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author | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-19 11:08:28 +0000 |
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committer | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-19 11:08:28 +0000 |
commit | 8802fe420b568c0a93ba0bd88c6005efc1ff5e10 (patch) | |
tree | ead65ffff953ba62df7ff34e0ae15f2c885d686f /doc/notes/help-old.txt | |
parent | 97941d6ee4ca9d49bf9ce18dc24464ef9d5711e1 (diff) | |
download | hercules-8802fe420b568c0a93ba0bd88c6005efc1ff5e10.tar.gz hercules-8802fe420b568c0a93ba0bd88c6005efc1ff5e10.tar.bz2 hercules-8802fe420b568c0a93ba0bd88c6005efc1ff5e10.tar.xz hercules-8802fe420b568c0a93ba0bd88c6005efc1ff5e10.zip |
Cleaned up the doc folder. Removed outdated, untranslated, useless files and began normalizing a bit other ones~
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10292 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/notes/help-old.txt')
-rw-r--r-- | doc/notes/help-old.txt | 450 |
1 files changed, 0 insertions, 450 deletions
diff --git a/doc/notes/help-old.txt b/doc/notes/help-old.txt deleted file mode 100644 index ca5802043..000000000 --- a/doc/notes/help-old.txt +++ /dev/null @@ -1,450 +0,0 @@ - ______ __ __ - /\ _ \/\ \__/\ \ - __\ \ \L\ \ \ ,_\ \ \___ __ ___ __ - /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\ -/\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_ -\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\ - \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/ - --------------------------------------------------------------- -GM COMMANDS ---------------------------------------------------------------------------------- -Note: - To use these commands, type them inside the message window where you usually - type to chat. - -Rewritten by: Kevin -Updated by: massdriller - ---------------------------------------------------------------------------------- -<> = type of parameter that the command need to have -[] = optionnal parameter ---------------------------------------------------------------------------------- - -@h/@help = display commands help inside the game. - -================================================================================= -ANNOUNCEMENT COMMANDS -================================================================================= - -/b, @broadcast <message> = Send a message to everybody, with GM name. - (yellow text) -/nb, @kami <message> = Send a message to everybody, with no GM name. - (yellow text) -/bb, @kamib <message> = Send a message to everybody, with no GM name. - (blue text) -/lb, @localbroadcast <message> = Send a message to everybody, with GM name. - (yellow text) (current map only) -/nlb <message> = Send a message to everybody, with no GM name. - (yellow text) (current map only) - -@me <message> = Creates a yellow "action" header on top of - all the characters around your character. - -================================================================================= -INFORMATION COMMANDS -================================================================================= - ------Character Information----- - -@who [match_text] = Lists which characters are currently online in your - server and their location. [match_text] is a parameter - to search only characters that have this text in their - name. -@who2 [match_text] = Lists which characters are currently online in your - server and their job. [match_text] is a parameter to - search only characters that have this text in their - name. -@who3 [match_text] = Lists which characters are currently online in your - server and their party/guild. [match_text] is a - parameter to search only characters that have this text - in their name. -@whomap [map] = Displays a listing of which characters are online and - where they are in a specifical map. If [map] isn't - specified, you display characters on your map. -@whomap2 [map] = Displays a listing of which characters are online and - their job in a specifical map. If [map] isn't specified, - you display characters on your map. -@whomap3 [map] = Displays a listing of which characters are online and - their party/guild in a specifical map. If [map] isn't - specified, you display characters on your actual map. -@whogm [match_text] = Like @who+@who2+who3, but only for GM. -@where [char name] = Tells you the location of a character. If [char name] - isn't specified, you display your own location. -@charcartlist <char name> = Displays all items of a player's cart. -@mapinfo [<0-3> [map]] = Give information about a map (general info +: - 0: no more, 1: players, 2: NPC, 3: shops/chat). - -@time/@date/@server_date/@serverdate/@server_time/@servertime = Display the date/ - time of the server - ------guild/party information----- - -@guildspy <guild_name/id> = You will receive all messages of the specified guild - channel -@partyspy <party_name/id> = You will receive all messages of the specified party - channel - ------Database Information----- - -@mobinfo/@monsterinfo/@mi <monstername> = Gives information about the monster -@iteminfo/@ii <itemname> = Gives information about the item -@rates = Displays the Rates of the server -@version = Gives the number of the SVN Version - - - -================================================================================= -YOURSELF ONLY COMMANDS -================================================================================= - ------move commands----- - -/hide/@hide = GM Hide. Perfect hide that's totally - invisible. Type @hide again become - visible. -@save = Sets save point as current location -@load/@return = Warps you to your save point (like - butterfly wing) -/mm <mapname> <> <p> -/mapmove <map_name> <x> <y> -@warp/@rura/@mapmove <mapname> <x> <y> = Warps you to the selected position - Example: @warp morocc 150 160 -> Warps - you to Morroc (X:150, Y:160) -@jump [x [y]] = Teleports you randomly in the map (like - fly wing) -/shift/@jumpto/@warpto/@goto <charname> = Warps you to selected character - Example: @jumpto TestChar -> You are - warped to TestChar's current - location -@go <number/city_name> = Warps you to a set city: - -3=(Memo point 2) 4=Alberta 11=Gon Ryun - -2=(Memo point 1) 5=Izlude 12=Umbala - -1=(Memo point 0) 6=Al de Baran 13=Niflheim - 0=Prontera 7=Lutie 14=Lou Yang - 1=Morroc 8=Comodo 15=Start point - 2=Geffen 9=Yuno 16=Prison - 3=Payon 10=Amatsu -@follow = Teleports and follows the player - persistantly - ------Health Commands----- - -@die = Kill yourself :) (suicide) -@alive = Revives yourself from death -@heal [<HP> <SP>] = Heals the desired amount of HP and SP. No value specified - will do a full heal. - --------Job/Skill/Stat Commands----- - -@job/@jobchange <job> = Changes your job to the job assigned to the ID: - 0 Novice 7 Knight 14 Crusader 22 Formal - 1 Swordman 8 Priest 15 Monk 23 Super Novice - 2 Mage 9 Wizard 16 Sage - 3 Archer 10 Blacksmith 17 Rogue - 4 Acolyte 11 Hunter 18 Alchem - 5 Merchant 12 Assassin 19 Bard - 6 Thief 13 Knight2 20 Dancer - 21 Crusader2 - 24 Novice High 31 Lord Knight 38 Paladin - 25 Swordman High 32 High Priest 39 Monk - 26 Mage High 33 High Wizard 40 Professor - 27 Archer High 34 Whitesmith 41 Stalker - 28 Acolyte High 35 Sniper 42 Creator - 29 Merchant High 36 Assassin Cross 43 Clown - 30 Thief High 37 Peko Knight 44 Gypsy - 45 Paladin2 -@lvup/@blevel/@baselvlup <number of levels> = Raises your base level the - desired number of levels. The max - is 99/255 (User Defined). -@joblvup/@jlevel/@joblvlup <number of levels> = Raises your job level the desired - number of levels. The max is 50 - For Basic Classes. For Super - Novice and Advanced Classes it is - 70. -@allskill/@allskills/@skillall/@skillsall = Give you all skills. -@stpoint <number of points> = Gives you the desired number of stat - points. -@skpoint <number of points> = Gives you the desired number of skill - points. -@str,@agi,@vit,@int,@dex,@luk <amount> = Adds desired amount to any stat. For - example "@str 10" raises your str by 10. -@statall/@statsall/@allstats/@allstat [value] = Adds value in all stats (maximum - if no value). -@questskill <id> = Gives you the specified quest skill -@lostskill <id> = Takes away the specified quest skill - from you - Novice Archer Swordsman - 142 = Emergency Care 147 = Arrow Creation 144 = Moving HP Recovery - 143 = Act dead 148 = Charge Arrows 145 = Attack Weak Point - Thief 146 = Auto Berserk - 149 = Throw Sand Merchant - 150 = Back Sliding 153 = Cart Revolution - 151 = Take Stone 154 = Change Cart - 152 = Stone Throw 155 = Crazy Uproar/Loud Voice - Acolyte Magician - 156 = Holy Light 157 = Energy Coat - ------Other Commands----- - -@option <param1> <param2> <param3> = Changes options of your character - Example: @option 0 0 16 - would give falcon - <param1> <param2> <param3> <param3> - 01 Petrified 01 Poison 01 Sight 128 Level 2 Cart - 02 Frozen 02 Cursed 02 Hide 256 Level 3 Cart - 03 Stunned 04 Silenced 04 Cloak 512 Level 4 Cart - 04 Sleeping 08 ??? 08 Level 1 Cart 1024 Level 5 Cart - 06 darkness 16 darkness 16 Falcon 2048 Orc Head - 32 Peco Peco riding 4096 Wedding Sprites - 64 GM Perfect Hide 8192 Ruwach -@mountpeco = Give/remove you a peco. (Class is required, but not skill) -@disguise <monster_name/monster_ID/NPC_ID> = Change your appearence to a mob or npc. - If using NPC ID 104 Will become an effect. - Speed of player will determine effect, be very careful with this ID - it can create client crashes with improper ids and can easily lag players - off of the server. -@undisguise = Restore your normal appearance. -@model <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - = Changes your characters appearance - (Hair type/colour and/or Clothes colour) - Hair ID (0-17) Hair Colour (0-8) Clothes Colour (0-4) - 0 Default 0 Default - 1 Blonde 1 Red - 2 Purple 2 Green - 3 Brown 3 White - 4 Green 4 Brown - 5 Blue - 6 White - 7 Black - 8 Red -@dye/@ccolor <clothes color: 0-4> = Changes your characters appearence - (only clothes color). -@hairstyle/@hstyle <hair ID: 0-17> = Changes your characters appearence - (only hair style). -@haircolor/@hcolor <hair color: 0-8> = Changes your characters appearence - (only hair color). -@speed <1-1000> = Changes you walking speed (1 being the - fastest & 1000 the slowest. Default 150. -@effect <effect_id> [flag] = Give an efect to your character. -@zeny <amount> = Gives you desired amount of Zeny. -@memo [memo_position] = set/change a memo location. - (no position: display memo points). -@spiritball <number: 1-1000> = Gives you monk "spirit spheres" like - from the skill "Call Spirits" (If the - number you use is > 1000, your server - may become instable or crash) -@me <action> = Displays Charname action. ie. "**Bob dances**" - if character name is bob and command is - @me dances. - -================================================================================= -REMOTE CHAR COMMANDS -================================================================================= - -@kill <char name> = Kills specified character name - Example: @kill TestChar -> The character named - TestChar is dead -@jail <char_name> = Sends specified character in jails -/recall/@recall <char name> = Warps target character to you. -@recallall = Warps every character online to you. -@unjail/@discharge <char_name> = Discharges specified character - or prisoner -@charwarp/@rura+ <mapname> <x> <y> <char name> = Warps character to location of - choice: Example: - @charwarp morocc 150 160 testet -@revive <char name> = Revives target character. -@charstats <char name> = Displays the character's stats. -@charignorelist <char name> = Displays ignore list of the player -@inall <char name> = Allows all wispers for the player -@exall <char name> = Blocks all wispers for the player -@charoption <param1> <param2> <param3> <char name> = Does the same as the @option - command only to target - character. -@charmountpeco <charname> = Give/remove to a player a peco (Class is - required, but not skill). -@charpetrename <charname> = Re-enable pet rename to a player. -@charsave <map> <x> <y> <char name> = Changes the target player's respawn point. -@charbaselvl <#> <char name> = Change a character's base level. -@charjlvl <#> <char name> = Change a character's job level. -@charstpoint <amount> <char name> = Give/take a player's stat points -@charskpoint <amount> <char name> = Give/take a player's skill points -@charskreset <charname> = Reset skills of a character. -@charstreset <charname> = Reset stats of a character. -@charquestskill <#> <charname> = Gives to a player the specified quest skill. -@charlostskill <#> <charname> = Takes away the specified quest skill from - the player. -@chardelitem <item_name_or_ID> <quantity> <player> = Remove items from a character -@charmodel <hair type> <hair color> <clothes color> <char name> = Changes a - player's model -@chardisguise <monster_name/ID> <char name> = Changes disguise of a player -@charundisguise <char name> = Cancels disguise of a player -@charblock/@block <name> = Blocks definitively a account -@charunblock/@unblock <name> = Unblocks a account -@charban/@ban/@banish/@charbanish <time> <name> = Ban temporarily a account - Time usage: adjustement - (+/- value) and element - (y/a, m, d/j, h, mn, s) - Example: - @ban +1m-2mn1s-6y testplayer -@charunban/@unban/@unbanish/@uncharbanish <name> = Unban a account -@kick <charname> = Kicks specified character off the server -@kickall = Kick all characters off the server -@mapexit = Kick all players and shut down map-server. -@doom = Kills all NON GM chars on the server. -@doommap = Kills all non GM characters on the map. -@raise = Resurrects all characters on the server. -@raisemap = Resurrects all characters on the map. - -@killable = Other players can kill you -@charkillable <character name> = Enable other players to be killable - - -================================================================================= -MOB COMMANDS -================================================================================= - -/monster <monster_name> = Spawns 1 of the desired monster. -@spawn/@monster/@summon <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]] - = Spawns the desired monster with any desired name, - quantity and x and y location (if specified). -@monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]] - = Spawns the desired monster with any desired name. -@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]] - = There 2 last forms can use spaces for desired names. -@killmonster [map] = kill all monsters of the map (they drop items) -@killmonster2 = kill all monsters of your map (without drops) - -================================================================================= -ITEM COMMANDS -================================================================================= - -@storage = Opens storage -@gstorage = Opens guild storage -@item <item name or ID> [quantity] = Gives you the desired item. -@item2 <item name or ID> <quantity> <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4> - = Gives you the desired item. -@itemreset = Remove all your items. -@itemcheck = Check your items with authorised items. -@idsearch <part_of_item_name> = search all items that name have - part_of_item_name -@refine <equip position> <+/- amount> = Upgrades equipment at the position - specified (Stackable) - 0 - All - 1 - Lower Head - 2 - Right Hand - 4 - Robe/Garment - 8 - Left Accessory - 16 - Body/Armor - 32 - Left Hand - 64 - Foot Gear - 128 - Right Accessory - 256 - Top Head - 512 - Mid Head - Example: @refine 34 10 - Refines a 2 handed weapon to +10 - @refine 16 4 - Refines the body/armor to +4 -@produce <equip name or equip ID> <element> <# of very's> - Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind - It has separately with fragment 3 of the attribute + stars, you can apply. - # of very's: 0=None 1=Very Strong 2=Very Very Strong 3=Very Very Very Strong - Example: @produce 1163 3 3 - Produces a Very Very Very Strong (Your Nick)'s - Fire Claymore -@repairall = Repair all items of your inventory -@cleanmap = Clears map of all fallen items - -================================================================================= -ADMINISTRATION COMMANDS -================================================================================= - -@reloaditemdb = Reload item database (admin command) -@reloadmobdb = Reload monster database (admin command) -@reloadskilldb = Reload skills definition database (admin command) -@reloadscript = Reload all scripts (admin command) -@reloadgmdb = Reload GM levels (admin command) -@reloadatcommand = Reload GM command levels (admin command) -@reloadbattleconf = Reload Battle Config(admin command) -@reloadstatusdb = Reload status database(admin command) -@reloadpcdb = Reload pc database(admin command) - -@loadnpc <path/to/npc> - Load a NPC (admin command) -@unloadnpc <NPC_name> - Disable a NPC (admin command) -@shownpc <NPC_name> - Show a hidden NPC (admin command) -@hidenpc <NPC_name> - Hide a NPC (admin command) - -@disguiseall <monster_name/monster_ID/NPC_ID> = Change everybody on the map's appearence to a mob or npc. - If using NPC ID 104 Will become an effect. - Speed of player will determine effect, be very careful with this ID - it can create client crashes with improper ids and can easily lag players - off of the server. -@undisguiseall = Removes all Disguises -@happyhappyjoyjoy = Random emotions from all players on the map -@autoloot = All items will go into inventory upon killing a monster - - -@gat = For debugging (you inspect around gat) -@packet = For debugging (packet variety) - -@GM <password> = it becomes GM! -@email <actual@email> <new@email> = to change your e-mail (characters protection) - -@refreshonline = Rechecks to make sure online column is correct (SQL Only) - -================================================================================= -OTHER COMMANDS -================================================================================= - ------Environmental Commands----- - -@night = Uses @option 00 16 00 on all characters. All characters are in darkness -@day = Uses @option 00 00 00 on all characters. - -@rain = Gives Rain effect on activated map -@snow = Gives Snow effect on activated map -@sakura = Gives Flower petal effect on activated map -@clouds = Gives Clouds effect on activated map -@fog = Gives Foggy effect on activated map -@fireworks = Gives Fireworks effect on activated map -@leaves = Gives attumn effect on activated map -@clearweather = Clears all "weather" effects on the map (Works only when players leave the map and rejoin again) - ------Mail System Commands(SQL)----- - -@checkmail = Checks # of messages in your mailbox. -@listmail = Lists all the messages in your mailbox. -@listnewmail = Lists all new messages in your mailbox. -@readmail <#> = Reads a message in your mailbox. -@deletemail <#> = Deletes a message in your mailbox. - -@sendmail <name> <message> = Sends a message to another player. Use quotes if - the player has spaces in their name. - -@sendprioritymail <name> <message> = Send priority mail to a player. - -Use * for name to send to all players. - ------Pet Commands----- - -@hatch = Create a pet from your inventory eggs list. -@makeegg <ID> = Gives pet egg for monster ID in pet DB -@petfriendly <#> = Set pet friendly amount (0-1000) 0 = Min, 1000 = Max -@pethungry <#> = Set pet hungry amount (0-100) 0 = Min, 100 = Max -@petrename = Re-enable pet rename - ------Group Commands----- - -@party <party_name> = Create a party -@guild <guild_name> = Create a guild. -@guildlvup/@guildlvlup <# of levels> = Raise Guild by desired number of levels -@guildrecall <guild_name/id> = Warps all online character of a guild to you. -@partyrecall <party_name/id> = Warps all online character of a party to you. - ------Mute Commands (muting_players must be enabled)----- - -@mute/@red <time> <char_name> = Mutes char_name for time period of time. -@mutearea/@stfu [time] = Mutes area for time, sets defualt to 15. - ------System Commands usually used with scripts------- - -@marry <Char 1> <char 2> = Makes 2 target characters married -@divorce <Char 1> <Char 2> = Divorces 2 characters -@adopt <Char> = Adopts a player - |