label>"}; +*areamonster "<map name>",<x1>,<y1>,<x2>,<y2>,"<name to show>",<mob id>,<amount>{,"<event label>"}; This command will spawn a monster on the specified coordinates on the specified map. If the script is invoked by a character, a special map name, "this", will |