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authorAnnieRuru <jeankof@ymail.com>2014-03-20 04:14:49 +0800
committerAnnieRuru <jeankof@ymail.com>2014-03-20 04:14:49 +0800
commitf7cd6b42179e2cdb5bbea3b9c060d0fc56d265b6 (patch)
treeaee9c8bc0adc537b9c1e0ff6117098ffcfa75f31 /doc/script_commands.txt
parent68b16d11c5f3cdf67a58154dbf22ad3da60a6f9f (diff)
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Fix various documentation bugs
Fix certain type of bonus can actually trigger with weapon skills http://hercules.ws/board/tracker/issue-7897-bug-or-bad-description/ Fix duplicate sample typo http://hercules.ws/board/tracker/issue-4984-wrong-test-duplicate-npc-sample/ skill script command doesn't has type 4 http://hercules.ws/board/tracker/issue-7565-skill-script-command-invalid-flag/
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r--doc/script_commands.txt4
1 files changed, 0 insertions, 4 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 5e3f62a69..d1175413e 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -5511,10 +5511,6 @@ Flag 3 is the same as flag 0 in that it saves to the database. However,
these skills are ignored when any action is taken that adjusts the skill
tree (reset/job change).
-Flag 4 is the same as flag 1 in that it saves to the database. However,
-these skills are ignored when any action is taken that adjusts the skill
-tree (reset/job change).
-
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*nude;