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author | thatakkarin <thatakkarin@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-11-29 16:20:40 +0000 |
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committer | thatakkarin <thatakkarin@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-11-29 16:20:40 +0000 |
commit | 5855956aa1e10b8c3213e479c975493b2e96aeeb (patch) | |
tree | 8fe716fa546d8f3488e28bb2df3b1f5d16b15312 /doc/sample/npc_test_arena.txt | |
parent | 9b02e0156ddee963d690b21fb98549cea0a0ccda (diff) | |
download | hercules-5855956aa1e10b8c3213e479c975493b2e96aeeb.tar.gz hercules-5855956aa1e10b8c3213e479c975493b2e96aeeb.tar.bz2 hercules-5855956aa1e10b8c3213e479c975493b2e96aeeb.tar.xz hercules-5855956aa1e10b8c3213e479c975493b2e96aeeb.zip |
* Removed Non-English sample files from doc/sample/ (bugreport:6750)
- sample/npc_test_ev.txt was originally used to demonstrate nifty event related commands.
- sample/npc_test_arena.txt is rather defunct as there are fully working scripts within npc/ that demonstrate the same functionality.
- sample/npc_test_str.txt explains how StRing != striNG. This is documented in doc/script_commands.txt
* Slight update to CMakeLists.txt for README.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16982 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/sample/npc_test_arena.txt')
-rw-r--r-- | doc/sample/npc_test_arena.txt | 104 |
1 files changed, 0 insertions, 104 deletions
diff --git a/doc/sample/npc_test_arena.txt b/doc/sample/npc_test_arena.txt deleted file mode 100644 index 2ba093d03..000000000 --- a/doc/sample/npc_test_arena.txt +++ /dev/null @@ -1,104 +0,0 @@ -// ------------------------------------------------------------------ -// アリ−ナの設定 -// ------------------------------------------------------------------ - -// 次のマップを使います -//map: prontera -//map: prt_are_in -//map: force_1-1 - -// テレポなどの禁止処理 -prt_are_in mapflag nomemo dummy -prt_are_in mapflag noteleport dummy -prt_are_in mapflag nosave prontera,156,191 -force_1-1 mapflag nomemo dummy -force_1-1 mapflag noteleport dummy -force_1-1 mapflag nosave prontera,156,191 - -// プロンテラに入り口を置く -prontera,160,185,0 script アリーナ入り口 116,{ - mes "アリーナ入り口に飛びますか?"; - next; - menu "飛ぶ",L_GOARENA,"やめる",L_YAME; -L_GOARENA: - warp "prt_are_in",31,82; - close; -L_YAME: - close; -} - -// 待機室から準備室への転送 -prt_are_in,29,79,0 script タイムアタック1 116,{ - if( getmapusers("force_1-1")>0 ) goto L_WAIT; - mes "ここはタイムアタックLv1です"; - mes "挑戦しますか?"; - menu "はい",L_GOLV1,"やめる",L_YAME; -L_GOLV1: - if( getmapusers("force_1-1")>0 ) goto L_WAIT; - disablenpc "fc103-1"; - disablenpc "fc105"; - disablenpc "fc107"; - addtimer 5000,"arenatestev0000"; - warp "force_1-1",99,12; - end; -L_WAIT: - mes "現在挑戦中の方がいますので、"; - mes "しばらくお待ちください。"; -L_YAME: - close; -} - -// 準備室(10秒準備期間) -force_1-1,99,12,0 script arenatestev0000 -1,{ - announce "10秒後に開始します",3; - addtimer 10000,"arenatestev0001"; -} - -// 実際の部屋への転送とMOBの設定 -force_1-1,99,12,0 script arenatestev0001 -1,{ - killmonster "force_1-1","arenatestev1000"; - monster "force_1-1",25,25,"--ja--",1002,1,"arenatestev1000"; - monster "force_1-1",20,25,"--ja--",1002,1,"arenatestev1000"; - monster "force_1-1",25,20,"--ja--",1002,1,"arenatestev1000"; - monster "force_1-1",30,25,"--ja--",1002,1,"arenatestev1000"; - monster "force_1-1",25,30,"--ja--",1002,1,"arenatestev1000"; - set $arenatest00,5; - disablenpc "fc101"; - disablenpc "fc103"; - warp "force_1-1",25,26; - enablenpc "fc103-1"; - enablenpc "fc105"; - enablenpc "fc107"; - announce "30秒以内に殲滅せよ",19; - addtimer 30000,"arenatestev8000"; -} - -// 倒した処理 -force_1-1,25,26,0 script arenatestev1000 -1,{ - set $arenatest00, $arenatest00 - 1; - if( $arenatest00 > 0 ) goto L_CONT; - deltimer "arenatestev8000"; - announce "クラッシュ!!",3; - enablenpc "fc101"; - enablenpc "fc103"; - areaannounce "prt_are_in",25,75,40,90, - strcharinfo(0) + " がタイムアタックLv1をクリアしました",0; - addtimer 5000,"arenatestev9000"; -L_CONT: - end; -} - -// タイムアウト -force_1-1,25,26,0 script arenatestev8000 -1,{ - set $arenatest00,99; - killmonster "force_1-1","arenatestev1000"; - announce "タイムオーバー!!",3; - areaannounce "prt_are_in",25,75,40,90, - strcharinfo(0) + " がタイムアタックLv1に失敗しました",0; - addtimer 5000,"arenatestev9000"; -} - -// プロンテラに帰る -force_1-1,25,26,0 script arenatestev9000 -1,{ - warp "prontera",156,191; -}
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