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author | shennetsind <notind@gmail.com> | 2013-05-04 08:46:28 -0700 |
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committer | shennetsind <notind@gmail.com> | 2013-05-04 08:46:28 -0700 |
commit | bedb124ca9876de6baa90dbf013fec54786bf760 (patch) | |
tree | 4af5e8e4fb38ca45ca1408d494c33bf0b5ee5ef8 /doc/sample/npc_test_skill.txt | |
parent | c70868dd525a69d84cd53ac905291f1738eded55 (diff) | |
parent | 1e5e8f5f42abb2cd42ad7ecf8e07439b8a1c570b (diff) | |
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Merge pull request #23 from jaBote/master
Some minor changes.
I'll be committing a script.c change to reflect these documentation changes within the next few minutes.
Diffstat (limited to 'doc/sample/npc_test_skill.txt')
-rw-r--r-- | doc/sample/npc_test_skill.txt | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/doc/sample/npc_test_skill.txt b/doc/sample/npc_test_skill.txt index 1168014ea..cc6de3bbc 100644 --- a/doc/sample/npc_test_skill.txt +++ b/doc/sample/npc_test_skill.txt @@ -1,9 +1,9 @@ //===== Hercules Script ======================================= //= Sample: Skill //===== By: ================================================== -//= rAthena Dev Team +//= Hercules Dev Team //===== Current Version: ===================================== -//= 20121003 +//= 20130426 //===== Description: ========================================= //= Demonstrates the 'skill' command. //============================================================ @@ -12,12 +12,13 @@ // flag=0 Grants the skill permanently // flag=1 Grants the skill temporarily // flag=2 Level bonus, stackable +// flag=3 Grants the skill permanently even after skill resets/job changes // If flag is undefined, it defaults to 1 // View db/(pre-)re/skill_db.txt for skill IDs prontera,157,182,0 script Skills 116,{ mes "What skill would you like?"; - switch(select("First Aid:Play Dead:Heal:None")) { + switch(select("First Aid:Play Dead:Heal:Sight:None")) { case 1: skill 142,1,0; // Permanently gives player level 1 First Aid close; @@ -28,6 +29,9 @@ prontera,157,182,0 script Skills 116,{ skill 28,3,1; // Temporarily gives player level 3 Heal close; case 4: + skill 10,1,3; // Permanently gives player level 1 Sight, even after skill resets/job changes + close; + case 5: close; } } |